Reward timers on Signature Storyarcs are all tied to the same timer?


Aura_Familia

 

Posted

I really, really hate to complain (once again) but having the SSA's all tied to the same Reward timer is NOT a good idea. What's the point of getting stuck with little to no rewards, for paid content, if you completed a previous SSA within 7 days of a new one?

To me, the shared timer is no different than if every single task force shared the same timer.

But, I have to note again, this is paid for content via the Paragon Market. It's like if enhancement boosters were purchasable and had the chance to fail the boost. (And yes, I know that's how it was in beta.)


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Arachnos Commander:

 

Posted

Quote:
Originally Posted by Commander View Post
I really, really hate to complain (once again) but having the SSA's all tied to the same Reward timer is NOT a good idea. What's the point of getting stuck with little to no rewards, for paid content, if you completed a previous SSA within 7 days of a new one?
The first time you do each SSA doesn't count against the timer. I had a couple chars I logged in today who hadn't done the first story yet. Ran them thru 1st, then 2nd, then 2nd again; ended up with 3 Hero Merits.


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Posted

Quote:
Originally Posted by Jasra View Post
The first time you do each SSA doesn't count against the timer. I had a couple chars I logged in today who hadn't done the first story yet. Ran them thru 1st, then 2nd, then 2nd again; ended up with 3 Hero Merits.
Understood, but by the time all 7 are available, it would be pointless to do them all in a row since the good rewards are all tied to the same 7 day timer.

However, when I did it today, I did two SSA 2's and got 2 Astrals. When I went back and did SSA pt. 1, I was not allowed to choose an Astral as the timer said there was 7 days remaining.


pohsyb: so of all people you must be most excited about the veats
Arachnos Commander: actually, I am
pohsyb: I mean you kinda were one already anyways ^_^
Arachnos Commander:

 

Posted

Nope each character has their own timer for the arcs.

Plus each character has the ability to get the one non-timer reward run for each arc.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.




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Posted

Quote:
Originally Posted by Benchpresser View Post
You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
Ehhh they've said this isn't the solo incarnate path.

Also you first have to become a rogue of vigilante. That's a hell of a lot of effort.


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Posted

Quote:
Originally Posted by Benchpresser View Post
You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
You can only get the rewards once/week, regardless of which side you run them on. No love for rogues/vigilantes. :-(

I agree that the devs are trying to use this as a solo incarnate path. I suppose any solo path is preferable to no path, but I'd much prefer if they added incarnate rewards to all aspects of the game. That way we wouldn't have to choose between doing the content we wanted and advancing our characters.

Sadly, I don't see that happening any time soon.

-D


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Posted

Quote:
Originally Posted by Benchpresser View Post
You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
I recently sent my MM back villain side to open the patron pools... for kicks i went and did the villain SSA 1.1 I was NOT able to get a "first time" reward from it and all my rewards were on cooldown from when I did it hero side... So unless I encountered a bug you do not get a "first time" reward from both the villain and hero versions of the SSA's.

Secondly... no you cant get 30 threads a week... you can get 10 after your freebie "first time" reward... that's it.

Basically first week it comes out and you do it you can get 20 threads. Every subsequent week will be 10 threads. Also the devs have said the SSA's are NOT the intended method for incarnate solo progression.


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Posted

Quote:
Originally Posted by Benchpresser View Post
You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
The SSAs aren't meant to be a solo Incarnate path - something soloable is being worked on for a future Issue.


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Posted

Quote:
Originally Posted by Golden Girl View Post
The SSAs aren't meant to be a solo Incarnate path - something soloable is being worked on for a future Issue.
Has a dev actually said clearly that there will be a solo incarnate path at some stage?

I thought that if anyone would know, it'd be you, GG

Eco


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Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

They have indeed confirmed that they are 'working' on a solo path.

When, if ever, it sees the light of day is anyones guess. Personally, I'm banking on sometime after Soon™ but before Dooooom.


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Posted

Quote:
Originally Posted by Commander View Post
I really, really hate to complain [...]
Then don't?



 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
Has a dev actually said clearly that there will be a solo incarnate path at some stage?

I thought that if anyone would know, it'd be you, GG

Eco
Posi did here.


@Demobot

Also on Steam

 

Posted

It is rather silly of them to share the same timer.

Whats the point in releasing seven of them, if people are only ever going to play the quickest one, and ignore the others as they'd get no reward?


Brawling Cactus from a distant planet.

 

Posted

Well, they can also run each arc once per character for a non-timered reward.


 

Posted

They aren't bad for at least getting some progress on the non-alpha slots.

Before the baby came along, I was converting shards to threads about twice /week from tips and general missions. That rate has dropped a fair bit now.

Add 10 threads, plus 4(?) from as Astral each week.

Within a month just doing these and a few other missions you should get 60 threads needed for a 1st tier power in one of the four slots.

Getting the iXP to unlock it is of course extra.

Getting higher tiers is much slower, but at least here is a way to get the basics.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

8 Amerits per new character for running cool new content doesn't seem like a bad deal at all to me.

I hope to see more stuff like that - good initial reward, then gated by time. Encourages to run varied stuff and to play multiple alts rather than farming one thing over and over.


 

Posted

Quote:
Originally Posted by CactusBrawler View Post
It is rather silly of them to share the same timer.

Whats the point in releasing seven of them, if people are only ever going to play the quickest one, and ignore the others as they'd get no reward?
They foolishly thought that some players would enjoy some exciting narrative.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
They foolishly thought that some players would enjoy some exciting narrative.

Eco

Once yeah.


Brawling Cactus from a distant planet.

 

Posted

Quote:
Originally Posted by MrCaptainMan View Post
They foolishly thought that some players would enjoy some exciting narrative.
That requires playing it once.


 

Posted

If they are going to be releasing a new storyarc every month for the forseeable future, and they are all going to be easily soloable in 30 minutes or so, putting them all on the same cooldown is the only way to prevent a massive deflation in value of Hero Merits.

They have the first-time-freebie so that people who come in late and play through all the storyarcs in a row are not penalized compared to people who play the arcs once as they come out.

The SSAs make a lot more sense if you think of them more as a VIP perk than as something the Devs expect Premiums to buy on a regular basis.




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Posted

Quote:
Originally Posted by Silver Gale View Post
If they are going to be releasing a new storyarc every month for the forseeable future, and they are all going to be easily soloable in 30 minutes or so, putting them all on the same cooldown is the only way to prevent a massive deflation in value of Hero Merits.

They have the first-time-freebie so that people who come in late and play through all the storyarcs in a row are not penalized compared to people who play the arcs once as they come out.

The SSAs make a lot more sense if you think of them more as a VIP perk than as something the Devs expect Premiums to buy on a regular basis.
Yeah, I can't believe people don't see this. You thought the devs would let us get 7 hero merits in one day, in just an hour or two, every week? I admit I was hoping they would, but I never thought it likely. The devs aren't just thinking about today or this month, they plan things many months and even years in advance. In a couple of years, if the arcs didn't share a timer, you'd be able to grab dozens of hero merits with minimal effort every week. Apparently that's just not something they plan to allow, and I can't blame them.


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Posted

Quote:
Originally Posted by CactusBrawler View Post
Once yeah.
Nov 2005
Quote:
Originally Posted by rsclark View Post
That requires playing it once.
Jun 2007

I'd say you guys have amply demonstrated that you're willing to replay content that's a lot worse than the SSAs for rewards a lot worse than one hero merit and 20 reward merits and 10 threads and one astral merit per week. Maybe you'll somehow get by? Besides, now you can run first ward in ouro, run the trials, run the new tfs, all this stuff that definitely did not exist for the first several years that you kept playing through.