Reward timers on Signature Storyarcs are all tied to the same timer?
"Trust me, it worked in the Simpsons." - Calash
The first time you do each SSA doesn't count against the timer. I had a couple chars I logged in today who hadn't done the first story yet. Ran them thru 1st, then 2nd, then 2nd again; ended up with 3 Hero Merits.
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However, when I did it today, I did two SSA 2's and got 2 Astrals. When I went back and did SSA pt. 1, I was not allowed to choose an Astral as the timer said there was 7 days remaining.
pohsyb: so of all people you must be most excited about the veats
Arachnos Commander: actually, I am
pohsyb: I mean you kinda were one already anyways ^_^
Arachnos Commander:
Nope each character has their own timer for the arcs.
Plus each character has the ability to get the one non-timer reward run for each arc.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
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Also you first have to become a rogue of vigilante. That's a hell of a lot of effort.
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You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
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I agree that the devs are trying to use this as a solo incarnate path. I suppose any solo path is preferable to no path, but I'd much prefer if they added incarnate rewards to all aspects of the game. That way we wouldn't have to choose between doing the content we wanted and advancing our characters.
Sadly, I don't see that happening any time soon.
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You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
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Secondly... no you cant get 30 threads a week... you can get 10 after your freebie "first time" reward... that's it.
Basically first week it comes out and you do it you can get 20 threads. Every subsequent week will be 10 threads. Also the devs have said the SSA's are NOT the intended method for incarnate solo progression.
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You know, it occurred to me- this may be the Devs first (albiet sly) way of giving out a solo Incarnate path)- If you are a Rogue or a Vigilante you can do both the hero and villain side. That means 20 Incarnate threads, actually 30 a week, once each side then 1 more for the timer. Times that by 7 parts and by the time the SSA is finish you'd have 210 threads, not bad in 1 week solo. Not great but it's a start.
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@Golden Girl
City of Heroes comics and artwork
The SSAs aren't meant to be a solo Incarnate path - something soloable is being worked on for a future Issue.
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I thought that if anyone would know, it'd be you, GG
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
They have indeed confirmed that they are 'working' on a solo path.
When, if ever, it sees the light of day is anyones guess. Personally, I'm banking on sometime after Soon™ but before Dooooom.
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It is rather silly of them to share the same timer.
Whats the point in releasing seven of them, if people are only ever going to play the quickest one, and ignore the others as they'd get no reward?
Brawling Cactus from a distant planet.
Well, they can also run each arc once per character for a non-timered reward.
They aren't bad for at least getting some progress on the non-alpha slots.
Before the baby came along, I was converting shards to threads about twice /week from tips and general missions. That rate has dropped a fair bit now.
Add 10 threads, plus 4(?) from as Astral each week.
Within a month just doing these and a few other missions you should get 60 threads needed for a 1st tier power in one of the four slots.
Getting the iXP to unlock it is of course extra.
Getting higher tiers is much slower, but at least here is a way to get the basics.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
8 Amerits per new character for running cool new content doesn't seem like a bad deal at all to me.
I hope to see more stuff like that - good initial reward, then gated by time. Encourages to run varied stuff and to play multiple alts rather than farming one thing over and over.
It is rather silly of them to share the same timer.
Whats the point in releasing seven of them, if people are only ever going to play the quickest one, and ignore the others as they'd get no reward? |
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
If they are going to be releasing a new storyarc every month for the forseeable future, and they are all going to be easily soloable in 30 minutes or so, putting them all on the same cooldown is the only way to prevent a massive deflation in value of Hero Merits.
They have the first-time-freebie so that people who come in late and play through all the storyarcs in a row are not penalized compared to people who play the arcs once as they come out.
The SSAs make a lot more sense if you think of them more as a VIP perk than as something the Devs expect Premiums to buy on a regular basis.
Character index
If they are going to be releasing a new storyarc every month for the forseeable future, and they are all going to be easily soloable in 30 minutes or so, putting them all on the same cooldown is the only way to prevent a massive deflation in value of Hero Merits.
They have the first-time-freebie so that people who come in late and play through all the storyarcs in a row are not penalized compared to people who play the arcs once as they come out. The SSAs make a lot more sense if you think of them more as a VIP perk than as something the Devs expect Premiums to buy on a regular basis. |
Avatar: "Cheeky Jack O Lantern" by dimarie
Jun 2007
I'd say you guys have amply demonstrated that you're willing to replay content that's a lot worse than the SSAs for rewards a lot worse than one hero merit and 20 reward merits and 10 threads and one astral merit per week. Maybe you'll somehow get by? Besides, now you can run first ward in ouro, run the trials, run the new tfs, all this stuff that definitely did not exist for the first several years that you kept playing through.
I really, really hate to complain (once again) but having the SSA's all tied to the same Reward timer is NOT a good idea. What's the point of getting stuck with little to no rewards, for paid content, if you completed a previous SSA within 7 days of a new one?
To me, the shared timer is no different than if every single task force shared the same timer.
But, I have to note again, this is paid for content via the Paragon Market. It's like if enhancement boosters were purchasable and had the chance to fail the boost. (And yes, I know that's how it was in beta.)
pohsyb: so of all people you must be most excited about the veats
Arachnos Commander: actually, I am
pohsyb: I mean you kinda were one already anyways ^_^
Arachnos Commander: