Feedback: "Who Will Die?" Part 1


Agent White

 

Posted

Quit with the hyperbole, really.

At 50 you have 24 powers.

When exemplared down to 20, you have access to all the powers you gained through 25, with is 14 powers.

14/24 = 58.33%

The powers you lose access to are the tier 8 and 9 from the primary and tier 7-9 from the secondary.

If you feel that this is crippling and unplayable, it just proves that leveling in the game has been made too damn easy.


 

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Originally Posted by Thor's Assassin View Post
Oh and to the guy who quit after losing 2/3 of their powers? Really? Really? lol
I completely sympathize with them. While some characters (depending on powers) can easily solo this story arc--which I found awesome--some characters, even at level 50, will fail completely. Add to that the exempt to level 20 and lose of so many powers and, yeah, I can see why some would be irratated.

Edit: Oh, So my squishies can leave the mission and let the timer run out on those ignious ambushes, then re-enter the mission to complete it? Okay then.


 

Posted

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Originally Posted by Brillig View Post
Quit with the hyperbole, really.

At 50 you have 24 powers.

When exemplared down to 20, you have access to all the powers you gained through 25, with is 14 powers.

14/24 = 58.33%

The powers you lose access to are the tier 8 and 9 from the primary and tier 7-9 from the secondary.

If you feel that this is crippling and unplayable, it just proves that leveling in the game has been made too damn easy.
Thanks for the correction, I appreciate it.

That means everything else about what I disliked is valid then?


 

Posted

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Originally Posted by bromley View Post
Again, this isn't being SOLD as a new low level arc for lvl 20. This is PREMIUM content. This should be worth paying for. This should not be less technically sophisticated than an AE arc.
I think it is worth paying for... I remember when both John Saul and Stephen King came out with small "Serial Stories." They were each a 5-book series and each book was about 100 pages for $4 - $5. They were stand alone stories in their own right, but fed to a larger over all story.

I bought each book and read them once and enjoyed them.

I relate the signature story arc to these "serial story" books. The only difference is I can play these arcs several times on different characters and get something from them each time. I can also play the arc on all new characters I create and they will get the rewards as well. The arcs are playable in solo or team and red or blue side.

IMHO.... If you're only looking to play the arc once and then be done with it, then no, it's probably not worth the money. If you're looking at the fact you now have added permenant content to your game play, then it's worth the money.


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Originally Posted by Indiramourning View Post
I completely sympathize with them. While some characters (depending on powers) can easily solo this story arc--which I found awesome--some characters, even at level 50, will fail completely. Add to that the exempt to level 20 and lose of so many powers and, yeah, I can see why some would be irratated.
How exactly could you fail the arc? Seriously? What would be the fail conditions?


 

Posted

Quote:
Originally Posted by Indiramourning View Post
I completely sympathize with them. While some characters (depending on powers) can easily solo this story arc--which I found awesome--some characters, even at level 50, will fail completely. Add to that the exempt to level 20 and lose of so many powers and, yeah, I can see why some would be irratated.
Personally, I died because I had my difficulty cranked up from running around at 50. I can always turn it down and I'm sure it would be fine, difficulty wise. I just don't see what is fun about that.

This is supposed to the best that COH has to offer. SO good people will be clamoring to pay extra for it. I'll be the first to admit that I threw my toys down in a huff and went and did something else when confronted with the difference between the reality and the hype.

I mean, I was really looking forward having something new to run on my 50 that wasn't a tedious, lagging slog of 40 strangers that I know only well enough to dislike playing with. They should make a point to tell people this is lvl 20 only.


 

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Originally Posted by Feycat View Post
How exactly could you fail the arc? Seriously? What would be the fail conditions?
They probably mean being unable to solo it.


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Originally Posted by Feycat View Post
How exactly could you fail the arc? Seriously? What would be the fail conditions?
Getting to the end and being unable, for whatever reason, to defeat the EB at the end, I'd assume. Since it's set up as a TF, you can't just call a friend and say "hey, come help me out". You'd have to quit and start all over again.


 

Posted

Trollers and Doms can really screw themselves in the last fight by spamming their holds. Lemkin has a lot of protection from controls but he is weak to KB. So many troller holds and immobilizes are just going to give Lemkin knockback protection, this leaves a lot of doms and trollers with no way to slow down or interrupt Lemkins attack chain.

A power like Air Superiority can just ruin Lemkins day.


 

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Originally Posted by Feycat View Post
How exactly could you fail the arc? Seriously? What would be the fail conditions?
Run the 2nd mission of the arc on a level 11 Dark/Dark blaster... Winning by letting a timer run down that despawns all the Ignious ambush mobs, instead of defeating them all, is Fail in my opinion. Not much to be proud about at least.


 

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Originally Posted by Indiramourning View Post
Run the 2nd mission of the arc on a level 11 Dark/Dark blaster... Winning by letting a timer run down that despawns all the Ignious ambush mobs, instead of defeating them all, is Fail in my opinion. Not much to be proud about at least.
Why would you fight the ambushes? They don't need to be fought. Run through and click all the glowies.


 

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Why would you fight the ambushes? They don't need to be fought. Run through and click all the glowies.
Because they spawned right on top of me and squashed me flat in seconds?


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Originally Posted by Taiyanna View Post
It does affect Fly, it's just that it's suppresion, not a detoggle. While you're IN the lava, you stop flying and are on the ground walking/running. When you jump, you exit the lava, get out of the -fly effect, and your suppresed Fly kicks back in.
Which looks really funky when the rocket board is the source of your flight.


 

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Originally Posted by Venture View Post
Because they spawned right on top of me and squashed me flat in seconds?
run faster!


 

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Originally Posted by Samuel_Tow View Post
There seems to be a running problem with the new villain content, and it comes down to writing. The narrative treats villains like Pavlov dogs, in the sense that a lot of contacts just say the word "power" (in quotes, even) and our villains are instantly compelled to work with them, because just the word "power" turns off our brains. Dr. Graves does it, Alistor does it, and I fear more will do it in newer content as it comes along.

"Power" is too general a concept to offer. I get that the idea is for it to be generic so it fits every concept, and this I appreciate, but the MEANS of obtaining this power still need to be set in stone. Sure, I want out-of-context power as much as the next guy, but I need to know what has to be done and I need to be sure I'll actually get it. I don't want my contacts sitting on my back, dangling a carrot on the end of a fishing line in front of my face, having me do their bidding blind to any knowledge or understanding.

Put it this way - if a stranger sends me a tell out of nowhere asking me to team with him for "mad XP" or some such, my initial reaction is to be suspicious. I want to know what he intends to do, what level he intends to have me fight at and how he plans to go about acquiring this "mad XP." I would assume that a career criminal and card-carrying villain would be even more suspicious than I am as a real person who's lived a fairly easy life.

Haven't run Graves yet, but especially in this one, there isn't even the promise that you can share or have the power. Alastor just wants the power and as far as I can tell, you're just there while he's talking about it pretty much.


 

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Originally Posted by Feycat View Post
Why would you fight the ambushes? They don't need to be fought. Run through and click all the glowies.
and what about the mobs around the glowies? and what if the ambushes catch up to you before you finish clicking the glowie?


 

Posted

Solutions that worked for me:

1: Deal with the defeat with a smile and a shrug. "Good one, Devs/Lemkin."

2: Pop four lucks and turn on a 'combat movement' power like Hover or Combat Jumping.


Story Arcs I created:

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Originally Posted by Feycat View Post
Beg pardon? I've been reading comic books since middle school. I AM a fan of the genre. But I'm also a gamer and waiting for other people to read through the book WHILE on a team while other people wait for them is just bad gaming.
What if you didn't have to wait?


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Originally Posted by Lazarillo View Post
Getting to the end and being unable, for whatever reason, to defeat the EB at the end, I'd assume. Since it's set up as a TF, you can't just call a friend and say "hey, come help me out". You'd have to quit and start all over again.
Or you could use one of the dozen or so temporary/permanent flight powers, aggro Lemkin, and fly over the lava. Ta-da!


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Posted

Samuel, it would be hard not to be familiar with your posts after reading the forums for a short time. And I think I've always agreed with your very reasonable opinions, until this thing. I'm going to quote you a little out of order, not to put you out of context, but to start with what I disagree with the most (according to my own playstyle and many others with whom I play).

Quote:
Originally Posted by Samuel_Tow View Post
It is not a comic book, it is not an interactive story, it is a game.
Yes, it is a game. But the day the above statement looks and feels entirely true will be the day I unsubscribe from City of X and never come back. War Witch said it best in the development interviews leading up to Going Rogue, "City of Heroes is a comic book inserted into an MMO."

City of Heroes IS an interactive story. You might not be invested in that story, nor the genre from which it sprang. I'm not holding that against you. But as I'll point out below, this isn't the way everyone feels. Since the beginning of MMORPGs, button-mashing gamers have butted heads with those who come to these games to immerse themselves in interactive, persistent stories. (For the record, I dig the button-mashing too.)

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Originally Posted by Samuel_Tow View Post
A little of this is great to shake the game up a bit, but after a certain point it begins to detract from the experience.
My global list helps me stay in touch with regular teammates who not only wait for everyone to read their clue bags, but sometimes even request for the team leader to copy/paste mission dialog into chat (on more interesting story arcs). It's not so crazy. If you think walls of text are crazy in a game, you should see the pen-and-paper RPGs that some of my CoH pals play. Or visit Roleplaymarket and sign up for a game. You will find a ton of great gaming that is sorely lacking in button-mashing, and a bunch of players who couldn't care less.

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Originally Posted by Samuel_Tow View Post
Comic book content doesn't matter. To this day, I've read neither the Blue King nor Top Cow comic books that the site offers to me for free. I just don't like comic books.
I've read most of them (still reading them). Most of my regular teammates have read some, or all. In canon-based AE arcs, I'm sometimes impressed to see nods to the CoH comics. Look, I'm sure we both agree that the game needs to be inclusive, not exclusive. That welcoming mat needs to be there, whether people enjoy comic books or not. But it's just as off-putting for me when I see someone poo-poo the game for design changes that establish it more firmly within its own genre.

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Originally Posted by Hydrophidian View Post
What if you didn't have to wait?
I don't think it would matter. People who don't like story-telling elements also don't want it there for other people who do like it. As always, if you don't want to read something, you can skip it. But they are concerned about potentially having to wait on other people to read stuff. On random PUGs, and with teammates who don't share my preferences, I always skip the text. However, City of X is an RPG, not an arcade game. I enjoy reading the unfolding stories when I can. Hopefully there will continue to be storytelling involved, the more the merrier, the more comic-based the better.


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Originally Posted by Golden Girl View Post
It's all 3
Dammit, I could have just said that.

/frustrated emote
/curseyou emote


@Captain-ElectricDetective MarvelThe Sapien SpiderMoravec ManThe Old Norseman
Dark-EyesDoctor SerpentineStonecasterSkymaidenThe Blue Jaguar
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Posted

Quote:
Originally Posted by Indiramourning View Post
I completely sympathize with them. While some characters (depending on powers) can easily solo this story arc--which I found awesome--some characters, even at level 50, will fail completely.
... um.... OK.

Then again, people were complaining about Trapdoor with their IO'd out characters while I was (and still am) beating him with just plain old SOs, too.

Quote:
Originally Posted by bubbawheat
and what about the mobs around the glowies? and what if the ambushes catch up to you before you finish clicking the glowie?
Don't stop moving. The glowies are "clicked" very fast. Two lucks will get you through any aggro, unless you're insisting on running at +4x8 or something, in which case, it's your own damn fault.

I've outrun the ambushes every time but the first - and that's because I stopped to screw around with the mobs. Hell, grab temp stealth, position yourself out of aggro range and click. Not hard to do. They tend to be pretty spread out, or leave a "dead spot" near the glowie.


 

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Originally Posted by Zombie Man View Post
More Feedback:

For the last mission, the obelisk's draw distance needs to be increased. It's really odd that you can't see it upon log-in and doesn't get drawn until you get halfway there.
I though it was just my old system. If you can't see the obelisk on a more modern one, then yes it needs to be changed. Especially since the entrance pop up says you can see it.

Quote:
Originally Posted by Dark_Respite View Post
Also, for those who've done it heroside and gotten the vision of a 'ghostly woman and a man in armor... who shake hands, the man looking grim.' My first thought was Numina and Positron... but I'm not too sure.
Wait? What? What vision? In one of the missions? Or did I miss something in one of the clues?

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Originally Posted by reiella View Post
I mostly liked the arc. It was short, yes, I do understand part of that is because it's on two sides [even though the missions were largely mirrors of each other].

But I can't say the Arc is worth 400 points. I'm ok with it being included as part of a VIP sub, but it's not worth 400 points. I can see maybe 400 points for all 7 [then it'd be a bit more comparable to First Ward -- 600 points].
Zwillinger has said the later arcs are higher level and will get longer. I would guess that they set a standard price for the arcs and that is what they cost, no matter the length. So 400 for 3 missions is not that great, but when it is level 50 and 10 missions, it will still be 400 points.

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Originally Posted by bromley View Post
I can only speak for myself, but I am far from min/maxer. I can run 30 to 35 through oro easily enough.

But at 20, I'm missing, what, 40% of my powers and nothing is slotted.

Again, this isn't being SOLD as a new low level arc for lvl 20. This is PREMIUM content. This should be worth paying for. This should not be less technically sophisticated than an AE arc.

I'm so glad I didn't have to buy this, but I can't imagine how someone would feel if they did. It isn't like I've seen any mention of this being a level 20 only until I was actually on the map.
First, your powers are still slotted. You don't lose any enhancements. A 50 exemped down to 20 is far better off than a level 20 with the same powers. You have more slots in the powers, the enhancements still work (Not as well, but they do work), and the level 50 also has his powers from level 22 and 24 to use.

I managed it on a fire/fire blaster at level 11, so it is not like it is impossible to do. I didn't even have to fight any ambushes, just ran and hit the glowies as fast as possible. And that was without using any purples, stealth or any kind of defenses.


Justice Blues, Tech/Tank, Inv/SS
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Posted

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Originally Posted by Justice Blues View Post
Zwillinger has said the later arcs are higher level and will get longer. I would guess that they set a standard price for the arcs and that is what they cost, no matter the length. So 400 for 3 missions is not that great, but when it is level 50 and 10 missions, it will still be 400 points.
That is quite possible, however, I'd still contend that 400 for 10 missions wouldn't be a good value. First Ward may well be on the cheap side of things, but I still think it's a fair point of comparison.

7 parts + finale [I haven't done it, wanting to do it with level approp isn't of exemping, so I don't know if the 'finale' part is a 'full arc' or not to be honest] + the new zone for 600 points.

I can easily see 400 points for the entire series [Who Will Die?]. [edit] It's just odd to see that sort of price disparity in fairly similar content.


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