Paragon Points Clarification


Another_Fan

 

Posted

I certainly think the prices, so far look well thought out. Im intrigued as to how the prices will be adjusted to Euros and Pounds Sterling though.

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Originally Posted by MechaCrash View Post
So...not directly related to the subject at hand, but this always bothered me. Why is it five dollars for four hundred points? Why not five dollars for five hundred points (with prices adjusted accordingly)? It'd make the mental math a lot cleaner.
You've got to remember not everyone in the world pays in US $ - I pay in pounds sterling and others in Euros (and they are the prices listed - don't forget there are loads of different currencies throughout the world!). So just because if they made it $5 = 500 points doesn't mean the maths would work out for everyone else

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Originally Posted by Psyte View Post
That'd be $25 and $50, respectively. That won't sell. 400 ($5) to 1200 ($15) max would be my opinion. I'd personally guess maybe around 800 ($10) to buy the powerset for all applicable AT's, but that's just a gut feeling.
I really hope this is not the case. I personally am hoping for them to be around 200 points, although I imagine they will be 400.


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Originally Posted by Zwillinger View Post
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16. Has Paragon Studios redefined "player" to require your mouse to subscribe separately from your keyboard?
If your mouse has greater processing power than your gfx card, the answer is yes.

 

Posted

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Originally Posted by Ghost Falcon View Post
400........$5.00......................Complete Magic Costume Set (from the Magic Pack)
40..........$0.50......................Pop Dance Emote (From the Party Pack)
80..........$1.00......................Smoke Bomb Costume Change Emote (From the Martial Arts Pack)
Hmmmm.

So, essentially, VIPs get like 40% of a Super Booster for FREE every month. Which is pretty okay (that is based off of the assumption that buying the WHOLE of the Magic SB would be like 970 PPs: 400 for costumes, 200 for emotes (5x40PPs), 320 for CCEs (4x80PPs) and a wild guess of 50PPs for Mystic Fortune). Of course, that math is suspect because the emotes and CCEs might also be sold in a bundle, and thus reduce the overall points.

I was cautiously optimistic about what 400PPs would buy, and this certainly helps.


A few questions remain, though:
  • How many PPs will a powerset like Time Manipulation cost (Yes, I know VIPs get that particular one for free)?
  • Will all powersets cost the same, i.e. will Titan Weapons be more or less than Time Manipulation?
  • How much will a single power be from a Booster, like Ninja Run be?



 

Posted

This looks good so far.

1 question - The signature story arcs are they solo or team missions(both my wife and me will be subscribed so wont matter much)

1 comment - the respec prices could be lower that way you sell more. I can see alot of newer players using respces left and right at $10 they may not, at $5 I think you would sell more.

Hope you have lots of new stuff since i have all the other boosters and the like so far, I will need to spend my points somewhere.


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Posted

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Originally Posted by Golden Girl View Post
I thought 6-10 had been mentioned?
3-5 per side (hero and villain) so 6-10 per month.


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Posted

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Originally Posted by StratoNexus View Post
Sadly, that is exploitable. Since any of us could make dummy free accounts to "team" with.
True. As such, keeping it big enough to be appreciated but small enough its not worth exploiting would be key. Maybe a small inspiration (or less) of one type cast on you, but with no indication how much time is required to get it - keep the progress bar hidden, with irregular intervals between triggering - an hour, three hours, half an hour, five hours, repeat. Maybe a random day job bonus. Or just have the small rewards come from a pool. It should be like one of the devs/community reps coming up and giving you a Starburst or a mini-candy bar


 

Posted

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Originally Posted by monkey0707 View Post
1 comment - the respec prices could be lower that way you sell more. I can see alot of newer players using respces left and right at $10 they may not, at $5 I think you would sell more.
I just hope they maintain the model of "selling for what it's worth" and NOT "selling for a value that guarantees X # of sales." Also, I sincerely hope that things like the Incarnate Content access that is currently exclusive to VIPs is NEVER made available for purchase 'a la carte.' Similarly, I hope there are some internal 'rules/guidelines' in place for what will and will not be made available for sale. In so saying, what I mean is that it would make me happy if things like IOs, permanant/tempary buffs, Accolades, Incarnate components/iXP and other such things are OFF the table, forever.



 

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Originally Posted by Tired Angel View Post
I really hope this is not the case. I personally am hoping for them to be around 200 points, although I imagine they will be 400.
I like your pricing, but at the same time some of the costume pieces are $1/80 points. A powerset is a lot more work, so $2.50/200 points seems a bit too low to me. $5/400 points seems more equitable, or at least a better minimum.

The problem is its easier to go down than up in regards to price. I think they'd be more apt to start high and frequently run discounts/sales than start lower and eventually go up (either in general or for future saleable items of the same price).


 

Posted

I hope there's going to be something in place, like what's illustrated in the example, of where certain costume pieces, auras, etc. might have come from originally so I don't accidentally re-buy them and waste points! I imagine with every costume piece, aura, costume change emote, etc. being sold in the in-game store it's going to be a rather long convoluted list and something that's difficult for someone to remember if they have or not. Right now, it's easy. I have them all. I purchased each and every booster pack. However, as time goes on the list grows and grows I hope it's going to be easy to determine if a particular piece was originally from a booster pack or not.


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Pagan Priest - L50 Dark/Dark Defender

 

Posted

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Originally Posted by Pagan Priest View Post
I hope there's going to be something in place, like what's illustrated in the example, of where certain costume pieces, auras, etc. might have come from originally so I don't accidentally re-buy them and waste points! I imagine with every costume piece, aura, costume change emote, etc. being sold in the in-game store it's going to be a rather long convoluted list and something that's difficult for someone to remember if they have or not. Right now, it's easy. I have them all. I purchased each and every booster pack. However, as time goes on the list grows and grows I hope it's going to be easy to determine if a particular piece was originally from a booster pack or not.
Costume pieces should be easy: they will be in the tailor... so if you bought it already, there will NOT be a lock symbol next to it. The other stuff? Not so much.



 

Posted

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Originally Posted by StratoNexus View Post
I know this is water under the bridge, but with the new system coming online, I want to once again attempt to make the argument for more rational pricing for this one feature. Currently, this feature is implemented so that people can move a character to a new server to be with friends or to move an old toon people do not want to delete to a less used server to make room on their "primary" server for a new character. For that use, the price point listed is reasonable (I think high, but reasonable).

However, this could be so much more. Since it feels like cross-server teaming is Sadly a long way off (not even on a production schedule?), this could be used to solve the primary reason for cross-server teaming.

Maybe I am near unique, but I know several of my friends have the same situation. Characters strewn across 3, 4, or sometimes more servers. Sometimes I log-in and really want to play character X on server P, but my friends want to play on server G. Sometimes I log-in just to fool around and wait to see what is going on; I may see a team forming in one of my globals to run a TF/trial on server P, but I really want to do that TF/trial with a character on server G. Maybe I have joined a team for a TF on server L, but the team really wants buff/debuff, while I would love to switch to one of my buff/debuff toons, I do not have any on server L.

If you make server transfers cost 10 bucks, I will never buy one.
If you make server transfers cost 5 bucks, I may buy one or two a year.
If you make server transfers cost 1 dollar, I will buy 1 every 6 weeks or so.
If you make server transfers cost $0.50, I will buy 4 or 5 a month.
If you make server transfers cost $0.25, I will use them like candy, especially if that 25 cents is 20 PPs.

I think more money can be made at the lower price point, on top of more convenience for the players. It looks like a win-win to me.
Here is one main reason that I don't feel this would work well - name conflicts. You move over to run that trial and someone has your name, you have to change your name. You transfer back, and the new name isn't on your old server? You end up keeping the new name. Or transfer over, and while you are gone, someone creates a character with your old name? When you go to move back, you now have to come up with a new name. A couple of bouts of that, and the willingness to hop servers is going to come to a screeching halt for most players.


My first 50 of each AT on Triumph:
Tempest Master: Defender; Puppy: Master Mind; Dr Hypochondria: Controller; RubberCop: Tanker; Gleipnir: Scrapper; Viridian Widow: Widow; Mr Atlantis: Blaster; Storm Lord: Dominator; Quetzacouatl: - Peacebringer; DogStar: Corruptor; Lightning Strikes: Stalker; Lord of Brass: Brute; Mr. Cygnus X-1: Warshade

 

Posted

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Originally Posted by Pagan Priest View Post
I hope there's going to be something in place...so I don't accidentally re-buy them and waste points!
I read somewhere that you'd buy the costume parts directly from the tailor, and they'd be marked as locked if you don't have it.


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Originally Posted by Nethergoat View Post
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Posted

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Originally Posted by Golden Girl View Post
I thought 6-10 had been mentioned?
Yes.... 3-5 hero missions, and 3-5 villain missions = 6-10 total missions


My first 50 of each AT on Triumph:
Tempest Master: Defender; Puppy: Master Mind; Dr Hypochondria: Controller; RubberCop: Tanker; Gleipnir: Scrapper; Viridian Widow: Widow; Mr Atlantis: Blaster; Storm Lord: Dominator; Quetzacouatl: - Peacebringer; DogStar: Corruptor; Lightning Strikes: Stalker; Lord of Brass: Brute; Mr. Cygnus X-1: Warshade

 

Posted

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Originally Posted by TempestMaster View Post
Here is one main reason that I don't feel this would work well - name conflicts. You move over to run that trial and someone has your name, you have to change your name. You transfer back, and the new name isn't on your old server? You end up keeping the new name. Or transfer over, and while you are gone, someone creates a character with your old name? When you go to move back, you now have to come up with a new name. A couple of bouts of that, and the willingness to hop servers is going to come to a screeching halt for most players.
See, I have used that as a feature when the Transfers were free... to get a free re-name token. Was quite nice.



 

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Originally Posted by Kentucky_Devil View Post
This is doubtful, they've said time and time again that you keep what you've bought.

The Incarnate system came with Going Rogue, from what I understand. Under this logic anyone who has Going Rogue attached to their account will be able to do the Incarnate content, even if you drop down to Premium.
You have been misinformed then. Incarnates were released in Issue 19. Issue 18 was released concurrently with Going Rogue. Issue 19 was released several months later. Yes, it required having purchased GR to access the Incarnate content, but Incarnates did not come with Going Rogue.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

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Posted

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Originally Posted by Golden Girl View Post
I think these prices look very good - I see what you mean about choosing to be a VIP being a no-brianer
Whatchu got against Brians ?


@ Purgatorio

 

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Originally Posted by BigMoneyHustla View Post
This is one of the best ideas ever ... Hell, I would purchase COH on Steam just to get COH TF2 Hats.
we haz tinfoil hats ? Gimme !


@ Purgatorio

 

Posted

Thank you for that post Ghost Falcon. That was a nice informative list. Now I have a solid feel for where you are going to aim prices in the store and what a Paragon Point is worth.


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List of Invention Guides

 

Posted

My thoughts are that in order for them to make money on this store at these prices they will need an etreme amount of content I.E fluff and stuff. I am all for that cause we need more chest emblems.


 

Posted

While you're being generous with pricing information, a friend of mine who's planning on picking up a free subscription wants to know how much it would cost a VIP account to unlock Mastermind or Controller access?


 

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Originally Posted by Ghost Falcon View Post
Hello everyone!
400........$5.00......................Complete Magic Costume Set (from the Magic Pack)
Just to clarify, that's all of the female and all of the male/huge costume pieces from the Magic Pack, right?

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Originally Posted by Kheldarn View Post
Interesting. This says, to me, that I am now paying $10/month for my VIP Sub, and $5/month for 400 PP. I think that's a pretty good way to look at it.
Whereas I pay yearly, which amounts to just under $12 per month. But as Ghost Falcon said, we get 400 Points ($5), free server transfer ($10), and signature arcs ($5). So I not only earn back my monthly fee, but I'm getting an extra $8 of free stuff.

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Originally Posted by Moly View Post
When a new booster pack comes out, will there be a single option to buy everything it contains? For that matter, will themed booster packs as we know them even continue to be released, or will everything be a la carte now?
Since one of the items Ghost Falcon listed was $5/400PP for the entire Magic Pack costume set, I think it's a fair bet that future costume sets will be available for bundled purchase. Given that individual costume pieces seem to be priced anywhere from $0.25 to $1.25, and given that, for instance, the Steampunk Booster came with more than 27 different costume pieces (off the top of my head, not including duplicates between male/huge), the bundle is an excellent deal.


 

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Originally Posted by InfamousBrad View Post
While you're being generous with pricing information, a friend of mine who's planning on picking up a free subscription wants to know how much it would cost a VIP account to unlock Mastermind or Controller access?
The monthly subscription of a VIP automatically unlocks controllers and MMs. That is, a VIP does not have to spend any additional money above their subscription to play those ATs.


 

Posted

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Originally Posted by Sapphire7 View Post
given that, for instance, the Steampunk Booster came with more than 27 different costume pieces ... the bundle is an excellent deal.
At the same time, if someone were to think the majority of the pack was stupid, but really wanted, say, the steam backpack and the female bodice, they could just buy those two parts for maybe $1.50 (or thereabouts) and save $3.50 on not buying the parts they didn't want or use the rest of the points to buy individual parts from other packs or consumeable items or something.

It's a good system both ways--the people who want to buy everything get a bundle, and the people who don't get to pick out exactly what they want.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Yes exactly. And upon reflection, the Steampunk Pack came with something more like 33 pieces or more, since I forgot auras, weapons, and back details. Actually I keep randomly thinking of other pieces I forgot to count, so it may be in the range of 40 or more. Granted, other boosters may not have contained as many... ~14 in the cyborg pack? But even still if you want all the pieces, the bundles will cost less than a la cart.

Agreed, this works out well for everyone.


 

Posted

I've worked it out between the Monthly Signature Story ($5), the 400 Paragon Points ($5), and my Yearly Subscription rate ($11.95/mo) that my monthly subscription fee basically comes down to 1.95 a month once Freedom hits the live servers! Not counting the Monthly Signature Story (since it is included with VIP after all) that's still a craaaaaaaaazy $6.95/mo!


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Posted

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Originally Posted by Ghost Falcon View Post
Costume unlock prices are account wide.
Will they be true Account wide unlocks or use the new certifications (that are used on the new Incarante costume unlocks)?


Always remember, we were Heroes.