Paragon Points Clarification
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
To further illustrate - VIP get's 400 pts, 1 Character Transfer per month and sig story arcs included in their sub.
400 pts = $5.00 Transfer = $10.00 Sig Story Arcs = $5.00 $20.00 per month included as part of your monthly VIP sub. We definitely feel there's plenty of value there, and there's plenty more benefits to talk about for VIP's. |
@Golden Girl
City of Heroes comics and artwork
I certainly hope that they will add Incarnate access to the store in the future, it would be interesting if they marked them all separately. For instance, if you wanted to stay Premium and not go VIP but wanted your Incarnate access too you would have to pay for each ability separately, maybe. 400PP each? I dunno. I think it would be a nice addition.
Pardon me while I have a heart attack
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Now that that's out of the way, thank you for making most of the prices exact fractions of the minimum point purchase. It seems like every other system out there forces you to have a few points left over after you've made your purchases, and I hate that.
I certainly hope that they will add Incarnate access to the store in the future, it would be interesting if they marked them all separately. For instance, if you wanted to stay Premium and not go VIP but wanted your Incarnate access too you would have to pay for each ability separately, maybe. 400PP each? I dunno. I think it would be a nice addition.
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That'd be $25 and $50, respectively. That won't sell. 400 ($5) to 1200 ($15) max would be my opinion. I'd personally guess maybe around 800 ($10) to buy the powerset for all applicable AT's, but that's just a gut feeling.
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It's a tough call.
One small area of disappointment I have is that it seems like there will be no way to earn points in game (in small increments like LOTRO). The only two options seem to be VIP monthly points and purchasing them. It's not a gamebreaker by any stretch, just something I was hoping for.
This should include purchases in Steam the way TF2, etc works, since CoH is already available on Steam. (Speaking of which, you guys should totally do a Steam promo when this launches. Figure out a way to include a limited TF2 hat for trying it out and you'll get a godzillion people to at least give it a try.)
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More options = better, in my opinion.
It would be nice for us, but even with the Incarnate system COH is very alt-heavy. In my opinion keeping it as a VIP exclusive makes more sense, OR offering some sort of "Incarnate Pass" (allowing access to content and abilities) that expired within a day or three. I'm sure that would be met with all sorts of hostility, but it could be workable in that it would allow access short term while keeping a VIP subscription the more attractive option.
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The Incarnate system came with Going Rogue, from what I understand. Under this logic anyone who has Going Rogue attached to their account will be able to do the Incarnate content, even if you drop down to Premium.
I hope not. $10 for a power set seems a little steep to me. That is really the upper end of anything I am willing to pay on a store item. I'm with others in hoping that they are no more than 400 points.
It's a tough call. |
Given the nature of the thing (functional, requires balancing, animation work, etc), I'd be hard pressed to imagine them for sale for under 400/$5 except when they're on sale. But, I'd LOVE to be wrong!
This is doubtful, they've said time and time again that you keep what you've bought.
The Incarnate system came with Going Rogue, from what I understand. Under this logic anyone who has Going Rogue attached to their account will be able to do the Incarnate content, even if you drop down to Premium. |
http://boards.cityofheroes.com/showt...18#post3707518
Quote:
Sorry for the confusion everyone, as you can imagine, we have a lot of moving parts going on here, sadly, a pair of asterisks ended up in the wrong place, consequently delivering the wrong information. To clarify this definitively: All Incarnate content is restricted to VIP players |
Quote:
edited with correct information |
And, again, everything is still up in the air, so it could well change between now and then, and like any MMO/service, can change even after that based on feedback, player demand, whatever. So, wrong now, right later? We can hope
You know, I have to admit - I've got NO idea what a new AT would be worth. Not unlocking an old one, but a brand spankin' new AT. Of course, I don't know what could be done new and differently enough to warrant a new AT, either @_@
One small area of disappointment I have is that it seems like there will be no way to earn points in game (in small increments like LOTRO). The only two options seem to be VIP monthly points and purchasing them. It's not a gamebreaker by any stretch, just something I was hoping for.
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And, again, we might see something that awards points - nothing is set in stone, after all. Personally? If teaming with free and premium players could earn points (or discounts) that'd be pretty cool - sort of like the Sidekicking/Exemplaring badges. There are plenty of reasons to sidekick/exemplar already, but that could be an interesting twist.
Honestly, I wouldn't /mind/ seeing some sort of perk to teaming with non-VIP's. Nothing overpowering or so compelling you had to do it, but a little "thank you" from Paragon. Call it a bribe or proactive karma, but hey...
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
This should include purchases in Steam the way TF2, etc works, since CoH is already available on Steam. (Speaking of which, you guys should totally do a Steam promo when this launches. Figure out a way to include a limited TF2 hat for trying it out and you'll get a godzillion people to at least give it a try.)
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CHAMPION!
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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based on these numbers,I am trying to figure out the cost of new powersets. somewhere between 2000 and 4000 points?
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As for the cost of a new AT, my guess would be $10, or $15 if they come as a pair. Obviously I'm not an NCSoft employee, but my gut instinct was pretty good about all the other stuff that Ghost Falcon mentioned at the start of this thread, so I'm reasonably confident in these guesses.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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This is doubtful, they've said time and time again that you keep what you've bought.
The Incarnate system came with Going Rogue, from what I understand. Under this logic anyone who has Going Rogue attached to their account will be able to do the Incarnate content, even if you drop down to Premium. |
(I fully expect that to change in time; probably around the 8th anniversary, they'll start offering it as a purchaseable add-on.)
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Hopefully the $1 costume parts don't become the more common price - that's a bit
too much of a premium for a single piece, even an animated one like wings. If
the vast majority of parts are falling in the 25-50 cent range, I think that they
will finally have me on board for spending a little more on them than just my sub fee
and occassional box purchase, since I like the idea of my free points getting me
fifteen character slots during the year just for subscribing.
Wary of how much other stuff that's not free for VIPs may be priced, given how some
things like AE slots have been value-judged at Extortion and Giggle prices, but the
costume bits look promising at least.
Now, given we did have free transfers for a while there, that might've been an experiment to see how things went. I dunno. But, I agree, the sooner we have a way to make cross-server teaming a reality (either by inexpensive transfers or a system just for that) the better.