Paragon Points Clarification


Another_Fan

 

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Originally Posted by Sapphire7 View Post
As a reminder, VIPs will not have to purchase content like power sets. We're going to continue to get this kind of new content for free. The only things you'll even have to *think* about spending extra cash on are the same things that we already spend extra cash on: costume pieces, auras, emotes. But since you'll be getting 400pp per month automatically, you'll be able to pick up a lot of the new releases for free.
I would not be so sure that VIPs will not occasionally have to buy new powersets or even new stories or systems. Subscribers have had to occasionally spend extra on those things in the past.

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Originally Posted by Moly View Post
When a new booster pack comes out, will there be a single option to buy everything it contains? For that matter, will themed booster packs as we know them even continue to be released, or will everything be a la carte now?
In one of the Ustreams they have indeed confirmed bundled pricing (and I think the Magic costume set in the OP is an example), but they also said that boosters as we knew them will no longer exist. I doubt we would ever see a Magic Pack bundle, for example. There may be a Magic Emote bundle in addition to the Magic Costume bundle, but you wouldn't see the Magic Costumes combined with Magic Emotes, unless of course they change their plans.


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Originally Posted by Psyte View Post
True, but lets see what else comes up. My next VR will give me Merits, for example, and there are plenty of things/activities in game that provide ways to get things. Things that might not be available in the shop. Merits, Alignment Merits, etc.

And, again, we might see something that awards points - nothing is set in stone, after all. Personally? If teaming with free and premium players could earn points (or discounts) that'd be pretty cool - sort of like the Sidekicking/Exemplaring badges. There are plenty of reasons to sidekick/exemplar already, but that could be an interesting twist.

Honestly, I wouldn't /mind/ seeing some sort of perk to teaming with non-VIP's. Nothing overpowering or so compelling you had to do it, but a little "thank you" from Paragon. Call it a bribe or proactive karma, but hey...
I actually like this idea. Or at the very least make badges that are awarded to VIPs that team with free and premium players;P


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Originally Posted by StratoNexus View Post
I would not be so sure that VIPs will not occasionally have to buy new powersets or even new stories or systems. Subscribers have had to occasionally spend extra on those things in the past.
That's true if you count City of Villains and Going Rogue. So that's two expansions in seven years, not a huge outlay of money. So yes, I do concede that it's possible that VIPs will have to spend cash above and beyond their subscription to get certain items, but I anticipate it being very rare.


 

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Originally Posted by Thirty-Seven View Post

A few questions remain, though:
  • How many PPs will a powerset like Time Manipulation cost (Yes, I know VIPs get that particular one for free)?
  • Will all powersets cost the same, i.e. will Titan Weapons be more or less than Time Manipulation?
  • How much will a single power be from a Booster, like Ninja Run be?
If I had to guess, the prices for those are the most subject to change, and have had the most varying feedback in their current beta, which is why they're not announcing them to the general public until they get a more narrow consensus.


 

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Originally Posted by Hercules View Post
Powersets had better not be purchasable, that's taking things a bit too far.
I fully expect powersets to be purchasable. ... For Premium and Free players. I also fully expect that VIP's have them unlocked while they are VIP.


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Originally Posted by Sapphire7 View Post
As a reminder, VIPs will not have to purchase content like power sets. We're going to continue to get this kind of new content for free. The only things you'll even have to *think* about spending extra cash on are the same things that we already spend extra cash on: costume pieces, auras, emotes. But since you'll be getting 400pp per month automatically, you'll be able to pick up a lot of the new releases for free.
That's not entirely true Sapph--it was said that VIPs would get free access to content, but there was no mention of paying for powersets in the future other than "Time Manipulation will be included with your VIP subscription." It was heavily implied in the recent Massively.com article that dropped the info about Titan Weapons that the set would need to be purchased in the store.

VIPs, of course, can just use their 400pt/mo stipend to pay for it, so they wouldn't have to pay any additional money to get it.

I actually expect that most of the upcoming powersets will require purchase in the store, and I'm fine with that if that means we get new powersets a lot more often than we do now. If they offer 4 new powersets a year at $5-10 each, HELL YEAH I'm buying them. It beats the pants off the 2 (free) powersets every 18-24 months we're averaging now.


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Originally Posted by Nethergoat View Post
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Originally Posted by Chad Gulzow-Man View Post
I actually expect that most of the upcoming powersets will require purchase in the store, and I'm fine with that if that means we get new powersets a lot more often than we do now. If they offer 4 new powersets a year at $5-10 each, HELL YEAH I'm buying them. It beats the pants off the 2 (free) powersets every 18-24 months we're averaging now.
I see your point, and you may indeed be correct. And of course I will also be happy to spend money on more content assuming it means we get MORE new content. Which seems to be the promise: that this new model will allow them to release more stuff per year than we've seen in the past.

Not that I'll actually get to play it all. I don't think I've yet gone all the way through the "new" level 20-25 and 25-30 arcs. But that's okay, I like knowing it's there when I want to use it. :]


 

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Originally Posted by TerraDraconis View Post
I fully expect powersets to be purchasable. ... For Premium and Free players. I also fully expect that VIP's have them unlocked while they are VIP.
This.

I have no problem whatsoever with full powersets being purchasable, but as with Time Manipulation, Titan Weapons/Clown Summoning/Custard Blast should be granted to VIPs as part of the sub.

Powersets aren't fluff items. They're full on gameplay features, and might I add features that have traditionally been part of the monthly subscription.

I pm'd Zwillinger about this, unfortunately he wasn't at liberty to fully answer. This left me with a slight pit in my stomach. I feel I may end up being disappointed.



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Originally Posted by Zwillinger View Post
To further illustrate - VIP get's 400 pts, 1 Character Transfer per month and sig story arcs included in their sub.

400 pts = $5.00
Transfer = $10.00
Sig Story Arcs = $5.00

$20.00 per month included as part of your monthly VIP sub.

We definitely feel there's plenty of value there, and there's plenty more benefits to talk about for VIP's.
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Originally Posted by Hercules View Post
Powersets had better not be purchasable, that's taking things a bit too far.
But they are now.....You pay 15 dollars a month for them.


 

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Originally Posted by Psyte View Post
From past readings on the subject they're well in line with Korean MMOs for vanity items and such.
I really wish their *other* korean PVP-centric name-that-sounds-like-a-COH-mad-scientist MMO would look at these prices and go... "DUH! We need to lower ours for vanity items!" (instead of, oh, $10 for a single weapon skin for a single character, or a 5 pack of (untradeable, IIRC) dye for one character which does all of one set of armor.)


 

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Originally Posted by Noyjitat View Post
If I can't buy an entire booster pack for 10$ still this isn't a good deal. You need to divide the price up so that it still costs 10$ if you decide to buy the entire set. Atleast do it for those of us that remain subscribed. Give us a discount so we are still paying the original price.
They are giving VIPs a discount, a $5 a months discount. So if the release a booster packs worth of stuff a month, and charge $15 total for that amount of stuff, then VIPs can buy for $10.

Or, conversely, if they release a Booster pack worth of stuff every 4 months (like the schedule they do now), VIPs will get $20s off the price, meaning that they could technically charge $30 for that amount of stuff and you would not be paying anymore than you are right now (paying your sub + $10 every 4 months or so for boosters)


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I'm personally expecting powersets to either be a VIP perk or purchasable by all and the VIP point stipend taking care of some or all of it. As I recall from the Wedding pack, they sold enough of those that they could do the VEATs an issue early, and I'm pretty sure those cost more resources than an average powerset. Since we know they're more split up into teams now, having one or more groups focused on powersets isn't unreasonable. If they can charge for those powersets, they can likely turn them out at a faster rate.

What I'd like to see is some sort of training room where you get a bunch of temp powers that approximate a purchasable powerset with some generic slotting. Inside the room could be some training dummies or something fir you to try them out on. This might be an unrealistic hope, mind you... No idea how much work would be involved...


 

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just off topic for a sec. I want to thank all the 'Reddies' out there. I have to admit this is the most 'Red' responses on subject matter that i have seen since i started playing CoH way back in i3. Thanks guys and gals, this goes to show that you all really do listen to and read what we have to say!!!!


 

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Originally Posted by Chad Gulzow-Man View Post
They [signature story arcs] are a story arc given to you by one of the signature heroes (Freedom Phalanx or Vindicators) or signature villains (Arachnos Patrons and their lieutenants) that has you going on an adventure alongside the contact. There will be 2 arcs offered each month (one Hero, one Villain), and each arc will be three to five missions long, with all new arcs the following month.
This all by itself, independent of all the other awesome stuff they're announcing, makes me very very happy. The quality of the more recently added story arcs has been really good, and they've added a lot of tech that should make them stand out from old arcs. Given that they're going to charge $5 each for these, I think they'll be top notch.


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So, now we have an idea of the pricing structure for goods/services, but what is the pricing structure for purchasing Paragon Points? Will there be a discount for buying PPs in bulk, say instead of 1600 PP purchased for $20 you can buy 2000 PPs for the same $20? If not, what real incentive will there be to buy PPs in larger amounts, if at all?

Larger purchases of PPs should have a LOWER per unit price point compared to the lowest amount of PPs, NOT EQUAL!!! If I walked into a store that had a 10 for $10 sale on an item, but the normal price for said item is $1, what incentive do I have to buy 10 if I can just buy the two or three I need? The answer is there ISN'T!!!

So, basically as it stands until we see the actual breakdown of pricing for point bundles, I'm just going to collect my free 400 points and never make an additional purchase.

Also, make sure that you can gift Paragon Points to people... we've wanted to be able to have codes to gift the Booster Packs to other people and we didn't get that... at least give the option to purchase PPs and be able to gift them via a code they can enter into their account page.

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Originally Posted by Zombie Man View Post
So, a new player can sub up for a month on July 15 and let it expire on August 15 and get 800 points for having a subscribed day in both July and August.

And then resubscribe for just one month on Sept 15, Nov 15, Jan 15, Mar 15, and May 15.

They wind up paying for 6 months and for those 6 months they are VIPs. And during the 6 months they are not subscribed, they are Premium.

And even though they only paid for 6 months, they get 12 months worth of 400 point rewards.

Is that correct?

EDIT: I see I was mistaken: It's only July in which being an active subscriber for part of the month counts as for the full month. It seems, starting in August, you'll need to be active for the whole month to get the 400 points.
Also, keep in mind that the new system is not active yet. You're starting your 'month on / month off' in July but there won't even be a Premium status until "later this year".


Quote:
Originally Posted by OminousVoice View Post
I have no problem whatsoever with full powersets being purchasable, but as with Time Manipulation, Titan Weapons/Clown Summoning/Custard Blast should be granted to VIPs as part of the sub.

Powersets aren't fluff items. They're full on gameplay features, and might I add features that have traditionally been part of the monthly subscription.

I pm'd Zwillinger about this, unfortunately he wasn't at liberty to fully answer. This left me with a slight pit in my stomach. I feel I may end up being disappointed.
Why? Paying for powersets is not new. Dual Pistols and Kinetic Melee were not included with the regular subscription. All the villain AT's and their respective powersets had to be purchased when they first became available.


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Originally Posted by Pheonyx View Post
So, now we have an idea of the pricing structure for goods/services, but what is the pricing structure for purchasing Paragon Points? Will there be a discount for buying PPs in bulk, say instead of 1600 PP purchased for $20 you can buy 2000 PPs for the same $20? If not, what real incentive will there be to buy PPs in larger amounts, if at all?
I recall someone saying they will have bonus Paragon Points for large/bulk purchases, but the devs are not ready to show that yet (marketing or still in the works). If someone could help me there's a TON of rednames to go through, so I can't find it or it doesn't exist


 

Posted

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Originally Posted by Pheonyx View Post
So, now we have an idea of the pricing structure for goods/services, but what is the pricing structure for purchasing Paragon Points? Will there be a discount for buying PPs in bulk, say instead of 1600 PP purchased for $20 you can buy 2000 PPs for the same $20? If not, what real incentive will there be to buy PPs in larger amounts, if at all?
Already answered in the OP:
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Originally Posted by Ghost Falcon View Post
[*]If a player buys Paragon Points in larger bundles, additional Bonus Points will be added to the bundle. At this time, the “Bonus Points” for the higher bundle purchases is still being determined.


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Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Originally Posted by Nethergoat View Post
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Originally Posted by Ironblade View Post
Why? Paying for powersets is not new. Dual Pistols and Kinetic Melee were not included with the regular subscription. All the villain AT's and their respective powersets had to be purchased when they first became available.
Yep. Duel Pistols, Kinetic Melee, Demon Summoning and Electric Control were all with Going Rogue, then there were all the COV AT's. More than that, extra classes are established saleable items

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Originally Posted by Memphis_Bill View Post
I really wish their *other* korean PVP-centric name-that-sounds-like-a-COH-mad-scientist MMO would look at these prices and go... "DUH! We need to lower ours for vanity items!" (instead of, oh, $10 for a single weapon skin for a single character, or a 5 pack of (untradeable, IIRC) dye for one character which does all of one set of armor.)
From most of the subscription games pricing on stuff out there? COH's pricing for about everything is dirt cheap. Heck, the cost of the Science Pack, which offers its gender-changing benefits to all charcters, is the same as a single do-over for a single character in that Warring Guilds game (which, arguably, gets a pass since it has no sub).


 

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Originally Posted by Psyte View Post
Honestly, I wouldn't /mind/ seeing some sort of perk to teaming with non-VIP's. Nothing overpowering or so compelling you had to do it, but a little "thank you" from Paragon. Call it a bribe or proactive karma, but hey...
I thought about this a bit, and came up with what I think is a pretty good idea (not that the devs will take me up on it or anything)...

Make it so that you earn 1 Paragon Point for every hour spent teamed with a non-VIP account, up to a max of 50 per month. That's basically giving you up to $0.625 extra every month. It's a small enough amount that even "Freep Farmers" won't get too much extra benefit out of it--just an extra costume piece or two every month. It would take 8 months of 50 hour Freep teaming to equal $5/400 pts.

It could be tracked the same way that the sidekicking badges are now (only not stacking for multiple Freeps in your team) and be zeroed out across the board during the first maintenance of every month.

But that's just my 2 inf.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
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Originally Posted by Nethergoat View Post
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Originally Posted by Chad Gulzow-Man View Post
I thought about this a bit, and came up with what I think is a pretty good idea (not that the devs will take me up on it or anything)...

Make it so that you earn 1 Paragon Point for every hour spent teamed with a non-VIP account, up to a max of 50 per month. That's basically giving you up to $0.625 extra every month. It's a small enough amount that even "Freep Farmers" won't get too much extra benefit out of it--just an extra costume piece or two every month. It would take 8 months of 50 hour Freep teaming to equal $5/400 pts.

It could be tracked the same way that the sidekicking badges are now (only not stacking for multiple Freeps in your team) and be zeroed out across the board during the first maintenance of every month.

But that's just my 2 inf.
Nice and sensible. We've got so many in-game incentives to team with lower-level players (unlike most any other MMO I can think of) that it seems logical to continue that philosophy.
  • Higher level players helping lower level players means there's less "ghost town"ing of content compared to other titles.
  • This cooperation helps build community.
  • Building community helps retention and general good feelings of the game.

Add in VIPs helping Free and Premium players?
  • Paying players are literally walking ads for things free players might want.
  • Longtime players can form a reliable core for furthering the community.
  • Networking ties means that if a Free or Premium player wants to do more with VIP players, they'll eventually run into paid content (Signature Stories, Incarnate content), and have more reasons to pay or subscribe.
  • Players become "partners" with Paragon in a more literal sense than before. We've always been good word of mouth, naturally, but this adds to that in a manner similar to free time for referring players.

I should mention I've been in advertising for the past 10 years, and as a hobby used to really read up on the business side of gaming (Edge, Next Gen, Gamasutra, etc). As such, my suggestions will be more pro-Paragon the business. As someone who sells a service product, I want them to do their best and get paid accordingly (consumers nickle and dime too!), but this is one of those "everybody can win!" situations, you know?


 

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I resubbed just because the initial announcement was clear that being VIP had more value than ever.

Thanks for making it even more clear and getting me even more excited for where COH is headed!


 

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Ok Now I am a vet of a few years and I got loads of unclaimed vet rewards. From Respec, cossie change, fun power. Etc. What happens to these unclaimed and or unused vet rewards?


 

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Originally Posted by Gunbunny View Post
Ok Now I am a vet of a few years and I got loads of unclaimed vet rewards. From Respec, cossie change, fun power. Etc. What happens to these unclaimed and or unused vet rewards?
Nothing! You get to keep them on all existing characters and every new character you make on that account, PLUS you get bonus rewards from the new Paragon Rewards Program.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Originally Posted by Nethergoat View Post
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