Paragon Points Clarification
So...not directly related to the subject at hand, but this always bothered me. Why is it five dollars for four hundred points? Why not five dollars for five hundred points (with prices adjusted accordingly)? It'd make the mental math a lot cleaner.
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Another thing I always thought was odd, but it's just me, is why not make it so that we get 50 points, and the points are just /10? They all end with a 0, so why not just get rid of it? Every time I see stuff like that with fake currency I always remember Matrix Online with their whole "You have 25 billion hit points!" rubbish.
Anyway, if you went on there and said we get 50 points a month and that the Pop Dance costs 4 of them, I would almost think it's a better value. That's mostly just because I'm one of those kinds of people though... with a small.. well.. I have a small computer, only 15"... (runs away crying)
The conversion rate not being 1¢ --> 1PP is intentional for the very reason you stated as not liking it! It encourages math errors, which will likely work in the company's favor. Also, it makes folks less aware of the fact that it is, for all intents and purposes, money.
As for the use of 400 to 500¢, and not 40 to 500¢ or somesuch? I think that is due to the ability to have a bit finer control of what values are associated with things. Something in this case could go for 5, where in the other system it would need to be rounded up to 1. Does that make sense?
Of course, most of that is guessing.
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I actually expect that most of the upcoming powersets will require purchase in the store, and I'm fine with that if that means we get new powersets a lot more often than we do now. If they offer 4 new powersets a year at $5-10 each, HELL YEAH I'm buying them. It beats the pants off the 2 (free) powersets every 18-24 months we're averaging now.
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I'd like to throw in my two cents on rewarding VIPs for playing with Freeps and Preems: I actually think this sends the wrong message. "You have cooties so bad that we have to bribe our VIPs to play with you." The very thing that is most likely to get Freeps to want to become Preems or VIPs is how awesome and helpful and friendly and knowledgeable our community is. I'd like to think there are plenty of veteran players who are happy to team with (and tutor) Freeps without a bribe, and I think that sends a better message.
I have been trying to figure out the same thing. The whole setup where it's 500 pennies to buy 400 points is just a bit odd. Make it so that it's 500 pennies is 500 points and all of a sudden I can do the math (I'm not a smart man... but... wait, what?).
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1. Atari tokens (which still includes Champions Online and Star Trek Online) costs $6.25 for 500 tokens
2. Turbine points in the DDO store costs $7.99 for 600 points
3. In LOTRO you buy 420 Turbine points (different points than for DDO) for $6.50
4. For Anarchy Online & Age of Conan, 600 Funcom points costs 5 Euro (not sure what the USD rate is)
5. For Perfect World games, 500 zen will costs you $5, but then each game has their own in-game currency, so you have a conversion from Zen to whatever that game's currency is. For example Forsaken World has Eyrda leaves at a rate 100 Zen = 40 leaves, which means that 200 leaves will cost you $5.
There is a point in adapting a conversion rate also that is similar or the same as other games, because it makes it easier to compare the prices in other games if the conversion rates are pretty much the same.
So I am quite sure that they did have a look at the conversion rate used for tokens in Champions and that they will look at providing competitive pricing against them.
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I'd like to throw in my two cents on rewarding VIPs for playing with Freeps and Preems: I actually think this sends the wrong message. "You have cooties so bad that we have to bribe our VIPs to play with you."
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The good news is that you get 100 Points for playing with Freeks and Preems. The bad news is that cootie shots cost 150 points.
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Thanks for everyone's continued feedback and discussion.
I've got the Community Team working up summaries of each of the feedback threads we posted late last week to present to the Dev and Management team. We definitely appreciate all of your suggestions and comments regarding the store pricing examples and will take your shared collective thoughts into account in our discussions this week.
Thanks!
- Z
Andy Belford
Community Manager
Paragon Studios
Will we be able to buy base gear with Paragon Points?
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Being a pessimist, if something looks too good to be true it usually is.
Being a realist it looks like it's going to cost more to play COH than it did before if you go VIP.
Is the value difference between what we got before and what we'll get after worth it? I don't know. I don't know if the inconvenience of having to micro manage Paragon Points is going to be so irritating it will break the game for me or not.
I'm really getting bad vibrations off this whole thing right now.
Being a realist it looks like it's going to cost more to play COH than it did before if you go VIP.
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Believe me I've looked, but I'm having trouble seeing a downside to this whole thing.
-Buxley
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Will the new store notify you if you've already purchased something? I'd assume yes, but with the previous NC Soft store, it didn't.
Preferably, I'd like to see it along-side the listing with the price.
Like:
Origin Pack Capes - $x.xx - (already owned) <-- something to that effect.
Or have the entry grayed out. That would work too.
And if we already have certain packs applied to our account, that should be noted accordingly with the purchasable items.
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They've said items you don't own will appear in the cosutme creator with a little lock icon beside them - so I assume that icon will disappear once you unlock it, so there shouldn't be any danger of buying something more than once.
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Will the in game store (as it will be handling real money transactions) be compliant with the PCIDSS? In what way will we be insured of these transactions being secured to prevent fraud as there have been a number of gaming companies who have been hit lately? Can you lay out the plans for incorporating transactional processing to the game clients?
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How do you figure, Cptn Courageous? The Red Names have said the VIP subscription price will remain the same as the current subscription price AND will include 400 Paragon Points per month for our spending pleasure.
Believe me I've looked, but I'm having trouble seeing a downside to this whole thing. -Buxley |
For a free/premium player to get all of that per month, they have to spend $20/month on PPs to purchase the Arcs and the server transfer and save up the 400 PP that VIPs get for free and they STILL can't get to the VIP server.
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Will the in game store (as it will be handling real money transactions) be compliant with the PCIDSS? In what way will we be insured of these transactions being secured to prevent fraud as there have been a number of gaming companies who have been hit lately? Can you lay out the plans for incorporating transactional processing to the game clients?
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Additionally, you will by points that are then used to purchase items, so there is no need to have the CC on file.
Lastly, I would never as a software developer of an MMO give out any information of how the transactions work on any level to the playerbase, this would be enormously risky.
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Do I understand it correctly that there are only two payment costs right now... free and $15, or is the monthly price for VIP different now too? Is there anything in between?
Although I rarely comment on things, I am cool with the addition of Freedom and paragon points. I pay by the year (loan/grant money being my main income), I can't really see disadvantages to the PP system.
Freedom = more players and PP = more money to keep the game going.
I would like to see them start lifetime subs like they (apparently) did early on.
I am not a big micro transaction person but I see the advantages there.
New tutorials are a welcome sight (after GR, I was rolling new toons Praetorian side for that) as well.
New content/areas for red side are welcome as well. Mercy seems almost wasted as well as other stuff (the ghost hunting missions in PO, etc.) on red side.
Personally, I adore some of the lesser played areas such as the Shadow Shard, Orob, Cimerrora) and would like to see more for them as well.
Maybe allow access for villains in the Shard (such a HUGE group of areas) for 200 PP maybe?
Wondering if they will allow the purchase of entire booster packs for PP in addition to individual parts?
What do you think?
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NCNC I feel quite sure has to be PCI compliant.
Additionally, you will by points that are then used to purchase items, so there is no need to have the CC on file. Lastly, I would never as a software developer of an MMO give out any information of how the transactions work on any level to the playerbase, this would be enormously risky. |
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"There's a new sheriff in town...and his name is Reggie Hammond"
Photometric - Kinetic / Rad Blast Defender - Champion Server - Earthguard SG
"There's a new sheriff in town...and his name is Reggie Hammond"
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So, I am sure the Art Dept. at Paragon Studios has this well in hand, but I thought I might suggest a logo to denote PPs:
And here is an example of it in usage, just like a $, which of course makes sense as you might as well say that the introduction of this new Hybrid Model is akin to money in the bank.