So now CoH is a "raiding" game.
They didn't delete content, they didn't change the rest of the game into raids, the ONLY change came with the Trials, and those are now trivial thanks to the powers they unlocked.
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You don't deny that the Trials are different from pre-existing content; you deny that we should have access to the new advancement because we don't like this new, different content. The fact that the old content is still there doesn't matter, because the old content doesn't get us the new advancement. Until it does, it doesn't matter what the rest of the game is like when having conversations about the new advancement.
You (collective) would do us all a huge favour if you'd stop recycling the same old irrelevant arguments. Unless your argument in some way involves a (viable - please don't talk about shards and those stupid conversion recipes) method to obtain new advancement, it means less than nothing in this context.
As the Trials are tied directly and inexorably with the new ADVANCEMENT, what the rest of the game like IS COMPLETELY IRRELEVANT. New advancement is "the game".
You don't deny that the Trials are different from pre-existing content; you deny that we should have access to the new advancement because we don't like this new, different content. The fact that the old content is still there doesn't matter, because the old content doesn't get us the new advancement. Until it does, it doesn't matter what the rest of the game is like when having conversations about the new advancement. You (collective) would do us all a huge favour if you'd stop recycling the same old irrelevant arguments. Unless your argument in some way involves a (viable - please don't talk about shards and those stupid conversion recipes) method to obtain new advancement, it means less than nothing in this context. |
You saying that is irrelevant is nothing more than you putting your fingers in your ear and refusing to listen.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
As the Trials are tied directly and inexorably with the new ADVANCEMENT, what the rest of the game like IS COMPLETELY IRRELEVANT. New advancement is "the game".
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You don't deny that the Trials are different from pre-existing content; you deny that we should have access to the new advancement because we don't like this new, different content. The fact that the old content is still there doesn't matter, because the old content doesn't get us the new advancement. Until it does, it doesn't matter what the rest of the game is like when having conversations about the new advancement.
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I didn't deny anything other than CoX being a raiding game. Get off your soapbox.
You (collective) would do us all a huge favour if you'd stop recycling the same old irrelevant arguments. Unless your argument in some way involves a (viable - please don't talk about shards and those stupid conversion recipes) method to obtain new advancement, it means less than nothing in this context.
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I never posted about advancement. I never denied anything. I never even hinted at the first little bit you posted. You just put words in my mouth so you could fuel an argument that really came out of left field.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
I was going to reply to the opening post, but I checked their gearscore, and it's way to low for me to waste my time on.
@Golden Girl
City of Heroes comics and artwork
There is solo progression. I've figured that if you collect, and convert 10 shards a day into threads, and then those threads into iXP you can get ALL your slots unlocked, AND have t1 boosts in ALL your powers in about 28 days time. This is not counting running the Apex or Tin Mage, and assuming you NEVER step foot into a Lambda or Baf. |
I prefer my version, better:
http://boards.cityofheroes.com/showthread.php?t=259806
And I don't argue against the argument "hey, the trials are fun and I like them, so I don't really see a problem" (I disagree, but it's not an irrelevant nor unreasonable argument) as much as I do against the "new stuff just isn't for you, so stuff it" stance.
At this point, guys, with this being the 4839720 thread about it... I think we're all guilty of post count padding. :3
A more reasonable conversion structure - one that took into account the vastly lower shard generation rate - would be more acceptable. The specific implementation that exists is the objectionable item, not the generic idea.
And I don't argue against the argument "hey, the trials are fun and I like them, so I don't really see a problem" (I disagree, but it's not an irrelevant nor unreasonable argument) as much as I do against the "new stuff just isn't for you, so stuff it" stance. |
I personally object to the idea that you can't make any meaningful progress outside of the trials. Yes, it's slower, but it's only when you get to the rare and ultra-rares that it gets silly. Considering that people are stomping the non-Incarnate content with even commons, I don't see why people feel getting to the very rares is a reasonable expectation.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
@Golden Girl
City of Heroes comics and artwork
Cpl things:
1) Horse. Dead. Beat. Repeat.
2) If you think the 'New advancement is "the game" ', I have an idea for you that will prove once and for all that this is incorrect. Open the game client, pick a server, click on one of the spots that says "New Character", and follow the subsequent instructions. I guarantee this will solve that problem for you.
3) Anyone notice the sweet new little pet we got with the (Vanguard pack)? He's very cool!
4)All the rest of the people said it already, so that's all I got. Have a nice day.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
Allow me to just say, it has been done with one team of 6.
On Single Origin Enhancements. Just sayin'. |
Oh i know Also was that guy in the controller forums i think who beat her solo i think?
My point being was that there are numerous activities in the game and have been for quite a while that require a lot of people
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
3) Anyone notice the sweet new little pet we got with the (Vanguard pack)? He's very cool! |
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Not this tired old canard again.
Massively multiplayer DOES NOT MEAN FORCED TEAMING. It simply means lots of people sharing the environment.
It indicates a troubling direction with the game, where solo and small group content have become the afterthought.
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Also, for i20, they had told us that new raiding systems were coming out. With the way issues drop here (every 3-5 months) that's not a LOT of time to beat together extensive solo or small teams content.
It's not so much an "afterthought" as a choice of priorities. They can dink with the missions content and possibly leave the entirety of the raids and incarnates systems uncompleted or delayed, or they can hammer out the systems and then fill in the solo content later.
Also, keep in mind, the solo content is consumed just as fast as everything else. People blow through it in a couple days then complain that there's nothing else to do.
I'm content to deal with introductory raid content, so long as it's fleshed out later with small teams/solo content.
A perfect example of the hyperbole of this argument. I'm willing to bet, based on his posting history, that this poster has never been on a raid in any other MMORPG. Anyone who has raided in other MMORPGs understands immediately that CoH's version of an endgame isn't comparable.
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Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Honestly, you accuse people of saying that a lot more than it's actually said. I'm not saying no one has said that. But it's extremely rare. Most people are objecting to the contention that the whole game has changed when it hasn't.
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I personally object to the idea that you can't make any meaningful progress outside of the trials. Yes, it's slower, but it's only when you get to the rare and ultra-rares that it gets silly. Considering that people are stomping the non-Incarnate content with even commons, I don't see why people feel getting to the very rares is a reasonable expectation.
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I still find it laughable that you think the current converstion method for shards to threads can be used to make 'meaningful progress.' Progress? Yes. Meaningful? Pfffffffft. :P
I completely disagree. The rest of the game is not irrelevant, nor will it ever be. I can still enjoy all the old content. If the new content has made the rest of the game irrelevant to you, then that is not my problem.
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Eiko isn't saying the rest of the game is irrelevant. Merely that using what the rest of the game is like in this argument is irrelevant.
HOWEVER, currently, if you wish to progress with the post-50 advancement system, you're locked into a single path right now with no viable options.
Massively multiplayer DOES NOT MEAN FORCED TEAMING. It simply means lots of people sharing the environment.
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@Golden Girl
City of Heroes comics and artwork
At some point reading comprehension will kick in and the people who keep bringing up this tired old argument will realize that we don't care what other MMOs do, just like nobody cares how Grandpa had to walk five miles in the snow to school every day, uphill, both ways.
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I wonder if other superhero MMO forums have a section for "your becoming a CoH clone!" . . . . . . . .
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
CoH has designed several end game systems. The best, IMO, is the IO set system. The alpha slot system moved away from that but still provided decent solo options. The reason for this post is every iteration of new end game the devs introduce move away, not towards, these successful systems. I am trying to articulate my opinion and desire to move back towards these systems.
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So you have a nice time sink, but it's also a time sink that you neither do anything special to do nor is there any real reason to participate in it unless you personally want to. I'm generally of the opinion that effective end games (meaning end-games with broad appeal) are the ones that both provide a benefit as well as a reason for participating.
Once they eventually (hopefully) get some solo and small group content tied into the incarnate system I kind of think it might end up being one of the better ones out there. Accessible time wise, providing clear and obvious boost to your characters and involving content that really encourages taking part in the system.
MA Arcs: Yarmouth 1509 and 58812
Really, all this crying about not being able to get Incarnate abilities outside of running the Incarnate trials is sounding like, "I want to have my cake and eat it too." Most of the Incarnate abilities are for the Incarnate trials. You can still run level 50 missions or a Lady Grey Task Force without having a Tier 4 Destiny or Lore just fine.
Agreed actually players have even made comments about how much easier TFs like Statesman and Recluse have gotten since almost everyone is 50(+1) on them these days and some even have and use tier 3 or 4 Judgement, Lore, Destiny and Interface powers on them.. the added level shifts dont apply but those extra powers still exist.. I have an MM that now has 9 pets she can summon. Heck there was even a thread asking for a way to SHUT off incarnate powers because someone thought it was getting to easy to do Master of Runs
While its not as fast or simple you can get shards from anything now including exemplaring down. Shards can be turned into threads and threads build components for enhancements.. heck threads can even be used to BUY Incarnate XP. The trials are the fast track but there is nothing stopping a 50 level from using influnece and shards to accomplish the exact same thing.
�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon