The Descent of Lambda, Told through chat.
Rule of 8.
Out of every 8 players in a team:
1 will be a kid.
1 will be stupid.
2 will be vets.
2 will be newer players.
2 will be silent.
Rule of Trials.
At least 1 person will not hit Enter.
I would add that folks with temps should have a bright aura around them so people can immediately see what's going on. In that case if someone DCs and there really aren't enough temps then we'll know.
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If someone DCs then at least you know there's a good possibility they took some temps with them, and screaming won't help. Not that screaming helps anyway, but that way you know it really won't help.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
I also play on Infinity. I'd put good money on having played with you on some of these trials.
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This thread has seriously depressed me, as I had assumed that it's only a handful of people who were this stupid. I thought it was just my bad luck on lambdas (one of the MANY reasons I've started avoiding Lambda like the plague--I'd rather use my own inf to open those slots than spend time with further idiocy I've seen on some of those lambda runs--and folks like Snow Globe wondered why I was so opposed to the Queue during beta). But now I see it's a universal issue.

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It's been suggested before, but I would like to see a power icon in the team window next to anyone who has the temp powers on them.
Basically like any auto-power you would have.
When that person uses all the temps they have on hand, the icon disappears.
And not so much for pointing fingers and blame when something's not used, but more so to identify where the temp powers are and assist people on their use.
Or maybe have their name on the team/league window change color if they have a temp on them.
/2 cents
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Twitter: @ZFLikesNachos Save City of Heroes (Titan Network) [Successful "The Really Hard Way" runs: 4] [Click ^]
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
2 Things that are unavoidable:
Q: Why did you open the gates?
A: We are all big boys and girls here. We should know how aggro works. If you get aggro stay in the courtyard, if you are outside the gate don't draw aggro. if you can't handle that quit now.
Q: WHo do I give the temps too?
A: If you have acid use it on a portal that no one else is moving towards. If you have a gernade, watch chat. When the first person says they are empty, the next person is up to use theirs. If we give them all to one person, and they DC we are screwed.
The First one still amazes me that people can't understand that. You are a level 50 unless you are a PLOOB (PL'd Noob) then you should not have a problem.
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I'm fully convinced that people play MMO's while stoned or drunk. I have no other explanation for some of the behavior I've seen
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Though, oddly enough, some of the people on Pinnacle I've seen play remarkably well while hammered.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Lambda? Whats that? Is that the one with that warehouse map in one of the most important stages of it?
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
The players are, in general, proving to be smarter and more competent than the worst case nightmare scenarios speculated about in beta. But every group seems to have someone that can't find the big green button, or doesn't know left from right, or thinks if they try to solo Marauder everyone else will automatically follow them. The trials are showing the wide range in competency that is our playerbase.
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Yes, some players are less competent than others. I'll admit that most (not all) players seem to be handling the trials better than I expected. Unfortunately I still seem to run into the incompetent ones frequently. I'm not talking about new players or even players that are returning after a long break.


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I wouldn't have the stomach to do it, but I've thought it. Many, many times.
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I am very close to suggesting that the devs basically out the players with the grenades and acids: when they drop, combat spam will say "Violet Rumble recieved Molecular Acid" and when its used combat spam will say "Violet Rumble has destroyed a reinforcement portal." I think this is the sort of thing you should be wary of doing, and the only reason I'm not personally there yet is because even with the apparently amazingly high illiteracy rate among MMO players my overall success rate is still pretty high running trials. |
I know some people are shy, some don't really want to talk in team or league, and some honestly don't really know all that much about the game except what they needed to know to play it however they decided to play it. You don't need to know about temp powers or the temp power listing to play the game to 50. So whether I'm leading the trial or not, I always say in league "Everyone check your temp power listing for acids. It might not have dropped in your tray" unless the league looks like they are wiping the portals out fast. I usually repeat and emphasize if a portal or two doesn't magically snuff itself within a few seconds. I think the important thing to mention is that it might not be in their tray: they might have gotten more than one drop, they might not have had space, whatever. And its important to tell everyone to check, because sometimes someone goes the wrong way and can cause drops to cross to the other team. |
But in a group effort you NEED to at the least LISTEN to basic instructions and ACT ON THEM. That has nothing to do with being shy or whatever.
And if you don't know what to do, JUST ASK. At the very worst you might be ridiculed by some random retard on the internet, something which I see rarely happen in this game, and at best you have a bunch of people falling over themselves to explain it to you in varying degrees of detail, something that happens quite often in this game.
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Sorry about the Acids thing. I was too busy planning how I could dance next to Marauder to pay attention to the instructions.
But you WERE really impressed with how I managed to place myself right in the correct spot while you guys were off getting -- what were those? "Acids"? -- right? Wasn't it just the funniest thing EVER? Oh, well... sucks that we failed but just WAIT until you see me playing the drums next to Marauder on our next run! LOLOLOLOL!!! |
I am not trying to ruin anyone's fun and it baffles me why some folks seem to think that it is perfectly acceptable for other people to pull this sort of thing and don't ever think to call them on it.
"Yeah, rather than help you guys complete this trial we figured we would just stand here so that we can be in the cutscene and maybe one of us will be especially hysterical and cause the entire trial to fail!
What, you don't think that's funny? But.. but when I say LOL after every sentence I type, that means I'm funny! Doesn't it?"
I may have a bit of a pet peeve on the subject.

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"Yeah, rather than help you guys complete this trial we figured we would just stand here so that we can be in the cutscene and maybe one of us will be especially hysterical and cause the entire trial to fail!
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Really, it takes 15 to 30 seconds to set yourself up for being part of the cut-scene. If your trail is failing because of that, it had deeper issues to start with. Dragging Marauder outside the courtyard is simply griefing or a terrible error and has nothing to do with hogging cut-scene time. It is also an unfortunate design choice, IMO, but sometimes technical limitations force those on us.
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So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Well, the issue of temps can be easily solved by going here:
http://checkyatemps.tumblr.com/
....okay, but I just had to do it.....
S.
Part of Sister Flame's Clickey-Clack Posse
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I am not trying to ruin anyone's fun and it baffles me why some folks seem to think that it is perfectly acceptable for other people to pull this sort of thing and don't ever think to call them on it.
"Yeah, rather than help you guys complete this trial we figured we would just stand here so that we can be in the cutscene and maybe one of us will be especially hysterical and cause the entire trial to fail! |
Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
However, I'm starting to reach the belief that the handling of acids and grenades on Lambda is poor game design, because it's adversely affecting too many of the runs to just blame on a few bad players. Maybe we need to have a separate power tray for mission-critical temp powers, or something similar.
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Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
I don't like that depending on team composition it can fail because players are unwilling to communicate.