The Descent of Lambda, Told through chat.


Acemace

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I was joking - they did give us an extra way of getting the temps even once we're done with the sabotage
And what happens when those temps mysteriously disappear into thin air?

I don't like that depending on team composition it can fail because players are unwilling to communicate.


 

Posted

Rule of 8.

Out of every 8 players in a team:

1 will be a kid.
1 will be stupid.
2 will be vets.
2 will be newer players.
2 will be silent.


 

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Rule of Trials.

At least 1 person will not hit Enter.


 

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Quote:
Originally Posted by EvilGeko View Post
I would add that folks with temps should have a bright aura around them so people can immediately see what's going on. In that case if someone DCs and there really aren't enough temps then we'll know.
Ewww, no. There's enough stupid flashy crap going on in the trials, I don't want a stupid bright aura through the entire sabotage phase just because I happened to get a temp early. However, I would not be averse to the temp adding an icon to my buff bar....so the team leader just needs to take a look at teammates' buffs to see who has the temps.

If someone DCs then at least you know there's a good possibility they took some temps with them, and screaming won't help. Not that screaming helps anyway, but that way you know it really won't help.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
I also play on Infinity. I'd put good money on having played with you on some of these trials.
Because she's been grinding these trials like there's no tomorrow.


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Posted

Quote:
Originally Posted by Clouded View Post
Rule of Trials.

At least 1 person will not hit Enter.
I may have to sig that...


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Posted

Quote:
Originally Posted by Clouded View Post
Rule of Trials.

At least 1 person will not hit Enter.
OMG, this!!!!

This thread has seriously depressed me, as I had assumed that it's only a handful of people who were this stupid. I thought it was just my bad luck on lambdas (one of the MANY reasons I've started avoiding Lambda like the plague--I'd rather use my own inf to open those slots than spend time with further idiocy I've seen on some of those lambda runs--and folks like Snow Globe wondered why I was so opposed to the Queue during beta). But now I see it's a universal issue.


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Posted

It's been suggested before, but I would like to see a power icon in the team window next to anyone who has the temp powers on them.

Basically like any auto-power you would have.

When that person uses all the temps they have on hand, the icon disappears.

And not so much for pointing fingers and blame when something's not used, but more so to identify where the temp powers are and assist people on their use.

Or maybe have their name on the team/league window change color if they have a temp on them.

/2 cents


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Posted

Quote:
Originally Posted by SolarSentai View Post
And not so much for pointing fingers and blame when something's not used, but more so to identify where the temp powers are and assist people on their use.
Telling people "if you have a grenade, hand it to so-and-so" and "if you have an acid, use it on a door or hand it to so-and-so" and "MAKE SURE TO CHECK YOUR TEMPS, they might not show up in your tray" is really all the help anyone should need. If you need more help, it's not like you're incapable of typing and asking for it. If you need more help and are incapable of typing and asking for it, team content just might not be for you.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by passerby View Post
If you have a toon named Ms. Mesmer, then yes, we've teamed before. Over the weekend, we had a case of Marauder chasing after someone out through the main door.
That's me. I'll admit here that 2 of my most embarrassing should know better by now moments have come during Lambda trials. The first night, I was the one he chased down to the gate that caused a trial to fail. So much for me noticing the warning right at the top of the special display window for the trial objectives. The other was on my first Master attempt where I left the grenade in my tray right next to Transfusion, and slipped up and threw it. I make sure on any Master of Lambda attempts now to fill in every spot in my bottom 3 trays.


"I wish my life was a non-stop Hollywood movie show,
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Posted

Quote:
Originally Posted by Clouded View Post
Rule of Trials.

At least 1 person will not hit Enter.
To be fair on this, I did have a bug this weekend where the alert sound that you get when that window with the Enter button pops up played, but the window did not pop up. Only the first time in well over 100 trials by then that it's happened, but it might be happening to others.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

2 Things that are unavoidable:

Q: Why did you open the gates?
A: We are all big boys and girls here. We should know how aggro works. If you get aggro stay in the courtyard, if you are outside the gate don't draw aggro. if you can't handle that quit now.

Q: WHo do I give the temps too?
A: If you have acid use it on a portal that no one else is moving towards. If you have a gernade, watch chat. When the first person says they are empty, the next person is up to use theirs. If we give them all to one person, and they DC we are screwed.

The First one still amazes me that people can't understand that. You are a level 50 unless you are a PLOOB (PL'd Noob) then you should not have a problem.


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Quote:
Originally Posted by Intrinsic View Post
I'm fully convinced that people play MMO's while stoned or drunk. I have no other explanation for some of the behavior I've seen
You've played on Pinnacle haven't you?

Though, oddly enough, some of the people on Pinnacle I've seen play remarkably well while hammered.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Lambda? Whats that? Is that the one with that warehouse map in one of the most important stages of it?


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

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Quote:
Originally Posted by EU_Damz View Post
Lambda? Whats that? Is that the one with that warehouse map in one of the most important stages of it?
And this is why I only follow the Acid team.


 

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Originally Posted by Arcanaville View Post
The players are, in general, proving to be smarter and more competent than the worst case nightmare scenarios speculated about in beta. But every group seems to have someone that can't find the big green button, or doesn't know left from right, or thinks if they try to solo Marauder everyone else will automatically follow them. The trials are showing the wide range in competency that is our playerbase.
The other half of that is players, even after being told repeatedly over multiple channels that it is a master run immediately use molecular acids on the doors. My global ignore list has doubled the non-RMTs due to players causing grief on trials that were clearly communicated prior to the player joining the trial.

Yes, some players are less competent than others. I'll admit that most (not all) players seem to be handling the trials better than I expected. Unfortunately I still seem to run into the incompetent ones frequently. I'm not talking about new players or even players that are returning after a long break.




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Posted

Quote:
Originally Posted by Arcanaville View Post
I wouldn't have the stomach to do it, but I've thought it. Many, many times.
I'm going to do it from now on.

Quote:
I am very close to suggesting that the devs basically out the players with the grenades and acids: when they drop, combat spam will say "Violet Rumble recieved Molecular Acid" and when its used combat spam will say "Violet Rumble has destroyed a reinforcement portal." I think this is the sort of thing you should be wary of doing, and the only reason I'm not personally there yet is because even with the apparently amazingly high illiteracy rate among MMO players my overall success rate is still pretty high running trials.
Great Idea. I'm there. The devs can go ahead and add this. It's been a long while since I failed a Lambda, even though there are always at least 1 or 2 portals left open, but the stubborn refusal of people to listen to basic instructions in a group effort really rubs me the wrong way.

Quote:
I know some people are shy, some don't really want to talk in team or league, and some honestly don't really know all that much about the game except what they needed to know to play it however they decided to play it. You don't need to know about temp powers or the temp power listing to play the game to 50. So whether I'm leading the trial or not, I always say in league "Everyone check your temp power listing for acids. It might not have dropped in your tray" unless the league looks like they are wiping the portals out fast. I usually repeat and emphasize if a portal or two doesn't magically snuff itself within a few seconds. I think the important thing to mention is that it might not be in their tray: they might have gotten more than one drop, they might not have had space, whatever. And its important to tell everyone to check, because sometimes someone goes the wrong way and can cause drops to cross to the other team.
I don't care if you're shy, or that you don't feel like talking about stuff in group. You don't have too. Most of the time I'm not much of a talker myself. I can be perfectly silent for hours on end, in game and in real life even in a room full of people, and enjoy myself perfectly fine.

But in a group effort you NEED to at the least LISTEN to basic instructions and ACT ON THEM. That has nothing to do with being shy or whatever.

And if you don't know what to do, JUST ASK. At the very worst you might be ridiculed by some random retard on the internet, something which I see rarely happen in this game, and at best you have a bunch of people falling over themselves to explain it to you in varying degrees of detail, something that happens quite often in this game.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

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Originally Posted by Jophiel View Post
Sorry about the Acids thing. I was too busy planning how I could dance next to Marauder to pay attention to the instructions.

But you WERE really impressed with how I managed to place myself right in the correct spot while you guys were off getting -- what were those? "Acids"? -- right? Wasn't it just the funniest thing EVER?

Oh, well... sucks that we failed but just WAIT until you see me playing the drums next to Marauder on our next run! LOLOLOLOL!!!
While I have heard of players like the MM described earlier in the thread deliberately causing the trial to fail, this scenario above is how all the failures I personally have been on have gone (well, that and some early failures due to lack of coordination, mass death and running out of time). But this sort of thing is much more annoying, at least to me, since I have always found the "funny" of spamming cutscenes to be downright moronic. To cause a trial to fail and waste the time of dozens of people in the process, doubly so.

I am not trying to ruin anyone's fun and it baffles me why some folks seem to think that it is perfectly acceptable for other people to pull this sort of thing and don't ever think to call them on it.

"Yeah, rather than help you guys complete this trial we figured we would just stand here so that we can be in the cutscene and maybe one of us will be especially hysterical and cause the entire trial to fail!
What, you don't think that's funny? But.. but when I say LOL after every sentence I type, that means I'm funny! Doesn't it?"

I may have a bit of a pet peeve on the subject.


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Posted

Quote:
Originally Posted by Justaris View Post
"Yeah, rather than help you guys complete this trial we figured we would just stand here so that we can be in the cutscene and maybe one of us will be especially hysterical and cause the entire trial to fail!
Because after I gather 10 x and see the other team already has 8 of y and there is 6+ minutes left on the timer, I know I am not really likely to be any help gathering y, because other team is likely already at or near objectives 9 and 10.

Really, it takes 15 to 30 seconds to set yourself up for being part of the cut-scene. If your trail is failing because of that, it had deeper issues to start with. Dragging Marauder outside the courtyard is simply griefing or a terrible error and has nothing to do with hogging cut-scene time. It is also an unfortunate design choice, IMO, but sometimes technical limitations force those on us.


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Posted

Quote:
Originally Posted by Clouded View Post
Rule of Trials.

At least 1 person will not hit Enter.
Referred to as The Rule of One on Union.


 

Posted

Well, the issue of temps can be easily solved by going here:

http://checkyatemps.tumblr.com/

....okay, but I just had to do it.....



S.


Part of Sister Flame's Clickey-Clack Posse

 

Posted

Quote:
Originally Posted by StratoNexus View Post
Really, it takes 15 to 30 seconds to set yourself up for being part of the cut-scene.
At least those people aren't spending TOO much time making themselves look like complete tools.

Good to know.


 

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Quote:
Originally Posted by Katten View Post
*Thinking to self* "Wow. Some of these people must actually be illiterate, I really can't think of another way to explain it"
Either illiterate or almost pathologically shy. I've done Lambda probably 20 times or so. Out of all those runs, I think we used all the Acids maybe 2 or 3 times. It's mind boggling to think that such simple directions can't be followed.


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Posted

Quote:
Originally Posted by Justaris View Post
I am not trying to ruin anyone's fun and it baffles me why some folks seem to think that it is perfectly acceptable for other people to pull this sort of thing and don't ever think to call them on it.

"Yeah, rather than help you guys complete this trial we figured we would just stand here so that we can be in the cutscene and maybe one of us will be especially hysterical and cause the entire trial to fail!
Perhaps I've just been lucky. Every single Lambda run I've done, we have 1 or 2 people who get in the cutscene. We've never failed an objective because of it, and because I'm always so involved in the fighting leading up to that I've never even noticed them leave. So... /e shrug.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

Quote:
Originally Posted by Intrinsic View Post
However, I'm starting to reach the belief that the handling of acids and grenades on Lambda is poor game design, because it's adversely affecting too many of the runs to just blame on a few bad players. Maybe we need to have a separate power tray for mission-critical temp powers, or something similar.
I'd like all mission-critical temps to be given a meaningless buff aura, like .0001 HP regen or something. That way they'd show up in the team buff-bars and you could go "Hey, xxMasterBlasterxx, I can see that you have an Acid that you haven't used!" Then you could spend the next 10 minutes trying to get the moron to look through his Temp powers.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.