Beltzhak

Informant
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  1. Freezing rain and tornado tick so fast you can reapply full stacks?
  2. Nice build. I would consider getting dark mastery for the better soul drain though.
  3. Have the same issues and i live on the other side of the atlantic. I don't think it's isp related
  4. I have not witnessed event x therefore it does not exist.
  5. I enjoyed the time those threads came to be, when neglect of pvp and base building was asked about in an interview
  6. I did a 21 man baf yesterday where the instance crashed after on phase but still the lag was really bad.

    On a hami raid i was alright except when one of the leaders formed a league and the stop sending buffs option didnt work when people used destiny(notable increase in data).
    Then at the last phase when everyone summoned their pets it got really bad where i started having 3sec+ gaps in my attacks.
  7. Not sure why they think reactive are op in damage auras. Rains stack the dot so much faster.
  8. How are you people seeing the damage. hero stats has been borked for me since the update and wont show damage for more than three powers.
  9. Beltzhak

    Fixed Rewards?

    Did you run your lambdas 4/4 or 8 on the same team?
  10. Beltzhak

    AS-Less Stalker

    Quote:
    Originally Posted by Jibikao View Post
    Where do you see that info? I know Mids' info on Stalker Epic is bugged. The numbers shown are way higher. Fireball from Epic should only deal the same basic damage as Ball of Lightning but with extra dot damage. Ball of Lightning has 50% critical chance from hidden.

    Fireball has 100% critical chance?
    Yes. it's the best aoe most stalker primaries have access to.
  11. Beltzhak

    Fixed Rewards?

    I started taking better notes when using my fire/fire/ice which is the second of my toon to pursue the new slots. Its a really small sample since im getting tired of these trials.

    9 bafs
    2 lambdas

    2 rare (baf)
    9 uncommon(baf, lambda)

    ----PATCH----

    1 bafs
    2 lambdas

    1 rare (lambda)
    1 common (baf)
    1 very rare (lambda)

    No attempts to game the system so no aberrant behavior. Just play like i usually would which is aggressive.
    Only thing to note after the patch is that the baf was a 16 man and that i received the syncronised badge on the lambda i got the rare. I got the VR on the lambda i died alot during the marauder fight.
    I do welcome commons dropping but it feels like i failed somehow even if we didnt.
  12. Slot 90% of the players with so's since they cant afford em.
  13. I ran warehouse x on my fire/fire/ice at +54/8 no bosses for 1,777,438 inf per min after the reactive change. Sleet is nuts felt like old school pgt. Wish doms got burn instead of combustion though .

    Is there another s/l farm out there that isnt using the frontloaded ambushes on warehouse map? want to try something with more than 230 defeats.
  14. Quote:
    Originally Posted by BurningChick View Post
    Caltrops is stackable.
    Are you saying that you can stack more reactive DoT's from 2+ caltrops patches?
  15. Quote:
    Originally Posted by Reiraku View Post
    The funny thing is that aside from a few procs and uniques, the PvP IO sets are inferior compared to the other sets that already existed in the game.
    I disagree. Several of the sets are very good.
  16. You would probably have better luck PMing some of the Arbiter (Name) i think they handle bug related matters. Also try Black Scorpion.
    Glhf
  17. Will provide full translation for level 52-53 hamis.
  18. The lolhonor code of not using inspirations is more common in zone pvp where really cool tough guys with 3 self heals 5 escape powers question your ability when you destroy them using a single respite.

    I dont bother pursuing t2 and t3 myself. too much effort when you can go to a inpiration vendor and grab a full tray for 1000 inf.
  19. Quote:
    Originally Posted by Golden Girl View Post
    I was joking - they did give us an extra way of getting the temps even once we're done with the sabotage
    And what happens when those temps mysteriously disappear into thin air?

    I don't like that depending on team composition it can fail because players are unwilling to communicate.
  20. Quote:
    Originally Posted by Another_Fan View Post
    I laughed, then I thought about how he fixed shield charge vs Hail of bullets.



    Sleet with a tier 3+ radial reactive, If I am reading the patch notes right
    Yeah im going to defeat lt's now before combustion finish animating lol.
    Already dropping minions fast with just hot feet.
  21. If you want to try a proc heavy build, put 2 nucs and 4 procs in gamblers cut then balance up the rest with musculature. Its a decent dpa attack so you want to enhance it for damage.
    If you aim for the gc, sd, gc, gd chain you should have loads of proc opportunities, especially if you throw a proc into sd with the hecas and run arms and a fury in gd.

    add some procced out trops with the reactive interface
  22. I think 1.67 animations are dumb in general other than mental blasts secondary which looks stupid but doesnt root you like you are getting held.
    Would much prefer if all blaster t2 attacks become 1,2.
    Also making powerpush a decent dpa attack like they did for doms.
  23. Quote:
    Originally Posted by Zombie Man View Post
    OK!



    Currently on Test, coming to Live real soon.
    Ahhh nice. Missed it in the patch notes.
  24. its 10k for a jetpack. deal with it. i manage fine climbing the diagonal wall to get up there