Apex SF sucks!


Arc_Hammer

 

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Originally Posted by Scythus View Post
Hopefully there'll be strike forces for old die-hard Loyalists which involve helping Cole's invasion efforts.
I really hope that's not what they're going to pass of as "villainous" content. He'd be worse to work under than Recluse. Mostly because he'd be harder to work around.

Now it would be cool if they added a story arc where you can help Cole, but you're only doing it to undermine his efforts from the inside. Then they can use the branching options to allow you to turn on him at the last minute, or to allow Loyalist players to stay loyal. That way they'd have an arc for former Loyalists that everyone else can also do, villains and rogues get to be underhanded jerks, and heroes have to do vigilante things. Since villains have to do Rogue things in all the other co-op content, it's only fair.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
I really hope that's not what they're going to pass of as "villainous" content. He'd be worse to work under than Recluse. Mostly because he'd be harder to work around.

Now it would be cool if they added a story arc where you can help Cole, but you're only doing it to undermine his efforts from the inside. Then they can use the branching options to allow you to turn on him at the last minute, or to allow Loyalist players to stay loyal. That way they'd have an arc for former Loyalists that everyone else can also do, villains and rogues get to be underhanded jerks, and heroes have to do vigilante things. Since villains have to do Rogue things in all the other co-op content, it's only fair.
Something where villains can frustrate both the efforts of the heroes and Cole would be nice as well.


 

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Originally Posted by Golden Girl View Post
Plus there are also all those beefy Spartans in their menacing leather battle-diapers.

Wait! No! But I LIKE the beefy Spartans in their Leather diapers.. They're cute!

Admittedly I keep waiting for one of them to do a REALLY bad Arnold Swatrzenegger Imitation. ( did I come anywhere near close to spelling that man's name right? lol)


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

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Quote:
Originally Posted by Eva Destruction View Post
I really hope that's not what they're going to pass of as "villainous" content. He'd be worse to work under than Recluse. Mostly because he'd be harder to work around.
Actually, looking at the wacky hijinks his Praetors get up to, I think just about anything goes, so long as you keep it out of sight of the public.
If you had a similar status to a Praetor, you could carry out mass-murder, enslavement, kidnapping, torture, brainwashing, experimentation on live humans, drug pushing, assassination, giant war robot creation, bank-robbing and incest - just as long as your crimes were kept behind closed doors.
The way the dictatorship's been set up in GR gives a lot of scope for high level evil-doing, with the added layer of having to be secretive about it, which would add some interesting twists to villainous story arcs.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Considering that Emperor Cole is a xenophobic control freak, I doubt he would spare any Primal Villain. Killing all supers is kind of the reason he's invading.

As for the loyalists, the Responsibility story ends with you finding out about the invasion plans, then trying to stop them because you still believe Emperor Cole is somehow benevolent and you could convince him they're all cool dudes even if they're absolutely crazy. Then it turns out the invasion has never been about the safety of Praetoria, and he just arbitrarily puts your home at risk for whatever secret ambition is behind this. And the Power storyline? Cole is working to replace all supers with clones of himself, because the dude is so paranoid the only one he trusts is literally just himself. When you leave Praetoria, it's because you already realised your own ambitions have no future there.

Emperor Cole is being set up as everyone's enemy. He's getting up in everyone's hair and it has the unfortunate side-effect that everyone wants to get rid of him, whether it's because they consider him a threat to peace or they just want to take his place instead.


 

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Err, actually it's Neuron who's scheming with the cloning thing. When Cole shows up he's like "WHAT THE **** DID BARRY DO!?"


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

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Originally Posted by Charcoal_EU View Post
What we need is Westin Phipps (co-op) Strike force where everybody gets to team up and go to Praetoria to kick their puppies, paint crude pictures on their clockwork and grab anything not nailed down (with a "crowbar" temp power for the items that are nailed down). All to support the war effort of course.
Actually, I'm pretty sure that a Westin Phipps Strike Force would go something like this.

"Okay, I'm going to send you to Praetoria, where you're going to destroy a robotics factory that's producing some new stealth robots. You'll need these goggles to see them."

You then go through a portal and fight oddly squishy robots.

"What's that, you were actually sent to a nursery in Paragon, not to Praetoria? I have no idea how that happened. Shoot. Let's try again."


 

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Originally Posted by The_Coming_Storm View Post
Why the bleeping bleep am I defending Paragon City?
To get 40 merits and 2 shards in under 20 minutes.


@Demobot

Also on Steam

 

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Originally Posted by The_Coming_Storm View Post
Ancient "Rome." Though, they failed and made it more Greek then Roman.
The romans got off easily compared to what the devs did to Celtic mythology back in i5.

"Hey, we'll make the Tuatha de Danaan green moss-moose monsters and the Fir Bolg fire breathing Pumpkin trees"


 

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I just have one thing to say: I am getting REALLY sick and tired of heroes and villains banding together to fight off a greater threat. Ponder that for a minute.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
I just have one thing to say: I am getting REALLY sick and tired of heroes and villains banding together to fight off a greater threat. Ponder that for a minute.
I'm confused. I thought you disliked running TFs. Why would it bother you if you don't even run them?


 

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Originally Posted by Arilou View Post
Err, actually it's Neuron who's scheming with the cloning thing. When Cole shows up he's like "WHAT THE **** DID BARRY DO!?"
Considering another souped-up Cole-clone shows up in Maria Jenkins' new arc, Tyrant seems to have gotten over that concern in the 30 levels since then. I think part of his deal at the end of the Power arc was that smiting you right then and there would've been a sub-optimal PR move, so he just sort of placates you, then leans over and whispers to Neuron a little "do not **** things up that badly again."


 

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Originally Posted by Samuel_Tow View Post
I just have one thing to say: I am getting REALLY sick and tired of heroes and villains banding together to fight off a greater threat. Ponder that for a minute.
it works in comics and video games...one of which released earlier this week and I need to buy when I get paid next week >.>


 

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Originally Posted by Carnifax_NA View Post
The romans got off easily compared to what the devs did to Celtic mythology back in i5.

"Hey, we'll make the Tuatha de Danaan green moss-moose monsters and the Fir Bolg fire breathing Pumpkin trees"
Yeah, THAT bothered the crap out of me... My main was too high (but not yet 50) when Croatoa first came out, so I didn't notice it at first... But when I actually went through there, egads!


 

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Originally Posted by Mr. DJ View Post
it works in comics and video games...one of which released earlier this week and I need to buy when I get paid next week >.>

Yeah but that only happens because the Villains decided to do something really really dumb.

Also in Comics and Video games you don't see it happening every new issue or with every new game. Here it happens very frequently.


 

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Quote:
Originally Posted by Samuel_Tow View Post
I just have one thing to say: I am getting REALLY sick and tired of heroes and villains banding together to fight off a greater threat. Ponder that for a minute.
From a story perspective, I understand that. From a game viability perspective I personally discard it completely, because I think the game experience is better for the fact that this happens so often. That the players are asked/allowed to do this is more or less completely glossed over by NPC dialog, and that's sort of bad, but trying to put a lore face on why it happens as much as it does seems to me like it would not be very effective.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

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As a player of several villains, I'd sum up with:

"I don't need yet another random factor clumsily altering my plans. It's easier to eliminate than accommodate."


Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas

Obviously, I don't care about NCSoft's forum rules, now.

 

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Originally Posted by UberGuy View Post
From a story perspective, I understand that. From a game viability perspective I personally discard it completely, because I think the game experience is better for the fact that this happens so often. That the players are asked/allowed to do this is more or less completely glossed over by NPC dialog, and that's sort of bad, but trying to put a lore face on why it happens as much as it does seems to me like it would not be very effective.
Yep. The trope may be overused enough to be called a cliche, but it's always better when I can opt to bring my Brute along on a TF with my friends' blueside characters. Side-switching has alleviated that somewhat, but only in that everyone just goes blueside.


De minimis non curat Lex Luthor.

 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
The romans got off easily compared to what the devs did to Celtic mythology back in i5.

"Hey, we'll make the Tuatha de Danaan green moss-moose monsters and the Fir Bolg fire breathing Pumpkin trees"
Yeah, I pretty much have to turn my brain off every time I go there.

Though I am SO stealing the term "moss-moose".

Up until now, I'd just referred to them as "cariboooo".


Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas

Obviously, I don't care about NCSoft's forum rules, now.

 

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Originally Posted by MajorDecoy View Post
"What's that, you were actually sent to a nursery in Paragon, not to Praetoria? I have no idea how that happened. Shoot. Let's try again."
That would explain the lack of children in Paragon City.


 

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Quote:
Originally Posted by DMystic View Post
Yeah but that only happens because the Villains decided to do something really really dumb.

Also in Comics and Video games you don't see it happening every new issue or with every new game. Here it happens very frequently.
not if the video game is based around it >.>


 

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Originally Posted by Lazarillo View Post
Considering another souped-up Cole-clone shows up in Maria Jenkins' new arc, Tyrant seems to have gotten over that concern in the 30 levels since then. I think part of his deal at the end of the Power arc was that smiting you right then and there would've been a sub-optimal PR move, so he just sort of placates you, then leans over and whispers to Neuron a little "do not **** things up that badly again."
In any case, the Power Loyalist is still placated, and since there's a 90% chance he's remained a villain through his 20 - 50 career, he hasn't run the Jenkins arc. Loyalty to Cole may still well be his prerogative.


 

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Originally Posted by Mr. DJ View Post
not if the video game is based around it >.>
I don't see how this makes sense with what I replied but let me try to clarify things from my end.

I assumed in your post about that new game that came out this week(the one featuring a crossover dream battle between 2 wildly popular franchises) was the game you were referencing in the post I replied to. Having the Collectors Edition of said game I have a mini comic explaining how things got to the point they did within the game.

Spoilers for crossover dream battle part 3

The villains of the two universes decide to team up and take over the respective worlds, in order to do this they need a power source strong enough to open a stable portal. They decide to use Mr Planet Eaters stuff in order to power their portal. Mr. Planet Eater finds out and is very much pissed off about it. So now we have an angry Mr. Planet Eater standing at the front door while the portal fuses the two dimensions together. Team Up Time! But only cause the villains did something really dumb.

End Spoilers


So without the villains having been dumb the hero villain team up wouldn't be necessary, you could still have the crossover nature maintained with Heroes vs Villains.