I want names
Specifically, I want the names of the devs who thought it would be a good idea to put a forced delay/cooldown period between inviting people to your team.
/em baseball bat Been annoying the crap out of me since I19. __________________ Currently listening to R.E.M.'s Monster |

"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat
So if you shout out in global chat/sg/whatever "Forming up for a pug Dr. Quaterfiled task force" and six people immediately say "Sure, invite meh!", instead of going "click invite click invite click invite click invite DONE" real quick like you used to, you now have to go "Click invite....... Click invite...... Click invite.... Wait, didn't wait long enough that time, have to wait a few more seconds before trying to invite that person again."
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Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
Yeah, this change makes no sense to me. I understand there are some people who try to spam invites to their teams without asking, but I am a "victim" of this maybe once every two months. The inconvenience they have caused me in the last six years is waaaaaaaaay less than the inconvenience this change has presented me with just in the last two weeks.
Arc ID: 475246, "Bringing a Lord to Power"
"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell
Thats why I've been having problems with inviting people. Holy crap and I thought it was just me, man this feature is annoying as hell.
Virtue: @Santorican

Dark/Shield Build Thread
Oh, this'll make it fun when we start forming up teams for a Rikti invasion or the like!
"I do so love taking a nice, well thought out character and putting them through hell. It's like tossing a Faberge Egg onto the stage during a Gallagher concert." - me
@Palador / @Rabid Unicorn
Oh, this'll make it fun when we start forming up teams for a Rikti invasion or the like!
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And here i thought it was some sort of latency issue the other day. Was this mentioned in the patch notes at all?
Dr. Todt's theme.
i make stuff...
It already does.
And here i thought it was some sort of latency issue the other day. Was this mentioned in the patch notes at all? |

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Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
Thats why I've been having problems with inviting people. Holy crap and I thought it was just me, man this feature is annoying as hell.
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Oh, this'll make it fun when we start forming up teams for a Rikti invasion or the like!
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"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"
"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."
I don't like this either, ut is really annoying. The first time it said I couldn't invite player and had to wait made me think really? Did they really need to do this?
Add me to the "angry villager" pile. Now to get my torch and pitchfork....
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RABBLE! RABBLE! RABBLE!
This is a classic case of fixing something that's not broken.
This change is long overdue and it will save the game. Inviting people to team has been too easy for too long. Even with this change it's still ridiculously easy if you do it properly. Instead of getting all QQ-ey about it, just watch what you're doing and adapt. Heck, I can invite people to a team in less than 6 parsecs on an unslotted FF/Archery defender that I haven't even rolled yet. So there. L2I.
This change is long overdue and it will save the game. Inviting people to team has been too easy for too long. Even with this change it's still ridiculously easy if you do it properly. Instead of getting all QQ-ey about it, just watch what you're doing and adapt. Heck, I can invite people to a team in less than 6 parsecs on an unslotted FF/Archery defender that I haven't even rolled yet. So there. L2I.
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This seems like the overly easy change to a minor issue.
A better changer would be something like 10 second cool down if you send 7 invites in 12 seconds or something like that.
If this is a suggestion to get rid of the timer then count me as /signed. Totally unneeded and annoying change.
More proof you gadflies should be soloing.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Let's see. 2 second cool down period between invites. Assume that you are really slow and take an entire extra second to click on the name and click invite. At 3 seconds per you can still invite 20 people to a team in 1 minute.
I know it's just my opinion but sheesh, some people need to get a bit of perspective here. If you'll take the time to remember just a short while back you couldn't even invite people by clicking on their name. You had to target the character or else type their name out.
I vote that they increase the time between invites to 30 seconds. I really really want to see what it looks like when somebodies head explodes.
Don't count your weasels before they pop dink!
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Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
There could be a deeper reason behind it. There are hints of upcoming changes to the way we form teams in the game right now: the "chat with team leader" option, some other stuff that I can't remember right now and doesn't/didn't actually do anything....yet. So the short cooldown might actually be necessary at some point down the road.
For now, it's annoying, but not nearly as much as the 15-second wait to email stuff to my alts.
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Arc ID#161629 Freaks, Geeks, and Men in Black
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glad i saw this thread
I know it's just my opinion but sheesh, some people need to get a bit of perspective here. If you'll take the time to remember just a short while back you couldn't even invite people by clicking on their name. You had to target the character or else type their name out. |
Regardless, it's just a pointless change that's akin to a nerf - pure decrease in quality of life, no advantages.
Specifically, I want the names of the devs who thought it would be a good idea to put a forced delay/cooldown period between inviting people to your team.
/em baseball bat
Been annoying the crap out of me since I19.
__________________
Currently listening to R.E.M.'s Monster
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.