Why are you a Blapper?
Electric/Fire ... I have range attacks? Okay maybe I do. I seem to recall using them to kill stuff still standing after after my 3+ pbaoe attacks, assuming there is anything still standing.
EDIT: Just looking at that when the irony struck me .. I have potentially 7 pbaoe attacks (Combustion, Fire Sword Circle, Short Circuit, Burn, Blazing Aura, Consume, and Hot Feet), but I have a ranged, RANGED Nuke. Who says the Devs have no sense of humor
I'd never melee as fire / fire blaster is my main. Not worth it imo on fire blaster when I can hover in distance and drops targets like nothing.
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It only has TWO powers in the set that are not melee range powers. If you wanted to stay at range, Energy would have been a better secondary choice.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
played both, those are mini nukes and don't even compare to nova/inferno a real nuke.
edit: and scrappers don't get aim either so ya. |
And as it is, Lightning Rod and Shield Charge are already ridiculously good... part of me still wants to say too good, but they do have fairly high recharge. Don't be fooled, though, they are really strong.
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I'd never melee as fire / fire blaster is my main. Not worth it imo on fire blaster when I can hover in distance and drops targets like nothing.
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MY main is a Fire/Fire/Ice blapper. He's a beast in melee and can survive like any scrapper in it, while dropping mobs a lot faster than any scrapper can dream of. Build Up/Aim -> Fireball -> Fire Sword Circle -> Burn = dead minions and Lts. Finish off the odd boss with Blaze. If there's a good controller on the team then I can also activate my HotFeet (or I can do that once I actually bother respecing him into the AoE immob from Mu Mastery) to kill stuff even FASTER than that.
If you make good use of your inspirations you can survive any situation. And if there's a tank on the team you're even better off killing stuff while the tank takes aggro for you.
That said...Why wait for the tank to take Alpha when you can just pop a couple purples/oranges then jump right into the middle of a huge mob and decimate them on your own?
We often speed run TFs, and I usually branch off on my own in kills alls to do what I do best while the rest of the team works on the other half (or maybe they split too depending on the make up of the team).
It's even a lot more easier now with the advent of the temp self-heal power. Plus making use of the Wedding Band, temp defence boost or phase powers helps a lot, too.
I've been called crazy by many of my friends because the way I play my blaster like a scrapper. Hell, I can tank some AVs on him while the rest of the melee toons that dropped can get back on their feet...including Romulus. My blaster is specced for crazy recharge (Hasten is 8 seconds off perma), great accuracy, great recovery, good damage boosts, and softcapped S/L defence. I only get the capped defence part if I'm playing at level 40 or higher. But when exemplared my damage is still amazing and using my insps I can survive to a great degree. I can also farm on this guy pretty easily. Back when he had the all Lt. Farms he could solo them on +3s faster than any scrapper I know.
Once I get enough Hero Merits to buy the PvP Def+3% IO he will be respeced back into his original theme, which is Fire/Fire/Fire (Maybe Fire/Fire/Elec...not sure yet). And he will STILL be a blapper by then only his survivability will be increased then.
So...basically, for me it's: Why NOT be a blapper when I can do all that and still emerge victorious and alive? Sure I die sometimes, I'm not invincible, but it's not a frequent occasion. If I stayed to play at range my effectivness is pretty much halved. The only time I tend to not be in melee all the time with him is when I'm doing a Master run, so I won't give the team a heart attack. Other than that he's always in melee.
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Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
Because I must if I solo ?
(It got better since I now have flight.)
Yeah I know there surely are ways to build better characters then I do (my best Blaster is Lvl13), but hey I am still learning the ropes being a total noob.
Why am I a blapper?
Because I like to watch things melt and/or get thrown across the room.
Is there really any other reason?
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Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
Two words: Shirt Ripper! XD
Anyway, I'm not going to go so far as to say it's a duh kind of thing, I'm going to say something like my toon doesn't feel right if I don't go into melee, not all my ranged attacks charge in under a sec. It's a way of life really.
Because my Energy/Energy thrives at close range.
Before I learned about blapping I tried to play him as strictly ranged, thinking I'd die instantly in melee.
Wow, looking back now, that was a rough learning period.
This was back before I even knew what Stamina was however, and when he hit a brick wall at level 24 I came here looking for help.
Hence why my reg date is a month later than I started playing.
I read SnipeFu's guide and thankfully had a respec lying around. I picked up Stamina and it did help, but something still wasn't right.
Then at 26 I picked up Bonesmasher, just to have something for when they did get in my face. I'd planned on using it only on the rare occasion.
Then I hit my 1st LT with it!
Wowsers.
To say my entire mindset for Blasters changed at that precise moment would be an understatement.
Why do I Blap?
Because it's to fun and effective not to.
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looking at his earlier threads i call clueless
edit: My favorite http://boards.cityofheroes.com/showthread.php?t=195549 |
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First I wondered what a Blapper was. Go to Google and ask. Wiki pops up and says:
Definition Blapper Refers to an player character who is a Blaster archetype, but plays more like a Scrapper by using melee attacks from their secondary power set a lot more than their primary power set of ranged attacks. Now as you know, your secondary is not nearly as powerful as your primary. You have little to no defense. So you are telling me that you would go through 50 levels playing a weak scrapper? I bet you get your debt badges rather early. Is CoX that boring to make a weak AT? Don't get me wrong, I like to do challenging stuff too. That's why I moved from WoW to CoX for more of a challenge |
Then again, I don't subscribe to that definition of using the secondary powers more than the primary onces - I'd say I use them equally. Think of it more like using your primary and secondary both and doing so in a complimentary manner. Your post suggests that blasters should always remain at range for protection, which automatically makes much of their secondary worthless. Would you chide a troller for using his secondary, or a scrapper for ignoring his defenses? Certainly not.
Sonic/Energy Blapper ftw.
I am an Arrow/Fire Blaster. My Secondary was originally all but ignored, as I focused on my primary. I could not understand the point, as I'd thought my point was to attack from a distance.
Then one day, I partnered up with an NRG/NRG Blaster. I saw her charging in, and letting loose at point blank. The next day, I ran Tera Volta, and respec'd, focusing a balance between ranged and meele. It was night and day. When before I could get 1-2 off, and had to be careful of mob size, now I was able to snipe off the biggest guy in the mob, then PBAoE the rest! I became damage-central. Whatever I was thrown against, it did not matter, I would throw damage out at such a rate that little could stand in his way.
That is why I am a Blapper, because I am a Blaster. At range, or meele, you are mine to be damaged.
First I wondered what a Blapper was. Go to Google and ask. Wiki pops up and says:
Definition Blapper Refers to an player character who is a Blaster archetype, but plays more like a Scrapper by using melee attacks from their secondary power set a lot more than their primary power set of ranged attacks. Now as you know, your secondary is not nearly as powerful as your primary. You have little to no defense. So you are telling me that you would go through 50 levels playing a weak scrapper? I bet you get your debt badges rather early. Is CoX that boring to make a weak AT? Don't get me wrong, I like to do challenging stuff too. That's why I moved from WoW to CoX for more of a challenge |
I have two blappers, an Ice/Elec & a Fire/NRG and they're ton's of fun. Its nice to see a Tanker or Scrapper chipping away at something and then I come by, hit Aim+BU and just watch that NPC's health flatline.
They're pure damage, no ifs, ands or buts so I like to play them with a balls to the wall style.
And the whole debt thing, really, if you play reckless you'll die a lot but if you're a smart blapper, your survivability isn't as bad as you'd think.
I have noticed that a lot of the fun power sets give me no choice.
while i would like to stay in the background an blast away , it is not an option ( my blaster is Rad/Fire) i wish irradiate an burn were target aoes , but if wishes were fishes the world would be an ocean
Because I like killing things in one hit.
Thanks for eight fun years, Paragon.
Then again, I don't subscribe to that definition of using the secondary powers more than the primary onces - I'd say I use them equally. |
A blaster that only uses half of his powers, in either direction, is only half a blaster. You are a BLASTER, your job is to deal damage, and a lot of it.....your location at the time of said damage is completely irrelevant.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
That is why I am a Blapper, because I am a Blaster. At range, or meele, you are mine to be damaged.
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I don't consider my Blaster a Blapper, but I would never consider skipping her Secondary. She has Fire Sword to finish off foes locked down with a Tesla Cage, Fire Sword Circle to deal additional AoE damage, Ring of Fire as a foundational basic attack with immobilize, Consume to recharge her Endurance, and Hot Feet to keep meleers off of her, and torture Bosses. Not to mention Build Up. I don't have Combustion, Blazing Aura or Burn, but I wouldn't even consider playing her without her Secondary.
As far as I'm concerned, the only reason you should not be using melee attacks as a Blaster is if you're /Devices. And even then, if you're not using Trip Mine and Gun Drone you're making just as big a mistake. I consider Trip Mine the damage my Devices Blaster deals to foes stupid enough to get in melee with him anyway. He just has to take a little time to prepare the melee attack so it goes off automatically.
To me, a Blapper is someone who goes BEYOND that, who prefers melee (when it's rational to do so) to ranged. Then it's not saving the melee attacks for the foes that get too close to you for comfort, then it's getting too close to the foes for THEIR comfort. (And I have an Electric Blaster I'm developing like this, which makes sense since he's based on my Electric Dom)
Working on a Rad/Fire blaster that should have about 30% melee defense when I am done.. he should be a PbAoE machine !!!
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If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Because they wouldn't give me Dual Pistols for Scrappers.
>adjusts halo
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Virtueverse
I am not a Blapper. I...am a vessel of destruction. With my ability of teleportation, I raise my damage, appear within the midsts of my enemies, unleash a Hail of Bullets and Rain Bullets down upon their unsuspecting heads. Any hapless victim of my initial onslaught that survives finds himself on the recieving end of my powerful electric smackdown!
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...
...
That's just how I roll.
As one or 2 of the previous posters said, my first blaster was pretty much total range as an Elec/Dev (before ED when i could six slot TD and then my attacks for all 6-slot damage) because i thought "blaster...range...better off over there". That and the little splash screen while loading the game said pretty much the same thing. Then i started teaming with an Elec/Elec blaster on a semi-regular basis and thought "wow! effing awesome!" Still...i completed my trek to 50 with what i had...and enjoyed it. Then i rolled up another blaster and started using melee attacks from secondary (/energy i think). HUGE difference!
Although i'll admit...one of my blasters right now is an AR/Nrg blaster who doesn't have any of the melee attacks past Power Thrust...but that's more of a choice of trying for a pure ranged shooter (not because of redraw as i have a lvl 50 DP/Elec blaster that moved in and out of melee). I may at some point make a second build with him and add the melee attacks.
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Or better, both together.
edit: and scrappers don't get aim either so ya.