Going Rogue/Issue 18 - Patch notes for build 1850.201009101722.1T
Really? Still no fix to the MM's nerfed burn missles? When's that serious bug going to be addressed? :/
It's also like nobody noticed that this was a TEST SERVER RELEASE... which means that the changes may or may not be final.
|
Srsly, up the merits or gtfo.
Really not sure what the devs are up to though.....
<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]
Mace Mastery/Personal Force Field - This power has been replaced with Focused Accuracy. |
A game is not supposed to be some kind of... place where people enjoy themselves!
Patch notes for build 1850.201009101722.1T.
COMBINED Alignment System
|
|
Nope, I guess that's just too much work... and maybe I'm a little bit bitter about wasting so much time for absolutely no reward at all. What happened to Risk vs. Reward? Or the Time vs. Reward paradigm merits established? CoP doesn't get either applied to it?
Controllers
|
Dominators
|
|
The various actual bug fixes are pretty great, I like those a lot!
Ambush City, Or: How I Learned To Stop Worrying And Love The Ambush - Arc #1043
Strife of the Grave - Arc #3409
Shift - Arc #529411
Disappointing that there aren't more APP changes for Villains. I had hoped Masterminds in particular would get addressed - shields and a Munitions set.
My Corner of DeviantART
The Queen's Menagerie
Tasks
|
This is one idea I have off the top of my head.
Make the AVs choosable at the start of the raid. My first group actually prefers to fight the stormy because it is more challenging. The more casual group I run with will not be able to beat stormy without temps. The two AVs are completely different in difficulty level. You should be able to choose if you want to do the TF on hard mode or normal mode, I don't think this would be so hard to implement. Possibly include a higher amount of merits for those that choose Stormy AV.
I vote no on the "No Nukes in CoP".
Alas poor Sleet, I never took you, and I guess I never will. |
Uh....Just like to say, Sleet is still stupidly powerful for Doms. 60s Recharge was outright OP, and 90s is still "moderately OP".
Uh....Just like to say, Sleet is still stupidly powerful for Doms. 60s Recharge was outright OP, and 90s is still "moderately OP".
|
This.
Recharge should have been 120 seconds. And I took the power.
Is Rain of Fire still 60 seconds? If so shouldn't it be 120 too?
Someone had kidnapped all the wandering pedestrians in Paragon City. They have now been rescued to pace the streets once more. |
Mace Mastery/Personal Force Field - This power has been replaced with Focused Accuracy. |
All Praetoria Story Arcs will now give out the proper amount of completion XP, before some were giving out slightly lower XP than intended. |
Other than the CoP missile change, I like this patch. Lots of bug fixes, which people claim you never put out.
If that Party Pack has an /em facepalm I might buy it to be adequately express my feelings on the CoP no nukes change.
The merit rewards of the CoP SUCK and once I've got the badge I won't touch that trial with a 10ft barge pole and now you make it even more difficult? Really?
I see you trying to increase the difficulty of content but this just ... ugh. What's next? A TF which gives one merit and a badge providing you get 40 people together, all with a blue costume and none of them having SS as a travel power? Well reasoned responses don't seem to sway you so let's see if sarcasm gets your attention.
SAVE CoX info:
Titan Network efforts
Saving CoX events/FB info
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
No nukey? No likey.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
Patch notes for build 1850.201009101722.1T.
Tasks
|
.....but stripping the Warburg Rockets from it is not going to help matters.
CoP is still buggy, the Storm AV is nigh impossible to kill. Yes, I've heard the tales that some have taken it out, hooray for you. Not every SG can fill the team rosters with a well balanced, fully armed strike force that can do this without resorting to mass nuking of the AV.
Please debug the CoP and fix the Storm AV before stripping any powers or weapons from it.
Badges
|
Yeah I'll have to agree that the "no Warburg nukes in the CoP Trial" change seems, when considered by itself, like a very random and nonsensical reaction from the Devs.
The main problems with the CoP trial right now are that:
A) The AVs can shoot through their "affect only self" shields. This is an obvious bug that needs to be fixed.
B) The AVs Regen rate is quite likely set way too high, especially on the "stormy" AV.
How does the restriction of an unrelated temp power affect those two things?
As long as these two problems exist Warburg nukes are almost REQUIRED to have a successful CoP trial. Now if the Devs plan to have the two actual problems fixed very soon after this "no Warburg nuke" patch goes in then maybe it'll work together as a multi-part solution to the balancing problem. With those two problems fixed Warburg nukes would (in all fairness) probably be overkill on the AV.
But that still raises the bigger question others have mentioned here: How can the Devs arbitrarily decide that a certain temp power will not be allowed in a given trial? That's almost like the first step towards forcing everyone to have to play the CoP Trial as if it were a "Master of CoP" Trial. I think this is a slippery slope the Devs are going to ultimately regret: having the OPTION to run a Master of CoP is one thing, FORCING people to run it that way is a very bad precedent to set.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
The fact that there's an outcry of a single mcguffin being disabled when you have like 5 others saddens me.
|
So this "outcry" does serve at least one useful purpose: It demonstrates to the Devs that a policy of piecemeal power restrictions for trials is ultimately flawed and illogical.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
=/ Are you sure the AVs' bubbles are bugged? They could just be Untouchable bubbles, not OAS bubbles. I like it that way.
How about another badge title correction!
The Exploration badge Justice Avenger (Hero name) has the (Villain name) Socialite, which is also an Accolade badge. It would be nice to have this corrected as well please. That way people will stop sending me thousands of emails asking why it's not verifying for them on the badge tracking sites. Thanks |
Frankly it still amazes me this problem of badge names being "reused" for currently existing badges even happens in the first place. Sure maybe once or twice would be understandable throughout the entire history of the game. But these two latest badges are like the ninth and tenth badges this has happened to! I mean is it really -that- hard for the Devs to compare a newly named badge to the current list to see if it's been used already? That kind of check can be made in a few seconds with any badge list in a text editor much less whatever database system they are using for this.
This recurring silly annoyance has definitely reached laughable levels at this point. *sigh*
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
=/ Are you sure the AVs' bubbles are bugged? They could just be Untouchable bubbles, not OAS bubbles. I like it that way.
|
Obviously that might not in fact be the case. *shrugs*
At this point with all the problems (perceived or otherwise) with this I think it would be nice if the Devs could tell us what kind of shield the AV is supposed to have so that there is no longer any confusion about it.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
The whole CoP thing has been quite bizarre since its unveiling (and it's not like people neglected to comment on that in closed beta). Just when I thought it could not be any more of an "odd duck" we get a "no Warburg nuke rule". Yuck.
One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.
I fail to see why the devs care what we use in game as long as it is not from a 3d party vendor. We have lived without CoP since I started 4.5 yrs ago so why put it back in if you are gonna dictate how we beat it? Only the elite players are gonna get invited while the rest of us sit on the sidelines. Does that sound like fun to you?
And what abt Hami, you gonna say we can't use Warburg nukes? If so, take it out. So why not remove nukes from the game altogether? Remove CoP, remove Hami, remove nukes...let's see what else you can remove...
I currently pay over $100 a month to play this game with my family. Do you think I should continue doing that for the privilege of letting you tell me how I can play? Eventually there will be a straw that breaks the camel's back.
So just in case none of what I said sinks in, let me say it a different way...I hate your proposed change to the CoP.
lame. Nerf the AV's regen rate before doing this please.
@MrsAlphaOne
Member of the [url="http://www.guildportal.com/Guild.aspx?GuildID=171543&TabID=1451954"]RIMC[/url]
[url="http://www.freewebs.com/mrsalphaone"]DA![/url]
[color=red]Official Beer Wench of PWNZ[/color] Arc 452196 When Madness Reigns over Reason. Play it and PM me your constructive criticism on what I can tweak before Oct 20th. <3 U all
Another thumbs down for no nukes on CoP. The storm AV is hard enough w/nukes. Casual CoP runs, even among experienced players w/fairly IOed out toons will be dead if this goes live.
An Offensive Guide to Ice Melee
Yes Je...thats why we are pointing out why we believe it is a misguided idea to add that change. If you dont speak out you dont get heard.
Virtue
--Blazing Tiger-- 50 Invulrn/Fire Tank
<<Virtues Tankiest Kitty>>
Try my Arcs: #4892 and #112548
@Blazing Tiger and @Aqua Fox