Tweets of the PAX Panel
Am I the only one that looks on I20 with a bit of apprehension? With IOs, toons are as overpowered (peraps more so) as they were before the Global Defense Nerf and Enhancement Diversification. Adding inherent stamina and the incarnate system may make it seem even more unbalanced.
I won't be surprised to see some 'balancing' in issue 20. Not doomsaying here, just a bit of trepidation; GDN and ED were painful. |
I don't understand why they are bothering with animated hands or faces at all.
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Very seriously - there are people who want more eye-candy, consider it important, and think it should be a priority even if it means that players on the bottom end of things currently couldn't play anymore. Its just assumed those folks will upgrade their hardware to keep playing or "oh well."
I'm not saying everyone who wants better graphics is like that, but there are folks that go that far (or don't think about the consequences). I would love for COH to have a significantly upgraded engine and all that myself, but I'd rather see them do other things that will get more mileage (systems, content, etc) than just a graphics upgrade. If they can do small upgrades, hey, more power too them. Besides, if better detailing with hands and hand animation can get us hand-claws (ala Sabertooth and others), I'm for it
We got Ultra mode and I love it...
But for me are more important avatars than maps.
I would rather have a new upgrade model than Ultra mode.
Thats why I still want upgrades for the models:
Fingers, Animated faces and hair, backparts, and new system for skin tights.
I hate the body painting effect.
We got Ultra mode and I love it...
But for me are more important avatars than maps. I would rather have a new upgrade model than Ultra mode. Thats why I still want upgrades for the models: Fingers, Animated faces and hair, backparts, and new system for skin tights. I hate the body painting effect. |
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
Yannow...its amazing to me that everything we've gotten in the last few issues Jack Emmert said couldnt be or wouldnt be done - must be a stick in his eye that we're still here... :P
What would the game have been like if things had happened sooner i wonder...
Anyone catch the interview where he in essence said all his previous work was a mistake - including the new STO - and this next time he was going to get it right? How does he still keep getting dev positions i ask you? :P
*off soapbox*
*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*
I hate to say it but I am SO tempted to make new builds for all my toons RIGHT. FRICKIN'. NOW!
Am I the only one that looks on I20 with a bit of apprehension? With IOs, toons are as overpowered (peraps more so) as they were before the Global Defense Nerf and Enhancement Diversification. Adding inherent stamina and the incarnate system may make it seem even more unbalanced.
I won't be surprised to see some 'balancing' in issue 20. Not doomsaying here, just a bit of trepidation; GDN and ED were painful. |
So the base-game as it is isn't changing. The baseline is SOs. The baseline has people taking fitness anyway. Now they just have much more diverse build options (something the Devs have commented on wanting when they tweaked the PPPs, because people 'not taking certain powers "just because" was a bad thing.').
IOs and Incarnates are not, nor should be, the base level of the game.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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people have to take it, get on a team, have someone die, remember they have it and fire it off for that to happen. That's about three steps further than most players are willing to travel for a payoff. |
*smirk*
Kinda puts a hole in your argument there, doesn't it?
I thought that too, so went ahead and knocked one up. I originally went for more vanguard pieces, but then settled it down to shoulders and belt. I can see Apex changing before he goes live, I just think it's just a matter of how much chasing we have to do to get one we like. Yesyesyes. I hear complaints about NPCs getting exclusive costume pieces, but I'd love it if Apex could have War Witch's sword on his back. Even better if he can whip it out in combat. Add some flavour to him. Edit: I realise now that he wasn't particularly well known for wearing 'leather strap' boots. Ah well, I'm stuck with it now. |
And I agree it would be a nice touch if he could have War Witch's sword.
Quote:
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Arc #40529 : The Furies of the Earth
Ok, I actually do see what people mean by the 'tightness' that builds may face without the Fitness pool in there.
Because, really, 1 inherent slot in swift or hurdle, 1 base and +2 in health, 1 base and +2 in Stamina.
Now, instead of taking them, I can take, say, boxing, tough and weave on my DP/Psi blaster.
Boxing? Stays the same. Tough? On basic SOs it needs + 3 slots (2 res, 2 end red) and ditto for Weave. Thats another two slots moved from somewhere else.
It gets tougher when you go to IO, as theres more stuff that needs some slotting, but...it gets a little hard to juggle.
I'm still all for the changes. Im estatic that it's finally happened. I just understand where people are coming from with the 'tight builds' comment, and it is still a valid point. We may just need to work around it a little is all.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Just a disclaimer here: I have not read every single reply so if I am repeating someone, I apologize.
I have been reading over a lot of the comments however and I find the back and forth over fitness being inherent interesting. In making builds, I find that even with stamina, end recovery is ALWAYS still an issue. If I am understanding correctly, Stamina is not getting any sort of buff. This means it will be operating the same as now. We just get it sooner. This means that we will not have to deal with the END crunch pre level 20. As a bonus, perhaps there will be fewer people begging to be PLed all the time. Perhaps those players will then learn how to play the game earlier. Perhaps we will see a decline in untrained level 50s. All good things. Not to mention, the toons I didn't PL through level 1-20 are the only toons that dont get deleted. I grow to love them. They become friends(as much as pixels on a screen can become friends) PLed toons become tools in my belt. Played toons become something else.
Also, with 3 new power slots to play, I would imagine that people are gonna be picking up A.) more attacks, B.) more toggles, C.) click utility powers. This means that balancing these 3 new powers end consumption with any already tight build will be a bit more challenging. Even more so if we are not to get more enhancement slots.
I do not find that this will make the game any easier or harder(well, maybe harder if you consider having to find new imaginative ways to balance your new builds). I can only imagine it making the game more enjoyable.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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So are we getting more slots so we can slot the three powers we're going to take instead of these? Because if not, then making them inherent really doesn't change anything.
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That's a load of [WARNING EXPLICIT LYRICS]. There are plenty of powers that people just leave at the base slot. But hey, if you feel there's no benefit in that, you can always not respec into the inherents and remove the three extra powers it will free up on your new characters form your tray. after all... if it's not really changing anything.
I swear, some people on these boards will complain about anything...
This is a fantastic change, one that has been much requested, and yet another example of the dev's listening to their player-base.
THANK YOU.
I can tell you for a fact that everyone in my SG is thrilled by this decision.
My builds take Swift, Health, and Stamina. I use 4 slots on Health and Stamina. With them as Slottable Inherants, I will still be using those 4 slots. That means I'll have 4 less slots to use on Primary, Secondary, Pool, and Ancillary Powers.
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No... you will have exactly the same amount of slots to use on Primary, Secondary, Pool and Ancillary Powers.
Exactly.
The same.
No change.
Identical.
You won't get any more slots, but you will have 3 more powers to use. You can opt to move/put slots into those powers, or not. If you don't, your build will remain the same, except with 3 more utility/situational/fun powers.
I think power pools, APP/PPP need customization, and more options to choice.
A kind of revamp.
I never take nothing out of fitness pool or travel powers pools.
In I19 is going to be hard to finish the builds on my characters.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Funny, that perfectly describes every single rez power in the game.
*smirk* Kinda puts a hole in your argument there, doesn't it? |
And 90% of the time I've died with a Dark on the team? "Sorry just used it on the mobs."
After 41+ pages of discussion, the fact that most of you are obsessing about the Fitness pool becoming inherent more than any other feature announced for I19 at PAX really says something.
I'm not sure what - but it really says something nonetheless...
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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You guys don't suspect that we will soon be fighting some really tough enemies soon, do you?
to TO THE END!
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