Tweets of the PAX Panel
Wouldnt it be easier to just increase the base recovery of all characters and keep the fitness pool as it is but just as a way to take it to an even higher level so it doesnt feel so essential but more of a luxury?
|
The only way to make a lot of people feel like Stamina isn't necessary is to give it to everyone or remove endurance altogether.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
If fitness is made inherent, I wonder what Khelds and Veats will do with those extra power picks and possible slots?
That's exactly why the didn't do that. If they just made endurance recovery higher and/or reduced endurance costs across the board, everyone (as in the vast majority, not literally everyone) would still take Stamina anyway.
The only way to make a lot of people feel like Stamina isn't necessary is to give it to everyone or remove endurance altogether. |
Replying to yours since yours is longer
Can see everyones point on it, since even i would more than likely take stamina since im just so used to taking it. The way everybody talks about 6 slotting stamina and the powers before ED, it seems i missed a totally different game [joined like 2 months after ED]
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Someone told me in-game about the fitness pool becoming inherent. Does anyone know how effective stamina and health will be once this comes online? Part of me is excited about this and part of me is worried that it will screw up alot of my builds as I like slotting health with the 3 procs (miracle, numi's, and panacea).
Someone told me in-game about the fitness pool becoming inherent. Does anyone know how effective stamina and health will be once this comes online? Part of me is excited about this and part of me is worried that it will screw up alot of my builds as I like slotting health with the 3 procs (miracle, numi's, and panacea).
|
Someone told me in-game about the fitness pool becoming inherent. Does anyone know how effective stamina and health will be once this comes online? Part of me is excited about this and part of me is worried that it will screw up alot of my builds as I like slotting health with the 3 procs (miracle, numi's, and panacea).
|
We can only speculate at the moment. Though if it does follow the rules at the moment on live, then we'ld still be able to add slots to it so procs would still be ok.
Only thing that is worrying most people is if the base value of them is changing or not.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Wouldnt it be easier to just increase the base recovery of all characters and keep the fitness pool as it is but just as a way to take it to an even higher level so it doesnt feel so essential but more of a luxury?
|
However, I would hazard a guess that doing something like this would run less risk of unbalancing certain powersets than just giving everyone the Fitness power pool.
We can only speculate at the moment. Though if it does follow the rules at the moment on live, then we'ld still be able to add slots to it so procs would still be ok.
Only thing that is worrying most people is if the base value of them is changing or not. |
All those people with tight builds (and with the improvements to melee armors, and the coolness of the attacks...I find a lot of the melee ATs to be right builds now. Stalkers more so, as you want Build Up (more so on a Kin Melee imo), Placate, and Assassin Strike) just got 3 power slots freed up.
Wouldn't be worth it if the values where lower, and what's the point of putting people's excitement up with this news, if you're going to kill their END REC with it?
I think either they'll be level locked (6, 14, 20) or available at some point between level 1-20, and build up to full effectiveness at level 20.
My guess is the level lock. It'll give people things to look forward to at those levels.
BrandX Future Staff Fighter
The BrandX Collection
My only problem with inherent fitness is that we won't get any extra slots for the powers that we have to take in their place, so they will end up being unused dummy powers. Incarnate levels has a *chance* to fix this. I just think that dispersing the enhancement slots we have is already hard enough without adding even more powers to the mix.
/t @Flame Enchantress, /em sends tell
ERROR: CANNOT FIND MOCKINGLAUGHTER.TXT
That was actually proposed a few years back when this discussion originally came up. My thought at the time was that it ran the risk of making certain powersets that don't "require" Fitness overpowered. Some sets already have powers that serve as decent substitutes to what Fitness offers (like Quick Recovery, Transference, Drain Psyche, etc).
However, I would hazard a guess that doing something like this would run less risk of unbalancing certain powersets than just giving everyone the Fitness power pool. |
What I think we'll see is more varied builds, in that people will have that one power pool to free up to whatever they want. Getting 4 of the 5 epic choices in one build will be more possible now.
BrandX Future Staff Fighter
The BrandX Collection
My only problem with inherent fitness is that we won't get any extra slots for the powers that we have to take in their place, so they will end up being unused dummy powers. |
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
My only problem with inherent fitness is that we won't get any extra slots for the powers that we have to take in their place, so they will end up being unused dummy powers. Incarnate levels has a *chance* to fix this. I just think that dispersing the enhancement slots we have is already hard enough without adding even more powers to the mix.
|
Using my Stalker as an example...I get to add Physical Perfection (fine with 1 slot...and wanted for both more recovery and concept), possibly Combat Jumping (oooh just a few more points of Defense!) and Hover and or Fly!
Won't let me get all the concept powers I want from pools, as some of those concept powers require 2 power picks, but it gets me a lot closer (building within AT limits of course).
BrandX Future Staff Fighter
The BrandX Collection
As a note two people were filming the panel so video should be up eventually.
Also someone else made a smarky comment about issue 19 being what didnt make it into issue 18. He devs admitted this and that they did it to ensure we got a quality release with less but better features then a lot of subpar average items.
Again sorry for shortness and typos on my phone still. So I have only briefly gone over the thread can't believe its 14 pages.
Naaa. Because people with those sets still tend to take Stamina. And if we don't get extra slots, they're still grabbing powers that can't be slotted up as well.
What I think we'll see is more varied builds, in that people will have that one power pool to free up to whatever they want. Getting 4 of the 5 epic choices in one build will be more possible now. |
I know on my fire scrapper i will be better At the mo, power pools i have are:
Fitness - swift/health/stamina
Speed - hasten
Leaping - combat jumping/super jump
Fightning - kick/tough
Now though i'll be able to add another and thus increasing my strength, hmm possibly leadership or medicine.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Also someone else made a smarky comment about issue 19 being what didnt make it into issue 18. He devs admitted this and that they did it to ensure we got a quality release with less but better features then a lot of subpar average items. |
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
My only problem with inherent fitness is that we won't get any extra slots for the powers that we have to take in their place, so they will end up being unused dummy powers. Incarnate levels has a *chance* to fix this. I just think that dispersing the enhancement slots we have is already hard enough without adding even more powers to the mix.
|
I know on my fire scrapper i will be better At the mo, power pools i have are:
Fitness - swift/health/stamina Speed - hasten Leaping - combat jumping/super jump Fightning - kick/tough Now though i'll be able to add another and thus increasing my strength, hmm possibly leadership or medicine. |
Let's Dance!
Soo, what I'm getting from this is Apex looks terrible, especially compared to how he looks in the comic, Jay's a weenie, Fitness will be made incredibly awesome, 20 comes before 19, and everything else is a bunch of "maybe"s, but are at least being looked into. Not too bad.
Plus, as the picture of him is in the RWZ, that probably confirms it as a co-op TF, rather than twin story-line approach like the KTF.
It also ties in with both the blue and the red sides getting involved on the side of the Resistance.
===
Twitter only?
Nobody filmed the panel this time?
(Any really, anyone as bitter and knee jerk everything is bad as some of these posts should maybe find another game. It would be healthier.)