Power "suppression" *CUE NERDRAGE!*
Its Queue! /scrams for exit before getting punched
Okay, is there some way to implement power suppression so that it's actually JUST suppressing powers NOT SWITCHING THEM OFF?
Sorry! I'm getting mightily annoyed at hitting the trading house (or another suppression site) then coming out and having to waste time turning all my toggles back on again. |
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Okay, is there some way to implement power suppression so that it's actually JUST suppressing powers NOT SWITCHING THEM OFF?
Sorry! I'm getting mightily annoyed at hitting the trading house (or another suppression site) then coming out and having to waste time turning all my toggles back on again. |
...Though suppressing the powers instead of turning them directly off -would- be an ideal compromise.
-STEELE =)
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I, for one, welcome our new power suppressing overlords.
@True Metal
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Okay, is there some way to implement power suppression so that it's actually JUST suppressing powers NOT SWITCHING THEM OFF?
Sorry! I'm getting mightily annoyed at hitting the trading house (or another suppression site) then coming out and having to waste time turning all my toggles back on again. |
Small price to pay, methinks, for some peace. It takes all of ten seconds to turn on everything again, if that. Is your time that packed that re-toggling things throws your whole schedule off?
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All I can say is that I'm glad Praetoria only goes to 20, as I consider the trading house unusable and won't enter. If they left sprint and ninja run alone I could handle it, but molasses run speed is not something I want to put up with in these needlessly big rooms.
All I can say is that I'm glad Praetoria only goes to 20, as I consider the trading house unusable and won't enter. If they left sprint and ninja run alone I could handle it, but molasses run speed is not something I want to put up with in these needlessly big rooms.
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I'd really hate it with my BS/Shield scrapper though... 7 toggles to reactivate
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I'm sure your annoyance level is nowhere near what it is for everyone around you and others like you that feel like they need all their auras, shields, auto firing hasten, and pets all out while they market.
Small price to pay, methinks, for some peace. It takes all of ten seconds to turn on everything again, if that. Is your time that packed that re-toggling things throws your whole schedule off? |
Well the rest of us were getting annoyed at the spines, stormies, dark tanks, sonics and other noisy and flashy power users making us not able to concentrate and lagging everything up so we make mistakes
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so SUCK IT UP. |
I'm sure your annoyance level is nowhere near what it is for everyone around you and others like you that feel like they need all their auras, shields, auto firing hasten, and pets all out while they market.
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I can sympathize with you over the people who don't turn off visually flashy powers in the market. It's aggravating to me too.
But I ask again. Why not actual SUPPRESSION instead of switching them OFF?
All I can say is that I'm glad Praetoria only goes to 20, as I consider the trading house unusable and won't enter. If they left sprint and ninja run alone I could handle it, but molasses run speed is not something I want to put up with in these needlessly big rooms.
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It is nice to be able to market there without six superspeeds, five hastens, four auras of varying degree, three lots of MM pets, two random buffers and a partridge in a pear tree.
Suppression would be nice, as would leaving sprint/ninja run active. However, if the choice is like Praetoria Trading house or the existing WW/BM then I will take the Trading house. It was a pleasant surprise and the only query I have is would it be possible to move the staff nearer the door. It's a lovely room but yes they are a tad far away with base level travel.
Additionally, implementing the same system at all tailors would be a welcome improvement. (And while we're at it, could we PLEASE do something about the lighting in the tailors; it's horrible.)
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@Roderick
Because at the moment, supression either turns a power off, or merely makes it have no combat effect. If it was the latter, it would still have it's gFX/sFX
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Honest question, I don't go there much, but I know there's an area that supposedly suppresses ones powers.
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Looks like no more fun games of "How laggy can we make the BM", that we all like to play over on Freedom.
My bot/DM MM loves those...
Dude. Just turn the damn powers back on afterwards. It is not that hard. Don't be lazy.
It is nice to be able to market there without six superspeeds, five hastens, four auras of varying degree, three lots of MM pets, two random buffers and a partridge in a pear tree.
Suppression would be nice, as would leaving sprint/ninja run active. However, if the choice is like Praetoria Trading house or the existing WW/BM then I will take the Trading house. It was a pleasant surprise and the only query I have is would it be possible to move the staff nearer the door. It's a lovely room but yes they are a tad far away with base level travel. Additionally, implementing the same system at all tailors would be a welcome improvement. (And while we're at it, could we PLEASE do something about the lighting in the tailors; it's horrible.) |
Very much welcome addition. I'd gladly spend the time retoggling all 9 toggles on my /WP or the 11 toggles on my Spines/Dark everytime he walks into the market for piece and quiet while inside the Auction House.
I'd pay anything to see this implemented in every single one of the WWs/BMs.
@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
Okay, is there some way to implement power suppression so that it's actually JUST suppressing powers NOT SWITCHING THEM OFF?
Sorry! I'm getting mightily annoyed at hitting the trading house (or another suppression site) then coming out and having to waste time turning all my toggles back on again.
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