Power "suppression" *CUE NERDRAGE!*


beyeajus

 

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Originally Posted by Xzero45 View Post
Dude. Just turn the damn powers back on afterwards. It is not that hard. Don't be lazy.
Thanks for your opinion. Howsabout "no".

As I've said, most of the time I do. However, I have several toons that are low/no FX. So sometimes it's QUITE easy to overlook that my powers have been shut off.

Were I rocking aura, or running visually flashy shields, I could see.



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Posted

Don't know if this has been said, but I'm kinda hoping that they implement a similar feature in Paragon and the Rogue Isles.

Gee, thanks for that speed boost while I'm here in Wents, now I can shop faster... except for the tremendous lag 20 people standing around with all their powers and everything going is causing, not to mention the additional lag that's being caused by the 3 shields an other things granted me by drive by buffers so that I am well protected while I do that shopping. Never know when a Wentworth's employee will decide to attack.


 

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Originally Posted by Hube02 View Post
Don't know if this has been said, but I'm kinda hoping that they implement a similar feature in Paragon and the Rogue Isles.

Gee, thanks for that speed boost while I'm here in Wents, now I can shop faster... except for the tremendous lag 20 people standing around with all their powers and everything going is causing, not to mention the additional lag that's being caused by the 3 shields an other things granted me by drive by buffers so that I am well protected while I do that shopping. Never know when a Wentworth's employee will decide to attack.
I totally agree. However:

I was once attacked by a Nemesis ambush inside WW. Somehow they managed to jump the back wall avoiding the Drones. So, don't relax too much when doing your shopping!


However, it turned out that Smith was not a time-travelling Terminator

 

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Originally Posted by Kiken View Post
I totally agree. However:

I was once attacked by a Nemesis ambush inside WW. Somehow they managed to jump the back wall avoiding the Drones. So, don't relax too much when doing your shopping!
I thought kill zones were implemented near the markets? Drones aren't the only thing protecting Wents.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

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Originally Posted by beyeajus View Post
Looks like no more fun games of "How laggy can we make the BM", that we all like to play over on Freedom.

My bot/DM MM loves those...
Costumes can cause more lag than most people realize. Get a few dozen people together to spam costume change emotes as fast as the timer will allow and you'll learn real quick just exactly why we have a timer in the first place. =)


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Xzero45 View Post
Dude. Just turn the damn powers back on afterwards. It is not that hard. Don't be lazy.
No one said it was hard. It's just time-consuming if you're running 10 toggles.


Paragon City Search And Rescue
The Mentor Project

 

Posted

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Originally Posted by GavinRuneblade View Post
I thought kill zones were implemented near the markets? Drones aren't the only thing protecting Wents.
Could be, this was a while ago. It just amused me that the auction house was possibly a Nemesis Plot


However, it turned out that Smith was not a time-travelling Terminator

 

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Originally Posted by Ironblade View Post
No one said it was hard. It's just time-consuming if you're running 10 toggles.
Time consuming what? It takes second to turn them all on. Seconds.

Seriously, is there a gas leak in here somewhere?


 

Posted

Quote:
Originally Posted by Xzero45 View Post
Time consuming what? It takes second to turn them all on. Seconds.

Seriously, is there a gas leak in here somewhere?
And if you're doing yourself a little heavy marketing, making multiple trips into the auction house, start multiplying it. Unlike KR, the crafting and vendor locations aren't right next door.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

I know on my Dark/EM tank I can easily spend 15-20 seconds toggling up. I only have 8 toggles.

Dark Embrace ...........: .67 seconds
Murky Cloud..............: 1.17 seconds
Obsidian Shield..........: 1.17 seconds
Cloak of Darkness.......: 1.17 seconds
Tough......................: 3.1 seconds
Weave.....................: .67 seconds
Death Shroud............:3.47 seconds (roots as well)
Cloak of Fear.............: 1.17 seconds (roots as well)
And Super Jump or Combat Jumping (no activation, but still needs to be toggled)

Added up we get : 15.27 seconds of toggling, that is not taking into account server ticks, or making sure to queue the next toggle.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

When I noticed the power suppression rooms during beta, the first thing I thought to myself was "ugh" and I stayed away the rest of my testing. Did the same thing in AE's Studio B - it's not because retoggling is annoying or takes a while or that I sometimes forget to do it (all three of these are true, however), but rather because I play this game because of the movement speed and being forced to move at base run speed is quite possibly the most annoying thing in the game.

Meanwhile, I'll keep telling those that complain about people who leave their toggles on/hate drive-by buffers/whatever the same thing I've always said - go to any other market than Talos or Cap and your problems will more or less disappear. Don't force annoyance on everyone because of the annoyance of a few.

EDIT: Actually, come to think of it, a good compromise would be to add a suppression-enabled room within the existing markets (i.e. click one of the back doors of Wentworth's, or click the sewer cover next to a BM truck), so those who want to shop effects-free can do so, which is exactly what they have in AE buildings.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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here here! I like that idea mac



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

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Originally Posted by _Pine_ View Post
Added up we get : 15.27 seconds of toggling, that is not taking into account server ticks, or making sure to queue the next toggle.
That sounds about right. 14.54 seconds for my plant/storm controller; 15 exact for my kin/ice defender; 13.7 for my bots/traps mastermind. The big slowdown is the leadership toggles at 3.67 seconds each.


 

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I

Quote:
Originally Posted by _Pine_ View Post
I know on my Dark/EM tank I can easily spend 15-20 seconds toggling up. I only have 8 toggles.

Dark Embrace ...........: .67 seconds
Murky Cloud..............: 1.17 seconds
Obsidian Shield..........: 1.17 seconds
Cloak of Darkness.......: 1.17 seconds
Tough......................: 3.1 seconds
Weave.....................: .67 seconds
Death Shroud............:3.47 seconds (roots as well)
Cloak of Fear.............: 1.17 seconds (roots as well)
And Super Jump or Combat Jumping (no activation, but still needs to be toggled)

Added up we get : 15.27 seconds of toggling, that is not taking into account server ticks, or making sure to queue the next toggle.
Wow you have 8 toggles by level 20? Do you take any attacks?

That's not to say I don't think suppression wouldn't be better, but maybe add up the battal number of toggles you have at 20.

Also in favour of Mac's suggestion.


 

Posted

No this character is level 50.

I mainly posted the info because of the people saying "Don't know if this has been said, but I'm kinda hoping that they implement a similar feature in Paragon and the Rogue Isles." and any other sentiment.

It might not be a big deal for squishies or lowbies with only 2-3 toggles and a travel power, but for some toons, it can take ages to retoggle.

Edit: I understand the reasoning for the power suppression, and if I stayed standing at the markets for any length of time, I would use a power suppression room. However, much of my marketeering happens after a TF, when I just dump all the temp powers and junk onto the markets for 1 inf a piece. I would rather it not take the same amount of time to retoggle as it takes to list my stuff.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by macskull View Post
EDIT: Actually, come to think of it, a good compromise would be to add a suppression-enabled room within the existing markets (i.e. click one of the back doors of Wentworth's, or click the sewer cover next to a BM truck), so those who want to shop effects-free can do so, which is exactly what they have in AE buildings.
This is a fantastic idea. If I want to leave my toggles on while I shop, I should have that choice. If you don't want to be bothered by my toggles, you should have that option too.

Although honestly I wouldn't really care if all the markets were power suppression zones if they met the following two conditions.

1. The game warns you that your powers have been toggled off (so you realize it and turn them back on when you leave.

2. They leave travel powers alone.


 

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Originally Posted by Capa_Devans View Post
It is nice to be able to market there without six superspeeds, five hastens, four auras of varying degree, three lots of MM pets, two random buffers and a partridge in a pear tree.
As I still have never seen more than 3 people in any of the auction houses at once, I think people are making stuff like this up.


 

Posted

Quote:
Originally Posted by macskull View Post
EDIT: Actually, come to think of it, a good compromise would be to add a suppression-enabled room within the existing markets (i.e. click one of the back doors of Wentworth's, or click the sewer cover next to a BM truck), so those who want to shop effects-free can do so, which is exactly what they have in AE buildings.
This.

If all my toggles drop and I'm forced to walk just for entering Wents when there's no-one else there (I play on Defiant) that will be all kinds of aggravating

And yes, if I'm going to be there more than a few seconds I'll turn any visually or aurally annoying toggles off if there are other players around.


 

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Originally Posted by rsclark View Post
As I still have never seen more than 3 people in any of the auction houses at once, I think people are making stuff like this up.
Come play on Virtue, where at peak hours there can be DOZENS of shoppers in the Atlas and Talos WWs at once. Granted, it's usually closer to 6-10 characters but it's almsot always more than 3 =)

Now granted, if you go to KR, that WW tends to be less crowded, and if you're going during slow hours then yeah you still won't see too many people around. But trust me when i say that when this sort of thing with the powers is a problem, it's a HUGE problem.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
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Originally Posted by Hyperstrike View Post
Okay, is there some way to implement power suppression so that it's actually JUST suppressing powers NOT SWITCHING THEM OFF?

Sorry! I'm getting mightily annoyed at hitting the trading house (or another suppression site) then coming out and having to waste time turning all my toggles back on again.
I think it's a godsend. I wish it was at ALL markets. The amount of griefing I've had to put with...especially in Cap. Suppressing powers doesn't turn off the graphical effects, the entire point of the No Powers zone is to kill those.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by rsclark View Post
As I still have never seen more than 3 people in any of the auction houses at once, I think people are making stuff like this up.
You must not play Redside much. The Cap BM is probably the busiest place in the entire Rogue Isles, since it's so close to the Ferry, the University and it's crafting tables, a Vanguard door, and a relatively close Vault. There's only three people to interact with, whereas all the Wentworths have 4.


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Posted

Quote:
Originally Posted by macskull View Post
Meanwhile, I'll keep telling those that complain about people who leave their toggles on/hate drive-by buffers/whatever the same thing I've always said - go to any other market than Talos or Cap and your problems will more or less disappear. Don't force annoyance on everyone because of the annoyance of a few.
That argument cuts both ways. Don't force the annoyance (of aura-rocking shoppers) on everyone because of the annoyance of a few (people who think their toggles take too long to toggle).


"I believe you find life such a problem because you think there are the good people and the bad people. You're wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides." Lord Vetinari, Guards! Guards! by Terry Pratchett.

 

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Originally Posted by Cipher View Post
That argument cuts both ways. Don't force the annoyance (of aura-rocking shoppers) on everyone because of the annoyance of a few (people who think their toggles take too long to toggle).
Great way to present one side of an argument that cuts both ways.

On the flip side: Don't force the annoyance of resetting toggles on everyone because of the annoyance of a few (people who think that all the flashy FX (in a superhero game no less) are "annoying").

You'll notice what I did there right? The same, exact denigrating usage.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

This is so funny.

Hyperstrike is annoyed because his toggles get turned off at the market, and he can't be bothered to check to turn them back on, which he has complete control over (he just, you know, can't be bothered to exert that control).

Meanwhile, other people are annoyed (and have been for the longest time now) by way too many players who also can't be bothered to turn off their effects when they're at the market, and cause lag for others trying to use the market.

Is the solution here really to just run away to some less frequented market location? Do videogame players really lack any kind of common courtesy that they all insist that everyone else suffer them while they refuse to budge for those very same people? That's a really weird way of thinking. Also very self centered.


 

Posted

Quote:
Originally Posted by Hyperstrike View Post
On the flip side: Don't force the annoyance of resetting toggles on everyone because of the annoyance of a few (people who think that all the flashy FX (in a superhero game no less) are "annoying").

You'll notice what I did there right? The same, exact denigrating usage.
Yes, but you see, the person to whom I was responding had only presented one side of an argument that cuts both ways. To illustrate how it cuts both ways, I presented the reverse. With both sides of the same argument thus illuminated, I assumed people could infer the connection between the two.

But, hey, now we've presented the obverse, the reverse, and then you've restated the obverse for anyone who missed it the first time. You are to be commended.


"I believe you find life such a problem because you think there are the good people and the bad people. You're wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides." Lord Vetinari, Guards! Guards! by Terry Pratchett.