Couple of PVP Changes with i17
Now we start spamming bug reports that the Protective Phase power causes travel suppression!
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Not really pvp related but they screwed up villain heavies in rv. They start at 1 end and have .10 recovery. Hero heavies are untouched.
Also there was a lulzathon were people kept saying they nerfed sharks, while they were getting farmed by said sharks. Good times.
Duel me.
I will work on my sig pic more when I have time.
Maybe they're intentionally making bugs so they can fix them and ignore the actual ones >.>
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
the 30% dmg buff for def is nice...no more teaming on my rad or storm lol
Issue 18: New PvP Additions!
Added a Morale NPCs who will tell your character various morale-boosting things when clicked.
Issue 19: PvP Bug Fixes and Changes!
Corrected a spelling mistake in some of the Morale NPCs dialogue.
The shakefist emote now properly grants full damage and status immunity during its animation.
The Melee Teaming Guide for Melee Mans
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
I object to the use of the word "griefing" to describe killing somebody in a PvP zone.
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But attacking someone who isn't fighting back is pleasure being had at the expense of another and if that isn't the clearest definition of "griefing" I don't know what is.
Kill afk-ers if that's what you want to do, but let's not pretend that is what you are "supposed" to do. Killing people who are afk is called "farming."
Never argue with stupid people. They drag you down to their level and beat you with experience.
@vanda1 and @nakoa2
I guess nobody was playing villains in CB to check their version.
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I actually did raise this issue early on in CB. Ignoring players is what they do best.
CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.
Playgroup are all **** - Global Handle
I always laugh when I see stuff like this.
OK you are good here.
I agree that anyone in a PvP zone is fair game to be attacked. If you don't want to open yourself up for attack, then stay out. Don't get angry when someone ganks you.."
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Then idk what happened here.
But attacking someone who isn't fighting back is pleasure being had at the expense of another and if that isn't the clearest definition of "griefing" I don't know what is.
Kill afk-ers if that's what you want to do, but let's not pretend that is what you are "supposed" to do. Killing people who are afk is called "farming." |
umm yeah well according to the Devs and game design...
"anyone in a PvP zone is fair game to be attacked." quote by PuceNonagon
LOL
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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I'm not sure what you are getting at, Optical-Illusion.
I think people who attack afkers confuse what they "can" do with what they "should" or are "supposed" to do.
The devs never said that you must mindlessly attack everything in a PvP zone. There are plenty of times when you prep for battle and lay out boundaries and set parameters. If two PvPers preparing for battle were discussing terms and one suddenly jumped the other guy when he said he had to get a drink for a second before the fight, that wouldn't be what the player "should" do. Sure, they "can" do it, but for social reasons, they don't. Usually. And you surely wouldn't say that they guy who beat up his opponent while he was afk for a second pre-fight was "PvPing". That's griefing, in my book.
For that same reason, I don't attack afkers. If someone wants to fight me, I'm game to go at it. Or not. But, on the other hand, if I happen to be afk, I don't get angry at the guy that attacks me. The zone is set up for PvP and if I go there I'm opening myself up to all sorts of things like that.
I see PvP as Player versus Player, Not Player versus Non-Player. Attacking someone who isn't fighting back is, as I said before, "farming."
Never argue with stupid people. They drag you down to their level and beat you with experience.
@vanda1 and @nakoa2
You forgot the score board thing in arena. That's new too.
"Play Nice and BEHAVE! I don't want to hear about any more of your shenanigans brought up in our meetings at Paragon"-Ghost Falcon @Tritonfree @Philly's 2nd Convenient CIGAL BoBC/INOANN Arts&Crafts Sporks
Average Joes FAP THE MENTOR PROJECT Justice Events
I'm not sure what you are getting at, Optical-Illusion.
I think people who attack afkers confuse what they "can" do with what they "should" or are "supposed" to do. The devs never said that you must mindlessly attack everything in a PvP zone. There are plenty of times when you prep for battle and lay out boundaries and set parameters. If two PvPers preparing for battle were discussing terms and one suddenly jumped the other guy when he said he had to get a drink for a second before the fight, that wouldn't be what the player "should" do. Sure, they "can" do it, but for social reasons, they don't. Usually. And you surely wouldn't say that they guy who beat up his opponent while he was afk for a second pre-fight was "PvPing". That's griefing, in my book. For that same reason, I don't attack afkers. If someone wants to fight me, I'm game to go at it. Or not. But, on the other hand, if I happen to be afk, I don't get angry at the guy that attacks me. The zone is set up for PvP and if I go there I'm opening myself up to all sorts of things like that. I see PvP as Player versus Player, Not Player versus Non-Player. Attacking someone who isn't fighting back is, as I said before, "farming." |
Game rules > Social rules
Here are some good quotes for you to think about, you may learn something from them.
I agree that anyone in a PvP zone is fair game to be attacked. If you don't want to open yourself up for attack, then stay out. Don't get angry when someone ganks you.
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A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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Optical_Illusion, please feel free to play however you want. And if I happen to be afk when you attack me, I promise not to be upset with you. But, I surely don't have to like you for it.
Never argue with stupid people. They drag you down to their level and beat you with experience.
@vanda1 and @nakoa2
Issue 18: New PvP Additions!
Added a Morale NPCs who will tell your character various morale-boosting things when clicked. Issue 19: PvP Bug Fixes and Changes! Corrected a spelling mistake in some of the Morale NPCs dialogue. The shakefist emote now properly grants full damage and status immunity during its animation. |
Added an NPC that when clicked, adds negative reputation to The_Coming_Storm.
Added additional NPC that when cliced, sends unblockable email to black_barrier that states: "duel meh! No pills, no moving!"
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
Never argue with stupid people. They drag you down to their level and beat you with experience.
@vanda1 and @nakoa2
Here are the PVP "changes" for i17:
-It is no longer possible to use Teleport Foe on enemies while they are inside Hospital recovery rooms.
-Dual Pistols (All)/Bullet Rain: Fixed a bug that would cause this power's secondary damage effect to be slightly higher than normal in PvP.
-Dual Pistols (All)/Empty Clips: Fixed a bug that would cause this power's secondary damage effect to be slightly higher than normal in PvP.
-Dual Pistols(All)/Swap Ammo: Fixed a bug that would cause the ammo powers granted to the player by Swap Ammo to not apply if the player was in an environment where temporary powers are disabled.
-You now respawn with full health and endurance when you spawn in a hospital in Bloody Bay, Siren's Call, Warburg, and Recluse's Victory.
The TP Foe one is good news (I guess?) but it's also an indirect semi-nerf to PVP IO farming if you can no longer TP a hero into the vill base in WB. I haven't tested it yet becuase I'm at work. It's not a big nerf but the vill hospital did give IO farmers some protection from griefing at least.
The last one about respawning at full health. Wow! They actually fixed something they broke. Maybe they'll reverse us back to i12 soon...Ow! A pig just flew out of my behind so yeah i12 is on the way back. Finally.