Help us test a new server technology on the North American Training Rooms


Antoinette

 

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Quote:
Originally Posted by Sojourn_EU View Post
If this is (and I think we all hope it is) that then its a good step, but cross server list teaming. Thats where the real money is.
I'm not even going to start hoping that that would ever become a reality. I just know I'd be setting myself up for disappointment. Still, stranger things have happened.


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Posted

did not WoW just add some kind of cross server teaming? maybe that is what is being tested .


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I've been suggesting cross-server instancing for some time now and many others. Hopefully this is something they are implementing in the near future.


 

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So, what happens if two people with the same name try to be on a team, if this isn't a bug?


 

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I just tried a cross server instant team invite. I was in the mission and tried to invite someone from Test 2 I was on test 1.

Result: Fail

So this looks to be a mislabeled issue instead of Cross server Teaming.


 

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Seems as if everyone is on Training Room 02 with 3 red dots. I'm #1 in the queue.

Only 1 green dot on Training Room.

Edit: And of course, I post this and get in.


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I have two accounts and two CoX-capable computers. So, I made a "Pistol Puppy" on each Test server, using the two accounts.

I can find no way to invite myself cross-server.

So, I have no idea what they're testing.


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So are all these posts about cross-server teaming legitimate, or spurious? It would have been great if we were told what to test. Since we weren't, I guess speculation is all we are left with.


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Posted

Quote:
Originally Posted by DumpleBerry View Post
So are all these posts about cross-server teaming legitimate, or spurious? It would have been great if we were told what to test. Since we weren't, I guess speculation is all we are left with.
Just one post about it working, and it seems very strongly like that was based on a naming anomaly.


 

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Does anyone know the name of the second server, just out out of curiosity. IIRC, the first one is Shibboleth.


 

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I believe it's simply "Marketing."


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Posted

Quote:
Originally Posted by DumpleBerry View Post
So are all these posts about cross-server teaming legitimate, or spurious? It would have been great if we were told what to test. Since we weren't, I guess speculation is all we are left with.
Could be under the hood stuff.

I do SO want it to be true, though.


 

Posted

Quote:
Originally Posted by Antoinette View Post
I invited a friend to team, I was in training room 1 and he was in training room 2. I invited him and he came/ to my zone from St. Martial (Training room 2) and we met there in Cap Au Diable (training room 1).

I don't know what happened but it was so weird.
OOOOOOOOOOOOOOOOOOOOOOH!

This could prove VERY interesting!



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Posted

All I can say is, I certainly HOPE it isn't cross-server teaming in the strictest sense, otherwise any sembalance of an RP server (read: Virtue) is pretty much destroyed.

That's really all I have to say about that.

Let's just hope it's a bug, or done in some other way.


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Posted

Quote:
Originally Posted by PeerlessGirl View Post
All I can say is, I certainly HOPE it isn't cross-server teaming in the strictest sense, otherwise any sembalance of an RP server (read: Virtue) is pretty much destroyed.

That's really all I have to say about that.

Let's just hope it's a bug, or done in some other way.
I would disagree - its not server-less like CO, STO, EVE. You'd pretty much just visiting the other server. I think that would be helpful for the community as a whole.

And for the RP groups I play with, we'd like it since they're scattered about Freedom, Triumph and one other (can't recall). Plus we had wanted to do a "cross-over" event on Test, but this would be far better, methinks

I'm sure it could be a boon for the remaining PVPers, too.


 

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Quote:
Originally Posted by MadHobbit View Post
did not WoW just add some kind of cross server teaming? maybe that is what is being tested .
Yeah, WoW now runs a dungeon finder that compiles a team from several servers to run instanced dungeons. From my couple of months back in that game, I thought it was great, except for frequent long delays in assembling a team. WoW has also been running cross server teaming for PvP action for quite some time.


 

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Yeah, I just looked into this.

I logged into training room 2. I know it was 02 because I had absolutely no characters, whereas, I have 3 dozen or so on regular test server. I asked @Taryn, who was speaking in Beta Testers channel, to become a global friend and we checked each others "Shard."

It showed that she was on training02 and that I was on trainingpool. There is a difference between the internal and external names of the servers.

So this confirms Kheldarn's explanation, explains what Antoinette experienced, and dashes my hopes for some kind of cross-server teaming.


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Posted

Which brings us back to the point of the OP. I noticed that my performance on TR2 was a little better than I had been getting. Whether this was due to this new tech, or due to the removal of the performance monitoring tools they were using for a bit, or due to the low population at the time, I do not know.


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Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Which brings us back to the point of the OP. I noticed that my performance on TR2 was a little better than I had been getting. Whether this was due to this new tech, or due to the removal of the performance monitoring tools they were using for a bit, or due to the low population at the time, I do not know.
I think I concur, but it's hard to put my finger on.


 

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CoH could hugely benefit from cross-server teaming/pvp arena.


 

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Quote:
Originally Posted by Obsidius View Post
I'm pretty sure that's the desired effect, based on a hunch and clues from the devs that some new technology would help aleviate problems with teaming on low-pop servers. I'd test it again with different/ more toons from each server.
If they can get this working, I will send them all the pie they will ever need. This is a huge undertaking and if it works good I17 or GR this will definately bring alot of players back since they feel like they are trapped on dead servers due to having way too many alts to pay for transfers.


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I was under the impression that it wasn't the hardware technology that was the problem with cross-server instancing but rather the software iteration required to change the existing system.

Fury


 

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3 Pages to this thread and we still don't know what were supposed to be testing?...


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Quote:
Originally Posted by Ozmosis View Post
3 Pages to this thread and we still don't know what were supposed to be testing?...
Given that they haven't released any other information I'd say at the moment it's "Does it work" and "Does it work as well / better than the other server or is their lag or other issues".


 

Posted

Yeah, I think 'logging in' to the server is our testing.


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