Discussion - Ultra Mode, Issue 17: Dark Mirror and Going Rogue!


0verload

 

Posted

Quote:
Originally Posted by Golden Girl View Post
For the MA additons, what stuff in the non-MA missions is currently missing from the MA?
Cutscenes? *ducks the barrage of Dr. Aeon's flying shoes*


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I think it's possibly related to the 1-20 GR content in some way.
That was my first thought as well.



 

Posted

Oh ya, when and where will the preorders be available? Just checked Amazon and they didn't have anything listed yet.



 

Posted

OK, I'm in such a geeky haze right now it's not funny. I have to head off to my Trig exam* in a few minutes and I'm totally not thinking about that.





(* Shadow Ravenwolf is not mathematically inclined. He tries really hard though. Not even Arcanaville could demystify it for him, so we humor him as he heads off to academic d00m today.)


Comic and Hero/Villain Culture
Saturday January 29th, 2005 (12:37 PM) ~ Monday August 9th, 2010
Those Who Lived It Will Remember Long after your Ban Hammer Crumbles and the servers flicker dead.
We Will Remember This One Moment In Time! ~ Shadow Ravenwolf

 

Posted

I'd also like a clarification on Dual Pistols and Demon Summoning.

Are users locked out from these if they do not purchase Going Rogue, will they be available to everyone on Going Rogue launch, do you need to purchase the powersets...


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Quote:
Originally Posted by Neuronia View Post
I'd also like a clarification on Dual Pistols and Demon Summoning.

Are users locked out from these if they do not purchase Going Rogue, will they be available to everyone on Going Rogue launch, do you need to purchase the powersets...

Seems to me like they're going to come along with the release of GR, but they'll be available to anyone who pre-orders the game (I'm going to assume that purchasing the pre-order will flag your account as being able to use those powersets, which would otherwise be greyed out at character creation).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by Neuronia View Post
I'd also like a clarification on Dual Pistols and Demon Summoning.

Are users locked out from these if they do not purchase Going Rogue, will they be available to everyone on Going Rogue launch, do you need to purchase the powersets...

How I read it so far;

Going Rogue in any shape or form = Two new powersets
No GR, no powers

Pre-order = Unlocked when you get it. (Unsure if that means test or live...I'm..god help me, tempted to say Live.

Answer is definitely 'you need to purcahse' though. Afaik, and as its been made out.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Obsidius View Post
From how I read it, it's either $30 or $40, but not both. You pay $10 extra, you get $10 of extra things, just like a Booster Pack. Makes sense from their normal pricing standpoint. Also, $30 makes sense for the pricing of an expansion. Couldn't imagine paying $70 total for an expansion.
I hope this is correct. Would be nice if a red name would let us know.


Types of Swords
My Portfolio

 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
Cutscenes? *ducks the barrage of Dr. Aeon's flying shoes*
I'll be throwing my shoes at you!

Just say NO! To cut-scenes!


@Naa - Liberty Server

[img]http://img.photobucket.com/albums/v285/ladysaiyajin/Badge_vr_months_045.png[/img]

 

Posted

Quote:
Originally Posted by Golden Girl View Post
For the MA additons, what stuff in the non-MA missions is currently missing from the MA?
  1. Hmmm, contact redirection (where a mission sends you to a different contact)
  2. Outdoor missions (unlikely to happen)
  3. Escort to glowie objectives.
  4. In-mission contacts: like the new Cape mission where you engage in boxed dialog with a mission contact, personally I dislike this as only the leader gets to know what happened.
  5. Simultaneous glowy clicks (many hate them but may have a use if smartly implemented and done as optional objective)
  6. Doors
  7. Doors with keys
That's all I can think off the top of my head, I am sure there is more stuff.


 

Posted

Quote:
Originally Posted by Obsidius View Post
From how I read it, it's either $30 or $40, but not both. You pay $10 extra, you get $10 of extra things, just like a Booster Pack. Makes sense from their normal pricing standpoint. Also, $30 makes sense for the pricing of an expansionn. Couldn't imagine paying $70 total for an expansion.
I wasn't around when CoV launched, but they did a pre-order then that netted you access to an Arachnos helmet. They also had a CoV Collectors Edition DVD that got you an Arachnos chest/cape symbol. Does anyone remember if you could preorder the Collector's Edition back then, or if you wanted both the helmet and the symbol did you have to pay twice?

I'm also curious about the specificity of having access to the new powersets in March and April, and what happens come May. Are they talking about Beta testing for those sets in March and April? If not, why not just say, "...starting in March..."

Also, will Paragon Studios be at PAXEast???


(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon

 

Posted

Quote:
Originally Posted by Melanie View Post
I'll be throwing my shoes at you!

Just say NO! To cut-scenes!
I got to say I love the cut scenes. They are much more team friendly than clues

At least I'd love to be given timed dialog with invulnerability (ally until conversation done) entities to be able to say the story through the characters and not through UI elements like clues and briefings.


 

Posted

OK, I don't get it. Are we talking unlocking Kheldians at hero level 20 and Soldiers of Arachnos at villain level 20, or are we getting whole new epic archetypes?


 

Posted

Pretty sure it's Khelds and Soldiers of Arachnos


American Dawg, Starblaze, Neanderthal Joe, Shining Dawn, Tokamak Dragon, Stinger Incarnate, Burning Tyger, Dover Tornado, Big Roach, Dark Paladin, Archmage Wylde, Kings Row Hornet, Prancing Deer
Avogadro, Science Lord
Edgar Nightcraft, Doc Cicada, Chupa Macabre, Dr Forchtenstein, Blood Shrew

 

Posted

Quote:
Originally Posted by Starsman View Post
I got to say I love the cut scenes. They are much more team friendly than clues

At least I'd love to be given timed dialog with invulnerability (ally until conversation done) entities to be able to say the story through the characters and not through UI elements like clues and briefings.
What about something like the start phase of an Arena match? Like you enter a room that has a "info NPC" in it, so you can't move or fire off powers for a few seconds while the text bubbles appear?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by InfamousBrad View Post
OK, I don't get it. Are we talking unlocking Kheldians at hero level 20 and Soldiers of Arachnos at villain level 20, or are we getting whole new epic archetypes?
The ones we have right now - if they were giving out new EATs, they'd be making way more of it


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Tarkenchi View Post
Will the GR: Complete Collection version be available for pre-order at the same time as the standard version?
Ditto this question.

Alternatively, if I purchase the pre-order immediately, will the "Complete Collection" be available as a $10 Booster?


 

Posted

Quote:
Originally Posted by Starsman View Post
  1. Hmmm, contact redirection (where a mission sends you to a different contact)
  2. Outdoor missions (unlikely to happen)
  3. Escort to glowie objectives.
  4. In-mission contacts: like the new Cape mission where you engage in boxed dialog with a mission contact, personally I dislike this as only the leader gets to know what happened.
  5. Simultaneous glowy clicks (many hate them but may have a use if smartly implemented and done as optional objective)
  6. Doors
  7. Doors with keys
That's all I can think off the top of my head, I am sure there is more stuff.
One thing I'd like to see would be the ability to select 2 contacts for an arc, and decide which one was going to be for each mission - because I've played quite a few arcs where the contact turns out to be an enemy, or gets kidnapped - but you're still left with them just as they were before they revealed they were an enemy/got kidnapped.

So for example, if there was a 5 mission arc where the contact got kidnapped after mission 3, you'd be able to select a second contact, like a desk and computer to take their place for the briefing for mission 4, and then once you'd rescued them, they'd be back as the contact for mission 5.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Xaphan View Post
Thank you War Witch! Can't wait for this. My computer is all nice and ready for Ultra Mode (I hope), and I'm dying for new content (and badges! I love badges!)

... So where's my beta invite? >.>
That is Niviene, not WW heheh.


AND SWEET!


 

Posted

Quote:
Originally Posted by War Witch View Post
Hey all,

Just to clarify before speculation runs toooooo rampant, we're not doing a Nemesis-type system for Issue 17.

War Witch
You sure? Issue 17 reeks of a Nemesis plot to me. And everything is a nemesis plot. In fact I'm pretty sure I saw Lord Nemesis the other day saying "Issue 17 is going exactly as I have planned"

Granted I thought it was strange at the time since up until today I thought I:17 would be after GR. But chalked it up to him planning just that far ahead.

It really makes more sense now, and I'm fairly convinced that it's a nemesis plot.


"Where does he get those wonderful toys?" - The Joker

 

Posted

Wow. Just wow. This is far, far more than I was expecting today. Now I'm excited!

However, not too seem cynical or something, but can we get some confirmation on this closed beta concerning Europe? For now I'm presuming that closed beta is taking place on both the american and european test servers, but I know that sometimes europe can take a while longer to catch up. As I said, I don't mean to sound cynical, but if we won't get closed beta for another week or so, I won't bother checking my emails.

Also, can't try to get on the test server myself tonight, so can't check myself.


 

Posted

Quote:
Originally Posted by mousedroid View Post
I wasn't around when CoV launched, but they did a pre-order then that netted you access to an Arachnos helmet. They also had a CoV Collectors Edition DVD that got you an Arachnos chest/cape symbol. Does anyone remember if you could preorder the Collector's Edition back then, or if you wanted both the helmet and the symbol did you have to pay twice?
When CoV began accepting preorders, the stores gave a card (or was it a whole box? It's been over 4 years, I can't remember for sure) with a registration code on it. When you punched that code into your PlayNC account, it unlocked the goodies for you (as well as registered you for the CoV beta). Presumably, the same will happen here--you put down your $5 or $10 or whatever for a preorder code, and that money gets applied to the full version on the release date.

Not that I'm a huge fan of GameStop over other retailers, but they're generally very good for preorders if you have one locally. They also allow you to switch your preorder credit from one game to another at a later date... so if there is only a "standard" Going Rogue preorder, you can put $5 down on it and then just tell them you want to get the Complete Collection version instead when you go to pick it up.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Quote:
Originally Posted by Niviene View Post
Ultra Mode, Issue 17: Dark Mirror and Going Rogue!

A while ago, we announced Ultra Mode, a brand spanking new addition to the City of Heroes® universe that will bring Paragon City and the Rogue Isles to an even fresher and visually more pleasing level!

Ultra Mode will allow you (as long as your computer can handle it) to experience City of Heroes® in a completely different light...literally! You will rediscover places and landmarks in Paragon City and the Rogue Isles as if you'd never seen them before, and best of all, it will be in Issue 17: Dark Mirror, our next free expansion! And it is worth mentioning that once Going Rogue has released, you will experience even greater graphics since Praetoria was developed from the ground up with Ultra Mode in mind!

No more waiting in anticipation of this amazing new feature, for its availability is right around the corner! And to make it even more worth your while, here are some additional features you can expect to see in Issue 17: Dark Mirror
  • New badges, new missions and new player emotes
  • Epic Archetypes now available at level 20
  • Improvements and additions to Mission Architect
  • Enhancements to UI and game systems
  • And more
But that is not all the news we have in store for you!

Remember Going Rogue? That's right, how could you forget? Well, you have the opportunity to get access to the Dual Pistols and Demon Summoning power sets in March and April, if you pre purchase City of Heroes Going Rogue (MSRP $29.99 USD)! You will also be able to get your hands on an exclusive item pack if you get the City of Heroes Going Rogue: Complete Collection (MSRP $39.99 USD), that will be available when Going Rogue releases in July! What's in that item pack, you ask? Well, a few nifty things like:
  • Alpha- and Omega-themed auras
  • Alpha and Omega themed costumed sets
  • Four stance emotes
  • The Shadowy Presence invisibility power
Is this too much for you to handle? Hang in there, this year promises to be a fantastic one in City of Heroes® and we've got more details for you on these different offers coming soon!

ZOMGZOMGZOMGZOMGZOMGZOMGZOMGDUALPISTOLSZOMGZOMGZOM GZOMGZOMGZOMG

I'm so excited.... SQUEEEEEEEE EEE EEEEE EE *head explodes*

Ok now that I got that out of my system, I'm sooo dissapointed because I have to go out of town tonight until thursday and I don't want to miss anything