Discussion - Ultra Mode, Issue 17: Dark Mirror and Going Rogue!


0verload

 

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Originally Posted by Really_Big_Bang View Post
I'm not sure what exactly is overwhelming. A complete graphics overhaul, four new story arcs (which introduce a lot of new elements to the game, including branching dialog, contacts with entire different dialog tracks based on your character's sex, moving some major storylines forward, and of course, the doppleganger system, which introduces a whole new set of possibilities to the game), fixing the long needed Positron Taskforce, a new power set for GR preorders, new exploration badges, and a bunch of much needed QoL fixes, including fixing the market, allowing people to give items and influence to their other characters and offline friends, upping the mission count, and adding the ability to find that pesky last "missing objective."

This is one of the best all-around issues I've seen in the 3 years I've been on CoX
Yes, but can you list any cool new features?


@Rylas

Kill 'em all. Let XP sort 'em out.

 

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Well, Union is up right now . . . .


 

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Quote:
Originally Posted by LIBERTY_X View Post
I pushed my whole schedule back to the afternoon, so I could have the morning free to play the new update. Now it looks like I'll be working while everyone else frolics. *sigh*
Unsurprised. It's happened in the past for issue launches, including the last issue IIRC. But if it's any consolation, it's up now, just in time to get an hour or two of pay in before the afternoon