Discussion - Ultra Mode, Issue 17: Dark Mirror and Going Rogue!


0verload

 

Posted

I am both estatic and excited. My only issue is the lack of SLI compatibility, but alas, this is not the threat for such suggestions.

*Zoomz to Graphics card thread*



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Zuraq (53 EM/SR Brute)
Stagmalite (50 Granite/Fire TanK)
(Couple of other's I don't care about.)

 

Posted

I'm liking this! I wish i had the money to afford an ultra-mode capable computer, but eehh, new missions, a revamped posi, and the QoL features make me happy =)


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Posted

Quote:
Originally Posted by Sam_Sneed View Post
I'm really happy about the Ultra mode, because honestly this game looks so old and dated it's hard to look at. Other than that it looks like another so called issue that is really a glorified update. Grahpic improvements, QoL improvemnts, Architect improvements, unlocking Epic ATs earlier, emotes, badges....wth? Where's the beef? All this means to me is Going Rogue won't be out till September or October. Another 6 months with no real new content to play. I'm over it. Email me when you quit beating this outdated dead horse and start making CoH2.


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Does that mean we can count on you leaving?


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Posted

Quote:
Originally Posted by treboreleets View Post
UI that shows the last objective in a mission

The ability to send Inf to yourself via e-mail
I'm especially looking forward to these two QoL improvements. Oh, the hours I've wasted, looking for that last glowie or hostage tucked away in some remote corner...

I do wonder how emailing inf will affect the market, though. With the money flowing more freely, will prices shoot up even more?


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Posted

I really don't know where to begin to say how disappointed I am to hear some of the news about what's coming in I17.

Do these devs have no concern for the fact that I planned to upgrade my system in 4 months? Does it not occur to them to consult me to see if the ultramode fits into MY schedule? I will now have to upgrade my system much sooner. Damn them. Damn them to hell.


/sarcasmoff

I mean..WOW. It's my hope that with what's happening, with the resources that seem to be directed to CoH, that we will continue to see upgrades to this game that will keep it running long into the future.


Arc #1267 The Key of Brass and Flame

 

Posted

Quote:
Originally Posted by Sam_Sneed View Post
I'm really happy about the Ultra mode, because honestly this game looks so old and dated it's hard to look at. Other than that it looks like another so called issue that is really a glorified update. Grahpic improvements, QoL improvemnts, Architect improvements, unlocking Epic ATs earlier, emotes, badges....wth? Where's the beef? All this means to me is Going Rogue won't be out till September or October. Another 6 months with no real new content to play. I'm over it. Email me when you quit beating this outdated dead horse and start making CoH2.


R.I.P. CoX


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Posted

Im really looking forward to all this. I just would like them to not dump the Old Posi TF for the split up one. I actually enjoy the Posi TF as is.


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Posted

Quote:
Originally Posted by Sam_Sneed View Post
I'm really happy about the Ultra mode, because honestly this game looks so old and dated it's hard to look at. Other than that it looks like another so called issue that is really a glorified update. Grahpic improvements, QoL improvemnts, Architect improvements, unlocking Epic ATs earlier, emotes, badges....wth? Where's the beef? All this means to me is Going Rogue won't be out till September or October. Another 6 months with no real new content to play. I'm over it. Email me when you quit beating this outdated dead horse and start making CoH2.


R.I.P. CoX
Oh, boo-frickety-hoo! No one's forcing you to play the game. However, if you leave, make sure to free up any name's you've been holding for a long time so that rest of us can pick at your corpse like the vultures we are.

Thanks


"Don't try to be a great man. Just be a man, and let history make its own judgment."

 

Posted

I'm pretty much indifferent to Ultra Mode, I would much rather have been given the ability to apply 3 or 4 colors to each costume piece. As well as be given a slew of new costume pieces/patterns.

The ability to email Influence/Infamy to my various characters, however, is huge...well, for me anyways. I find having 7 active missions to also be huge for me.

I'm with BlazingTiger though as I liked the old Posi TF. But, I am interested in seeing this Dark Mirror mission arc.


 

Posted

So will we be able to wear a belt and have a tail in i17?


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

According to BABs, yes.

Quote:
Originally Posted by BackAlleyBrawler View Post
Animated tails are not capes. They're nearly identical to how we do wings, but a much simpler rig. (Not too much more expensive than a bow when you really get down to it.)

They've also been put on their own costume node and will now show up under "Lower Body". Which will mean you can do a Belt and a Tail (animated or static) on the same character. Unfortunately, that means the tails under the belt category are being flagged as legacy. So if you want to keep your current, non-animated tail, you'll still need to go in and select that costume part from the lower body the next time you edit your costume at the tailor.


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Quote:
Originally Posted by Nethergoat View Post
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Posted

Thanks and sorry for not going back and checking on that, guess I was just being lazy.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

Damn you, March. Damn you for standing between me and Dark Mirrory goodness.

Damn you.


 

Posted

I just read about #17 and there is one thing I *really* don't like about it...

- Epic archetypes are now unlocked at level 20.

So here is my protest:

Don't do it!
I've been working and working to get at least one of my toons to lvl 50 so I may finally, after 2 years, check out the epic archetypes! I am lookinf forward to it!
It's a reward! Why take it away?!
Lvl 20 is not hard to reach at all....

Besides, the Epic archetypes are epic for a reason... They are a bit trickier to play, so you need experience! How else to gain that then training at least one of your chars to lvl 50?

*looks sad and pouts*
"Please don't do it..."


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Posted

Quote:
Originally Posted by DarthDelicious View Post
Besides, the Epic archetypes are epic for a reason... They are a bit trickier to play, so you need experience! How else to gain that then training at least one of your chars to lvl 50?
Well, no, actually.. Epic in this case refers to the storyline's nature. That's all, really. The fact that they require a little more thought in power picks and slotting is not what makes them epic. Their damage and playstyle certainly don't.

And I keep seeing "experience" as a reason to not give them at 20... sorry to say it, but what experience these days? When it's entirely possible to - even relatively easy to - get your character to level 50 in less than 2 months, experience just doesn't seem like a qualifier to me.


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Posted

Quote:
Originally Posted by DarthDelicious View Post
I just read about #17 and there is one thing I *really* don't like about it...

- Epic archetypes are now unlocked at level 20.

So here is my protest:

Don't do it!
I've been working and working to get at least one of my toons to lvl 50 so I may finally, after 2 years, check out the epic archetypes! I am lookinf forward to it!
It's a reward! Why take it away?!
Lvl 20 is not hard to reach at all....

Besides, the Epic archetypes are epic for a reason... They are a bit trickier to play, so you need experience! How else to gain that then training at least one of your chars to lvl 50?

*looks sad and pouts*
"Please don't do it..."
I'm going to have to disagree with you here, Darthy-D.
I understand where you're coming from, and I don't think your opinion is wrong or stupid, but I still disagree with it.

First of all, anyone who want to wait until they get a character to level 50 before playing an Epic... can still do that, just like before.
It's just that now, those that don't want to wait don't have to.

It is indeed a reward to be able to crank out an EAT, but it hasn't been taken away from anyone. In fact, this reward has been given to a large number of people.
That's a good thing.

It's very much like when a permanent version of the Nemmie Staff was made available through Veteran Rewards - this didn't take the in-game Nemesis Staff away from a single person - it just allowed a much larger group of people to have the power, earlier, and forever.

That's why I'm in favor of this.
Could they have made it 30 instead of 20? Possibly... but they are the Devs and although they are far from perfect, they actually are pretty bloody good at this game developing stuff, when you get down to it. I'm willing to trust them on this.

Hope this cheers ya up a little.


"Strength of numbers is the delight of the timid. The valiant in spirit glory in fighting alone."
- Mahatma Gandhi

Still CoHzy after all these years...

 

Posted

Quote:
Originally Posted by DarthDelicious View Post
I just read about #17 and there is one thing I *really* don't like about it...

- Epic archetypes are now unlocked at level 20.

So here is my protest:

Don't do it!
I've been working and working to get at least one of my toons to lvl 50 so I may finally, after 2 years, check out the epic archetypes! I am lookinf forward to it!
It's a reward! Why take it away?!
Lvl 20 is not hard to reach at all....

Besides, the Epic archetypes are epic for a reason... They are a bit trickier to play, so you need experience! How else to gain that then training at least one of your chars to lvl 50?

*looks sad and pouts*
"Please don't do it..."
I agree with you on this. :ducks:

Hey, that's just my opinion ^_^


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Posted

The standard excepted by this player base is amazing. You will actually make excuses for a poor product again and again. It's amazing how excited you all get over more band aids. Just keep smothering this pig with more lipstick, i'll pass. Don't worry, I did cancel both my subscriptions and no you can't have my stuff or my names.


 

Posted

Quote:
Originally Posted by Sam_Sneed View Post
The standard excepted by this player base is amazing. You will actually make excuses for a poor product again and again. It's amazing how excited you all get over more band aids. Just keep smothering this pig with more lipstick, i'll pass. Don't worry, I did cancel both my subscriptions and no you can't have my stuff or my names.
Am I correctly reading your opinion as:

"I'm not a customer, I don't have any suggestions, I don't even play this game, but I'M IMPORTANT LISTEN TO MEH!"

Really?

Um, yes.
Or, rather, no.


"Strength of numbers is the delight of the timid. The valiant in spirit glory in fighting alone."
- Mahatma Gandhi

Still CoHzy after all these years...

 

Posted

Quote:
Originally Posted by Tetsuko_NA View Post
Am I correctly reading your opinion as:

"I'm not a customer, I don't have any suggestions, I don't even play this game, but I'M IMPORTANT LISTEN TO MEH!"
The short version of that is "internet argument," but yes, you appear to be 100% correct.


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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

^This. Don't let the door hit you in the a$$ on the way out.
I am liking issue 17, myself. The ability to send money to other characters through in-game email is hella sweet. I hope it will be one more kick in the pants to the RMT'ers.
Speaking of those, somebody admitted to having bought inf in broadcast chat last night- needless to say, he got torn a new one pretty quickly, and apparently reported.

I can't wait to try the new Posi TF, it sounds really sweet. And I'm curious about this kinda-nemesis thing happening too.


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Posted

Quote:
Originally Posted by Sam_Sneed View Post
The standard excepted by this player base is amazing. You will actually make excuses for a poor product again and again. It's amazing how excited you all get over more band aids. Just keep smothering this pig with more lipstick, i'll pass. Don't worry, I did cancel both my subscriptions and no you can't have my stuff or my names.
I think this is the funniest thing I've ever read in a very long time.

This isn't the Star Trek Online forums, those are thatta way --->


 

Posted

Quote:
Ultra Mode


As pre-ordained in the long lost thread "City of Jack Kirby Giants"!
...well, no Giant Kirby characters for us to trample on other players with, but reflections of our mighty-selves in the reflective surfaces of the City!
....a graphics mode that I will not be experiencing any time soon..
...next!

Quote:
Epic Archetypes Unlocked at Level 20

Already have my Epics unlocked. Hopefully, it unlocks the VETAs as well.
Even if it doesn't, that's one less excuse for people to PL characters.


Quote:
Animated Tails

Hopefully, that comes with some new tail options as well.
I'm hoping for a furry wolf tail and extension cord with pug.
(I'd bring up bubble helmets and turbans but they aren't tails...rats..brought them up by mistake)

Quote:
Content
Quote:

New Story Arcs: ...
Silver Mantis Strike Force Update: ....

Positron Task Force Update: ...


Well, I don't know if I'll be running the Force(s) but I'll probably end up running the arc.


Quote:

New Badges: ...
Does this mean we will need to go find the new badges before our TP'rs will work to the zones with new exploration badges?
Quote:
Quality of Life Improvements
Quote:

Show Last Objective: This UI improvement lets you find your last objective on a mission map, making it easier to find something you've missed.
I only hope this means that it will point out the last enemy cringing under a stairwell or stuck in the wall of a "Kill All" mission ...err I mean "Arrest All"...

Quote:
In-Game E-mail:
Quote:
You can now use in-game e-mails to send Influence/Infamy to your own characters or to other players' characters via in-game e-mails. (You still cannot send Influence, Infamy, or items from a Hero to a Villain or vice versa.)
I seriously dread this one. I'm not going to say that I'm not going to use it, but it sure seems like a great blessing for RMT/gold farmers. (I can only hope that these transactions are tracked - yeah, you heard it here first...that caterwauling is the cat getting out of the bag)


It isn't from side-to-side, but it apparently is from server-to-server.

Quote:
Mission Architect Improvements
Quote:

Experience: You can now handpick the powers for custom enemies and still receive experience for them (within game balance limits).
New Maps: We have added approximately 20 new unique maps.
Giant Monsters: You can now add giant monsters to some outdoor maps.
Exit Mission on Complete: You can now specify that players have to leave the mission manually on completion.
Escort Missions: "Lead to place" technology allows you more control over escort objectives.
All sound like wins to me.

I can't say that "Exit Mission on Complete" is going to be a favorite though.
Having the Escort lead you to an another mission Event will be pretty cool though.
What's not to love about new maps!?


 

Posted

most of your questions were already answered in previous posts, but I would address your concerns about emailing influence/infamy.

In my opinion this will have no measurable impact on RMT/farmers. Sure, it will make it easier for them to send the inf around, but it will also make it easier to track, hence easier to catch/ban. This is far more of a QoL for players than it is for farmers. I have waited nearly 6 years for this to finally be implemented, and I for one am ecstatic about it.

A better idea, might have been to implement some sort of ATM service. Where you can make deposits and withdrawals to with each character on your account. That way it would not help the farmers at all, but would still provide us with the ability to transfer funds around. However, I am assuming this would be a much more difficult to implement than just adding numeric attachments to emails.


 

Posted

I just hope there isn't an increase in hacking attempts due to the in-game email upgrade.


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