Discussion - Going Rogue Goodies!


 

Posted

Quote:
Originally Posted by Golden Girl View Post
It also has zero security - just take a look at the car park there

But I really don't think there'll be a state of open war between the dimensions - the devs said at Hero Con that the Freedom Phalanx won't get involved in Praetoria as there's no threat to Primal Earth from their yet.
Apparently, they did go there, but their mission didn't go well, so now they're just keeping an eye on the place instead.



I'll be very discrete with my violence
But, they attacked us, or were they trying to tell us to turn evil? I didn't reaD THE WHOLE story line on the last contacts fighting them. I knoe they did capture Statesmen : P


 

Posted

Quote:
Originally Posted by cursedsorcerer View Post
Last time I checked, the Praetorian Raymond Keyes is Anti-Matter, who is the Praetorian Positron, who is on Emperor Cole/Tyrant's side!

Do correct me if I'm wrong.
As I said in another thread, I've never seen anything that said Anti-Matter is Raymond Keyes. As far as I know, he's just the Preatorian version of Positron, but it doesn't necessarily mean they are the same person from two different dimensions.

My personal (and completely baseless) theory is that Raymond Keyes will turn out to be the Preatorian Clockwork King, while Anti-Matter is someone else (possibly Ernesto Rodriguez AKA Black Scorpion on Primal Earth).


 

Posted

Quote:
Originally Posted by treboreleets View Post
As I said in another thread, I've never seen anything that said Anti-Matter is Raymond Keyes. As far as I know, he's just the Preatorian version of Positron, but it doesn't necessarily mean they are the same person from two different dimensions.

My personal (and completely baseless) theory is that Raymond Keyes will turn out to be the Preatorian Clockwork King, while Anti-Matter is someone else (possibly Ernesto Rodriguez AKA Black Scorpion on Primal Earth).
Given the trend of characters at least being the same person (Tyrant is still Marcus Cole, Marauder is still Michael White, etc etc) I would think that highly unlikely.

The 'Clockwork' of Praetoria are not like the The Clockwork Kings servants.

SPOILERS!

The Clockwork Kings 'minions' are all simply puppets, animated by his incredible psychic powers. This is the reason for mission with the Psychic Clockwork, where his control over them is powerful enough he can attack through them (and why, when he gets mad in the LGTF, they all become psychic attackers rather than standard)
/Spoilers

The 'Clockwork' of Praetoria are robots, A.I. (as far as we know) that were simply designed by Keyes. That doesn't stop him from being Anti-Matter. There might not even BE a 'Clockwork King' in Praetoria.

/2 inf


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

I've been following the news about the Clockwork and the Clockwork King on Praetorian Earth for some time now, and the news is...there is no news. As far as official information releases go so far, the Praetorian Clockwork are the creations of Raymond Keyes (who going on the so far established one-to-one relationship between Primal Earth and Praetorian counterparts) should be Anti-Matter the Praetorian counterpart of Positron.

Considering that Nemesis has kinda been 'written out' of Praetorian Earth (dying a humble toymaker) according to what we know at present, it's not too surprising that in the interests of making the new characters more fleshed out some of our old favourites have been cut from the team.

I'm absolutely certain though (read: this is just guesswork), that:

Praetorian Clockwork is PEOPLE!


K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
There might not even BE a 'Clockwork King' in Praetoria.
That got a "no comment" from Hero1 at Hero Con


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
That got a "no comment" from Hero1 at Hero Con
Silence on the issue only feeds my rabid paranoid fantasies that he has a huge role to play on Praetorian Earth but that its' being kept under wraps at the mo. What's my speculation you ask? That being the immense psychic that he is, he'll be able to hide 'under the radar' from Mother Mayhem and the Psychic Friends Network. The King is in the Resistance, hiding them from Tyrant and his cronies. What's that? You didn't ask for my opinion? Then what are you doing reading it?!


K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.

 

Posted

Quote:
Originally Posted by The_Killbot_5000 View Post
Praetorian Clockwork is PEOPLE!
That worked out so well the last time.


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Posted

Quote:
Originally Posted by The_Killbot_5000 View Post
I've been following the news about the Clockwork and the Clockwork King on Praetorian Earth for some time now, and the news is...there is no news. As far as official information releases go so far, the Praetorian Clockwork are the creations of Raymond Keyes (who going on the so far established one-to-one relationship between Primal Earth and Praetorian counterparts) should be Anti-Matter the Praetorian counterpart of Positron.

Considering that Nemesis has kinda been 'written out' of Praetorian Earth (dying a humble toymaker) according to what we know at present, it's not too surprising that in the interests of making the new characters more fleshed out some of our old favourites have been cut from the team.

I'm absolutely certain though (read: this is just guesswork), that:

Praetorian Clockwork is PEOPLE!
hmm interesting so that is where all the super power beings went they got turned into clockwork people


sincerly yours:
Bzald of TopTen

 

Posted

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Originally Posted by Techbot Alpha View Post
Your forum avi says otherwise
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Originally Posted by Hallowed View Post
You know... I was thinking the same thing.
How ironic!

Oh frak... I think I was channelling GG there for a moment

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Originally Posted by Arcanaville View Post
That worked out so well the last time.
Maybe the revamped Siege will have a whirling blade attack.



(Apparently Disney are going to remake it /sigh )


 

Posted

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Originally Posted by RosaQuartz View Post
Superman costumes off the top of my head:
1. Original with the triangle shield.
2. Fleisher animated costume with the black shield and red "S".
3. Classic
4. Superman "Blue"
5. Superman "Red"
6. Superman's New Krypton military guild uniform
7. Clark Kent's suit/tie/glasses
8. Superman in lead-shielded, anti-Kryptonite armor
9. Superman with mullet
10. Black recovery suit from "Reign of the Supermen"

Clearly Superman has multiple costume slots.

I know it's been said, but the costume creator is a huge draw for this game. It may not be a big draw for you; more power to you. There are parts of the game that don't interest me, but I don't begrudge upgrades to them if it pleases some part of the fanbase and/or draws in new players.
Don't forget my favorite animated JLU time displaced post-apocalyptic mutant wolf hide barbarian outfit. :P


 

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Originally Posted by theOcho View Post
Wow, I know I've been spending way too much time on the forums when I can actually understand Jay's stream of consciousness posts.

Yes, it would have been sweet, but it does seem that the glowing “Tron-esque” armor is NPC specific. There could be a dozen reasons why it might not work as costume pieces – these things are always way more complicated on the back-end than you might think.

That being said, your overwhelming response to the armor did not go unnoticed by the Devs, so they are definitely aware that if there is ever an opportunity to bring you costume pieces of this nature, you want them! I wouldn’t be surprised if the wheels in their heads are already turning. I’m not saying that anything will end up coming out of it, but our Devs tend to be pretty good at fleshing out all the possibilities.

And by the way Jay, we don't have a basement.
That douse bring up the question about not only what other costume peaces they will release with rouge and even if they will make resistance, vigilante booster packs.


 

Posted

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Originally Posted by Hydrofoil_Zero View Post
That douse bring up the question about not only what other costume peaces they will release with rouge and even if they will make resistance, vigilante booster packs.
Must..... resist.... urge.....


 

Posted

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Originally Posted by Westley View Post
Must..... resist.... urge.....
Don't fight it - go redden your cheeks if you really want to


 

Posted

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Originally Posted by Kheldarn View Post
Nope. I was pretty sure it was an NPC. The inclusion of what appeared to be a handle of something back mounted kinda clued me in. Still, it didn't stop me from hoping that one day, we might have access to the parts.




Hello, and welcome to Praetoria!

Now, I could be wrong (and I usually am about things like this), but I don't recall where anything ever said that Praetorian Counterparts had to look exactly alike in facial/body features... >.>
I believe the Devs have already stated that in Praetoria, things aren't exactly the same as on Primal Earth, and the people there aren't all "ebil twins".

Some things are incredibly different, no Lord Recluse in Praetoria, Ghost Widow never died and became attached to arachnos etc.

Some people are good in Praetoria and Primal Earth, some people are ebil in both places too.

It's not as simple as "everyone in praetoria gets a goatee and becomes the opposite clone of the person in Primal earth."

All that being said, their is no reason Calvin Scott couldn't look very different in praetorian earth. Especially with the revamps they have done to some of the other characters, (Marauder etc.)



Also, on another note.

I find it both somewhat amusing and kind of sad that the Devs are being blamed for people's rampant unwarranted speculation on a TEASER picture... As if the Devs are to be faulted for what people speculated and assumed based on one screen shot.

This is like people who get mad about how many errors are in a movie based on the teaser trailer. It's amazing to me how few facts people need before they start getting pissed about something they have almost no information about.

I'd love light up costume pieces, and when I saw that pic I immediately got happy for the thought of it, but it took all of 2 seconds for my girlfriend to say "That looks like an NPC, don't get your hopes up." And even if she hadn't said that, I would still have waited for more info.

I honestly just don't see how the Devs are on the hook for this. People complain about a lack of info on GR then when they get info on GR they are ticked that they made the wrong assumptions...


"Where does he get those wonderful toys?" - The Joker

 

Posted

Hgrrhg okay, cor it's been an eternity since I've posted here.

Ultra Mode will be pretty, hopefully. I am also chiming in with the handful of other people for old content revamps and glowy costumes, but I've always been an altoholic so old content revamps are pretty much the most kickin' rad thing as far as I'm concerned.

While I appreciate Jay's fabulous posting style I did think it was a little rude on the level that it soooort of implied that people who were hoping the featured NPC's costume was player-usable were fat basement-dwelling people. Also it did come pretty late, and blah blah blah dearth of GR information people are going to presume blah blah blah etc.

At least, insinuations of fat basement-dwelling were what I gleaned from the bits about the basement and the disused treadmill. I won't even go into what I garnered from the "splat splat splat" bit with that in mind.

Rather on the subject of costumes and revamps and the like, though, part of me wonders if this game can even really hope to "catch up" with more contemporary MMOs as far as graphics are concerned. Sure, the newer things are pretty enough, but... we don't even have faces here. Or asymmetry with costumes, which is useful for some things, glowy bits, lots and lots of costume tidbit slots, and character animation styles.

Honestly, devs, if you want to just kinda steal whatever you can use from The Other Superhero MMO's™ character creator, I live near their building. Something could be... arranged.

That's neither here nor there, though. The best part of Going Rogue for me is that I won't have to really play City of Being Some NPC's Lackey in a Steadily Dwindling Population just because I prefer Dominators, Brutes, and Corruptors. Also, Shiny Mode.


As long as you're gone, I can't apologise for all the things that I haven't said and done.

 

Posted

Quote:
Originally Posted by Cazelfax View Post
Honestly, devs, if you want to just kinda steal whatever you can use from The Other Superhero MMO's™ character creator, I live near their building. Something could be... arranged.
I'm pretty sure that, looking at the Other Game, it doesn't have anything the likes of BaBs, Castle and the Paragon Programmers aren't perfectly capable of doing by themselves. Without any flaws included by 'Him'


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'll be very discrete with my violence
So only Defeat All mishes then.


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Posted

Quote:
Originally Posted by treboreleets View Post
As I said in another thread, I've never seen anything that said Anti-Matter is Raymond Keyes. As far as I know, he's just the Preatorian version of Positron, but it doesn't necessarily mean they are the same person from two different dimensions.

My personal (and completely baseless) theory is that Raymond Keyes will turn out to be the Preatorian Clockwork King, while Anti-Matter is someone else (possibly Ernesto Rodriguez AKA Black Scorpion on Primal Earth).
Based on the article "Looking Glass Monsters" in Issue 16 of the Top Cow comics (written by Arctic Sun and Constellation, with help from Manticore), virtually all of the Praetorians have the same civilian names as their primal earth counterparts. Some just aren't listed (Anti-Matter, Neuron, and Tyrant, for example), but enough of the others are to extrapolate that yes, Anti-Matter is in fact Raymond Keyes.

And after re-reading Anti-Matter's mini-bio in that article, I just had a REALLY disturbing thought...

Like Positron, he lost control of his powers - only being sealed inside his armor is keeping him alive (and keeping him from becoming a nuke). But if Cole has the Clockwork to help clean up the nuclear messes after dealing with the Hamidon (see Tyrant's new bio on the GR site)... meaning that yes, Keyes could have self-destructed without TOO much lasting damage to the surrounding turf...

... did Anti-Matter seal himself into the armor, or did Tyrant do it for him rather than lose a valuable resource?

Michelle
aka
Samuraiko/Dark_Respite


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Posted

Just because it amuses me, here is a reply from my SG's boards when I re-posted Teh Sexxy 1's post there:

Quote:
Originally Posted by Brim
Such cruelty!!!!

It's almost like an universal international galactic law that shinies, glowies and other sparkletastic resembling objects are to be marvelled at, gazed upon and making us ask those very questions that define us as human beings.

"Can I poke it?"
"Does it clash with my cherry blossom pink vanguard costume?"
"Can I fondle it?"
"Hmm maybe all those glowy stars on the sky are missiles sent by another race from a distant world that all got regionally rejected trying to register on facebook?"

There is a good reason that all toys have a big fat sticker saying "Cool shiny weapons not included".

I feel like someone gave me a cute puppy as a gift only to yank it away a second later and throw it infront of a truck.. *sniffle*
you see... dealing mith my SG mates has lent me the understanding of the random mind.... which is why I get JLove...


I think


 

Posted

I think people are drawing too many analogues between Praetorian and Primal Earth. I think I read someone putting the lack of Nemesis there was some kind of ret-con that they were disgruntled about. There are massive differences between Praetoria and Primal and the Praetorian Guard/Freedom Phalanx offers one of the few analogues in terms of characters. However...

Quote:
I've been following the news about the Clockwork and the Clockwork King on Praetorian Earth for some time now, and the news is...there is no news. As far as official information releases go so far, the Praetorian Clockwork are the creations of Raymond Keyes (who going on the so far established one-to-one relationship between Primal Earth and Praetorian counterparts) should be Anti-Matter the Praetorian counterpart of Positron.

Considering that Nemesis has kinda been 'written out' of Praetorian Earth (dying a humble toymaker) according to what we know at present, it's not too surprising that in the interests of making the new characters more fleshed out some of our old favourites have been cut from the team.

I'm absolutely certain though (read: this is just guesswork), that:

Praetorian Clockwork is PEOPLE!
Quote:
That got a "no comment" from Hero1 at Hero Con
Silence on the issue only feeds my rabid paranoid fantasies that he has a huge role to play on Praetorian Earth but that its' being kept under wraps at the mo. What's my speculation you ask? That being the immense psychic that he is, he'll be able to hide 'under the radar' from Mother Mayhem and the Psychic Friends Network. The King is in the Resistance, hiding them from Tyrant and his cronies. What's that? You didn't ask for my opinion? Then what are you doing reading it?
Raymond Keyes invented the Clockwork. *cough* ******** *cough* No offence to Positron, but either these guys aren't Clockwork, or he didn't create them. The Clockwork are not defined by the fact that they are powered by clockwork...because they aren't. They are powered by psychic energy, and not only the fact that even if Positron did make these Clockwork they would not be powered by Clockwork and thus there is no logic behind their naming, but Positron has no psychic power and consequently he would not be able to power them.

Of course, there could be an answer that both answers the question of Positron having invented them, but them still being Clockwork. Positron designed the robot workforce, but the incredibly, mind-blowingly powerful psychic that that humble, disshevelled young man is, is the power source for this host of robot soldiers....but if that were true it does make me frown I had planned on creating a Clockwork based on the idea that the Clockwork were actually sentient, but it appears as though this makes much more sense.

The more I think about it, the more it seems to make sense. In Praetoria the Freedom Phalanx are "the bad guys" - well to some, to others they're the Lord and Saviour - so it would make sense for an arch-villain such as the Clockwork King to be a good guy, in a way. He has probably been captured by Positron ad forced as a kind of power source to control this army of Clockwork machines. But just think about it...if the Praetorian Empire consists of the world...there must be millions of these machines. That is power that can't be rivalled.

Well, except by Penelope Yin. Probably why he was so interested in her, she must be the only individual on Earth powerful enough to take his place once he's gone. But really, WTF is he trying to do?

But anyway I'm getting off-topic, the Clockwork King is probably another one of the Praetorian Guard's dark little secrets. Becuase of his capture and his power, for all we know he could be working with the Resistance to secure his freedom.



Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.

 

Posted

Quote:
Originally Posted by Cazelfax View Post
Honestly, devs, if you want to just kinda steal whatever you can use from The Other Superhero MMO's™ character creator, I live near their building. Something could be... arranged.
We already did steal something from the Other Superhero MMO's character creator... it's called "JLove."

I think they lured him away with a trail of shiny things.


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Posted

I don't get why people cannot understand this...

The Praetorian 'Clockwork' might not be ANYTHING at all to do with the Prime Earth Clockwork.
The whole reason they are even named clockwork at all (afaik) is that, in the old Praetorian stuff, Anti-matter and Neuron based their robot designs on the Clockwork Kings minions after having taken a look-see at Prime Earth. That old history is now obsolete.

The Clockwork of Prime Earth work because of the Clockwork King, and the way he is. In Praetoria he might not have had his head staved in by Blue Steel, he might not have been the way he is on Prime Earth, hells, he might not even be psychic.

The name 'Praetorian Clockwork' is, I would guess, either the name given to them by Prime Earth people (In the same way we gave Tyrant his ncik-name) or a place-holder for their actual name.
But, as ever, until we get actual redname confirmation on any of this;
We Don't Know.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
I don't get why people cannot understand this...

The Praetorian 'Clockwork' might not be ANYTHING at all to do with the Prime Earth Clockwork.
The whole reason they are even named clockwork at all (afaik) is that, in the old Praetorian stuff, Anti-matter and Neuron based their robot designs on the Clockwork Kings minions after having taken a look-see at Prime Earth. That old history is now obsolete.

The Clockwork of Prime Earth work because of the Clockwork King, and the way he is. In Praetoria he might not have had his head staved in by Blue Steel, he might not have been the way he is on Prime Earth, hells, he might not even be psychic.

The name 'Praetorian Clockwork' is, I would guess, either the name given to them by Prime Earth people (In the same way we gave Tyrant his ncik-name) or a place-holder for their actual name.
But, as ever, until we get actual redname confirmation on any of this;
We Don't Know.
If the Clockwork King - as in the individual who is the Clockwork King on Primal Earth - exists on Praetorian Earth, then he is a psychic. That isn't something that's based on chance.

And according to Tyrant's bio, the people of Praetoria gave him the name Tyrant.



Bad Voodoo by @Beyond Reach. Arc ID #373659. Level 20-24. Mr. Bocor has fallen victim to a group of hooded vigilantes who have been plaguing Port Oakes, interfering with illegal operations and pacifying villain's powers. He demands that revenge is taken on these miscreants and his powers are returned! You look like just the villain for the job. Challenging.

 

Posted

Dude....it's an alternate reality. Not only could the clockwork king not be a psychic, he could be a women, a different race, or not exist at all.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
I don't get why people cannot understand this...

The Praetorian 'Clockwork' might not be ANYTHING at all to do with the Prime Earth Clockwork.
The whole reason they are even named clockwork at all (afaik) is that, in the old Praetorian stuff, Anti-matter and Neuron based their robot designs on the Clockwork Kings minions after having taken a look-see at Prime Earth. That old history is now obsolete.
They could be based on the Praetorian Clockwork King - he'd still be interested in robots, even if he never encountered a Praetorian Blue Steel - and Tyrant might have found his prototypes useful - so he'd either get/force the CK to work for him, or have him killed, as his psychic power might be a threat, and then get Anti-matter/Neuron to create something based on his prototypes.
Or the CK could have escaped and joined the Resistance - but his prototypes were still seized by Tyrant.


@Golden Girl

City of Heroes comics and artwork