DEVS PLEASE make a way to ignore fortune teller buff !!!
My group's habit: Cast the card on the name below yours on the team list. Bottom-most player buffs the top. Do that when you first enter the map; the whole team's buffed in a few seconds. The sound of the buffs ringing out will remind those who forgot about it, and there's no need to pause for conversation to ask who buffs who.
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I think it would be nice to have an option to always accept or always decline or to prompt (default). But I can understand why the devs wouldn't want to add it to the options menu since it is a purchased item and not a standard part of the game.
PS to continue derailment: A facepalm emote would be amazing. I'd also like a separate emote for the frustrated arm gesture at the end of the waiting emote (or is that already there and I missed it?). And voices too for simple things like hello and thank you and a laugh but that's starting to ask for too much I suppose.
PS to continue derailment: A facepalm emote would be amazing. I'd also like a separate emote for the frustrated arm gesture at the end of the waiting emote (or is that already there and I missed it?). And voices too for simple things like hello and thank you and a laugh but that's starting to ask for too much I suppose.
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Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.
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I got one, and sorry if anyone said it = p
Make it like Teleport Friend, Appect Tades, SGs, and the atou SK thing in the opation. ; ) You know, make it so it push yes for you
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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
I would love a way to auto-accept the fortune teller buff
Let it time out.
Or better yet.
/bind n "dialog_no"
/bind y "dialog_yes"
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My Vote, Auto Accept/Decline option. That way people who want it can always get it, and those who hate it can always ignore it. Sorta like the Prompt Team Teleport Dialog Box.
I LOVE the extra buff, the people I play with all have it and we use it ALWAYS. We even have come to the point we just buff the person on the list below us. |
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
I agree with Baneful as well, good idea!
My group's habit: Cast the card on the name below yours on the team list. Bottom-most player buffs the top. Do that when you first enter the map; the whole team's buffed in a few seconds. The sound of the buffs ringing out will remind those who forgot about it, and there's no need to pause for conversation to ask who buffs who.
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WTH.
Was it my imagination that my hp dropped slightly when I recieved a buff last night?? Some other stuff was going on but I had no DOT on me or anything...I think...
Masterminds annoy everybody, sooner or later. Heck, Masterminds annoy themselves.
-ShadowsBetween
The Tower buff does minor damage to you when it's cast.
Like if they came up with an option to strut instead of walk, it'd have to saved for a Pimp Power Pack!
J
Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
J/ Wilde/ / AIL - Celebrating five years!
I don't find it all that annoying, but an auto accept feature would be nice. I suppose we'd have to have auto decline as well, but really, the -3% tohit is make or break?
I'd rather the Devs work on doubling, if not more, costume options.
So, 12 beast heads instead of 6, 16 beast legs in stead of 8, etc.etc.