DEVS PLEASE make a way to ignore fortune teller buff !!!


Adeon Hawkwood

 

Posted

The "bad" effects are minor at most, and have compensating pluses, yet people void entire chimneys over them.

The Fool gives a MINOR -To Hit, and a +Speed, +Recharge.

The Tower inflicts a small amount of damage on you, but gives a Damage Bonus.


 

Posted

Quote:
Originally Posted by Demobot View Post
Nope. He'll be busy animating bugfixes and new code.
He has to make animated hair first.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
He has to make animated hair first.
And then, coding animated bug hair, right?


Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
J/ Wilde/
/ AIL - Celebrating five years!

 

Posted

Quote:
Originally Posted by Drugfree Boy View Post
I would love a way to auto-accept the fortune teller buff
Yes.

Quote:
Originally Posted by Airhammer View Post
THIS would be perfect... Those that want it can always have it and those that dont can turn it off.
Yes.

Quote:
Originally Posted by Psara View Post
I don't find it all that annoying, but an auto accept feature would be nice. I suppose we'd have to have auto decline as well, but really, the -3% tohit is make or break?
Yes.


Devs can't please everyone, and having it "only" one way or the other will piss off one side or the other. Some people hate not being able to refuse the buff. Ok, fine. I'm part of the "other side of the equation" just like the OP.

I hate having yet another dialogue pop up every single time someone wants to buff me. We already have a teleport prompt. PLEASE don't give us yet another one. Can you imagine having a pop-up prompt every time someone wanted to CM you? Or Fort you? Or shield you?

How about this...can we just add it to the options already?

Click "enable" if you want to auto accept mystic fortune buffs, and click "disable" if you want to auto refuse the buff.

And click "prompt" if you like the pop-up.

Please?

Pretty please?

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

I think everyone wants this.

I think they know this.

I think it will get done eventually, until then, we just have to endure.


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Current Team Project: Pending

 

Posted

way to necro post alien. courpse are dead for a reason. and i think they prefer to stay that way.


 

Posted

I don't want the fortune teller buffs ever. Why? Because the premise of them is ridiculous to me. You're going to tell me that all these characters are fortune tellers/psychics in addition to their normal powers and I'm going to have my fortune read constantly? During fights? Before every mission? No. Just no. Also, I hate the animation for it and the graphics.

I just flat out don't like the fortune teller thing at all. I don't like the concept and I don't like the implementation of it.

But...! That's just me. I recognize that there are a ton of people out there that feel the exact opposite of the way I do and their opinions are just as valid as mine. I don't want the thing removed from the game, heck no! I just want the option to auto-accept or auto-decline. That's it. Saying it like that makes it seem trivial to implement but I know it really isn't... I'd just like to see it happen, really.


 

Posted

Quote:
Originally Posted by milehigh77 View Post
/unsigned.

I'd rather the Devs work on doubling, if not more, costume options.

So, 12 beast heads instead of 6, 16 beast legs in stead of 8, etc.etc.
Yea, because we all know it's the same dev that works on GUI changes and costume design.

/sarcasm off.

To the OP, I'd also like the ability to set the fortune teller buff to auto-accept or auto-decline.


Be well, people of CoH.

 

Posted

/signed

Auto accept option would be great!