Cimerorans... dang.
They have strong -def in their attacks. Unless you have good defence debuff resistance (i'm not sure how good EA is in that dept), any defence based character gets eaten up.

@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
....and Dual Blades won't do well vs. their resistances.
Since they use swords, it somehow also classifies them as scrappers, and thus, they can also do critical attacks.
Have fun!
Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
Cimerorans are nasty.
Claws/Ninja stalker. Confuse the mob, then tear out the surgeons spine. Try rezzing that, ya sparta-wannabe...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The first mob nearly tears me apart, and the second mob kills me, in less than fifteen seconds.
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Paragon City Search And Rescue
The Mentor Project
I predict additional hilarity when you take him to RWZ and run into some of the specialized Vanguard types (rangers, sorcerors).
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However, the -defense of the Cimerorans was a surprise to me.
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
I did an ITF with my Inv/* Tank once. In the 1st mission's T intersection that has the 2 groups in close proximity, I aggroed both to set up for the AOEs. They were jammed so tight around me that I couldn't move. Unfortunately, my team mates were slow to respond and the Cimerorans were chopping me up badly. Just before I went down, I noticed that my Combat Attributes showed Base Defense = -100%, even though Invincibility's +def should have been maxed out with all those foes around me.
Teams are the number one killer of soloists.
I did an ITF with my Inv/* Tank once. In the 1st mission's T intersection that has the 2 groups in close proximity, I aggroed both to set up for the AOEs. They were jammed so tight around me that I couldn't move. Unfortunately, my team mates were slow to respond and the Cimerorans were chopping me up badly. Just before I went down, I noticed that my Combat Attributes showed Base Defense = -100%, even though Invincibility's +def should have been maxed out with all those foes around me.
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Even their thrown spears (Pilum's, for you history bods) have -def.
Vanguard are death for Res toons.
Cimerorans are death for Def toons.
Rikti tend to splatter anything without discrimination (i'm looking at you, Chief Soldiers)
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The moral of this is beefy men in leather manskirts can be tough.
@Golden Girl
City of Heroes comics and artwork
Stacking -defs. Every. Freaking. Attack.
Even their thrown spears (Pilum's, for you history bods) have -def. Vanguard are death for Res toons. Cimerorans are death for Def toons. Rikti tend to splatter anything without discrimination (i'm looking at you, Chief Soldiers) |
Dr. Todt's theme.
i make stuff...
Stacking -defs. Every. Freaking. Attack.
Even their thrown spears (Pilum's, for you history bods) have -def. Vanguard are death for Res toons. Cimerorans are death for Def toons. Rikti tend to splatter anything without discrimination (i'm looking at you, Chief Soldiers) |

Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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*hides Thgus/Dark MM from the conversation*
http://www.fimfiction.net/story/36641/My-Little-Exalt
You can effortlessly mow down a small army of Spetsnaz-level trained terrorists packing modern automatic weapons and explosives on their home turf, but then travel back in time and get your *** handed to you by a few Romans carrying Iron Age sidearms.
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Fixed for maximum irony.

"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"
"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."
Quote:
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On my Claws/Elec it's a bit of an "We're both resistant to each others attacks" standoff.
You can effortlessly mow down a small army of Spetsnaz-level trained terrorists on their home turf, but then travel back in time and get your *** handed to you by Romans.
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You start off fighting guys with pistols and knives. It's not long before you're in the Troll and Outcast range. Almost immediately you're fighting mutants, freaks, magicians, demons, aliens, and monsters. Yet, once you get up into the high levels, what gangs do you fight?
Council
Arachnos
Longbow
Malta
Knives of Artemis
Cimerorans
So you start off with people using guns and knives, progress into mutants and aliens, and end up fighting people with guns and knives.

I giggle at the idea of Superman fighting Romans, and losing.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Cims... dang indeed. I just upgraded my Inv tank to be 50+ s/l Def and 88% s/l Res. So I decided to crank it up against Cims, thinking them to be ideal fodder, so I went +4/8, did ok for about 5 seconds, then it began... 55%...43%...35...20...0...-10......-100. Strong resistances delayed the inevitable a while but my defeat was indeed... inevitable. I was quite frankly surprised. Yes I've done a few hundred ITFs (across all the ATs), but on teams Cims go down fast enough to not really accumulate that much -Def.
Global = Hedgefund (or some derivation thereof)
Just before I went down, I noticed that my Combat Attributes showed Base Defense = -100%, even though Invincibility's +def should have been maxed out with all those foes around me.
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Invuln powers, shield powers, combat jumping, weave, etc - none of these change BASE defense. Off the top of my head, I can think of just two things that affect Base Defense:
1) Defense dubuffs.
2) Personal Force Field
Paragon City Search And Rescue
The Mentor Project
And those are the most threatening units in the game! |
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.

Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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That is correct and working properly. Under normal conditions, with no defense debuffs on you, your "Base Defense" will be listed as ZERO. Your typed or positional defenses are applied on top of your base defense to determine your actual defense vs a particular attack, but your defenses do not affect the Base Defense number.
Invuln powers, shield powers, combat jumping, weave, etc - none of these change BASE defense. Off the top of my head, I can think of just two things that affect Base Defense: 1) Defense dubuffs. 2) Personal Force Field |
I noticed the "empowerment buff' from buff pets is added to Base defense. Perhaps Empowerment Station buffs as well?
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"Chew Electric Death, Snarling Cur!"

Stacking -defs. Every. Freaking. Attack.
Even their thrown spears (Pilum's, for you history bods) have -def. Vanguard are death for Res toons. Cimerorans are death for Def toons. Rikti tend to splatter anything without discrimination (i'm looking at you, Chief Soldiers) |
The most difficult foes for all my def based toons were rularuu. These shred your defences in no time. I got good progress on my debt badges while farming Overseers in the last mission of Efficiency Expert Pither arc "Alone in the Darque" set for 8.
Nemesis can be PITA as well with x3-x5 stacked veng, if you not careful enough and kill LTs before minions and bosses.
Rikti are very easy for def based toons. While Chief Soldier can hit hard, he has to hit first

I finally hit level 35 with my DB/EA stalker yesterday, and I decided to check out Cimerora. Now, before I get to the actual question, let me start off by saying that my Stalker is quite hardy. I can solo missions set for five players, and rarely ever die. I've been ambushed by multiple mobs set for five at a time, and emerged victorious. During a mayhem mission, I was ambushed by Aurora Borealis in EB form, as well as two groups of PPD and Longbow, still set for five, and I still managed to survive. I'm not trying to brag or show-off, but you get the point that my Stalker can solo pretty well. (Some of you may think that's not impressive, but it is to me. =P)
So anyways, I get to Cimerora and I get my first mission against the Cimeroran Traitors. The mission is still set for five players, +0 levels, and I enter not knowing what to expect. The first mob nearly tears me apart, and the second mob kills me, in less than fifteen seconds. I figure these guys are tough, so I lower my difficulty to what was once known as "Villainous" in the olden days, Level +0/x1 players. I engage the first mob, and I get slaughtered instantly... on villainous.
These guys seem to rip right through my defense like wet tissue-paper, and their extreme damage attacks don't help much either. What's the deal with the Cimerorans, and why are they so impossible to kill?
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?