NordBlast

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  1. Quote:
    Originally Posted by FrostPox View Post
    Just logged in to my 50. First impression: I have two quickbars. Two. Makes the game borderline unplayable if I want to do anything but solo PvE, and even then I am not amused. I smell an uninstall in the near future. This isn't even QOL, this is a basic functionality thing.
    ^this
  2. Quote:
    Originally Posted by Halon View Post
    Dang, Efficiency Expert Pither is done with me. Is he available in Oraboros?
    Yes
  3. Quote:
    Originally Posted by Halon View Post
    No more fear of nerfs and being too powerful. Bring it!

    Been running around soloing AVs in +4/+8 missions. I'm not above bringing out the HVAS if necessary. I'm a villain and have been working for the better part of a decade for power...POWER...POWER!


    So, I punk Rikti pylons like there's no tomorrow. What are some good (redside-accessible) missions I can throw myself against?
    Before Going Rogue release, I was trying to get Rularuu Eyeballs (Overseers) badge on my Bane Spider.
    I used mission from "Alone in the Darque" arc from Efficiency Expert Pither to farm overseers.
    I had to set it as as "0/x8 no bosses" and it was major PITA for defense based toon.

    So if you have defense based character, you can try to solo it on +4/x8 with bosses. Amount of debuffs and mezzes flying around is just amusing.
  4. Quote:
    Originally Posted by Cobra_Man View Post
    Interesting and valid points from most people.

    Whilst I can see that there could have been other factors involved in the revenue dip, I find it curious that people refuse to accept that MA could be the reason for the dip - or at least one of the reasons.

    I have no idea who's baby MA was and I have no axe to grind with it.

    It was simply an observation based on my experience with the game at the time.

    When the game was crying out for new content, we were given MA instead. If we had been given normal new content, I don't believe that the dip would have occurred - or at least have been as pronounced as it was.

    Knightward .... It wasn't a ragequit episode ... more of a frustrated/annoyed feeling with the game direction.



    It's my opinion only.

    I respect other peoples opinions on the matter, and I suppose that's where we should probably leave it.

    Here's hoping we can save this game in any case......
    Strangely enough, I don't know any player who quit the game because of reasons you listed.

    Although, I know handful of people who quit in protest of handling bans over MA exploits. These people just get up and went palying some F2P FPS. Most of them were back in 6-12 months though.
    I also know handful of people who unsubbed their 2nd and 3rd accounts for the same reason. I don't think they resubbed these accounts afterwards.
  5. Quote:
    Originally Posted by Father Xmas View Post
    Don't know if you're the one that's behind Vicarious Existence blog Pebble but I find this chart interesting.



    The interesting part for me is the sudden drop in revenues between Q2 and Q4 of 2009. It looks as if we're on the same slight downward slope in revenues before and after that period, just offset by around $2 million per quarter. What happened from July to October 2009 that caused revenues to shift from roughly $5 million per quarter before to only $3 after?
    i13 + i14?

    1) Many PvPers left after i13.

    2) I know many players who either unsubbed second account or unsubbed altogether, when PS started botched ban campaign for AE exploits.
  6. Quote:
    Originally Posted by srmalloy View Post
    I finally was in a situation where I recreated the conditions that had caused me to file a bug report many months ago. I was playing an Ill/Kin controller, doing the "Stop Rikti Bombing" mission from Levantaera, and neither my Phantasm nor Phantom Army would attack one of the bombs. I bugged it and didn't think about it.

    This afternoon, I turned up the same bug. Same mission, with a Earth/Fire dominator, and my Animated Stone pet wouldn't attack one of the bombs. And it struck me that there was a commonality between the two missions -- in both cases, the bomb that my pets wouldn't attack were up on walkways. The E/W walkway up near the top of the tanks at the back of the map with my dominator, and on one of the two inclined ramps in the right front of the map (from the POV of where you enter). And after bugging it, I got to wondering whether anyone else has run into the same bug.
    It is maybe unrelated, but all pets completely ignore cables on 1st mission of STF
  7. Quote:
    Originally Posted by Honbrid View Post
    This post kinda reads like one of my old lab reports from school.
    TL;DR: My experience runs counter to Wendy's.
    I must say, I have similar experience to yours regarding SG base and zonning.

    I've been showing as still in the Queue upon zonning and exiting SG base.

    Justice server.
  8. NordBlast

    Master of Lambda

    Quote:
    Originally Posted by Stalemate View Post
    If we're talking about Psi damage being especially useful against Marauder, has anyone tried the Vanguard Psi-Bomb?
    You cannot use temps on iTrials, except for some temp travel powers
  9. Quote:
    Originally Posted by Red Valkyrja View Post
    Seems back to normal this morning, as in slow loading into a thread, if it loads at all.
    Loading problems are back
  10. Quote:
    Originally Posted by XFUNK View Post
    Really? because we got him to 3% health without using grenades the second day (and have since beat him without greandes many times) while testing out for the master badges, but only 3-4 people were incarnate shifted to level 53. and we didn't build the team including or excluding any specific AT's. sounds like your server is just bad.
    Really.

    Level 53 shift does nothing to ATs having only S/L damage at their disposal.

    You've been just lucky to have right mix of powers without specifically including or excluding any specific ATs. And it doesn't change the fact in any way that some powersets on MO Lam are totally useless in Marauder fight, unless, of cause, they can bring seers to the table.

    As far as my server concerned, I had no problem with getting MO Lam and helping others getting it, and again it has nothing to do with fact that some ATs and/or powersets are rather liability to the league than help.
  11. Quote:
    Originally Posted by Gatecrasher View Post
    But since you also said this would never get fixed, you called half of it.

    -Gate
    Taking into consideration the bug preventing selection of next mission in Kahn TF isn't fixed yet (even though devs were aware of this problem), I wouldn't hold my breath on quick fix for Eden Trial either.
  12. Quote:
    Originally Posted by XFUNK View Post
    Not sure what server you play on, but any server that is AT specific for either of the trials is a joke. It's downright laughable, because AT has no bearing on the trials whatsoever, it's just about teamwork.
    You either haven't read OP or you are missing the point completely.

    Marauder has 100% res to S/L when enraged (Always during MO Lam) and 100% res to everything but psionic when he hits Unstopable. No amount of teamwork is going to help it.
  13. NordBlast

    WTF: Eden trial

    Quote:
    Originally Posted by Deacon_NA View Post
    Practically speaking the level restrictions can be a little tighter than just 39-41. I've been on teams that started it with a 39 that was light on buff/debuffs and we just got stymied on a wall.
    It is possible to happen even on all 41 level team.

    It only takes 2-3 cairns summoned on another side of wall, far enough to be damaged by any AoE or PBAoE hitting the wall, but close enough to provide wall with +Res, to make it near impossible to get through.

    Your best bet is to start trial over in this case.
  14. Weren't Kin's Transference, Transfusion and Fulcrum Shift, which aren't team only powers, made "Team-Only" during iTrials?
  15. NordBlast

    WTF: Eden trial

    Here is the update: http://boards.cityofheroes.com/showt...64#post3619464

    Leave all hope behind, Ye who enter here.
  16. I usually done it either in PI, around Point Sierra in FBZ or in Cascade Archipelago

    I like FBZ or Cascades better though: you can get badges for Overseers, Paragon Protectors (FBZ) and CoT mages (Cascades) there as well.
  17. NordBlast

    WTF: Eden trial

    Quote:
    Originally Posted by _Pine_ View Post
    I would rather they had fixed the hole in the wall, than making it worth nothing to run. Sounds like they put sand in their tires instead fixing the hole in the tire. Made it completely worthless, and didn't help anything.
    It makes me wonder, when last time have you done Eden Trial?

    All geometry holes allowing to bypass the walls were fixed in i12.
    Crystal Titan attacks were fixed in i16. (Prior i16 you could eat 4 lucks and go to the town without needing Ambrosia, since i16 Titan's attacks are bypassing any defense)

    All these sub 10 minutes runs were done in i12 without bypassing any objectives. (200 DE, 1st wall, 2nd wall, releasing prisoners, defeating Titan)
  18. It can be good power to grief getting "Strong and Pretty" badge
  19. Devs haven't said anything specific about pseudo-pets.

    From my experience, toons with rain powers (fire/rad corruptor - RoF, mind/fire dominator - sleet, ice storm) were my best performers.

    In fact mind/fire dom had 3 VRs with only Judgement unlocked.

    Of course, I cannot say whether it was due to rain powers or not, because I used everything these toons have, but rain powers were used as soon as they were recharged.

    YMMW.

    P.S. all my experience with these toons was before last patch. I don't know whether something was changed with last patch.
  20. NordBlast

    WTF: Eden trial

    Eden trial is included in list of May's WTFs http://boards.cityofheroes.com/showthread.php?t=251519

    Does it mean that 39-41 level starter no longer required?
  21. Quote:
    Originally Posted by bAss_ackwards View Post
    Vengeance normally does not allow you to place a Recharge Enhancement in it, but if I put an IO Enhancement that has Recharge will the power be ready to use sooner?

    Thanks in advance!
    If you not bothered by the price, you can slot membranes into veng.
  22. Quote:
    Originally Posted by WhyNerfPFF View Post
    Some of your comments are very funny. No attack in the game is supposed to rechain on a target more than once. If you know one name besides Ion, name one. Ion is supposed to be click AoE power that hits the target then attacks other surround targets by a chain but only hitting each target once. It not suppose to rechain on targets as Ion does.

    In Chain Induction target(s) can only be hit for damage once.

    In Synaptic Overload target(s) can only be confused once

    In Jolting Chain target(s) can only recieve minor damage and knockdown once.
    Paralytic Blast chaines back and forth multiple times
  23. Quote:
    Originally Posted by Roderick View Post
    I remember that once, a long time ago, I slotted Kinetic Combat: Knockdown Bonus into a Stone Melee brute's attacks, so that his attacks were more likely to keep enemies on their backs. I noticed that, on the odd occasion that the power's Knockdown and the proc's fired at the same time, it would convert to Knockback, much like if I had slotted knockback enhancements in the power.

    For attacks with Knockup, like Air Superiority, Disembowel, and Knockout Blow, if you were to slot a KC: KD Bonus, or a Might of the Empire: Damage/Recharge/Chance to Knockdown in one of these attacks, and the power's built-in KU triggered at the same time as the proc's KD, would the two stack creating Knockback, stack creating greater Knockup, or Knock the enemy up and down at the same time (whatever effect that would have)?

    I have a Might of the Empire slotted in a couple KU attacks in a couple different characters right now, but I'm not noticing any difference. I suspect it's either increased Knockup (a VERY small amount), or both triggering at the same time (with KU overriding the KD). But I'm really not sure.
    I've been curious about this as well while thinking about whether slotting psionic tornado with ragnarok proc or not. Never done it though and still don't know answer.
  24. Quote:
    Originally Posted by Beltzhak View Post
    Will provide full translation for level 52-53 hamis.
    I'll give you 50++ cent