Cimerorans... dang.


Bossa_Nova

 

Posted

Quote:
Originally Posted by Fulmens View Post
Nobody but me goes to the Shadow Shard anymore, do they?
I was there just last night, running LT. Col. Flynn's missions.

The real question sis how many people have him unlocked as a contact ?



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Quote:
Originally Posted by Katze View Post
I noticed the "empowerment buff' from buff pets is added to Base defense. Perhaps Empowerment Station buffs as well?
Empowerment Station buffs are only resistances, recharge speed, recovery, stealth, KB prot, KB buff, travel speed buffs. No defense buffs in there.


 

Posted

Cimerorans are to Defence what Vanguard are to Resistance. Too many hits with no debuff resistance and you are in trouble real fast.


 

Posted

Quote:
Originally Posted by Katze View Post
I noticed the "empowerment buff' from buff pets is added to Base defense.
Didn't know that. I hit that vet reward a while ago but have never claimed a buff pet on any toon. I guess I should claim one for my tanks, at least.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Smash_Zone View Post
I finally hit level 35 with my DB/EA stalker yesterday, and I decided to check out Cimerora. Now, before I get to the actual question, let me start off by saying that my Stalker is quite hardy. I can solo missions set for five players, and rarely ever die. I've been ambushed by multiple mobs set for five at a time, and emerged victorious. During a mayhem mission, I was ambushed by Aurora Borealis in EB form, as well as two groups of PPD and Longbow, still set for five, and I still managed to survive. I'm not trying to brag or show-off, but you get the point that my Stalker can solo pretty well. (Some of you may think that's not impressive, but it is to me. =P)

So anyways, I get to Cimerora and I get my first mission against the Cimeroran Traitors. The mission is still set for five players, +0 levels, and I enter not knowing what to expect. The first mob nearly tears me apart, and the second mob kills me, in less than fifteen seconds. I figure these guys are tough, so I lower my difficulty to what was once known as "Villainous" in the olden days, Level +0/x1 players. I engage the first mob, and I get slaughtered instantly... on villainous.

These guys seem to rip right through my defense like wet tissue-paper, and their extreme damage attacks don't help much either. What's the deal with the Cimerorans, and why are they so impossible to kill?
I took my Level 35 WM/Shields Brute to Cimerora for the first time yesterday (he's named Time's New Roman, so I figured I should take a trip there) and did my first traitor mission as well. I was spotted by the first spawn (boss) and had a +1 ambush/patrol to deal with at the same time, and face planted in short order. It was a bit of a wake up call for sure. Made it through the rest of the mission ok after that, but had to be pretty careful with things.

Oh, and I've been running him on +0/x2, so +0/x5 sounds plenty impressive to me. I can't even imagine the endurance issues I'd run into (getting better, but still a bit of an end hog).


Suggestions:
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Posted

Quote:
Originally Posted by Fulmens View Post
Nobody but me goes to the Shadow Shard anymore, do they?

The most underrated zone in the game IMHO.
I Luv's the shard, but in the 2 years I've been playing still a lonely place


@1st. Son

Help Agent Martin in: A Favor for Liberty
AE arc #381565
My 1st. Video: Agent Martin in the new tutorial zone.

 

Posted

Quote:
Originally Posted by Dispari View Post
I always thought that the gang progression in CoH made no sense.

You start off fighting guys with pistols and knives. It's not long before you're in the Troll and Outcast range. Almost immediately you're fighting mutants, freaks, magicians, demons, aliens, and monsters. Yet, once you get up into the high levels, what gangs do you fight?

Council
Arachnos
Longbow
Malta
Knives of Artemis
Cimerorans

So you start off with people using guns and knives, progress into mutants and aliens, and end up fighting people with guns and knives. And those are the most threatening units in the game!

I giggle at the idea of Superman fighting Romans, and losing.
It makes more sense when you consider the Malta, Knives and such as villain equivalents of Batman.

As for the Cimerorans, a little of that plus 'a wizard did it'. Given the area's apparent connection to the game backstory, plus the presence of Freedom Phalanx analogues for no explained reason, I like to think that the true Origin they have is Incarnate.


 

Posted

Quote:
Originally Posted by Tayla Ewa View Post
edit: also.. always take out the Surgeons first.
Unless, of course, you can confuse them.


 

Posted

Quote:
Originally Posted by Bossa_Nova View Post
Unless, of course, you can confuse them.
Unless you have multiple surgeons, because they are empaths and as I recall have Clear Mind.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Ironblade View Post
That is correct and working properly. Under normal conditions, with no defense debuffs on you, your "Base Defense" will be listed as ZERO. Your typed or positional defenses are applied on top of your base defense to determine your actual defense vs a particular attack, but your defenses do not affect the Base Defense number.

Invuln powers, shield powers, combat jumping, weave, etc - none of these change BASE defense. Off the top of my head, I can think of just two things that affect Base Defense:
1) Defense dubuffs.
2) Personal Force Field
Yeah since base defense stacks with all the others, they are very carefully about giving it out. It also as I recall applys against Untyped attacks making it even more rare.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Smash_Zone View Post
I finally hit level 35 with my DB/EA stalker yesterday, and I decided to check out Cimerora. Now, before I get to the actual question, let me start off by saying that my Stalker is quite hardy. I can solo missions set for five players, and rarely ever die. I've been ambushed by multiple mobs set for five at a time, and emerged victorious. During a mayhem mission, I was ambushed by Aurora Borealis in EB form, as well as two groups of PPD and Longbow, still set for five, and I still managed to survive. I'm not trying to brag or show-off, but you get the point that my Stalker can solo pretty well. (Some of you may think that's not impressive, but it is to me. =P)
I just ran several Cimeroran missions solo at +0/x8 on my Fire/Dark corruptor. They fell down on me from above with no warning (no pet summoned) and killed me instantly the moment I entered the mission. I then proceeded to make mincemeat of them through several more missions, without ever seriously being in danger.

Prior to that I ran the Rescue Ghost Widow mission (forgot from whom), which is packed with Longbow. It includes an AV ambush (scaled to EB in my case), with several waves of Longbow ambushes. Somehow I survived, chewing up five break frees and completely without Ghost Widow's help -- she was just standing around with some Longbow jawing about the weather.

Yes, Cimerorans are tough. But they're far from invincible and they're not overpowered: my Fire/Fire tank can wade into multiple spawns of them, as can my SS/Electrical Brute. (But that same fire tank has serious problems with Carnies.) Having weaknesses and strengths versus different enemy types is intentional and not unbalanced. It is only one of the incentives the devs have put in place to encourage teaming.

The only near-universal protection you can get is to hit debuff. That's one reason why Willpower seems so tough -- the -to hit aura is a significant mitigator. But put some ranged energy/fire attacks coupled with some -def and WP starts to wither.

I was surprised to find out that my lowly Fire/Dark corruptor is one of my toughest characters against so many different kinds of mobs. Carnies, Council, Arachnos, Cimerorans, Rikti are all so much cannon fodder, mired in flaming muck.


 

Posted

Quote:
Originally Posted by Fulmens View Post
Nobody but me goes to the Shadow Shard anymore, do they?
I do - it's pretty just to look at
And the GR graphics upgrade will make it even better


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Fulmens View Post
Nobody but me goes to the Shadow Shard anymore, do they?
I love the Shard. But it gets awfully lonely in there...


Justice
Everwood

Triumph
The Trust

 

Posted

There's one reason I dislike the Shadow Shard, and one reason only:

"Crap, I fell"


 

Posted

That's why you buy jetpack insurance at the door. It's a scam!


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

My original main (E3 Blaster) loves the Shard. Until I started marketing
with him, the Shard was his retirement home, and self-claimed stomping
grounds, because of course, few go there...

In the day, that was also the only place you could get neverending
missions (pre newspaper and other such game additions), and of
course, there were the (pre-nerf) kora fruit caves as well.

While I never looked up the resistance numbers, it always seemed that
those mobs were quite susceptible to Electric powers to me, so it was
doubly fun with my solo blaster (that could just be my perception though).

Of course, these days he hangs out in Wentworth's, but now and then
he still makes a nostalgia run or two back to the Shard...

Cheers,
4


PS> To the OP - as others have pointed out, Cimeorans are nasty - I find
that my NB/Nin Stalker tends to split them up with TpFoe and Caltrops a
lot more than he does with other factions... Divide and Conquer!


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.