Disappointed


Aggelakis

 

Posted

Heh, I just noticed something in Castle's quoteback of Frosti's original doooooom post:

Quote:
GR is going to come with some very major game altercations
Well, I should hope so. What would be the point of implementing all those fancy new enemy groups if we couldn't fight them?


 

Posted

Quote:
Originally Posted by Castle View Post
Going Rogue will not have general case Diminishing Returns applied to PvE. There has been some discussion of enabling DR specifically on Debuffs for certain encounters
Which is almost exactly what I remember you saying before.


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Posted

Quote:
Originally Posted by Frosticus View Post
I'm part of the doom-callers (not so secret) society of players that think GR is going to come with some very major game altercations like diminished returns implemented into the pve side.
Quote:
Originally Posted by Castle View Post
Going Rogue will not have general case Diminishing Returns applied to PvE. There has been some discussion of enabling DR specifically on Debuffs for certain encounters, but that has largely been discounted at the current time. *IF* those specific encounters prove to be too easy in the Beta process, DR *may* be revisited as a solution but even then, it is unlikely due to the amount of supporting code that would be needed.

TL;DR 99.9% sure there won't be PvE Diminishing Returns.

(Thanks for the PM's pointing me to this thread!)
40 Quatloos on the ringer brought in from the prison planet!

(seriously though, I would wager Frosticus will try a comeback along the lines of "well DR was just the example I gave, and Castle didn't say he wouldn't have other major nerfs that weren't DR...." yeesh louise)


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Posted

Quote:
Originally Posted by Lemur Lad View Post
40 Quatloos on the ringer brought in from the prison planet!

(seriously though, I would wager Frosticus will try a comeback along the lines of "well DR was just the example I gave, and Castle didn't say he wouldn't have other major nerfs that weren't DR...." yeesh louise)
I wonder if he'll ever set foot in this thread again, to be honest.


 

Posted

Quote:
Originally Posted by Frosticus View Post
I'm part of the doom-callers (not so secret) society of players that think GR is going to come with some very major game altercations like diminished returns implemented into the pve side.

Aren't you glad being wrong didn't cost you 2 billion play monies?

=)


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Posted

Quote:
Originally Posted by Lemur Lad View Post
40 Quatloos on the ringer brought in from the prison planet!

(seriously though, I would wager Frosticus will try a comeback along the lines of "well DR was just the example I gave, and Castle didn't say he wouldn't have other major nerfs that weren't DR...." yeesh louise)
In two weeks, Frosticus will be saying that it was me that was wrong, because I said DR in GR was impossible and he was only saying it was possible, not certain.

In two months, Frosticus will be saying that I was so wrong about DR being a possibility in the end game, Castle had to post a correction to my misinformation.

In two years the devs will add a buff soft-cap mechanism and Frosticus will say "I told you so."


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Posted

Quote:
Originally Posted by Castle View Post
Going Rogue will not have general case Diminishing Returns applied to PvE. There has been some discussion of enabling DR specifically on Debuffs for certain encounters, but that has largely been discounted at the current time. *IF* those specific encounters prove to be too easy in the Beta process, DR *may* be revisited as a solution but even then, it is unlikely due to the amount of supporting code that would be needed.

TL;DR 99.9% sure there won't be PvE Diminishing Returns.

(Thanks for the PM's pointing me to this thread!)
ED is all ready a form of DR. That's enough thanks. I wouldn't really like to get double dipped.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
... but then I don't believe CoV would have made it as a standalone game, either.
I know a few people for whom CoV is a fabulous standalone game. They do not play heroes. They never have.

(Yes, I understand the conversation has gone past this, but it bugged the hell out of me.)


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Hasn't anyone leaned anything everything that is done, is done by one entity:


 

Posted

Quote:
Originally Posted by Arcanaville View Post
In two weeks, Frosticus will be saying that it was me that was wrong, because I said DR in GR was impossible and he was only saying it was possible, not certain.

In two months, Frosticus will be saying that I was so wrong about DR being a possibility in the end game, Castle had to post a correction to my misinformation.

In two years the devs will add a buff soft-cap mechanism and Frosticus will say "I told you so."
This would be kinda sad if it weren't so terribly true....being true, it makes me giggle inanely.

The rear part of this thread reminds me of a conspiracy theory believing friend of mind who to this day believes that..........


 

Posted

Quote:
Originally Posted by Castle View Post
Going Rogue will not have general case Diminishing Returns applied to PvE. There has been some discussion of enabling DR specifically on Debuffs for certain encounters, but that has largely been discounted at the current time. *IF* those specific encounters prove to be too easy in the Beta process, DR *may* be revisited as a solution but even then, it is unlikely due to the amount of supporting code that would be needed.

TL;DR 99.9% sure there won't be PvE Diminishing Returns.

(Thanks for the PM's pointing me to this thread!)
Well paint me red and call me grandma! It's a good thing I'm not a betting man with how many things have blindsided me the last few days, but I would have bet dollars to doughnuts that a red name would never commit to making such a statement on pain of death. I didn't think they were going forward with DR mind you, but I just didn't think they'd reveal it, or one of those PMs would've been mine. A few times I thought about Castle to ask him if "Dude, this is getting out of hand! Could you, like, drop by and set us straight?"

Now I kind of wish I had. Not that it would've helped, but at least I would have felt like I made a difference

Here's the million dollar question - would this change anything? That'll be interesting to see.

P.S.
THANK YOU, CASTLE!


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Aggelakis View Post
I know a few people for whom CoV is a fabulous standalone game. They do not play heroes. They never have.

(Yes, I understand the conversation has gone past this, but it bugged the hell out of me.)
"Made it," as in been profitable and sustainable. For that matter, I don't think JUST City of Heroes without City of Villains would have "made it," either. CoV gives me probably half my playtime in the game, and I'm not sure if I'd still be here if it weren't for that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I would have bet dollars to doughnuts that a red name would never commit to making such a statement on pain of death.
Next time, I'm making book before sending any emails.


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Posted

Good to see that Castle dis-proved some of the foolishness that was being stated in this thread.

How folks believe they know the devs better than they know themselves is beyond me.

And yeah, I should have taken that bet.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
"Made it," as in been profitable and sustainable. For that matter, I don't think JUST City of Heroes without City of Villains would have "made it," either.
Er... it already had. That's kind of why they had the resources to bother with the villain part.


 

Posted

Quote:
Originally Posted by Captain_Photon View Post
Er... it already had. That's kind of why they had the resources to bother with the villain part.
Villains was in development for quite a while. It was announced soon after COH launched. Before Issue 3 I believe.

Even so...I think that it did a lot to keep people interested in the game who found that blueside didn't really have enough to offer them and who were looking for something new.

Now we can argue about how well it did at retaining the people it brought to the game and that perhaps having it as a standalone title was a bad idea.

I think that not pushing further development on redside hurt a lot more than it helped.


 

Posted

Quote:
Originally Posted by Mylia View Post
Hasn't anyone leaned anything everything that is done, is done by one entity:

Ahh gleemax, so doomed from the start.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by Arcanaville View Post
In two weeks, Frosticus will be saying that it was me that was wrong, because I said DR in GR was impossible and he was only saying it was possible, not certain.

In two months, Frosticus will be saying that I was so wrong about DR being a possibility in the end game, BABs had to post a correction to my misinformation.

In two years the devs will add a buff soft-cap mechanism and Frosticus will say "I told you so."
Tiny fix. Carry on.


 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
Tiny fix. Carry on.
This is like going through the looking glass.


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Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
Quote:
Originally Posted by Arcanaville View Post
In two weeks, Frosticus will be saying that it was me that was wrong, because I said DR in GR was impossible and he was only saying it was possible, not certain.

In two months, Frosticus will be saying that I was so wrong about DR being a possibility in the end game, BABs had to post a correction to my misinformation.

In two years the devs will add a buff soft-cap mechanism and Frosticus will say "I told you so."
Tiny fix. Carry on.


 

Posted

Quote:
Originally Posted by BackAlleyBrawler View Post
Tiny fix. Carry on.
I meant here, not on the Champions Online forums.


By the way, you post a lot for someone suffering from repetitive intra-cranial detonation. Doesn't that gum up your keyboard?


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