Disappointed
Alright. Seems like I misunderstood your post. I sounded like you were accusing me of something. I'm sorry for that. Back to the point at hand, however, it's just a matter of exprience. I'm honestly shocked that you think the elitist members are defending the game. I've seen countless people with the "I'm a veteran in CoH. I don't like how CoH is doing. My opinion is better than your opinion! And if you don't listen to me, I'm unsubscribing." I just think your examples back there was extremely over-the-top, and that you're having a biased view on things. And as I said, anyone who believe the opinion of their opposition should be disregarded is really just plugging their ears and screaming "LALALALALA!"...which is not really something mature human beings generally do. |
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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No, I get that. But think about this. CoV had over 10 new powersets introduced, and I mean, entirely new, and then a bunch more that were created using powers from existing sets (the Dominator assault sets). Going Rogue has 2. Could there be new powersets announced for it? I guess. Do I think there will be? Probably not. Does that upset me personally? Not really, I think Dual Pistols looks cool though I would have preferred just about anything over Demon Summoning, but that is of course personal preference, since I don't play Masterminds and I'm not into the occult. If they announce one more power set, say... Electric Control... I'd be a very, very happy camper. Again, I am totally going to get Going Rogue, and will love the crap out of the graphic upgrade and the ability to move my characters around, I am just explaining that I totally understand people who feel disappointed.
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Am I losing my mind or did I accidentally step into the twilight zone? You don't think there will be more than the two new powerset in Going Rogue because... What? Because they weren't announced? Thing back to how much you knew about City of Villains 6 months before it was released. Did you have a printout of all "10" new powersets that you could point to and say "Here, that's what will be in it!" Because, you know what? I was in CoV Beta, and who had what changed TREMENDOUSLY over just the last few weeks. A couple of examples:
Up until one point, Brutes had access to Ice Melee and Ice Armour. I even had an Ice/Ice Brute back in Beta, but we were asked to delete all Ice Brutes and not play them any more, so I did. This happened no more than a month before release, and more like a couple of weeks. Two whole sets, gone. *poof*
Masterminds only had access to Ninja, Robots and Zombies for the majority of Beta. Mercenaries weren't in the game at all. Not as half a set, not as a placeholder set, not even in name only. They were plain not in the game in the slightest. A few weeks before Launch, *pop* We now have a new primary: Mercenaries! This was no more than a few weeks before the end of Beta. I was pretty active on the Beta forums, and I never saw even a hint that the new set was coming before I saw it in the actual game, though it's obviously possible I could have missed it. I know for a fact positive that NO-ONE outside of Beta had any idea that this set was coming at all, not up until Launch, unless a friend of a friend leaked it around.
Basically, that's why I find it so mind-bogglingly unreasonable to try and guesstimate what will be in Going Rogue. I'm not exactly a veteran of many Betas, but having seen how the CoV Beta went and how much we under the NDA knew vs how pretty much diddly squat regular players knew, I wouldn't even begin to try and ascertain what may or may not have been left unsaid.
I just don't get this "they didn't say it, so it won't be in" mentality. They WON'T tell you much of anything now OR later, and may only start dropping hints and disclosing "sneak peeks" when the expansion rolls around to Launch time. You will never ever get a full list of features half a year before the product is even finished.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Personally, I try not to bash on people who disagree with me on something. But a lot of people do; it's a natural theme on internet forums. So...you go into a forum full of people who love this game, post a negative opinion regarding a change a ridiculous portion of the community is super-excited about, and you expect to be handled maturely? It's called "party pooping". Of course you'd get a negative reaction, mature or otherwise.
Sadly, people who want to express their negative opinions in the middle of a group of people who are partying happily over the said opinions don't even try to make it subtle. If the original poster of this thread didn't attack Going Rogue so bluntly, maybe he would've gotten more mature, serious responses.
Regardless, that still don't provide justification for your example. This very same crowd who are partying over GR aren't as blind/stupid as you put it. At least not most of them.
Speaking for myself, I'd have paid $20 for CoH: GR even if the only feature they included was a graphics upgrade. As of now, I'm more than satisfied with GR, and logic tells me that I can only be more and more satisfied about GR as months go by. But I'm not someone who'd pay money for a genuine piece of crap (i.e. City of Heroes: Bag of Poo). I actually told a lot of my friends that if GR doesn't come with a graphics upgrade, I'm leaving the game.
I just think you're generalizing and exaggerating too much.
hard to see a pattern when you deliberately miss it.
Why you have i4, 11, 14, and 16 on there I don't know. Heck i5 ranks higher than all of those except i14...maybe. Same goes for i13 on the negative list. |
On the negative side, there's no question that the PvP changes were performance reductions, and the devs had a pretty good idea they would be very controversial. That means, according to your theory, they should have saved them for an issue they could have offset them with a major positive change. But they didn't do that either.
The largest of both categories is i6. By far. The next largest content update by a large margin will be GR. I happen to think the next largest performance decrease with be GR as well. GDR dropped a mere 2 months before CoV hit. I have also heavily considered the possibility of DR coming just prior to Going Rogue. If issues came more often I would have gone with that. The important part is being able to bury it underneath a mountain of positive information. That worked for GDN (as well as possible) cause CoV was literally on the doorstep begging for attention. If an issue is released just prior to GR I'll be watching it very closely. |
Is that your final answer, or would you like to phone a friend.
All I'm asking is for you to mark it. If I'm wrong I'll gladly admit it. If you are wrong I hope you will too. |
I guess you and I see at most a 20% reduction using the absolute highest numbers possible as different. I barely see the avg player even noticing it. You see it as a "serious impact on pve performance". If a peak reduction of 20% is a "serious" reduction to the avg player then what was ED and GDN? super serial? |
The difference between ED and DR is that ED has an extremely sharp cutoff, while DR has a much shallower diminishing curve. This means ED tends to act as a "soft-cap" while DR acts as an actual across-the-board performance reducer. DR would have a much higher numerical effect on *everyone's* performance than ED would.
Put it another way: you can't even *notice* ED until you get to the point where you can slot SOs *and* are slotting more than three of them into a single power. You'd notice DR in the teens.
On the subject of average players noticing a 20% difference in damage. I'm pretty sure they can notice that. That's only about half the archetypal difference between blasters and defenders (42%).
Now, since the GDN was released in I5, long before CoV, the GDN is an exception to your theory, not a supporting fact. Unless your theory is that the devs want to release strong performance reductions in sync with other positive changes or several months before positive changes in which case your theory falls into the category of "can't be disproved, because says nothing."
Your blaster example is incredibly skewed too, |
defiance addressed their survivability issues (and by extension their xp gaining issues) in a much larger way than just giving them +dam buffs. IME shoot-while-mezzed is much more significant than the +dam while solo, which is what you are obviously referring to considering I specifically stated DR would be used to reduce some of the scaling issues encountered in teams. |
Good luck.
Additionally, the only possible way to implement DR is with the pvp values. That is written in stone outside the paragon office I'm sure . They have spent considerable time on DR. The numbers you are sticking to if transferred to pve are the pvp values so all that time has been relevant. You can't argue it both ways. |
The only way to dodge those problems is to redo DR with different A/B values. And that means virtually all of the time investment the devs made into DR for PvP is not transferable to PvE. Which means your assertion that the *reason* the devs are likely to apply DR to PvE is due to the time investment is false: no such investment helps. The *only* time that can be leveraged is the time spent adding the tech, which was low relative to the time spent attempting to balance the PvP DR parameters.
At the very least the time spent has been a test bed for a switch of the system over to pve and has been valuable to the purpose. |
Like I said earlier, I think DR will be implemented in some form with GR, you don't. Is there anything else to say? |
Unless one of our names turn red and we say it with more conviction than it being a guideline then it is what it is. |
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In one little corner of the universe, there's nothing more irritating than a misfile...
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Funny as that is, it's not that hard to believe for someone who's been lurking these forums for a long time...
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If you want to cherry-pick the posts you were addressing, then maybe you can fudge some semblance of an argument, but within the context of the thread, we are neither discussing our love of the game nor our loyalty to the development team. What we are arguing is the speculation on possible new content (or lack thereof) based largely on precedent, experience and extrapolation thereof. To reduce this discussion to an ego arm-wrestle does nothing but to further the problem you speak against.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I think the problem is that we're so used to the next situation:
Studio A makes a poor game, but it has pretty graphics. Then they hype it, showing how pretty the game is, and saying how it would be the best game in history.
Then they release it. People try it. See pretty graphics, but that's all. Hundreds of games like this. 0 innovation but the graphics. Sagas that the only innovation is "now you can crawl!!" + better graphics.
That makes people reluctant when they show a game by their graphics. That's what's happening now.
I don't need people to keep explaining this to me. Open your ears and your eyes and listen to what I am saying. I am not saying this for my own benefit, I am trying to get across to you the feelings that OTHER PEOPLE may have. I am not ARGUING about it, simply giving some explanation or clarification. If you want to tell me I'm wrong, go right ahead, but it doesn't matter if you think I'm wrong or if you think people who are disappointed are "wrong". What matters is that they're disappointed, and I am just trying to help those of you who are upset try to understand why.
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By which I mean, you're arguing that quantity is more important than quality.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I see a lot of those posts as well, but the typical poster of such things has very few forum posts and doesn't read the forums much. Many of the, uh, "high post count" folks tend to have a ridiculously positive, almost blind view of the game. I've been in lots of heated discussions on the forums before, usually with people ganging up on me when I disagree with something the devs do or express dissatisfaction over something in the game. Such behavior is neither mature nor constructive, but it happens. Look at the guy who made this thread, and how much negative rep he got as a result. And it's not like he was trolling, or being inappropriate or rude. He just expressed his disappointment, and he was bombarded with negativity, name-calling and just immature, destructive responses in general.
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Besides the user created content in the mission architect, is there a topic on the forums i could read with users suggestion and ideas that have been implemented in the game or what part of cox's development was affected by user criticism or massive request(besides bugged and gamebreaking exploits).
Just curious, and i am aware of the Suggestion and ideas forum section, just that i want to know/read about the players participation in this game's development.
Besides the user created content in the mission architect, is there a topic on the forums i could read with users suggestion and ideas that have been implemented in the game or what part of cox's development was affected by user criticism or massive request(besides bugged and gamebreaking exploits).
Just curious, and i am aware of the Suggestion and ideas forum section, just that i want to know/read about the players participation in this game's development. |
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Based on participation in several closed betas, the regular forums, and testing on the test server, I feel it's safe to say more changes have been made because of player input than without it, or despite it.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
A few more off the top of my head: Removing the AE building from Croatoa, adding KB resistance to zombies to make them more challenging, the Flies Aura, Dual Pistols ( when they come ), the Gem Shield ( the original version being renamed to Geode Shield ), being able to turn off e-mail.
Arc #40529 : The Furies of the Earth
So, you don't understand it. That's fine. But I think everyone is entitled to express certain disappointments as much as you are entitled to express excitement. And I don't think it's fair for such expression of disappointment to be ignored or thought of as misguided. Everyone has opinions, and just because not everyone who plays this game is a blind fanboy sheep who never gets frustrated or disappointed with the direction the game's updates are taking, doesn't invalidate their opinion.
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Also, this isn't a forum where negativity is hounded and attacked until the poster goes away. Yes, a lot of people are happy with the state of the game now and say so, and there are people who attack negativity they disagree with. But I have looked into that abyss, and this forum is on an extremely even keel in comparison.
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A few more off the top of my head: Removing the AE building from Croatoa, adding KB resistance to zombies to make them more challenging, the Flies Aura, Dual Pistols ( when they come ), the Gem Shield ( the original version being renamed to Geode Shield ), being able to turn off e-mail.
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There's also an uncountable number of little things that are likely to have been influenced by player suggestions or comments as well. Just because someone mentions it before the devs do it, doesn't necessarily mean the devs did it because of that suggestion, but there are a very large number of changes which are almost certainly the result of direct player feedback or have been acknowledged to be such by the devs.
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In one little corner of the universe, there's nothing more irritating than a misfile...
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One was a stand alone expansion which was suppose to have enough content to function on its own. The other is an expansion branching off from the whole which does not stand by itself.
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However, when you put it like that the announcement of lvl 1 - 20 makes sense. Players have been requesting a new starting experience for a while now. GoRo would serve that need without the requirement of going back and upgrading early content.
As for what else GoRo might have: even the devs don't know yet and all we can go by is what is announced (and even that is subject to change).
These forums are so crazy. Instead of everyone complaining about every little thing, like most MMO forums, everyone defends everything the devs do so vehemently that they are unwilling to see things from anyone else's perspective.
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I'd just as soon take a typographical machete to the devs as look at them sideways when they do something I consider destructive or ridiculous. Ask around, anybody'll tell you.
But when it comes to people leveling ludicrous accusations, or blaming the devs for their personal lack of proportion & understanding of the MMO business....yeah, I'll defend them.
Because it's not their fault so many of their players need to wear bike helmets when they go grocery shopping.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
I'm not sure how to read this. Are you saying I don't understand the notion of fair debate even with radically opposed views or that I do? This isn't sarcastic, by the way. I really don't know how to read this, and both ways would have rather different meanings and lessons to learn.
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I'm stubborn, hot-headed, and impulsive.....and also kind, generous, and empathetic. Unfortunately the former rear their heads more often during strong debate for me than the latter. Soo....I normally sit on the sidelines, letting posters like you(and others) talk for me...usually more eloquently and with more finesse than I have.
Some users on this forums need to know and probably understand that every user of this forum and every player of the game is different from eachother and likes the game in a diffferent way. Some are very fond of this mmo some play it casual and some stopped playing at all. Its one of the many that we bought to play for particular and individual reasons. Further more regarding upcoming products of any sort , expectations are built withing the consumer based n the products marketing. SOme will be dissapointed and some wont.
The only thing i like and enjoy about CoH is the character customization. I like playing it with my friends still. But also keep in mind this game is based on a monthly subscription that adds up every few months to the full price of a stand alone game or another mmo. I dont want to seem cheap about it but its true. I'm not expecting massive content aditions every few months to equivalate (not spelled right i think) another game but i do have my own expectations upon what i want to spend my money on. I do understand the massive workforce and focus behind going rogue and that it probably be a big hit but lets face it, there are so many topics about the same old boring mission maps, and other things that were requested over and over. I dont find it fair to have an issue lie i15 being released with that costume and pattern and have to pay for a booster pack for some better looking pieces. I find it fair to constantly update your game's heart and core considering you have anime fans, fantasy fans etc. I would take an issue with costumes varying multiple themes any time over the 15th issue. Same thing with weapons. Or mission maps. Anyway, tons of thing i expected and still expect. But thats just me and what i like. I also like blasters but they feel more like a hero wannabe faceplanting so often. I still hope to ge able to get some defense without trading offense and somewhat in the early levels.
The only thing i like and enjoy about CoH is the character customization. I like playing it with my friends still. But also keep in mind this game is based on a monthly subscription that adds up every few months to the full price of a stand alone game or another mmo. I dont want to seem cheap about it but its true. I'm not expecting massive content aditions every few months to equivalate (not spelled right i think) another game but i do have my own expectations upon what i want to spend my money on. I do understand the massive workforce and focus behind going rogue and that it probably be a big hit but lets face it, there are so many topics about the same old boring mission maps, and other things that were requested over and over. I dont find it fair to have an issue lie i15 being released with that costume and pattern and have to pay for a booster pack for some better looking pieces. I find it fair to constantly update your game's heart and core considering you have anime fans, fantasy fans etc. I would take an issue with costumes varying multiple themes any time over the 15th issue. Same thing with weapons. Or mission maps. Anyway, tons of thing i expected and still expect. But thats just me and what i like. I also like blasters but they feel more like a hero wannabe faceplanting so often. I still hope to ge able to get some defense without trading offense and somewhat in the early levels.
I don't know about others, but I have nothing against -you-. I do disagree with you, but that's just a difference in opinion.
What I -am- complaining about are people who take their opinions to the next level, and pretend like simply because THEY don't enjoy GR as of now, GR will be the final nail in CoH's coffin for ALL of us. And when people oppose them, they hold their heads up and go on and on and on and on about their "evidences" and "data" to try and justify why CoH is dying to them.
I.e. They want to blame the developers for not personally liking CoH, not themselves. Why? Because, god forbid, they are NEVER wrong!
But also keep in mind this game is based on a monthly subscription that adds up every few months to the full price of a stand alone game or another mmo.
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Now...don't get me wrong...I came from poor white trash. There were times when we could barely afford basic things like FOOD when I was growing up. If you can't afford to play the game, then don't friggin' play it. If you can, look at what you get before using that $15 month as a negative.
Edit: I have to admit it's much easier for me now to say that $15 a month is a pittance as compared to a decade ago....I make pretty darn good money now. I will say, that I like the game enough that I'd make a sacrifice or two from my vices(mentioned above) to continue playing.
Now...don't get me wrong...I came from poor white trash. There were times when we could barely afford basic things like FOOD when I was growing up. If you can't afford to play the game, then don't friggin' play it. If you can, look at what you get before using that $15 month as a negative.
Not sad at all. Most people out there have a limited budget on entertainment. This can include many things....movies, smokes, professional games, eating out, museums, bowling, drinks, pool, golf, gambling....CoH is an entertainment like anything else. If you budget for it, it's pretty cheap. On the other hand, if you expect certain results from your investments, you shouldn't be in the entertainment business...try mutual funds...
I consider MMOs fairly cheap as far as entertainment goes. They have the added bonus of community and online interaction, which single-player games do not.
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I consider MMOs fairly cheap as far as entertainment goes. They have the added bonus of community and online interaction, which single-player games do not.
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And it doesn't even compare to standalone games, either. A new game goes for around $50, which is over three months of CoH subscription, and I've not played a single-player game that could hold my interest for more than two-three days. I'd need a HECK of a lot more than a new game every three months to offset that. Now, granted, when I was a kid I could replay the same game over and over again day after day, like I did with the original Diablo, but I can't do that any more. I can't force myself to suffer through burnout like I used to, and frankly, I have more fun with my games now because of that. I can and do certainly go back to old games and replay them plenty, but even then I need more than I can afford. And, yeah, I know you can pick up certain games for $20 at a discount or over Steam or such, but even then, they can't hold me a month. I bought Portal for about as much recently, and the whole game from beginning to end is exactly an hour and a half. I played it once a day, all the way through, finishing it I think three times, then I played the Flash Version map pack, I think three or four times over, once a day, and that was still no more than a week of playtime. After that, I went back to City of Heroes.
As far as money spent goes, City of Heroes is by FAR the cheapest entertainment cost I'm currently aware of.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Back to the point at hand, however, it's just a matter of exprience. I'm honestly shocked that you think the elitist members are defending the game. I've seen countless people with the "I'm a veteran in CoH. I don't like how CoH is doing. My opinion is better than your opinion! And if you don't listen to me, I'm unsubscribing."
I just think your examples back there was extremely over-the-top, and that you're having a biased view on things. And as I said, anyone who believe the opinion of their opposition should be disregarded is really just plugging their ears and screaming "LALALALALA!"...which is not really something mature human beings generally do.
Edit: Fixed a typo.