280 Million Inf. for a Purple IO? That's Insane!
The huge swathes of recipes that aren't available on the market (especially Redside) concerns me more than the prices.
Branching Paragon Police Department Epic Archetype, please!
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What this game really needs is a money sink.
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It has them, it's just that not enough people are flipping.
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The huge swathes of recipes that aren't available on the market (especially Redside) concerns me more than the prices.
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THIS I agree with. Hard to find some really important, but less than 'sexy' ones - I had trouble finding the Cloud Senses: Chance for NE Dmg proc, for example, at ANY level. Not sure how to address this problem in a non-shotgun way.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
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-Buy Recipes, not crafted Purples.
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I never buy purple recipes, and I spend a lot less because of it.
Crafted IOs are much easier to lowball.
- Ping (@iltat, @Pinghole)
Don't take it personally if you think I was mean to you. I'm an ******* to everyone.
It's a penguin thing. Pingu FTW.
Purples are very rare recipe drops.
People have been farming MA maps which have no chance of purple recipe drops. Only a few people still do TV or BM farms.
Nobody but flippers or people that buy money from RMTers have the influence to buy purple sets anymore. (coincidentally, it's probably RMTers getting the purples that do drop. I'm sure they still have some employee farming for them.)
Meh. Don't care too much about the purples myself. They're probably still less rare drops than those PvP IOs, too.
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Nobody but flippers or people that buy money from RMTers have the influence to buy purple sets anymore.
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Horse hockey.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
I've been purpling out a toon recently, thus I've tended to avoid MA missions (because of no purple drops), but recently I've heard that Dev's choice MA missions *can* drop purples. Is that true?
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People have been farming MA maps which have no chance of purple recipe drops. Only a few people still do TV or BM farms.
[/ QUOTE ]And eventually people will realize than can make insane profits by doing them again. I've already proposed a method of farming TV/BM that'd greatly amplify your chance for a purple in a play session.
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Meh. They're probably still less rare drops than those PvP IOs.
[/ QUOTE ]Well, since purples drop, yeah, they're less rare than the PvP IOs- because those don't drop. They're currently bugged, the reward mechanism doesn't work.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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(QR)
After plotting out an 80 card dragon/thallid deck, and finding out that it would cost me about $160 if I purchased the cards individually (because so many of them are Rare or Mythic Rare) which got me to wondering if maybe I should try my luck by buying several Shards of Alara, Alara Reborn, Time Spiral and Planar Chaos boosters, I'm no longer so concerned about the high in-game prices for purple and PvP IOs...
What!!
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Purples are very rare recipe drops.
People have been farming MA maps which have no chance of purple recipe drops. Only a few people still do TV or BM farms.
Nobody but flippers or people that buy money from RMTers have the influence to buy purple sets anymore. (coincidentally, it's probably RMTers getting the purples that do drop. I'm sure they still have some employee farming for them.)
Meh. Don't care too much about the purples myself. They're probably still less rare drops than those PvP IOs, too.
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lol
Got hyperbole?
- Ping (@iltat, @Pinghole)
Don't take it personally if you think I was mean to you. I'm an ******* to everyone.
It's a penguin thing. Pingu FTW.
Aura_Familia wrote:
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Purples ARE SUPPOSED TO BE ULTRA RARE.
What of this statement that has been confirmed by the devs do folks not get?
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You'd be surprised what a sense of entitlement can help you ignore.
--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
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I've been purpling out a toon recently, thus I've tended to avoid MA missions (because of no purple drops), but recently I've heard that Dev's choice MA missions *can* drop purples. Is that true?
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Can someone answer this before it's gets lost in thread oblivion
as far as I know dev choice missions have 'normal' drops (when you choose that option). There's no reason you wouldn't get purples provided the enemies you're fighting qualify to drop level 50 recipes.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Devs Chocie can drop purples from eligible critters
This was confirmed as far back as I13 Beta.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
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Aura_Familia wrote:
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Purples ARE SUPPOSED TO BE ULTRA RARE.
What of this statement that has been confirmed by the devs do folks not get?
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You'd be surprised what a sense of entitlement can help you ignore.
--NT
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Ok, let's stop it there a sec and clear something up:
"Ultra rare" items are fine.
Hysterical pricing of "ultra rare" items is not fine.
Yeah, the TF farmer puts in extra time to earn these drops but a casual player has as much right and opportunity as a hardcore TF farmer to earn a rare purple drop and strike "auction house gold" even if they only run a TF once (I had it happen a couple of times during the few times I've run TF's in the past year) -- so let's stop slinging these back-handed "entitlement" persnicketies starting now and try conversing like mature, rational adults.
Gang, I honestly can't tell you why it's insane to pay this much for *anything* in-game (either common or ultra rare) - but if you think its fine, great. If you don't, that's fine too. If TF farmers insist on putting the extra time in to loot ultra rare items (not that anybody asked them to do so), then of course they should be compensated appropriately. But when we start talking about spending "millions" or even "billions" of inf. for an ultra rare item...
Well, IMHO, that's just narrow-minded crazy talk.
Collecting ultra rares should not be the highest priority for playing this game. Hell, becoming a TF farmer should not be a high priority for playing this game - but it is.... and that priority evolved in the absence of new content and folks struggling to find something else to keep their time occupied.
Well, guess what: there's new content coming.
A lot of new and returning players are going to come back to COX when Going Rogue goes live - and they are not going to touch this in-game economy with a ten-foot pool if it keeps looking like this. But they will play around it - and they will trade around it if the new content is good enough - and eventually future supplies of ultra rare items are going to dwarf anything we're seeing now -
And prices will drop.
For this reason alone, try looking ahead to GR and see that there's absolutely no reason to pay 9-digit millions or even billions for an ultra rare item *right this second.* Farm all you want if that's how you want to pass your time, but try to keep the pricing realistic in the meanwhile.
That's all I'm saying - no harm done, no offense meant.
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I've been purpling out a toon recently, thus I've tended to avoid MA missions (because of no purple drops), but recently I've heard that Dev's choice MA missions *can* drop purples. Is that true?
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Can someone answer this before it's gets lost in thread oblivion
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You absolutely can. I got Coiling Cobra's Soulbound Allegiance: Chance for Build Up while running The Do It Yourself Laser Platform.
Paragon Unleashed, Unleash Yourself!
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Aura_Familia wrote:
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Purples ARE SUPPOSED TO BE ULTRA RARE.
What of this statement that has been confirmed by the devs do folks not get?
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You'd be surprised what a sense of entitlement can help you ignore.
--NT
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Ok, let's stop it there a sec and clear something up:
"Ultra rare" items are fine.
Hysterical pricing of "ultra rare" items is not fine.
Yeah, the TF farmer puts in extra time to earn these drops but a casual player has as much right and opportunity as a hardcore TF farmer to earn a rare purple drop and strike "auction house gold" even if they only run a TF once (I had it happen a couple of times during the few times I've run TF's in the past year) -- so let's stop slinging these back-handed "entitlement" persnicketies starting now and try conversing like mature, rational adults.
Gang, I honestly can't tell you why it's insane to pay this much for *anything* in-game (either common or ultra rare) - but if you think its fine, great. If you don't, that's fine too. If TF farmers insist on putting the extra time in to loot ultra rare items (not that anybody asked them to do so), then of course they should be compensated appropriately. But when we start talking about spending "millions" or even "billions" of inf. for an ultra rare item...
Well, IMHO, that's just narrow-minded crazy talk.
Collecting ultra rares should not be the highest priority for playing this game. Hell, becoming a TF farmer should not be a high priority for playing this game - but it is.... and that priority evolved in the absence of new content and folks struggling to find something else to keep their time occupied.
Well, guess what: there's new content coming.
A lot of new and returning players are going to come back to COX when Going Rogue goes live - and they are not going to touch this in-game economy with a ten-foot pool if it keeps looking like this. But they will play around it - and they will trade around it if the new content is good enough - and eventually future supplies of ultra rare items are going to dwarf anything we're seeing now -
And prices will drop.
For this reason alone, try looking ahead to GR and see that there's absolutely no reason to pay 9-digit millions or even billions for an ultra rare item *right this second.* Farm all you want if that's how you want to pass your time, but try to keep the pricing realistic in the meanwhile.
That's all I'm saying - no harm done, no offense meant.
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It's not hysterical pricing. That is the issue you are unable to comprehend. Players are willing and able to pay those prices. Thus, that is what the price becomes. Simply put: the proof is on the market. Other players, through their actions of paying the prices, deem those prices not hysterical.
Wentworth's and the Black Markets are competitive Market places. The nature is the highest bid wins. Enough people are willing and able to pay those prices that excess inventory does not build up. That is a sign that from an economic perspective, "the price is not too high."
If players as a whole deemed those prices "hysterical" enough would not buy them that inventory on the market would build up. There are items on the market where this situation occurs. Purple recipes is not one of them.
If you believe that purples should be more available to more players than you should complain to the developers at drop rate.
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Ok, let's stop it there a sec and clear something up:
"Ultra rare" items are fine.
Hysterical pricing of "ultra rare" items is not fine.
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You can't have one without the other.
Unless you go to some kind of WoW system of soulbound stuff and bind on pickup etc etc.
If the item is saleable, and people want it, and it's 'ultra rare'......the price will reflect that.
Your wishful thinking has exactly zero impact on the implacable law of supply and demand.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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Ok, let's stop it there a sec and clear something up:
"Ultra rare" items are fine.
Hysterical pricing of "ultra rare" items is not fine.
[/ QUOTE ]
Just out of curiosity, do you understand the meaning of "ultra rare"? They would, by definition, be rarely supplied and highly demanded, so they're guaranteed to have a massive price, like a Lamborghini. What number takes a price from "ultra rare" to "hysterical"? It seems like it would just be some random subjective number you're setting as compared to the one I'm setting or any other person is setting, no?
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Yeah, the TF farmer puts in extra time to earn these drops but a casual player has as much right and opportunity as a hardcore TF farmer to earn a rare purple drop and strike "auction house gold" even if they only run a TF once (I had it happen a couple of times during the few times I've run TF's in the past year) -- so let's stop slinging these back-handed "entitlement" persnicketies starting now and try conversing like mature, rational adults.
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Whaaaaa?
You feel that the person who runs more TFs and dedicates more time to playing doesn't deserve a greater opportunity to get something that is ultra rare than someone who rarely plays? You both have the same PERCENT chance of getting the item, the other person just buys more lottery tickets than you. That's the definition of entitlement, whether you like the word or not.
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Gang, I honestly can't tell you why it's insane to pay this much for *anything* in-game (either common or ultra rare) - but if you think its fine, great. If you don't, that's fine too. If TF farmers insist on putting the extra time in to loot ultra rare items (not that anybody asked them to do so), then of course they should be compensated appropriately. But when we start talking about spending "millions" or even "billions" of inf. for an ultra rare item...
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So what? Does influence equate to real-world dollars? Or pennies? Or buttons? Or rubles? It sou nds like you're considering it to be dollars. Thus, you're going to think a billion dollars is MASSIVE. However, if it's equivalent to a Zimbabwean dollar, then a billion inf equals approximately 1/1000th of a US penny. So, what comparison are you using to determine that spending "millions" or "billions" of inf on a single item is anything other than normal?
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Well, IMHO, that's just narrow-minded crazy talk.
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Or it's just a subjective view of numbers.
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Collecting ultra rares should not be the highest priority for playing this game. Hell, becoming a TF farmer should not be a high priority for playing this game - but it is.... and that priority evolved in the absence of new content and folks struggling to find something else to keep their time occupied.
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Huh? How do you determine what should be *my* highest priority when I play the game? Do I get a say in the matter, or is there a rulebook somewhere that defines how I'm "supposed" to be using my time in an MMO?
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Well, guess what: there's new content coming.
A lot of new and returning players are going to come back to COX when Going Rogue goes live - and they are not going to touch this in-game economy with a ten-foot pool if it keeps looking like this. But they will play around it - and they will trade around it if the new content is good enough - and eventually future supplies of ultra rare items are going to dwarf anything we're seeing now -
And prices will drop.
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Ignoring the fact that touching anything with a ten foot "pool" would be difficult, every new issue since the introduction of the market has caused overall market prices to rise. The addition of new and returning players brings new life into both supply and demand, and this won't be any different. New content will be run quickly, and we may actually see purple prices drop initially (depending on the specifics of GR), but with time, people will take their newfound wealth and start applying it to the end-game accomplishments of their choice, including ultra rare IOs. When that happens, plenty of folks will be more than willing to part with them for the nice, new, higher price.
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For this reason alone, try looking ahead to GR and see that there's absolutely no reason to pay 9-digit millions or even billions for an ultra rare item *right this second.* Farm all you want if that's how you want to pass your time, but try to keep the pricing realistic in the meanwhile.
That's all I'm saying - no harm done, no offense meant.
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Again, what numbers are "realistic"? Maybe folks should start raising their prices so we can compare to the Zimbabweans better...
- Ping (@iltat, @Pinghole)
Don't take it personally if you think I was mean to you. I'm an ******* to everyone.
It's a penguin thing. Pingu FTW.
no price is outrageous. the inf cap is within easy reach of anyone who seriously persues it.
Paragon Unleashed, Unleash Yourself!
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Ok, let's stop it there a sec and clear something up:
"Ultra rare" items are fine.
Hysterical pricing of "ultra rare" items is not fine.
[/ QUOTE ]
You can't have one without the other.
Unless you go to some kind of WoW system of soulbound stuff and bind on pickup etc etc.
If the item is saleable, and people want it, and it's 'ultra rare'......the price will reflect that.
Your wishful thinking has exactly zero impact on the implacable law of supply and demand.
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True, but I'm not talking about *just* supply and demand. I'm also considering want vs. need (which constitute "demand"). The difference between the two is a measure of addiction (which directly influences demand) and it has potential to both help *and* hinder the in-game economy.
Let's put it this way: what's the difference between a consumer (casual player) and a junkie (hardcore gamer)? Yes, I know, apples to oranges, but when you get right down to it - what makes the casual player put less into it than the hardcore gamer?
Addiction... and that's what indirectly drives the pricing to fluctuate.
In the absence of any new content, some players became addicted to farming - regardless of supply and demand. The prices we're seeing now aren't reasonable - or even rationale.
They're hysterical - and they're driven by addiction.
I don't think you understand the words "reasonable" and "rationale".
How many purples have you ever found? I don't think you have a grasp on how few of these drop in the game and how long it takes one to obtain a Purple recipe. The price reflects this rarity.
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If TF farmers insist on putting the extra time in to loot ultra rare items (not that anybody asked them to do so), then of course they should be compensated appropriately. But when we start talking about spending "millions" or even "billions" of inf. for an ultra rare item...
[/ QUOTE ]Okay, answer this question: How much should the ULTRA RAREST and MOST POWERFUL loot in this game go for? Remember, this is called "ultra rare"... not just rare but ultra!
Give me a number, now.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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I don't think you understand the words "reasonable" and "rationale".
How many purples have you ever found? I don't think you have a grasp on how few of these drop in the game and how long it takes one to obtain a Purple recipe. The price reflects this rarity.
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Since they were first introduced to the live servers? 9.
In the last year? 2. But I've not done a lot of TF's recently.
I find it funny when people whine about the prices. Of course, I find myself wishing I had a little more money too I have a character Id like to outfit with purples and LOTGs, but I cant really afford it yet
So I look at prices on Purple enhancements, and what do I do? I go out, and I run a few TFs, a few missions, and hope I get a drop, but if not, meh, I collect my influence, my merits, maybe cash em in, maybe not, and go along with my bizness.
And I look at the crazy prices on salvage, and what do I do? I go out, run a few TFs, a few missions, hope to get a few sweet drops, sell what I get, or craft stuff with the salvage, and GO ALONG WITH MY BIZNESS.
I could sit in WW, or the BM, and cry moar, but that is less fun then running some tfs, getting some merits, and GETTING ALONG WITH MY BIZNESS.
Why is this SO DIFFICULT TO UNDERSTAND???
What I would say now would probably ban my post, so I will hold my tongue. But I think you all get my drift.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque