Jay's Costume Bug Fix List (Post Issue 14)


2_Cents

 

Posted

So, er, Jay... is there a reason that the Lone Skull belt option can't be used with the Magic Bolero and trenchcoat?


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
The witch gloves are broken in both elbows.
Same problem here! My characters look like they've worn holes in their gloves' elbows. I mean, I know they're poor (Inf-wise), but they're not THAT poor!


TargetOne

"If you two don't work this out RIGHT NOW, I'm turning this invasion around and going home!" - Emperor Cole

 

Posted

And also, please fix the leather ring strap on the female chest detail section.
Its been broken since forever for females with a bit more than the default chest slide.
It fits perfectly for brutes and males.


 

Posted

Roman bracers for female are using the art for male, in both skin and gloves versions. Look the veins at hands.
And the witch gloves are still broken, hope is a fix coming for this, because bugs when it comes to paid boosters costume piece are les tolerable


 

Posted

Why are the masks/helmets/any other head stuff colored differently to the rest of the costume? My toon body is Black Metallic, and it wears a Black Metallic Skull, body is black but head even chosen to be black is just a sort of grey. All the same for tights or other stuff. Can this be fixed anyway?


 

Posted

I have tried to make a couple female superheroes in tights, with white as the main color. However, the "muscles" on her back are really dark, and the tone has a flesh color to it, instead of her tights just being white. This only affects her top. Her pants are fine.


 

Posted

Okay, I've been trying to give my female tiger character Roman Centurion armor she earned- only to find out that the Upper Body option, Tops with Skin- where the Roman Centurion Chest Detail reside- Lacks the Tiger pattern! This seems like and oversight that can be quickly remedied?


Tygara - 50 Claws/Regen/Power Scrapper, Virtue- Member of Kitties on the Prowl.
Shadeburn - Dark/Rad Defender, Virtue- Member of Catch 'Em Crew
Nature Boy' - Elec/Ice Blaster, Virtue - Member of Young Phalanx

 

Posted

On the male models (and possibly female, I've not checked) the texture of the 'Full' tights gloves causes them to be a different color than the chest/arms. On 'Monstrous' hands, with the 'Full' tights gloves, this is even more noticeable.



Just click 'Plain' from the default costumes and you'll get the same image.

Be Well!
Fireheart


 

Posted

Body type: Huge
Lower all scales to 0, except shoulders place to 100

animated reptile tail does not connect to the body instead it floats above the butt.
bat wings do not connect to the shoulder/back, they float above them.

its an obvious float, not a small one. those two specific items do not connect to the above body type. i have screen shots if needed.

j.hawk


 

Posted



These are Faces 29 and 30 for females. There's something very wrong with these faces. The flesh tones for the heads don't match the bodies at all. As a result the head can only be used with full body costumes.

So I have to ask, is this intentional or is this a bug?


"Steady as a mountain, attack like fire, still as a wood, swift as the wind.
In heaven and earth I alone am to be revered."
- Motto on the war banner of Takeda Shingen (1521-1573)

 

Posted

Gloves 'Witch Tight' for females is clipping at the elbows, i.e. showing the upper body selection.


 

Posted

I see the new animated tails didn't have their upper body versions culled in certain categories. This bug appears to also be present on the test server.

-Upper body categories still with tails:
Male - Baggy
Male - Armored
Huge - Baggy
Huge - Armored

Nothing detrimental, it just strikes me as odd :/



Celtech Main Site
My DA Profile

 

Posted

I've noticed for a couple months now that you can't add a pattern to Armor Plate legs anymore. I tried on Male, Female, and Huge bodies. No idea when this problem came up, to be honest, as I don't often edit costumes that have Armor Plate legs.

There's no option to do so at all, and the Armor Plates default to having the previous two-tone Armor Plate coloring with no selection available otherwise. The pattern selection menu bar is greyed-out with the only text being "Not Available" (I think that's the text there).

As an example, one my toons uses the armor plate legs in white with a gold magic pattern on them. I can no longer create additional versions of her with this look, nor can I make any changes to her costume otherwise without losing that look. I've had Skjor with that look for two years now, with the only change being a swap from tech wings to the armored Valkyrie wings when the Mac edition came out last year.

Hopefully this can be fixed again soon.


Quote:
Daemonchilde: ((fluffy thinks he's a tank))
Demon . Hunter: (( I think mine is >.>
Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds))

 

Posted

Oni Guard and other head detail Combinations
The first of which is I purchased a martial arts booster pack when the main things that got me to buy more sports booster pack was the image I saw on the preview of the oni guard and was disappointed when I purchased it on the oni guard locked in to the use in conjunction with a half helmet. I would like to see this unlocked the to be open as chin piece there lots of different looks it could be achieved by being able to use this separate from the half helmets. Similarly I would like to have the ability to to have goggles an horns at the same time. See the attached photoshopped image.
Some other mouth and nose mouth and eye details that could be used to over lay existing faces to add more ability to customize the faces. I would pay extra for a large bucket of parts booster.



 

Posted

Female body type:
The "Bangs" hair clips badly with the "Headband" piece. This has always been one of my favorite combinations
to choose (I use it all the time) but it never used to have this problem. Now it's really gotten
pretty bad and actually creates a spike that pokes out the backside of the head.
Examples:




I have not been able to find any kind of fix or work around as the sliders will not extend
the hair to cover it nor shrink the headband to recede behind the hair.

Worth mentioning is that the headband works fine with
other hairstyles that have similarly have bangs.
Example:


Also the headband needs to be raised up a few millimeters so it doesn't cover the eyebrows so much.
If I were to connect the clipping lines on the center of her forehead (seen here) to the rest of the band
Example:


The fix might look like this.
Example:


But I think it should instead look like this.
Example:

Thanks in advance for looking into it Jay... U R Teh Awesomez!
Christopher

P.S. The game is in desperate need of this QoL addition to the CC...
click on the image to enlarge/shrink it.




One --> Artz Giveaway <-- To Rule Them ALL!


I will settle this. ORANGE FTW! - Ex Libris

 

Posted

I've noticed that the Warrior shoulder pads from the Martial Arts pack have a noticeable clipping issue where the lower pad clips with the upper one. The only way to circumvent it is to color both pads exactly the same and to make sure it's a dark color (black). Now they only clip badly in most melee animations and they almost always clip when standing idle when you put your hands on your hips AND when you cross your arms. Even with the physique bar being moved to the halfway point.

I've included several different melee animation screenshots - dual blade, electric melee, broadsword and martial arts. They clip in all other melee too. They don't clip too bad in Dual Pistol oddly enough (I was expecting them to).

Could it be fixed by cutting out the upper part of the lower pads? No one would normally see them anyway because they're always under the upper part of the pad. So instead of having two pads have one pad that's connected underneath so there isn't an extra lip that pokes through the upper flat surface.





My Corner of DeviantART

The Queen's Menagerie

 

Posted

Hey Jay, I was fighting Axis Americans when I realized that their helmets aren't quite right. I managed to pull up a page on what they looked like before issue 3 then another upon their return in issue 14 via Architect Entertainment. Link 1 is to the original, link 2 is to what they look like now (for both of the groups below).

1. http://cityofheroes.wikia.com/wiki/Axis_America

2. http://cityofheroes.wikia.com/wiki/Council_Empire

P.S. -

Jay is sexy.


http://faces.cohtitan.com/profile/Fescu/photo/61558

 

Posted

the Resistance Sholders .. the could use a twist forward, they look abit odd like large metal laddles strapped to your arms.. I love just when the arms are down tot he sides, or normal poses the backs of the sholder pads dig into the sholderblades and the front has a big gap


 

Posted

My stalker wears a black two-button blazer over the white shirt that comes with the blazer. When hidden, the white of the shirt shows through the blazer in the front and on the sleeves.


@Joshua.

 

Posted

Some of my toons mix cyborg pieces into the costume they wear, mainly due to being really buffed and shiny....Now i find that the new clockwork pieces are so shiny they reflect buildings and things going on around them perfectly, the bug i refer to is that the shiny parts of the cyborg pieces are dull and lifeless in comparison, is this WAI?

dont get me wrong i love the work you do on our options i just have to wonder if this was overlooked or not, cause if it is...well it kind sucks.

-MM

ps: sorry if this is in the wrong thread.


 

Posted

Huge male models, using the default 'Tight' overall upper body option. I made one character with the 'Tai' gloves option (I have the Martial Arts booster pack) and it works, and they have it.. But it's no longer on the list of available gloves for any of my other characters. I went into the character that has it to see if I was just missing it, but it seems to have truly disappeared from the list for no known reason. If I use a 'robe' overall option it seems to be there, but not for the default 'Tights' one. Please fix.


 

Posted

Quote:
Originally Posted by Offizier Jaeger View Post
Hey Jay, I was fighting Axis Americans when I realized that their helmets aren't quite right. I managed to pull up a page on what they looked like before issue 3 then another upon their return in issue 14 via Architect Entertainment. Link 1 is to the original, link 2 is to what they look like now (for both of the groups below).

1. http://cityofheroes.wikia.com/wiki/Axis_America

2. http://cityofheroes.wikia.com/wiki/Council_Empire

P.S. -

Jay is sexy.
Apparently when the 5th vanished back in I3, they actually deleted the old Axis America files. All of them.
I wish they would re-build the proper Axis America units, rather than being stuck with the lame Council stand ins. Its especially noticeable on the bosses.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Torso
Robotic Arm 1, 2, 3

is missing:

Shoulder
Resistance Single, Double
Praetoria Police