Fosca

Apprentice
  • Posts

    97
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  1. Quote:
    Originally Posted by Firemoth View Post
    woot!
    Sorry, my klingon is not that good, "woot!" was "yes" or "no"?
  2. I assume that the Copy tool is still down and it's not my computer, I only get the "The selected service is currently unavailable." message when I try yo copy. Am I right?
  3. Congratz, I'd love to find a good team like that and earn that badge...
  4. Why are the masks/helmets/any other head stuff colored differently to the rest of the costume? My toon body is Black Metallic, and it wears a Black Metallic Skull, body is black but head even chosen to be black is just a sort of grey. All the same for tights or other stuff. Can this be fixed anyway?
  5. Quote:
    Originally Posted by AegisWolf View Post
    Same problem with the transfer, it's the whole week I'm trying to charcopy one of my heroes but it didn't work. Hope they fix it soon.
    Still not working? For a month? Why?
  6. I'm interested too, I can bring:

    lvl 50 MA/DA Scrapper, my prefered choice
    lvl 50 Dark/Dark/Dark Defender
    lvl 50 Empath
    lvl 50 Human WS
  7. Fosca

    Fastest MoSTF?

    Meanwhile, I've been looking for a MoSTF balanced and effective team since day one. No luck. MoSTF badge is something that happens to other people.
  8. I'm interested, I can use an Empath (Fosca v16) or a MA/DA Scrapper (Fosca).
  9. Fosca

    IO sets for /SR

    Thanks for your build, Nightmare. But like I said, I'm trying to build a speedster. Max run speed, rchg speed and defense. I take some powers like Hasten, Flurry and Whirlwind only for speedster role sake. But I need help for completing and set-slotting a speedster build, I'm not good designing builds...
  10. Fosca

    Purple recipes

    [ QUOTE ]
    [ QUOTE ]
    Very good for me as I had 5 drop on Saturday. Which is weird as I was moaning on global that I hadn't had one drop for weeks.

    [/ QUOTE ]Lucky you! Seriously though, I can't remember having a purple recipe drop at all this year... gonna have to play with my higher lvl alts more I guess?

    [/ QUOTE ]

    Never had a purple recipe with my 50's. Purple recipes are something that happen to other people.
  11. [ QUOTE ]
    Uh, yeah, that's the point. They're very powerful, but as Blasters are largely defenseless unitl APPs, it's a risk vs. reward decision to make. If you'd rather play it safe and stick to range, nobody's forcing you to use or even take these powers, but they tend to be more powerful than ranged blasts.

    [/ QUOTE ]

    APPs?
  12. Same here, had a Mapserver Disconnected, game kicked me out and now I have your same situation. I was afraid it was my pc, so thanks.
  13. Fosca

    Union kaputt?

    Just happened to me but with Defiant. After a while I could get in only to have a Mapserver Disconnected, and now I can't even run Updater.
  14. Fosca

    IO sets for /SR

    I'm working on my DM/SR Scrapper, and I'm really bad designing builds, I always need someone else's help. I love the build you made Nighmarer, but I've adapted it to my scrapper. I'm trying to build a Speedster. Of course your build has more sense and it's more effective than mine, but I had to sacrifice some things to get a Speedster build and enjoy playing that role. I'd never take Flurry or Whirlwind otherwise. Even so, I'm not sure if my (mostly yours) build is ok for an speedster. I want to have cap run, recharge would be second, third would be defense and End enough for not living with tongue out all the time. Here's the build, any suggestion is more than welcomed.

    Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Fosca: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leadership

    Hero Profile:
    Level 1: Smite <ul type="square">[*] (A) Touch of Death - Chance of Damage(Negative)[*] (13) Touch of Death - Damage/Endurance/Recharge[*] (15) Touch of Death - Damage/Recharge[*] (23) Touch of Death - Accuracy/Damage[*] (23) Touch of Death - Accuracy/Damage/Endurance[*] (40) Touch of Death - Damage/Endurance[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (3) Serendipity - Defense/Recharge[*] (3) Serendipity - Defense/Endurance/Recharge[*] (7) Serendipity - Defense[*] (9) Serendipity - Endurance[/list]Level 2: Shadow Maul <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (11) Scirocco's Dervish - Damage/Endurance[*] (11) Scirocco's Dervish - Damage/Recharge[*] (13) Scirocco's Dervish - Accuracy/Recharge[*] (17) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (17) Multi Strike - Accuracy/Damage/Endurance[/list]Level 4: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (5) Red Fortune - Defense/Recharge[*] (5) Red Fortune - Endurance/Recharge[*] (7) Red Fortune - Defense/Endurance/Recharge[*] (9) Red Fortune - Defense[*] (19) Red Fortune - Endurance[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (34) Recharge Reduction IO[*] (34) Recharge Reduction IO[/list]Level 8: Siphon Life <ul type="square">[*] (A) Accuracy IO[*] (34) HamiO:Lysosome Exposure[*] (39) Numina's Convalescence - Heal/Endurance/Recharge[*] (40) Numina's Convalescence - Heal[*] (42) Numina's Convalescence - Heal/Endurance[*] (43) Numina's Convalescence - Heal/Recharge[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 12: Flurry <ul type="square">[*] (A) Touch of Death - Accuracy/Damage[*] (15) Touch of Death - Damage/Endurance[*] (25) Touch of Death - Damage/Recharge[*] (33) Touch of Death - Accuracy/Damage/Endurance[*] (33) Touch of Death - Damage/Endurance/Recharge[*] (33) Touch of Death - Chance of Damage(Negative)[/list]Level 14: Super Speed <ul type="square">[*] (A) Run Speed IO[/list]Level 16: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (19) Numina's Convalescence - Heal[*] (29) Numina's Convalescence - Heal/Recharge[*] (36) Regenerative Tissue - +Regeneration[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (21) Endurance Modification IO[*] (21) Endurance Modification IO[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 24: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 26: Soul Drain <ul type="square">[*] (A) Multi Strike - Accuracy/Damage[*] (27) Recharge Reduction IO[*] (27) Multi Strike - Damage/Recharge[*] (29) Multi Strike - Accuracy/Endurance[*] (37) Multi Strike - Accuracy/Damage/Endurance[*] (37) Multi Strike - Damage/Endurance/Recharge[/list]Level 28: Tough <ul type="square">[*] (A) Steadfast Protection - Resistance/+Def 3%[/list]Level 30: Dodge <ul type="square">[*] (A) Gift of the Ancients - Defense[*] (31) Gift of the Ancients - Defense/Endurance[*] (31) Luck of the Gambler - Recharge Speed[*] (31) Luck of the Gambler - Defense[/list]Level 32: Whirlwind <ul type="square">[*] (A) Force Feedback - Chance for +Recharge[/list]Level 35: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (36) Luck of the Gambler - Defense/Endurance[*] (36) Luck of the Gambler - Defense/Recharge[*] (37) Luck of the Gambler - Defense/Endurance/Recharge[*] (40) Luck of the Gambler - Recharge Speed[/list]Level 38: Maneuvers <ul type="square">[*] (A) Serendipity - Endurance[*] (39) Serendipity - Defense[*] (39) Serendipity - Defense/Endurance[*] (43) Serendipity - Defense/Endurance/Recharge[/list]Level 41: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (46) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 44: Weave <ul type="square">[*] (A) Serendipity - Endurance[*] (45) Serendipity - Defense[*] (45) Serendipity - Defense/Endurance[*] (46) Serendipity - Defense/Recharge[*] (46) Serendipity - Defense/Endurance/Recharge[/list]Level 47: Agile <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (48) Gift of the Ancients - Defense[*] (48) Luck of the Gambler - Recharge Speed[*] (48) Luck of the Gambler - Defense[/list]Level 49: Lucky <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (50) Gift of the Ancients - Defense/Endurance/Recharge[*] (50) Luck of the Gambler - Recharge Speed[*] (50) Luck of the Gambler - Defense[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Critical Hit
  15. Sorry, didn't realize that Crushing Field could be taken so early. IR 2 RchgRdx + 1 Jmp ok?
  16. What power do you recommend me to take at lvl 16 or 18? Repel is ok?, and which power should I leave out of that build if I add IR, Power Boost or Temp Invulnerability?
  17. I'd like to make a build according the proposed build and the suggestions, but I can't. I've swapped maneuvers for assault, 2 EndRdx there as I use to use with that power. Then I changed Hover for Combat Jumping. Dropped two slots from SB. I don't want to take SJ, I'd rather use IR but I only can take it at lvl 28, and with those changes I have one empty power at lvl 16 or 18 (I can move Health). None of the post 20 powers can be moved to 16 or 18. Taking SJ would be a waste... Well, I don't know what to do now...

    [u]Click this DataLink to open the build![u]
  18. Fosca

    Logging out

    I can't see the security point, but I'm sure you know more than me about this. The only thing I'd love to have is a more direct way of switching toons. Even within Menu options, "Server Switch", "Toon Switch", and a waiting screen while CoX changes it; and all this very separated from Logging Out option. Dunno, but like Carnifax says it's annoyingly irritating.
  19. I can bring my Dark/Dark/Dark Defender, or my main MA/DA Scrapper. Anyway, sign me up in second team, pls.
  20. Fosca

    Logging out

    Would be possible that, when we log out for choosing another toon we could log out to the server list instead of Username/Password screen? Even, and that would be incredible grrrreat, the possibility of choosing where do you want to log out: Desktop, User/Pass, List of Servers, Same Server where you were. I switch toons often, and I really hate to introduce password again, and choosing server again, when that could be done with just one step...
  21. Almost all my toons are Dark/Dark based (14 of them by now) and a guide for a new incorporation like the Dark/Dark toon is very welcomed by me. Thank you.
  22. [ QUOTE ]
    Two words. St Martial.

    The glow from the Golden Giza pyramid and the lights of the city can be seen from miles away and it's, I think, one of the most wonderful areas in the game.

    Though, I have to say, Cimerora is beautiful. You don't need the glowing neon lights of casinos to appreciate the breathtaking views on offer there. I spent ages exploring it, if only as an excuse to take in the views as much as possible.

    [/ QUOTE ]

    There are some light effects, sunsets and so, that are nice, yes. I like zones of Croatoa and Cimerora, but the city not considered as a game scenario but like a real city is just an awful place. Ugly and massified. A place that I'd run away from. Oppresive. But, well, I have the same sensation when I go to USA cities...
  23. I'm not deaf, but my parents and brother are. That's why I'm sensible about this matter and I think that suggestions for visual equivalences -selectable by players- for sound things like glowies [maybe a glowing little dot with variable intensity] or /tells would be great. Really /signed.