I'm working on my DM/SR Scrapper, and I'm really bad designing builds, I always need someone else's help. I love the build you made Nighmarer, but I've adapted it to my scrapper. I'm trying to build a Speedster. Of course your build has more sense and it's more effective than mine, but I had to sacrifice some things to get a Speedster build and enjoy playing that role. I'd never take Flurry or Whirlwind otherwise. Even so, I'm not sure if my (mostly yours) build is ok for an speedster. I want to have cap run, recharge would be second, third would be defense and End enough for not living with tongue out all the time. Here's the build, any suggestion is more than welcomed.
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Fosca: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Hero Profile:
Level 1: Smite <ul type="square">[*] (A)
Touch of Death - Chance of Damage(Negative)[*] (13)
Touch of Death - Damage/Endurance/Recharge[*] (15)
Touch of Death - Damage/Recharge[*] (23)
Touch of Death - Accuracy/Damage[*] (23)
Touch of Death - Accuracy/Damage/Endurance[*] (40)
Touch of Death - Damage/Endurance[/list]
Level 1: Focused Fighting <ul type="square">[*] (A)
Serendipity - Defense/Endurance[*] (3)
Serendipity - Defense/Recharge[*] (3)
Serendipity - Defense/Endurance/Recharge[*] (7)
Serendipity - Defense[*] (9)
Serendipity - Endurance[/list]
Level 2: Shadow Maul <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (11)
Scirocco's Dervish - Damage/Endurance[*] (11)
Scirocco's Dervish - Damage/Recharge[*] (13)
Scirocco's Dervish - Accuracy/Recharge[*] (17)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (17)
Multi Strike - Accuracy/Damage/Endurance[/list]
Level 4: Focused Senses <ul type="square">[*] (A)
Red Fortune - Defense/Endurance[*] (5)
Red Fortune - Defense/Recharge[*] (5)
Red Fortune - Endurance/Recharge[*] (7)
Red Fortune - Defense/Endurance/Recharge[*] (9)
Red Fortune - Defense[*] (19)
Red Fortune - Endurance[/list]
Level 6: Hasten <ul type="square">[*] (A)
Recharge Reduction IO[*] (34)
Recharge Reduction IO[*] (34)
Recharge Reduction IO[/list]
Level 8: Siphon Life <ul type="square">[*] (A)
Accuracy IO[*] (34)
HamiO:Lysosome Exposure[*] (39)
Numina's Convalescence - Heal/Endurance/Recharge[*] (40)
Numina's Convalescence - Heal[*] (42)
Numina's Convalescence - Heal/Endurance[*] (43)
Numina's Convalescence - Heal/Recharge[/list]
Level 10: Practiced Brawler <ul type="square">[*] (A)
Recharge Reduction IO[*] (25)
Recharge Reduction IO[/list]
Level 12: Flurry <ul type="square">[*] (A)
Touch of Death - Accuracy/Damage[*] (15)
Touch of Death - Damage/Endurance[*] (25)
Touch of Death - Damage/Recharge[*] (33)
Touch of Death - Accuracy/Damage/Endurance[*] (33)
Touch of Death - Damage/Endurance/Recharge[*] (33)
Touch of Death - Chance of Damage(Negative)[/list]
Level 14: Super Speed <ul type="square">[*] (A)
Run Speed IO[/list]
Level 16: Swift <ul type="square">[*] (A)
Run Speed IO[/list]
Level 18: Health <ul type="square">[*] (A)
Numina's Convalescence - +Regeneration/+Recovery[*] (19)
Numina's Convalescence - Heal[*] (29)
Numina's Convalescence - Heal/Recharge[*] (36)
Regenerative Tissue - +Regeneration[/list]
Level 20: Stamina <ul type="square">[*] (A)
Endurance Modification IO[*] (21)
Endurance Modification IO[*] (21)
Endurance Modification IO[/list]
Level 22: Quickness <ul type="square">[*] (A)
Run Speed IO[/list]
Level 24: Boxing <ul type="square">[*] (A)
Accuracy IO[/list]
Level 26: Soul Drain <ul type="square">[*] (A)
Multi Strike - Accuracy/Damage[*] (27)
Recharge Reduction IO[*] (27)
Multi Strike - Damage/Recharge[*] (29)
Multi Strike - Accuracy/Endurance[*] (37)
Multi Strike - Accuracy/Damage/Endurance[*] (37)
Multi Strike - Damage/Endurance/Recharge[/list]
Level 28: Tough <ul type="square">[*] (A)
Steadfast Protection - Resistance/+Def 3%[/list]
Level 30: Dodge <ul type="square">[*] (A)
Gift of the Ancients - Defense[*] (31)
Gift of the Ancients - Defense/Endurance[*] (31)
Luck of the Gambler - Recharge Speed[*] (31)
Luck of the Gambler - Defense[/list]
Level 32: Whirlwind <ul type="square">[*] (A)
Force Feedback - Chance for +Recharge[/list]
Level 35: Evasion <ul type="square">[*] (A)
Luck of the Gambler - Defense[*] (36)
Luck of the Gambler - Defense/Endurance[*] (36)
Luck of the Gambler - Defense/Recharge[*] (37)
Luck of the Gambler - Defense/Endurance/Recharge[*] (40)
Luck of the Gambler - Recharge Speed[/list]
Level 38: Maneuvers <ul type="square">[*] (A)
Serendipity - Endurance[*] (39)
Serendipity - Defense[*] (39)
Serendipity - Defense/Endurance[*] (43)
Serendipity - Defense/Endurance/Recharge[/list]
Level 41: Tactics <ul type="square">[*] (A)
Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (42)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (43)
Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (45)
Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (46)
Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]
Level 44: Weave <ul type="square">[*] (A)
Serendipity - Endurance[*] (45)
Serendipity - Defense[*] (45)
Serendipity - Defense/Endurance[*] (46)
Serendipity - Defense/Recharge[*] (46)
Serendipity - Defense/Endurance/Recharge[/list]
Level 47: Agile <ul type="square">[*] (A)
Gift of the Ancients - Defense/Endurance[*] (48)
Gift of the Ancients - Defense[*] (48)
Luck of the Gambler - Recharge Speed[*] (48)
Luck of the Gambler - Defense[/list]
Level 49: Lucky <ul type="square">[*] (A)
Gift of the Ancients - Defense/Endurance[*] (50)
Gift of the Ancients - Defense/Endurance/Recharge[*] (50)
Luck of the Gambler - Recharge Speed[*] (50)
Luck of the Gambler - Defense[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Run Speed IO[/list]
Level 2: Rest <ul type="square">[*] (A)
Recharge Reduction IO[/list]
Level 1: Critical Hit