Live Patch -- 1.22.09: Discussion!
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If that were the case then these also should have been blocked/changed:
<ul type="square">[*]Hero accessible only with the 1st mission villain side during the Valentine's event.
* Coldblooded | Coldhearted
* Hellfrost Gladiator
* Weed Whacker
* Hordeling Lasher Gladiator[*] Villain accessible only through winter event.
* Cap Buster
* Bane of Dannon[*]Hero side extremely rare spawns
* Venomous
* Tarantula Gladiator
* Blue Ink Man Gladiator[*]Villain side extremely rare spawns
* Weatherman/Weatherwoman <-only 3 Outcast bosses total in CoV, under highly select conditions.
* Skull Crusher
* Regenerator
* Illusionist
* Untouchable[/list]...
Side switching doesn't explain things. Sadly I think the only reason we are left with is that the developer's whim changed.
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I don't understand why. If the Reformed badge was specifically intended to be given to villains who switch sides, to signify that they have switched sides, then what do those other badges have to do with it? It seems to me that those other badges are fine, and don't need to be changed.
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Show me 1 redname quote just 1 that specifically says the the reformed badge was specifically for switching sides and I would agree. However you can't. I KNOW you can't because that quote does not exist as of this writing. Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Excelent Point. You may be right and IF the reason they are doing this is strictly from a litteral point of view then I agree whole heartedly that they should reconsider it.
However the probelm for them is that if the reason they are doing this is due to them preparing for crossing over ("Some one you know has recently died", No not that one) then they understandably can't say anything.
However I suspect my interpretation has more basis, though I could be wrong, since I believe (Though I may be mistaken) that in the past when people have aquired badges they shouldn't have they simply flicked the badge switch OFF. If this badge was impossible to get heroes side for literary reasons then that would have been the easiest way, and they could post their reason.
On the other hand Ex Libris very POINTEDLY said "NO COMMENT." That "No Comment" says a mouthful.
I could go into my theory on the invention badge but I expect enough flames for my "Reformed" post that I will refrain until I get a few more points in Fire Damage Resistance.
Please Note. I sympathize with those who have had to put their goal of obtaining this badge on hold, and sincerly hope this is rectified either by the release of crossing over, or if that is NOT on the agenda then recinding this decision.
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Cathulhu gets at the textual reasoning behind the Reformed change, but makes the conclusion that it's related to side-switching as an eventual reality in this game. There's another possibility that looks increasingly likely with the change to base crafting counting for the Artisan series. That reason is literalism.
Now, this is speculative and based on two whole data points, which really isn't enough to form a pattern, but can at least imply a direction. With the changes to the badge UI in Issue 13, we got more informative progress bars and hint texts. My speculation is that now, someone has decided to go through all of those hints, names and descriptions for badges and see if any were awarding in ways contrary to same in a very literal fashion. Hence, Reformed, with both name and description implying a villain that switched sides, and the Artisan series, with texts that explicitly state that they are for Invention crafting, get changed.
Those changes are logical and valid, from a literalist point of view. The question becomes whether or not they are really wise decisions. My opinion of that is that they aren't. They are reductive changes that are only going to serve to alienate members of the community. They are minor annoyances, to be sure, but those are often worse than painful changes. With a big, painful change, it happens and it's over, like a short, sharp headache. Minor annoyances, on the other hand, are like a long, dull discomfort at the base of the skull, they may not cause you to have to immediately stop what you're doing and address them, but they make it hard to focus on what you're doing over a longer term. At least, that what it's like for me. Those minor annoyances stick with me for a long time and add up. I've quit jobs and dropped classes over a build up of such little things in real life.
I would ask here that those in charge reconsider before continuing on this literalist path, even if there are very few more things in the game that need to be changed to reflect the literal meaning of the text. Instead, think about changing the text to something more ambiguous and just leave the methods of earning these things as they are. It will make for less headaches (Yes, I referenced my own metaphor from the previous paragraph. Wanna make something of it? ) for you and your customers in the future.
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Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
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Quite a bit less actually, since the RWZ arc means that heroes can fight longbow without going out of their way to do it. Conceivably, a team of 8 running the arc through Ouroboros for merits and/or drops a few times might have gotten the badge without even intending to.
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1) You are being far to literal in reading the badge text/name.
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Being to literal?!? Like the rest of the badges which say what you did? The badges aside from a bit of flavor says what you are supposed to get the badge for. Feel free to tell me with text like this
"Once you were considered a villain, but now you walk the path of the straight and Narrow."
What you think the badge is for? YES THAT IS A DIRECT QUESTION.
It is a CLEAR definition of what the badge is for. Combine it with its name on villain side "VILLAIN", You know as in a BAD guy, and the name they would get if said badguy changed to a hero , "REFORMED" as in a bad guy who has changed, and how else ARE you suposed to interpret it?
Using YOUR logic you would have to IGNORE ALL OF THE TEXT INCLUDING THE TITLE!!!
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2) There was a way to fix this without any coding needed: Change the text & name of the badge.
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Yes there was. But they wished to maintain the name and the meaning of the badge as well as the story behind it and the Villain -> Reform change.
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3) All the other badges that I mentioned above require metagaming to get. That would be the only understandable reason for preventing heroes from this badge, yet they failed to do so to the other badges.
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NO THEY DID NOT ALL REQUIRE META GAMING. I only looked at the first four, but those badge decriptions match the requirements used to get them AND those requirments were met by fullfilling legal missions. NOTE that that does NOT apply to reformed. The description and NAME are NOT being met by those going for the badge heroside.
Once more here are some of the ones you claimn you must metagame.
"You've defeated 250 Cold Demons, making you Coldhearted."
"You've cut down more than your fair share of the Thorns."
Yep I did those exact things in missions provided by the devs. Where is the Metagaming! YES A NOTHER DIRECT QUESTION.
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4) Arachnos Rising history badge is STILL displaying on heroes that touch a plaque in Warburg. Heroes have no hope to ever complete this badge, yet the reformed badge was "fixed" first.
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Why yes. Because the reformed badge can be completed. Generally you fix holes that lead an issue BEFORE you fix a hole that dead ends.
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Instead of wasting coding time fixing a "problem" that could be solved with a text change, they diverted coding time from actual bugs.
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They don't want to change the text. They put very specific text on the badge. People foiund a hole to get around the text. Their decission was to stop up the hole and preserve the meaning. Your solution is for them to give up the meaning and leave the hole open thus cheapening the crossover badge meaning.
Forgive spelling error please. Typing fast.
HP Lovecat
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Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
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But...
Wait, I wasn't going to get any of those anyway. Way too much work for any of them.
Well, okay. You sold me. Take them away!
As far as I know Red Name refers to Devs. The Devs typed this very information ON THE BADGE.
REFORMED: Once you were considered a villain, but now you walk the path of the straight and Narrow.
There is your quote.
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Show me 1 redname quote just 1 that specifically says the the reformed badge was specifically for switching sides and I would agree. However you can't. I KNOW you can't because that quote does not exist as of this writing. Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
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HP Lovecat
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1) You are being far to literal in reading the badge text/name.
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Being to literal?!? Like the rest of the badges which say what you did? The badges aside from a bit of flavor says what you are supposed to get the badge for. Feel free to tell me with text like this
"Once you were considered a villain, but now you walk the path of the straight and Narrow."
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I dunno. I think you can make a pretty strong case for this badge with the existing text based on what you do in Gaussian's arc, at least from Longbow's perspective.
"Considered a villain" is pretty broad. It doesn't say, "Once you lived in the Rogue Isles and were believed to be a Destined One." Then your argument might hold more merit based on the reading of badge text alone. Unfortunately, that ain't what it says.
My postings to this forum are not to be used as data in any research study without my express written consent.
That does not jive. The other half of the badge is called VILLAIN. Thus the phrase "Once you weere considered a villian..."
heres the text from the Arc
http://cityofheroes.wikia.com/wiki/Gaussian
No where in there does it say you are a villain by any resonable definition of the word.
Even if you wish to try to stick a weak definition that long bow considered you to be trying to stop them = villain, the word reformed denotes you did something wrong. How can you be reformed when you never a real villian except in the eyes of those who made a mistake. See how much stretching is required.
Can you in a weird way make it look like it fits if you ignore the villain side of the badge, and ignore the title itself, and then squint real hard. Sure. But when taken as a whole it's clear what they meant the badge to be awarded for.
When the Dev introduced Pillboxes, people by the text followed the dirrections. After all surrendering a Pill box is a form of defeat. Yet I don't think many people would cry foul on the devs for stopping that.
It is apparent from reading the text, the names, and the intent of the badge what is needed to get it. If the required goal was to simply kill 1000 LB then please tell me unlike other badges why there is NO MENTION NOR HINT that the badge is for doing just that, and instead the text AS WELL AS THE NAME REFORMED specifically reffers to swqitching sides.
Furthermore the badge was made LONG before the Guasian arc.
They plugged a hole that allowed people to get a badge in a way that was not intended. They have not removed your kills. They have simply made it so you must get this in the way they intended.
HP Lovecat
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1) You are being far to literal in reading the badge text/name.
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Being to literal?!? Like the rest of the badges which say what you did? The badges aside from a bit of flavor says what you are supposed to get the badge for. Feel free to tell me with text like this
"Once you were considered a villain, but now you walk the path of the straight and Narrow."
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I dunno. I think you can make a pretty strong case for this badge with the existing text based on what you do in Gaussian's arc, at least from Longbow's perspective.
"Considered a villain" is pretty broad. It doesn't say, "Once you lived in the Rogue Isles and were believed to be a Destined One." Then your argument might hold more merit based on the reading of badge text alone. Unfortunately, that ain't what it says.
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If we discuss the removal of the "Reformed" badge here, will we get any more feedback than we got in the Training Room?
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We are aware internally of the badgers concerns over the removal of this badge. However at this time the Developers are choosing to not comment. I'll keep you updated if I hear of any change in that determination.
Regards,
Ex
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I hear your position, Ex, but please send a request for the Devs to talk about it instead of no commenting, then. The whole "never meant to get it" when the artwork and text explicitly addresses hero rewarding begs the question, "Why".
C'mon, we deserve more than "no comment", Posi.
@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE
Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
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That does not jive. The other half of the badge is called VILLAIN. Thus the phrase "Once you weere considered a villian..."
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I view that as completely irrelevant. We're not talking about the other half of the badge. We're talking about Reformed. You are trying to argue something different than what you were arguing before. Such shifting of goalposts may work in high school debates, but in the real world people call you on it.
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heres the text from the Arc
http://cityofheroes.wikia.com/wiki/Gaussian
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So the parts where things are "about to get much worse between your organizations" and you were "confronted by Longbow" don't reasonably lead you to conclude that Longbow thought you were on the wrong side? If you're on the wrong side from a hero's perspective, aren't you being considered a villain, and don't Longbow consider themselves heroes?
If you refuse to consider it from Longbow's perspective - and it's defeating THEM that gets the badge - then there's no useful dialogue to be had.
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Can you in a weird way make it look like it fits if you ignore the villain side of the badge, and ignore the title itself, and then squint real hard.
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You go ahead with your making up explanations out of whole cloth and then accuse me of doing something wrong by doing the same. See how far that gets you.
My postings to this forum are not to be used as data in any research study without my express written consent.
You keep ignoreing the VERY NAME OF THE BADGE. REFORMED!!!
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That does not jive. The other half of the badge is called VILLAIN. Thus the phrase "Once you weere considered a villian..."
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I view that as completely irrelevant. We're not talking about the other half of the badge. We're talking about Reformed. You are trying to argue something different than what you were arguing before. Such shifting of goalposts may work in high school debates, but in the real world people call you on it.
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I have not shifted the goal posts. You have failed to read the very opeing part of my post. Something even a high school debater can manage (Yes this cat can be just as snarky, and in this case correct.) My very FIRST post, in the very FIRST pargraph, in the third and forth sentence says just that. My position has stayed the same. Here it is....
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You seem to fail to understand why this change was made. The Hero badge is called REORMED. The villain badge is called VILLAIN. It is the same badge and has been designed such that when they allow crossovers a villains badge will be renamed to and the text changed to an appropriate badge.
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heres the text from the Arc
http://cityofheroes.wikia.com/wiki/Gaussian
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So the parts where things are "about to get much worse between your organizations" and you were "confronted by Longbow" don't reasonably lead you to conclude that Longbow thought you were on the wrong side? If you're on the wrong side from a hero's perspective, aren't you being considered a villain, and don't Longbow consider themselves heroes?
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So "about to get much worse between your organizations" and "confronted by Longbow" makes you a VILLAIN. Please, that hardly justifies the word Villain.
The police have confrontedme before. I am not a villain. They didn't consider me a villain. Organizations confront each other all the time and relations get worse. Hardly ranks up there with calling the members VILLAINS. Not unless you weaken the word VILLAIN to a rediculious level.
And still you must ignore the name of the badge. You keep dodging that. REFORMED. When used with the phrase VILLAIN in a game about HEROES and VILLAINS that hardly sounds like something that a disagreement between two organizations would use.
As I said you have to stretch AND ignore the TITLE, as well as the other half of the badge (Which I mentioned at the start of this )
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If you refuse to consider it from Longbow's perspective - and it's defeating THEM that gets the badge - then there's no useful dialogue to be had.
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Yes you defeat them. THEY DON'T GIVE YOU THE BADGE. furthermore how are you reformed in there eyes. Reformed means you did something wrong and have since stopped doing it, made amends, etc. You have done none of those so how can you be REFORMED! You keep dodging the very name of the badge. Killing 1000 long bow does not = REFORMED!
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Can you in a weird way make it look like it fits if you ignore the villain side of the badge, and ignore the title itself, and then squint real hard.
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You go ahead with your making up explanations out of whole cloth and then accuse me of doing something wrong by doing the same. See how far that gets you.
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I am making up nothing. You have failed to show how you have reformed. You have only a stretched way of showing that If you view it from the POV of LB and If you twist the phrase in the mission arc of an inter organizational fight to be the same as VILLAINY and if you IGNORE THE NAME OF THE BADGE "REFORMED" then you can try to claim the badge.
Or instead we can take what is quite aparent. The name "Reformed" combined with text means to get the badge you must be a villain who reforms.
Given the two ways of viewing this one is a stretch and the other is pretty straight forward.
HP Lovecat
Playing on Virtue tonight, City of Heroes was eating up 1,370,428k of memory.
That's not good.
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Governments have fallen to the power of social media. Gaming companies can too.
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As far as I know Red Name refers to Devs. The Devs typed this very information ON THE BADGE.
REFORMED: Once you were considered a villain, but now you walk the path of the straight and Narrow.
There is your quote.
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Show me 1 redname quote just 1 that specifically says the the reformed badge was specifically for switching sides and I would agree. However you can't. I KNOW you can't because that quote does not exist as of this writing. Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
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HP Lovecat
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Let me make one thing absolutely clear--Captain Detrich of the Longbow most certainly considered my level 50 tank Fireperson Eileen a villain and most certainly considers her to be on the up and up now, the TEXT isn't inaccurate, that badge title might be a bit off, but this isn't metagaming this is the reality of Gaussian's story arc.
Edited because I somehow left one instance of the word "certainly" out of the last paragraph.
Not to mention all the players, hell even entire SGs who's concepts are Ex-Villains. Apparently, the only valid way to call yourself an Ex-Villain is the only one that's not available to players yet, if ever.
The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.
Q: How do you wreck an Abrams?
A: You crash into another one.
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Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
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Quite a bit less actually, since the RWZ arc means that heroes can fight longbow without going out of their way to do it. Conceivably, a team of 8 running the arc through Ouroboros for merits and/or drops a few times might have gotten the badge without even intending to.
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That is, I believe, my point. The others now require metagaming to get. Since Issue 10, Reformed doesn't to the extent of (a)the Winter/Valentines events Red Caps and (b) the Valetines mission with the CoV-only critters.
To refresh everyone's memory of this particular bit of metagaming:
A villain has to enter the mission first so that the map spawns CoV critters. If a hero enters the mission first then there is no chance for the CoV critters to spawn. This is the only mission in the game that acts this way, likely because this is the only co-op Circle of Thorns map in the game.
Using this enables FOUR badges that were likely meant to be villain only.
Example 2:
Cap buster there is only 2 co-op maps in the entire game that spawn Red Caps. The first one was thought to be fixed by changing the faction to "RedCaps". However due to a mechanic the correct faction popped out of the ground, and the next year the badge accepted both. The Winter event had both Red Caps and Tuatha.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
"Players will no longer get credit towards the crafting badges by combining base salvage into brainstorming ideas."
ok seriously what is the point of this? converting is crafting no matter what your converting so why make that last badge that much harder to obtain??
Bonnie and her bunny
Arc ID: 59406
The Trash Came Back
Arc ID: 350303
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1) You are being far to literal in reading the badge text/name.
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Being to literal?!? Like the rest of the badges which say what you did? The badges aside from a bit of flavor says what you are supposed to get the badge for. Feel free to tell me with text like this
"Once you were considered a villain, but now you walk the path of the straight and Narrow."
What you think the badge is for? YES THAT IS A DIRECT QUESTION.
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That you have stopped beating on longbow. That longbow was forced to eat Dietrich's campaign and issue an apology.
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Souvenir: A Letter of Apology from W.M. Dietrich
You were pretty stunned when you received this letter from Captain Wilhelmina Marlena Dietrich of Longbow. In it she expressed, in her crisp and slightly condescending manner, her sincerest apologies for the unfortunate series of events that led to her attempt to shut Vanguard down. Those same events also nearly led to the end of the world
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Longbow considers Vanguard to be a renegade organization. A faction of Longbow considered Vanguard to be the enemy, therefore villains. After you've soundly made your point through 5 fingered justice, they were shown the error of their ways and had to publically claim that you were "reformed" in their eyes. At that point the badge name and text are affirmed.
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It is a CLEAR definition of what the badge is for. Combine it with its name on villain side "VILLAIN", You know as in a BAD guy, and the name they would get if said badguy changed to a hero , "REFORMED" as in a bad guy who has changed, and how else ARE you suposed to interpret it?
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It is so clear in your mind that you are not even open to the idea that you might be wrong.
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Using YOUR logic you would have to IGNORE ALL OF THE TEXT INCLUDING THE TITLE!!!
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Not at all. I see absolutely no conflict with either the badge text or the badge name and the requirements for the badge being earned.
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2) There was a way to fix this without any coding needed: Change the text & name of the badge.
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Yes there was. But they wished to maintain the name and the meaning of the badge as well as the story behind it and the Villain -> Reform change.
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Again, you do not seem to want to consider that your interpretation might be incorrect.
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3) All the other badges that I mentioned above require metagaming to get. That would be the only understandable reason for preventing heroes from this badge, yet they failed to do so to the other badges.
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NO THEY DID NOT ALL REQUIRE METAGAMING. I only looked at the first four, but those badge descriptions match the requirements used to get them AND those requirements were met by fulfilling legal missions. NOTE that that does NOT apply to reformed. The description and NAME are NOT being met by those going for the badge heroside.
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Wrong. Simply wrong. There was a specific reason that I started with those four and it had absolutely no connection with the badge text.
A villain has to enter the mission first so that the map spawns CoV critters. If a hero enters the mission first then there is no chance for the CoV critters to spawn. This is the only mission in the game that acts this way, likely because this is the only co-op Circle of Thorns map in the game.
Using this enables FOUR badges that were likely meant to be villain only.
Those four badges require critters that spawn in CoV only. Hellfrosts, Succubi, and Hordelings simply DO NOT SPAWN in Paragon City.
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Once more here are some of the ones you claim you must metagame.
"You've defeated 250 Cold Demons, making you Coldhearted."
"You've cut down more than your fair share of the Thorns."
Yep I did those exact things in missions provided by the devs. Where is the Metagaming! YES ANOTHER DIRECT QUESTION.
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Name one place, other than forcing a mission to spawn in villain mode (aka metagaming), in Paragon City/CoH. You can't. I repeat myself: Hellfrosts, Succubi, and Hordelings simply DO NOT SPAWN in Paragon City.
The problem you seem to be having is that you do not know what metagaming actually is, as opposed to what you THINK metagaming is.
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Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game.
In simple terms, using out-of-game information, or resources, to affect one's in-game decisions.
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It is NOT misinterpreting a badge's name or text. That is lack of reading comprehension.
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They don't want to change the text. They put very specific text on the badge. People found a hole to get around the text. Their decision was to stop up the hole and preserve the meaning. Your solution is for them to give up the meaning and leave the hole open thus cheapening the crossover badge meaning.
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Again, this is your opinion, not a statement from the developers.
However, I do have a statement of Positron's I would like to share with you.
http://boards.cityofheroes.com/showt...Number=4800814
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Badges don't care if you are villain or hero, there are no (or should I say, very few) badges that are "hero only" or "villain only". If you are able to defeat an enemy required for a badge, you can earn that badge.
...
Badges have two titles, two descriptions, and two graphics, one if your character is on Team Hero, and the other if your character is on Team Villain. In many cases these titles and graphics are identical. In some cases they are not. An example of the "not" would be the 10-level badges. They are exactly the same badge, just with different text and icons.
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From three years ago. They had the opportunity to flag the badge villain only well before Issue 10. It has been around a year and a half since then. That left them a year and a half to fix this before the badge became available without metagaming (getting a villain to confuse you, defeating Longbow prison doors in PVP missions). Before Issue 10, they could have said it was an exploit fix and no one would have any grounds to get upset (if you exploit something and it gets taken away you only have yourself to blame).
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
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B) They can't tell us because it involves future content, and the marketing folks are putting the brakes on the info. Also understandable. Just gonna have to swallow the bile and be patient for a bit.
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completely NOT understandable in my opinion. Removing content today because it might have something to do with other content tomorrow is silly.
Why not add the new content in a way that can coexist with the current badge content? It's not like there's been a need to replace content before.
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VILLIAN Badge Text on villain side: Longbow now officially considers you a Supervillain.
REFORMED Badge Text on hero side: Once you were considered a villain, but now you walk the path of the straight and Narrow.
See how they are connected.
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Let's take something like Mad Scientist. You've healed over 1,000,000 points of damage during your nefarious adventures.
Now I change to Heroside and I have Doctor instead saying: You have helped your fellow heroes by healing them for two million hit points.
But I haven't. I haven't healed a hero in my career, I have healed other Villains up until now. See how they're *NOT* connected? See how switching is MECHANICAL with badges and not ROLEPLAYED in their text?
Need antother? Master of Olympus on my Villain: You have destroyed the Kronos Titan, showing Malta that you are a force to be reckoned with.
On my side-switched hero you claim it'd have the normal badge text so it'd say: You have destroyed the Kronos Titan, showing Malta that the Heroes of Paragon City defend their turf.
When did I, as a hero, defend my turf?
Sorry. Your logic just falls apart beyond that one badge.
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1) You are being far too literal in reading the badge text/name.
2) There was a way to fix this without any coding needed: Change the text & name of the badge.
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course, prior to this change, I didn't hear anyone raise issue with the roleplay elements of this badge. Did you? (Snow, you made the last list of badge issues. If anyone can come up with evidence to the contrary, you can.)
People did raise other roleplay issues with badge text. Issues that got fixed.
Ergo, it seems the community was happy with the roleplay text up until now, when people are trying to force it into some justification for an unrelated change.
Yeah... half my heroes are ex-villains, and at least a few of my villains are fallen heroes.
I don't see why the text has to be linked to game events, given the free hand people have in making backgrounds.
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As to the Brainstorm conversions: in light of this change Fabricator should be reduced to 2,000 crafts. The 1,000 to 10,000 jump never made much sense anyways.
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Not at all.
I got it well before brainstorms ever existed. So did every other person who really wanted it. Fabricator is an epic badge. It was obviously intended to require epic level effort to receive. So a later issue has a feature that makes it much easier to get the epic badge, but that ability was unintended, how does the removal of that feature somehow retroactively mean that the badge was never intended to be epic in the first place? Heck, when Fabricator's requirements were set the Devs probably hadn't even considered removing base salvage yet or creating the whole Brainstorm system.
The badge is still available (not like some >cough<. Anyone can still get it the same way everyone else got it prior to i13. Easy-mode for this badge has been removed, that's all.
But I do agree that it should have been in the patch notes. A little prior warning from test server notes would have been nice too.
"OK, first of all... Shut Up." - My 13-Year-Old Daughter
29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform
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As to the Brainstorm conversions: in light of this change Fabricator should be reduced to 2,000 crafts. The 1,000 to 10,000 jump never made much sense anyways.
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Not at all.
I got it well before brainstorms ever existed. So did every other person who really wanted it. Fabricator is an epic badge. It was obviously intended to require epic level effort to receive. So a later issue has a feature that makes it much easier to get the epic badge, but that ability was unintended, how does the removal of that feature somehow retroactively mean that the badge was never intended to be epic in the first place? Heck, when Fabricator's requirements were set the Devs probably hadn't even considered removing base salvage yet or creating the whole Brainstorm system.
The badge is still available (not like some >cough<. Anyone can still get it the same way everyone else got it prior to i13. Easy-mode for this badge has been removed, that's all.
But I do agree that it should have been in the patch notes. A little prior warning from test server notes would have been nice too.
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Those who got Fabricator...how much of that progress was converting invention salvage to base component salvage, and how much was refining raw base salvage into components? Every guide and everyone I've talked to, even talking about Master Crafter, made significant use of those no-longer-available options.
And as the leader of a SG with a good-sized collection of base salvage--the conversion to brainstorms wasn't that great in making progress, and converting to invention salvage means you just quickly have more salvage than you can put anywhere.
Master Crafter is pretty much epic as well, making the final badge twice that after removing the best tools for achieving it is a poor trade, but at least it's something.
My arcs are constantly shifting, just search for GadgetDon for the latest.
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GadgetMania Under Attack: The Digg Lockout
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As far as I know Red Name refers to Devs. The Devs typed this very information ON THE BADGE.
REFORMED: Once you were considered a villain, but now you walk the path of the straight and Narrow.
There is your quote.
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Show me 1 redname quote just 1 that specifically says the the reformed badge was specifically for switching sides and I would agree. However you can't. I KNOW you can't because that quote does not exist as of this writing. Most of those other badges were acquired with exactly the same amount of metagaming so they are just as "unintended" to get.
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HP Lovecat
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Redname could also be Ex or Nivene (or any of their predecessors) as well.
But, as for the reformed badge...
Let's take Joe. Joe is a villain, bad child hood, throw on some extra cliches, and we are done. Then through some circumstance, Joe get's fused with a khelidian, ends up going hero... and thus ends up being called "reformed". And with how the game currently is, the only way to do that is to make a new character.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
1) You are being far too literal in reading the badge text/name.
2) There was a way to fix this without any coding needed: Change the text & name of the badge.
3) All the other badges that I mentioned above require metagaming to get. That would be the only understandable reason for preventing heroes from this badge, yet they failed to do so to the other badges.
4) Arachnos Rising history badge is STILL displaying on heroes that touch a plaque in Warburg. Heroes have no hope to ever complete this badge, yet the reformed badge was "fixed" first.
Instead of wasting coding time fixing a "problem" that could be solved with a text change, they diverted coding time from actual bugs.
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