Issue 7: Patron Arcs


Agent79

 

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I love the 'pick on Awry's grammar' posts... Makes a tear of happiness well up in my eye.


 

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So you're going to make multiple copies to Test and play ten levels on each just to see if any of them are worth taking? Have fun.

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Do what I do and wait for someone to be obsessive enough to actually test each of the power pools, write up a guide, and document what the Devs refuse to in terms of power numbers.

I'm not happy about this, mind you, but I've come to accept that this is the way things are.


@Mindshadow

 

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As long as permanent means, "Unchangeable through any means besides a respec" then I'm fine with it.

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I don't see why he'd even need to mention anything about a permanent status, if you could respec (seems like a "duh" situation); he was just answering a general question about Patron pools, and added that your choice would be permanent. I'd be glad to be wrong, though.

edit: Here's the most recent interview about it:
"In Issue 7: Destiny Manifest, you gain the ability to choose one of four Arachnos Patrons, Ghost Widow, Black Scorpion, Captain Mako, or Scirocco. Each of those has a powerset suited to your Archetype, in theme with the Patron, so Scirocco will have a bunch of Mu Lightning powers, while Captain Mako has Coralax related abilities. Your choice here is a permanent part of your character, and unlocks content specific to that choice." - Positron


 

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So getting a Patron Pool involves doing an arc? What happens if I decide that I don't like that patron and want to respec into a different patron pool later?

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It's pretty obvious how the Patron Pool is going to be unlocked... by having the story arc completion badge for your patron.

That's why it's permanent per se. You can't respec badges.


Still here, even after all this time!


 

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I have to say this is probably the fluffiest issue info bit I've seen in a while. Thanks for making me wait annoyed for the next update, which will hopefully have actual POWER INFO instead of just some oblique text describing what one might do with said powers (Rob a convenience store? Hobble a hero? Make super-evil-bundt-cake?).

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Mmmmmmm .......... super-evil-bundt-cake ...........



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Mario RPG for the win!


 

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If it's a trial that unlocks it, then you pick, I think I'll do the trial and then copy my character to test and try each set.

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So you're going to make multiple copies to Test and play ten levels on each just to see if any of them are worth taking? Have fun.

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Permanency is not going to be very popular. The problem is you can shift to test to get the first power, but then you have to play all the rest of the levels to 49 to just get to test the other higher level patron powers. Ugh.

In addition, considering how many times this game changes, especially in regards to changing powers; you can get stuck with a patron power you were satisfied at first and then it becomes "teh gimp" broken and wasted power slot. Burn anyone?? I hope we get extremely useful descriptions of patron powers because a bad decision can be made very, very easily.


 

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Well c'mon, there is some info:

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Will you delve into Ghost Widow’s darkest desires, Sirocco’s shocking secret, Mako’s dangerous drive, or Black Scorpion’s shadowed past?

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So now we know:

Ghost Widow: dark powers
Sirocco: electric powers
Mako: car powers? golf powers? heh
Black Scorpion: shadow powers

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I thought the same.

Then I thought, Mako? Drive? What?
No, that's "uh-ohhh, better get MAACO"....which usually means that you aren't driving ANYWHERE for awhile.

I'm confused.


Repeat Offenders

 

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Since this is a memo, shouldn't there be a "cc: Lord Recluse (firm)" notation?

Proper document processing policy is the foundation of villainy!!!


 

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If it's a trial that unlocks it, then you pick, I think I'll do the trial and then copy my character to test and try each set.

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So you're going to make multiple copies to Test and play ten levels on each just to see if any of them are worth taking? Have fun.

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Permanency is not going to be very popular. The problem is you can shift to test to get the first power, but then you have to play all the rest of the levels to 49 to just get to test the other higher level patron powers. Ugh.

In addition, considering how many times this game changes, especially in regards to changing powers; you can get stuck with a patron power you were satisfied at first and then it becomes "teh gimp" broken and wasted power slot. Burn anyone?? I hope we get extremely useful descriptions of patron powers because a bad decision can be made very, very easily.

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Conjecture? It's possible that each patron set will have a few powers for everyone and the actual patron choice is more asthetic.


 

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I'm confused.

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Thanks to that update everyone else is now.

Devs, can we get some clarification?


 

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Even if you respec?

I hope they're well documented then. It'd really suck to pick a patron and then realize that their powers look good on paper but have really low numbers or something that make them useless.

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If it's a trial that unlocks it, then you pick, I think I'll do the trial and then copy my character to test and try each set.

And, if you don't want to join Arachnos, per se, you could RP the character as pretending to take a patron in order to get closer to Recluse and kill him.

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Fair enough ... if killing him is an option. It isn't and won't be an option for the same reason the epic heroes aren't out fighting crime.


 

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Unchangable at all? You've got to be kidding. What happens when down the road the devs realize the balance is off on these things (anybody want to take odds on them getting it right first try?) and have to alter them and then people suddenly hate their choices? I'm hoping this is just a misunderstanding over semantics, because otherwise it's a design decision that flies in the face of most of the lessons learned through years of MMO experience. Stuff always needs to be changed and players need the ability to adapt their characters to those changes, especially since most of them are because of errors on the dev side, not the players.

Replaying 40 levels to deal with a patch change is not fun, especially with the level of repetition that already exists.


 

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If it's a trial that unlocks it, then you pick, I think I'll do the trial and then copy my character to test and try each set.

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So you're going to make multiple copies to Test and play ten levels on each just to see if any of them are worth taking? Have fun.

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Permanency is not going to be very popular. The problem is you can shift to test to get the first power, but then you have to play all the rest of the levels to 49 to just get to test the other higher level patron powers. Ugh.

In addition, considering how many times this game changes, especially in regards to changing powers; you can get stuck with a patron power you were satisfied at first and then it becomes "teh gimp" broken and wasted power slot. Burn anyone?? I hope we get extremely useful descriptions of patron powers because a bad decision can be made very, very easily.

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Conjecture? It's possible that each patron set will have a few powers for everyone and the actual patron choice is more asthetic.

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More like discussion. Note that I did not say that rigid patron power permanancy will be placed in the game. All I did was state permanancy is not going to be very popular.

And what is wrong with conjecture? Especially on an internet forum discussing possibilities about future features


 

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Lvl bump on test the week before it goes live?


Phantom Rose: Ill / Kin / Psi
Soleau: Ice / Icy / Ice / Core: Ice / Fire / Pyre / Wind / Eclipse / Flare / Corona
---------------
Solo Space

 

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Conjecture? It's possible that each patron set will have a few powers for everyone and the actual patron choice is more asthetic.

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More than likely, each Patron Power pool will be AT specific for ATs that get a power pool (which I bet leaves Kheldians in the cold after the crossover goes live).

So each patron power will give brutes and scrappers a ranged attack, flavored by the patron.

Corruptors, Dominators and Master Minds will all get a "shield" power and self-recovery powers.

Probably slightly different based on ATs, but that's about it.


Still here, even after all this time!


 

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I love the 'pick on Awry's grammar' posts... Makes a tear of happiness well up in my eye.

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Save Jackson Turner (aka Gilgamesh)!!!!


 

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So...

...you're pretty much forced to join Arachnos if you want an epic power pool, even if it doesn't make sense for your character.
...you're somehow locked into it even if you respec.
...all we get out of this in terms of facts is that you talk to an Arbiter to start.

I say "meh."

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/agree, so much for "You don't have to join Arachnos any more! You can pick Burke and be independent!" Apparently once we hit 40, we'll stop being Super-Powered Mercenaries and become Super-Powered Flunkies.


 

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More than likely, each Patron Power pool will be AT specific for ATs that get a power pool (which I bet leaves Kheldians in the cold after the crossover goes live).


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Well, I don't doubt that'll be a common problem. What happens to pre-40 characters who switch sides?

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So each patron power will give brutes and scrappers a ranged attack, flavored by the patron.


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Black Licorice Scorpion Attack!

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Corruptors, Dominators and Master Minds will all get a "shield" power and self-recovery powers.

Probably slightly different based on ATs, but that's about it.

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I'd imagine corruptors and stalkers might get some low-mag mezzes.


 

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Well, I don't doubt that'll be a common problem. What happens to pre-40 characters who switch sides?

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*switches sides to get access to hero epics*

*switches back after training to L49*

*laughs evilly, pwns*


@Mindshadow

 

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Yay! Info!

EDIT: There's a typo in the intro. You don't "council" people. You counsel them.

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Sez you. Every noun can be verbed.

Obviously, "to council" someone means to put them on a council.


 

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More like discussion. Note that I did not say that rigid patron power permanancy will be placed in the game. All I did was state permanancy is not going to be very popular.

And what is wrong with conjecture? Especially on an internet forum discussing possibilities about future features

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Well, that's why offered it, as conjecture. Cryptic has one of, if not the most customizable character creators. The ought to know their player base likes options, the more options, the better. From that, I think the patron pools will have enough variability within each to make most folks happy, while the patron choice itself may be nothing more than the color and visual effects of the powers.


 

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Well, that's why offered it, as conjecture. Cryptic has one of, if not the most customizable character creators. The ought to know their player base likes options, the more options, the better. From that, I think the patron pools will have enough variability within each to make most folks happy, while the patron choice itself may be nothing more than the color and visual effects of the powers.


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I'd like to believe that, but I'd be really surprised that they'd spend so much animation time reskinning all the villain epics like that.


@Mindshadow

 

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Well, I don't doubt that'll be a common problem. What happens to pre-40 characters who switch sides?

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*switches sides to get access to hero epics*

*switches back after training to L49*

*laughs evilly, pwns*

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Love that plan...unless....

***Warning: The following paragraph will consist of content that is deemed as hopelessly speculative, waton conjecture not based upon any fact or alleged proposition and is merely made to induce discussion; therefore this writer disclaims any and all misinterpretation based on his equivocations***

The "switching" process bounces you down to Level 1 each time you switch sides. That would put a damper on frequent "forum shopping" to appropriate a legal term for such a concept.


 

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Begin to learn more in the first of two updates about Patron Arcs and Patron Powers here!

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I was all excited to read about something new, and it was nothing but a letter.

Disappointing.


Come on devs, art guys, where is my Maid costume for my characters! 5 years now, its a simple request.