Isolator badge PLZ!


Amber_Darksun

 

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Cuppa's been trying, but she has yet to be able to convince the devs to throw us a bone.

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IF we were to ever add a way to get Isolator post-Tutorial, it would most likely be incredibly hard to get. Annoyingly hard. Irritatingly hard. There-would-be-a-zillion-people-asking-to-make-it-easier hard.

But IF we were to add it, it would be available nonetheless.

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You know that you can emphasize "IF" to the best of your ability and the "Positron said we can get Isolator!" thread is still going to show up.

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Think about this... the way you get Isolator currently is in the tutorial. The way into the tutorial is when you first start out.

So the way a Hero can get Isolator after the fact will be to reach level 50, do the go bad TF... get thrown to the zig, break out as a level 1 villain, work his way up to level 50, do the reformed task force, be granted level 1 security clearance and be sent to outbreak.


 

Posted

This is a ridiculus demand from some players...the whole point of the badge is that you can only get it in one area. If you want the badge for a "badge" toon , make a new toon to get it and then go from there.

If ya missed the badge, oh well its not needed for anything.


I am an ebil markeeter and will steal your moneiz ...correction stole your moneiz. I support keeping the poor down because it is impossible to make moneiz in this game.

 

Posted

Well to us badge collectors it is something we need, so don't get people started with negative feedback, make it constructive if you wish to post about something.

Back on topic here...

I would even be willing to go back to level 1 just to get in outbreak and have to work y way back to level 50, but I would want to keep the current badges I have earned as of todate.

I would love to play my hero from level 1 again and in the process grab isolator

Give me another reason to stay here longer, to get my tank back to level 50 ...lol


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Posted

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Cuppa's been trying, but she has yet to be able to convince the devs to throw us a bone.

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IF we were to ever add a way to get Isolator post-Tutorial, it would most likely be incredibly hard to get. Annoyingly hard. Irritatingly hard. There-would-be-a-zillion-people-asking-to-make-it-easier hard.

But IF we were to add it, it would be available nonetheless.

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Hahahahaha.

It'll be the only badge you can't prove you did anything special for.

Hahahahaha.

Brilliant!

edit: proper sentences and stuff.


 

Posted

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Cuppa's been trying, but she has yet to be able to convince the devs to throw us a bone.

[/ QUOTE ]

IF we were to ever add a way to get Isolator post-Tutorial, it would most likely be incredibly hard to get. Annoyingly hard. Irritatingly hard. There-would-be-a-zillion-people-asking-to-make-it-easier hard.

But IF we were to add it, it would be available nonetheless.

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Kinda like Snaptooth hard? Times twenty? IE, a mission where one, just one Contaminated spawns as an elite boss at the end of the mission? And it could be a mission inside one of those hideous lag-fest maps of doom known as Arachnos labs? So you'd have to run that mission 100 times to get isolator? Like that kind of annoyingly stupid hard? And make it timed while you're at it, so you wouldn't be able to outlevel it to try and make it easier one time.

EDIT: OH! OH! Even better! Make it a "Keep Contaminated from escaping." mission. That way there's a chance you could run the mission, and NOT get one kill in!


 

Posted

IF they add a way to get Isolator then i say they add and extra badge so people know you did the uber hard way, not just the kill 100 in the Tut.


 

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But IF we were to add it, it would be available nonetheless.

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The text for it would still have to make sense...I'm sure that would be involved in the hardness somehow...


61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)

 

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Contaminated spawns as an Hamidon at the end of the mission?

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Fixed that for you.


 

Posted

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Cuppa's been trying, but she has yet to be able to convince the devs to throw us a bone.

[/ QUOTE ]

IF we were to ever add a way to get Isolator post-Tutorial, it would most likely be incredibly hard to get. Annoyingly hard. Irritatingly hard. There-would-be-a-zillion-people-asking-to-make-it-easier hard.

But IF we were to add it, it would be available nonetheless.

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Uhhh...why? Cryptic is making some value judgment on the need to prevent rewarding of the Isolator badge far beyond its inherent value. It's not an accolade or required for anything. Yet there is now a design decision to make it extremely difficult to obtain. Aside from just being obstinate for kicks, what's the negative for allowing completists who through innocent ignorance did not acquire the Isolator? Just to be onery?

Aside from some strange philosophical viewpoint that some things should be denied just because. Especially when a new player is starting out he/she has no idea about badges in the first place.

Frankly, I couldn't care less about Isolator and don't have it on half my toons because sometimes I don't want to play mind numbing crap like killing 100 mobs.

Yet there's some incredible bias against allowing people to subsequently pick up Isolator without any real reason put forth. Just curious and scratching my head.

If it's just because just because, state it.


 

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Yet there's some incredible bias against allowing people to subsequently pick up Isolator without any real reason put forth. Just curious and scratching my head.

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I don't know about other people, but I dislike it because it goes against the entire concept of the badge system. I don't care much about badges myself (I tried once to get them on my main, but it turned out I didn't care enough). However, whenever someone has a badge, it's a claim that they accomplished task X. If someone didn't achieve the task (in this case, having the interest to arrest 100 contaminated before leaving for Atlas or Galaxy), they don't deserve the badge. Badges aren't supposed to be difficult to get, they're supposed to be a marking of what you did and did not do. If you didn't arrest 100 contaminated, you don't deserve Isolator.

It's not about the intrinsic value of the badge, it's about the cheapening of what the badge means. Not knowing nor it not being available at the time of your first character's creation (a group to which several of my characters belong, before anyone says anything) about it is no reason to cheapen what the badge means.

However, if someone is going to cheapen what the badge means, they should have to accomplish something difficult, and not being able to prove it actually sortof preserves the effect of the badge. You can say anything you like, but no one will know that you didn't just get the badge in outbreak, unless they witnessed otherwise. I like the solution myself.


 

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While you're at it devs, please let us villains get the jailbird badge in the instanced mission in the Zig. If possible, I almost deleted 4 characters to get it on them (not just lowbie alts either) and only at the last moment decided to save my main (the others got the axe) in the hopes that one day we can get the jailbird badge we missed.

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i can understand the Isolator badge being requested only on account of the whole it started after we did our tutorial but as far as i know (and i could be wrong as i often am) the Jailbird has been around since the game CoV came out and therefore you not getting it is simply because u didnt and for those people that did get the badge (for both Jailbird and Isolator badge) its because we took the extra time too obtain it whereas a lvl 50 going out and killing 500 52 infected may not be easy it wouldnt be the same badge.... if you want the tutorial badge on a character that u already have delete your character and Start it from scratch like it would seem that falseprophet did for a few of his characters... and i feel for you falseprophet because it can be alot of work too just do over again .


 

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Yeah, Jailbird's been in since beta, and tons easier to get than isolater. No dice, pal.


 

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I have a idea for a REAL hard mission, you get this contact and he sends you to outbreak as a level 1. After you get the badge you have to level all the way to 50 again, but all your contacts and missions you used up the first go around are still used up so most of the time you have to A: group up and do other peoples missions or B: street grind. Would you be willing to do that for the badge?


 

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I have a idea for a REAL hard mission, you get this contact and he sends you to outbreak as a level 1. After you get the badge you have to level all the way to 50 again, but all your contacts and missions you used up the first go around are still used up so most of the time you have to A: group up and do other peoples missions or B: street grind. Would you be willing to do that for the badge?

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A couple pages ago I suggested this:
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So the way a Hero can get Isolator after the fact will be to reach level 50, do the go bad TF... get thrown to the zig, break out as a level 1 villain, work his way up to level 50, do the reformed task force, be granted level 1 security clearance and be sent to outbreak.

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Posi:

Do it, please..

That doesnt scare us.

I dont know if you realize it yet but Badgers are willing to go to amazing lengths to get badges. From Farming Illusionists for hours on end, to finding ways to get held over night, to resetting a temp mission a million times for a badge, to finding ways to work with villians (reformed) or heroes (master of olympus).

Give this to us. Challenge us! We dare you!


 

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And also, isolator has not been around since CoH beta, that is the reason *some* people are asking for a chance to get it.


 

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IF they add a way to get Isolator then i say they add and extra badge so people know you did the uber hard way, not just the kill 100 in the Tut.

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Naw, I think if they wanted to add it it should look identical to the tutorial one. So you if got it the uber-hard-after-the-fact way no one would know. It's more fun that way. Besides, if they made it different then you would still need the one in the tutorial since technically they would not be the same badge.


 

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[what's the negative for allowing completists who through innocent ignorance did not acquire the Isolator?/quote]

I can't speak for Positron and the Devs - but, I would suggest that if "the masses" dictated that they want outbreak, then those that would have to code it would make it super tough because they'd rather not code something like a badge. I'm not sure what's involved code-wise - it may very well be a large pain in the rear.

That said, I have the feeling, according to an interview with Posi and Cuppa that the hallowe'en badges will be available this halloween.


"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese

@Ukase

 

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And also, isolator has not been around since CoH beta, that is the reason *some* people are asking for a chance to get it.

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if i worded it wrong i apoligize but i am pretty sure that i said for the jailbird badge that it was around since beta not the isolator

sorry for any confusion that resulted


 

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Uhhh...why? Cryptic is making some value judgment on the need to prevent rewarding of the Isolator badge far beyond its inherent value. It's not an accolade or required for anything. Yet there is now a design decision to make it extremely difficult to obtain. Aside from just being obstinate for kicks, what's the negative for allowing completists who through innocent ignorance did not acquire the Isolator? Just to be onery?

Aside from some strange philosophical viewpoint that some things should be denied just because. Especially when a new player is starting out he/she has no idea about badges in the first place.

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That's the thing, though... The basis behind Isolator is to ultimetly be a reward for those who took the time and trouble to defeat contaminated. It's intended to be a suprise, or easter egg, of sorts. (Much like Jail Bird). Allowing people to get it later on defeats the whole purpouse of it.


 

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I don't know about other people, but I dislike it because it goes against the entire concept of the badge system.

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Badge System? What badge system, as far as I know the so called badge system allows you to go back and get every badge in this game except for the isolator. So by allowing one more badge to be able to go back and get it, would not break the badge System...lol

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If someone didn't achieve the task (in this case, having the interest to arrest 100 contaminated before leaving for Atlas or Galaxy), they don't deserve the badge.

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Well I know my tank which is my main defeated or arrested way more then 1 hundred contaminated while I was in Outbreak, but because datamining did not exist when badges were implimented, I still did not receive this badge, is that fair to me or anyone else that did the same thing?

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Badges aren't supposed to be difficult to get, they're supposed to be a marking of what you did and did not do. If you didn't arrest 100 contaminated, you don't deserve Isolator.

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Again how do you know if someone did or didn't complete the task to earn this badge before they were implimented.? You can't because as I said datamining did not exist.

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It's not about the intrinsic value of the badge, it's about the cheapening of what the badge means. Not knowing nor it not being available at the time of your first character's creation (a group to which several of my characters belong, before anyone says anything) about it is no reason to cheapen what the badge means.

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How is giving the chance to the many pre-i2 heroes to earn the Isolator because they were on the short end of the stick when this badge was made live going to ruin the meaning. its not, a new member of the game could come see you and then see someone who earned it later if it is implimented and the badge will mean the same. Its a badge to add to your collection.


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Badge System?

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My personal concept of what a badge is supposed to mean.

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is that fair to me or anyone else that did the same thing?

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No, but if the trial is implemented, you'll have a way to get the badge. And when you tell people you earned it the real way, you won't be telling any fibs. Does it suck that you have to do something ultra hard to get it? I guess. There's always personal satisfaction.

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Its a badge to add to your collection.

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To you, they are pokemon. To me, it seems like they're actually supposed to mean something.

JMO


 

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Pokemon...lol yeah I can see that being my pokemon

But yeah it does suck, myself and many others will have to do extra hard work, but hey, at least its time to be fair to the many who honestly missed it.

Plus in the long run, it gives the veterans players that are still here the chance to skip tutorial now and still be able to earn the badge another way.


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Posted

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[ QUOTE ]
Cuppa's been trying, but she has yet to be able to convince the devs to throw us a bone.

[/ QUOTE ]

IF we were to ever add a way to get Isolator post-Tutorial, it would most likely be incredibly hard to get. Annoyingly hard. Irritatingly hard. There-would-be-a-zillion-people-asking-to-make-it-easier hard.

But IF we were to add it, it would be available nonetheless.

[/ QUOTE ]

As one of those who got Zookeeper the hard way, I could live with that.


My Deviant Art Page

 

Posted

Maybe you shouldnt be fighting so hard for the Isolator badge perhaps what you should be looking for is a badge that says i have been here longer then badges have been around so stating that you infact are in and among the Elite group of individuals that have been with CoH for such a long time and having this badge could even Equal and or Surpass the having of the Isolator badge because having it in itself says that you did not get the option too achive this badge but yet it replaces this badge(isolator) with an even greater achivement do you know what i mean? i may have misworded that