Ossified

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  1. Positron is no longer the WST.
    it changed to Sister Psyche, and Silver mantis for Villians.

    http://www.cityofheroes.com/news/new..._weekly_s.html
  2. Quote:
    Originally Posted by Kitsune Knight View Post
    I always have a good time planting fake misstells on random channels
    I am also guilty of this pasttime. though it is usually in team chat.
  3. I've had this happen to me a few times as well, alot of times, like it has been stated it will click on whatever is behind the claim button, but I find that clicking on different places of the button helped, in my experiance though that may have just been the multiple clicking that did it, it seemed like it claimed more "reliably" when i clicked higher on the button
  4. There are a few that you can use in different places.

    In the standerd head style there is 1, and some partial masks
    Head:standard>face>face details>skull
    Partial........................................Ser ratus, Diamond, Rounded mask, Pointed mask, X eyes

    Head:Masks with Hair>face>face details>Demise, Destruction, Executioner, and tons more.

    Experiment, have fun!
  5. Quote:
    Originally Posted by JD_Gumby View Post
    No, the game is NOT focused on AoE devastation. Unfortunately, a good chunk of the player base (especially among forumites) are and getting them to change their habits when said habits are actually counterproductive tends to be VERY difficult.
    All I was trying to say, was that alot of people like their AOE's, and in my experiance that is more or less true, although it could just be that AOE's are alot more noticeable then ST attacks.

    And i DO like my AOE's:P
  6. There are some good numpad setups too command each pet type specificly, I'm not great with Advanced binding like that however, here is a Guide that i have used in the past that gave some good binds.

    SANDOLPHAN'S MASTERMIND NUMERIC KEYPAD PET CONTROLS
    http://boards.cityofheroes.com/showthread.php?t=117256
  7. Quote:
    Originally Posted by ImpulseKing View Post
    New groups require new thinking. What about knockback? Get the near dead away and they die alone unable to be comfort food for their bros.

    I've also heard that confused Ghouls heal players instead.
    As far as confusion goes, I have not tested it and so cannot say for sure, but the heal happens after they die, thus they are no longer confused. Not that its not worth testing, I just would not have thought that it would work that way.
  8. I dont remember his name atm, but where you level in Grandville, there is a building where the Patrons are, right before you go in that building there is a "contact" standing there though I dont think he appears in you're list until you have talked to him, that is how you start your Patron arc
  9. I guess the best way to deal with ghouls would have to be focused fire, in a perfect world, everyone would just focus their ST attacks through the tank//brute//whatever is taking the alpha.

    The problem is this game is so focused on AOE devestation that it just doesnt happen(I myself am extremely guilty, love my AoE's)

    But I have never really had to many problems with ghouls, with the exeption of one or two teams. They can hit hard but if you are being careful not to pull more then you can handle you should be more or less ok.

    I for one, love the ghouls, idk why I am not usually a fan of the Undead(ish) Genre, but they suprised me. This is all just my point of view, other people might have better ideas, but this is more or less how i see the Ghouls, sorry i didnt give you an indepth way to deal with them.
  10. I know, but I cannot help fix the QoL stuff, but I was able to give a workaround. I was not sure if it was common knowledge so I just thought I would throw that out there, I did not mean to take away from the idea's given in any way.
  11. This is not really going to help with the fixing of the problem, but you do not need to switch toons to talk to someone who is not receiving enemy messages.

    just click on their name in chat to get Global name, and send them a /t @global name, _______.

    Again, will not solve you're problem of fixing it but it will make it easier to let people know instead of having to switch characters, just to tell them

    Hope this helps, Ossi.
  12. Quote:
    Originally Posted by Sharker_Quint View Post
    it is abusable. people will level lock themselves and keep switching powers every 30 secs to get whatever is useful at the time. if we were not able to turn off xp, then maybe. but this is very abusable.

    edit: this is why we have test server, detailed power info and mids.
    there are lots of ways they could make it not abusable, first one that comes to mind, only allow it to be switchable once.
    Dont like this power fine take a different one, but you're stuck with that one.
  13. Another idea for Hunts during TF's but more to addressing inzone Events what if when an event was started in a zone, it would create a second (uneffected) zone, therefore people who wanted to be involved in the event could be, and the people who did not want to be involved with the event, could go do what they were planning to do.

    the 2 zones would be very similar to what happens when a zone currently is getting to full, Just a thought!
  14. I think illusions would make for a better Mastermind set, then dominator set. it would take some tweaking, ovbiously phantom army would not be invincible, that said, who's to say it would be the "same" pets as illusions controllers currently have.

    As far as dominators go, what do you really have in illusions that would build domination?(Does domination build off attacks too? or just off of mez's) This is the only real reason I dont think it would make for a good dominator set unless i missed something which is quite possible!

    I'm not sure either would happen i would play in illusion dom though, only cause I love illusions, by far my favorite controller primary.
  15. I am currently level 32 with my demon//thermal mastermind, and I have been enjoying them so far, they have not caused me many problems beyond the problems I encounter with other pet sets, and endurance wise they were fine right up until 32. After reading around a bit on the forums it looks like the best sollution to their endurance problems is to add an Endurance Reduction enhancement.


    As far as emotes go /em kissit works other then that i am not sure.
  16. Quote:
    Originally Posted by Tyrrano View Post
    The aura should be up full-time, not just when HoE is active. At least that's how most such auras function.
    Well that is my mistake. Thank you for correcting it!
  17. I just wanted to add that you cannot put expedient reinforcement into masterminds (full time) pets but I beleive you can put it in Hell on Earth though with that there will be some down time
  18. Quote:
    Originally Posted by Frosticus View Post
    Is the avg damage accurate? It is higher than traditional blaster nukes isn't it?
    I can certianly doublecheck. but it was a direct copy&paste, so only errors should be where I hit enter wrong to space it out more like it is in game.

    Edit: Average Damage:375.85 is correct as far as i can tell, unless the power detail is wrong
  19. (please note this is with level 50 IO's 1accuracy 2damage 3 recharge)
    The "new" Hail of bullets" according to the [power] in game is as follows:

    PBAoE, Superior DMG(Lethal/Special), Self +Def(Melee, Ranged, AoE), Foe Knockdown/Special

    Average Damage:375.85
    Damage Per Cast Cycle:6.24
    Activation Time:0.00s
    Recharge Time:1m 0s
    Endurance Cost:17.89
    Accuracy:2.07X
    Available Level:32
    Power Type:Click
    Target Type:Self
    Effect Area:AoE -- 25.00 ft. radius (16 targets max)
    Attack Types:AoE, lethal

    60.00%% chance for 12 Ticks of 36.54 lethal damage over 3.50s on target
    60.00%% chance for 12 Ticks of 15.66 lethal damage over 3.50s on target
    10.00%% chance for 0.40 magnitude knockback for 3.50s on target
    0.40 magnitude knockback on target after 3.50s delay
    +9.75% strength to melee for 5.00s on self Ignores buffs and enhancements unresistable
    +9.75% strength to ranged for 5.00s on self Ignores buffs and enhancements unresistable
    +9.75% strength to AoE for 5.00s on self Ignores buffs and enhancements unresistable
    +5.80% strength to all damage for 7.50s on self Ignores buffs and enhancements unresistable
  20. Ossified

    Bone Armor

    Quote:
    Originally Posted by Aett_Thorn View Post
    Tier 8: Not really sure what yo put here. Open to suggestions.
    Alot of people might be opposed to this, mostly cause it would detoggle your armors.

    How about some sort of bone explosion? In desperate times you can shed your armor, having it splinter into microscopic peices that do heavy damage over time and causing most enemies to run//cower in fear.

    not really another Armor, but it think it fits with the theme, i have been known on occasions to be wrong though.


    Edit: it would seem that I got ahead of myself as there have already been similar suggestions.
  21. Quote:
    Originally Posted by ElectroHawk View Post
    It's the last taunt power of the Templar in Aion.
    Quote:
    Originally Posted by SwellGuy View Post
    No wonder Aion is so popular. That is mighty fine looking.
    I agree. that looks pretty sweet*

    *I cant beleive i logged in, just to say that
  22. Thank you for Clarifying.
  23. The targeting drone says that "While in use, any sniper rifle shots you make will do additional damage."
    Is this the case for all snipe attacks? Or just the Assault rifles, sniper rifle itself?

    Tryed to google it, but mostly just came up with the description of the targeting drone itself which says sniper rifle, but it seems alittle odd to me that it would be the only power that benifits from it.
  24. I am always up for more variation!

    Quote:
    Originally Posted by Fleeting Whisper View Post
    Dreadlocks. One word. With a 'k'.

    Sorry, but it had to be said. I came into this thread assuming it would have to do with the /loc command.
    On that note, would it be so hard to add the /loc in a little window on the minimap I am simply too lazy to type /loc every 5 seconds to see where i am when looking for a badge.
  25. Ossified

    Combat Teleport

    /yea'ish

    This would be a cool power to have, but I would settle for teleport myself, I can handle the animation time, but when I put the target on the ground, bypass the hover. I think that if you teleport to the ground, you should land on the ground, not forced to hover above it for a few seconds, which for me is what really stops it from being used in combat. My stone tank uses teleport as a combat teleport power and it works beautifuly for them, yes i said them

    ------------------
    **Somewhat off topic of teleport but on topic of 5th tier power**
    if the whole "5th tier travel power" did happen, for combat jumping can I have the ability to jump off of the side of a building I run into, I think that would be a great ability to have