How come we have no red servers yet???


Accualt

 

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*We're actually gaining customers. Not hundreds of thousands, but we're gaining nevertheless.

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all I need is 7.


 

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No Gold to farm. No loot to camp for.

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ubuyprestige: how much u want prestige
ubuyprestige: american dollar = prestige
ubuyprestige: 200 dollar u get biggest base


 

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I just wanted to add a personal note to the discussion about players who leave/come back and the effect on subscription numbers.

I have played CoH since beta, I'm a huge comic book nerd and video game freak but I also have lots of health problems. I occasionaly have to take time off because of time spent in hospitals or just feeling too lousy to spend much time in front of the computer. There have been times I had to let go of my subscription for months at a time. Not because of problems with the game itself.

Not trying to start a pity party here... but just thought it should be pointed out that people leaving the game for good, or even for short periods of time doesn't always mean they hate the game, or hate the changes made. In fact on of my personal long stretches came about just before capes were added. I hated missing out on that , even if only for a couple of months.

Changes in numbers could come from many different factors. New games people want to try... begining of school...etc

Just saying that there are always going to be lots of different factors involved in any changes that happen.


 

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*sigh*

Let's see if I can lay this thing to rest.

At I5 - and now again with ED - some claim that the game is "dying" and that thousands of players are leaving. This isn't true. We're actually gaining customers. Not hundreds of thousands, but we're gaining nevertheless.

Then all of a sudden I read Armsman's post where he talks about our original launch subscription numbers - which isn't really the point. My entire response on this thread has been focused to I5 and ED reaction - so the more pertinent number to look at would be what our numbers were just previous to I5...not our numbers just after launch. Never did I make a claim that we have more subscribers now than we did last year. My point continues to be: ED and I5 haven't created a ghost town out of City of Heroes.



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Paragon City is a ghost town because almost everybody's playing villains (hell I would be if my retail box had arrived). Apart from the novelty factor, I think ED has something to do with this. The CoV ATs were clearly designed with ED in mind and more or less work with it. CoH was not and while some toons are fine with it, others are crippled by it. My En/En blaster is no fun to play after ED, but my FF def now makes do without hasten (which he never had) or stamina (which he did) due to the global end reduction and has a load of other more interesting powers.

It is certainly much more difficult to get a full team now than it was before ED, but I think the fact that roughly the same number of players are spread through 2 sets of zones due to CoV accounts for most of this.

I hope there is no intention to do anything this radical again, I'm still in the process of doing 20+ respecs across test (where I need to test what I'm doing as I'm not sure if it will work) and live, and it's extremely tedious.

Mr Minotaur 50 stone/axe tank Freedom
and 60+ others


It's true. This game is NOT rocket surgery. - BillZBubba

 

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At I5 - and now again with ED - some claim that the game is "dying" and that thousands of players are leaving. This isn't true. We're actually gaining customers. Not hundreds of thousands, but we're gaining nevertheless.


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I believe you. However, City of Heroes is gaining numbers in spite of ED, not because of it. It's gaining numbers because of City of Villains. Any attempt to show the contrary is, I believe, wishful thinking.

Do the numbers show how many people have stopped automatic billing? I know a lot of people who have stopped automatic billing, and plan to quit when their already purchased time runs out. I'm guessing they count as current subscribers in the subscription data.

Thanks.


 

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My point continues to be: ED and I5 haven't created a ghost town out of City of Heroes.

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ED, I4, I3, and all the other nerfs thrown in here and there contributed to it, along with the REALLY bad excuses and lies for their implementation. The devs pissed a lot of people off even more with their poor reasonings more so than the nerfs themselves sometimes. Being told what is "fun" and what isn't "fun" by the devs and ignoring the thousands of responses back that basically said "YOUR version of fun is not MY version of fun" pretty much has created a very untrusting and frustrated paying player base. The worst is when we try to suggest how "fix" things and then you proceed to more or less nerf the crap out certain ATs. One prime example would be Regen. You reduce it's heal powers, say you're happy, then make IH a click power, THEN on top of the reduced #s from the previous nerfS and the clickablity of IH, you throw ED(Everyone Dies) on top of it which further dmged the whole set. Not just Regen, but tankers, etc. Then we hear a excuse when you made IH a click power "Now you won't run out of stamina!".... I rarely ran out of stamina... I chose where to put my Reduce Endurance Costs wisely and didn't 5 slot dmg and 1 ACC in my powers yet I along with many other get nerfed and punished for others who want to be uber and not use their head and think that maaaayyybe Reduce Endurance Cost actually does what it says and would reduce their endurance drain.... You ignore the thousands of outcries against the nerfs, yet you choose to pull the excuses for nerfs from a few toons with bad power/enhancement management skills.. Come on, we're smarter than that and should be given a lot more respect then some lame excuse for your reasonings for making us less fun(in MANY of our opinions) to play. Enhancement Diversity?? Please.. Everyone Dies...


 

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*sigh*

Let's see if I can lay this thing to rest.

At I5 - and now again with ED - some claim that the game is "dying" and that thousands of players are leaving. This isn't true. We're actually gaining customers. Not hundreds of thousands, but we're gaining nevertheless.

Then all of a sudden I read Armsman's post where he talks about our original launch subscription numbers - which isn't really the point. My entire response on this thread has been focused to I5 and ED reaction - so the more pertinent number to look at would be what our numbers were just previous to I5...not our numbers just after launch. Never did I make a claim that we have more subscribers now than we did last year. My point continues to be: ED and I5 haven't created a ghost town out of City of Heroes.

Unfortunately, I pointed to SirBruce's outdated chart instead of NCSoft's numbers. Frankly, SirBruce's is the one I go to - it lists the competition, so to speak. Or at least to a degree. As SirBruce will tell you, it's really difficult to get numbers out of publishers. NCSoft posts ours.

Why is WoW or Lineage doing so much better? Heck - they're great games. But they're also successful in the Asian market. Will we ever catch up to them. Dunno. The WoW guys have a bit of a track record on us...years of producing amazing games. Who ever heard of Cryptic before City of Heroes? There are LEGIONS of Blizzard fans - of course they'd play WoW! And it's a phenomenal game!

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Wow, that was a very professional reply. No sarcasm, I mean it. That is the best answer to this issue.


 

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And of course unlike my earlier post, I've never regretted having Taser on ignore. Not sure I could stand the smell of having my head that far up States' backside.


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So, in Nozy world, do you have to put yourself on ignore because you're your own biggest fanboi?

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Ooooo, SNAP!

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Liquid, you [censored]. You stole my responce.

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I'd totally be upset if It wasn't for the fact that I have you on ignore, thus making me one of the cool kids.

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Oh yeah? well I've got YOUR MOM on ignore. Now I'M the totally cool one because I gloated about my ignore list. I'm so cool it hurts...YOUR FACE!!!

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Oh yeah? Well I've got your mom on ignore times infinity plus ONE! Now bend over and prepare to be spanked by Moonrocks!

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Ok kids, get a room! Then you can ignore each others' moms in person.

Oh hey, what's this tall four sided polyhedron towering over me? Some kind of elaborate burial tomb?


 

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States, I think what alot of people are trying to say is this-

ED blows.

That is all.

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This sums it up.


 

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Wow, that was a very professional reply. No sarcasm, I mean it. That is the best answer to this issue.

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Commending another posters rationality... No insults... No sarcasm...

<cletus>We don' like your kind 'round heah, boah!</cletus>


 

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For a MMORPG to be a runaway success in the Asian Market it needs to have 2 things

1) Endgame content
2) PvP

Without ED there was no way of getting both of those in the game in any meaningful way, IMHO.

Painful, for some right now, sure

But you know in 6-12 months few will remember ED, as the player base will be mainly composed of people who have joined post I6.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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*sigh*

Let's see if I can lay this thing to rest.

At I5 - and now again with ED - some claim that the game is "dying" and that thousands of players are leaving. This isn't true. We're actually gaining customers. Not hundreds of thousands, but we're gaining nevertheless.

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It's arrogant and snarky comments like this that makes me wonder why I play this game.

My gray friends list and gray SG list say otherwise. And yes you may be gaining customers, but they are CoV customers, not CoH customers. Last night when I looked it was about 80% on CoV and 20% CoH on Infinity. CoH is dying. You've got more customers because of CoV, because CoV is new content. My friends list on CoH is gray because you could not retain those customers, because you nerfed them to the point that they left, rather than spending those resources to add new content to CoH.

After hearing about issue 5 and ED, I thought hard about cancelling, but I didn't because I guessed, correctly, that CoV would be "free" monthly after purchase, and that CoV would be a bunch of new content. So that is what I am playing now.

But as far as CoH is concerned... what is new? Everything added to CoH since I've started playing 10 months ago has been a nerf save Croatoa. And by the time Croatoa hit, I was way past that and couldn't do any of it's content except for the TF.

I have a level 50 regen scrapper that needs YET ANOTHER respec, and I'm finding that I just don't care. Too many large changes in too short a time has left me tired of trying to figure it out. Part of the fun of CoH was building the character, learning about it's powers as you go, and using respecs to "tweak" things as you learn. But now we are using respecs to try to salvage things. And yeah, they are free respecs, but you don't have all the playtime experience to guide you since nothing works like it did before.


 

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Everything a Nerf in the last 10 months?

Hyeprbole

Some big things added
Striga (maybe not sure on timing)

ADDED Elite bosses to some TFs (Positron, Synapse and IIRC Citadel)

ADDED Sonic Tanks to Sister Psyche

ADDED new mission types (ie escorts missions, and wave attacks)

Sleected power boosts:

Added healing to INT

added - Dam res to tar patch

threw in -regen as concepts to help AV fights

Altered pool and FF defenses so they will always stack with everyones defenses in some manner.

Added defense debuff resistanse to defense sets.

I4 and I5 patch notes listed pages of power BOOSTS

Personally, I know of more people who left because the game was too easy, than over the nerfs.

Some of them have now returned, and are enjoy the new challanges.

So my friends list becomeing ungreyed again (folks leaving WoW to come back to CoH) gives me a different perspective.

Will some of them move onto DDO or AA or something else soon ? I am sure, but it there will always be a turnover, as folks move around the MMORPG genre.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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Everything a Nerf in the last 10 months?

Hyeprbole


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You may think this is a simple typo but Catwhoorg is really demonstrating his superior knowledge of esoteric English.

Hyeprbole, n. (Hi' ehp" yo-mama): Liar, Liar Pants On Fire!!

I was shocked, myself.


 

Posted

O_o

People are still going on about this even after repeated counter examples which include some from Statesman? Geeeeesh, that's sad. Let. It. Go.


But still I fear and still I dare not laugh at the madman!

One man's "meh" is another man's "zomg". - Leatherneck

Procrastination meter coming soon.

 

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Maybe we should add it to Wiki and see how long it lasts.

A genuine lol here.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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Why is WoW or Lineage doing so much better?

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That's pretty easy to answer. It's the same reasion why tediously formulaic TV shows do very well. The majority of an audience for a given medium prefers rewarmed leftovers with just enough new sauce to pretend it's not quite the same dish you had last night.

Of course, I can get away with saying this, as my bread and buttter isn't bought by appealing to the particular audience in question.


 

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Because Economic Competition is a Zero-Sum Game!

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I think Mr. Ricardo and Herr Mises might wish to have a little word with you...


 

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*sigh*

Let's see if I can lay this thing to rest.

At I5 - and now again with ED - some claim that the game is "dying" and that thousands of players are leaving. This isn't true. We're actually gaining customers. Not hundreds of thousands, but we're gaining nevertheless.

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It's arrogant and snarky comments like this that makes me wonder why I play this game.


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Not really snarky, especially if you take it IN CONTEXT. Nice try though.

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My gray friends list and gray SG list say otherwise. And yes you may be gaining customers, but they are CoV customers, not CoH customers. Last night when I looked it was about 80% on CoV and 20% CoH on Infinity. CoH is dying. You've got more customers because of CoV, because CoV is new content. My friends list on CoH is gray because you could not retain those customers, because you nerfed them to the point that they left, rather than spending those resources to add new content to CoH.

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I get constant blind invites in both CoH and CoV. My friends list varies from all grey to 1/2 lit. Ummm...how can you tell what % is playing which game? CoH is definitely not dying. My friends list is grey because people have real lives, play multiple MMORPGS, found CoH too easy, etc. Don't know anyone who quit because of a nerf, let alone because of ED which for my toons turned out to be a good thing.

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After hearing about issue 5 and ED, I thought hard about cancelling, but I didn't because I guessed, correctly, that CoV would be "free" monthly after purchase, and that CoV would be a bunch of new content. So that is what I am playing now.


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Didn't we know that CoV was not going to have an additional monthly charge before ED really hit? Plus States said a number of times that was what he was pushing for. I'm playing CoV now because it is new and have new characters that need to be leveled.

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But as far as CoH is concerned... what is new? Everything added to CoH since I've started playing 10 months ago has been a nerf save Croatoa. And by the time Croatoa hit, I was way past that and couldn't do any of it's content except for the TF.


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Woah. It sounds like you need to take a break from CoH (and maybe CoV), man, if that's all you can see as being added in the past 10 months. Nuff said.

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I have a level 50 regen scrapper that needs YET ANOTHER respec, and I'm finding that I just don't care. Too many large changes in too short a time has left me tired of trying to figure it out. Part of the fun of CoH was building the character, learning about it's powers as you go, and using respecs to "tweak" things as you learn. But now we are using respecs to try to salvage things. And yeah, they are free respecs, but you don't have all the playtime experience to guide you since nothing works like it did before.

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If there's no end game content then why do you need to respec your toon until there is? Hmmm...since I started playing most things seem to work the same or better. Attacks still do damage. Defense still protect. Heals still do their thing. Since ED my attacks are now more accurate and either cost lest end or come back faster. From game play experience I know what my powers do. From reading the ED notes I know not to slot any power with more then 3 of any one type of enh. I put those two together, add in a little forum reading, and then slot my toons as seems to make the most sense to me.

Change is an integral part of MMORPGs be they buffs, nerfs, additions, whatever. This is my first MMO and I came into it know this. If I ever stop having fun, I'll take a break. If that doesn't help I'll quit. Seems like common sense to me.


But still I fear and still I dare not laugh at the madman!

One man's "meh" is another man's "zomg". - Leatherneck

Procrastination meter coming soon.

 

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Because Economic Competition is a Zero-Sum Game!

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I think Mr. Ricardo and Herr Mises might wish to have a little word with you...

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Right. It's only a zero-sum game if you can have only one computer game on your harddrive at the same time.


Mr. Lithuania

Jessica to Nathan in bed: "I'm not really bad, Isaac just drew me that way."

 

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Why is WoW or Lineage doing so much better?

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Just what you said.. except for one more thing. Mass apeal. The generic fantasy play is something alot of people will go for.

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I think superheroes actually have a larger mass appeal than generic fantasy. At least good superhero movies generally do just as well as good fantasy movies and bad superhero movies do better than bad fantasy movies.

But it's true that Blizzard has a large fan following. I even like Blizzard games other than WoW. I think though that it's something else, and the whole "hasn't launched in Asia yet" thing -- well why not? NCSoft's Asia marketing doesn't know how to market CoH yet I guess?


 

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I was expecting on monday for this game to launch and we finally get some life back on these empty servers.. I know the bulk of the cov players were current coh players but what about all the returning people and the new comers? Shouldnt the servers be at least yellow? It is hard enough as it is to get on a team. Now I will be stuck soloing thru cov too?

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The bars on the server select screan indicated the lag .... red is bad. There can still be a Sh*t load of people while there is a green bubble..... Wow, some people just dont think.


 

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Some people hold grudges, is all. Some people can't adapt to change. Some people need things to be a certain way or they're not happy -- and since things are never really that well, happiness eludes them.

Me: I have seen some sense in the things that have been done (unlike in other games sometimes) and I have been enjoying rediscovering the game. Ever since the Rikti invasion at the end of beta, I have thought this dev team is really creative and imaginative in the way they do things.

I love the way they implemented pvp, for example. Having played Lineage and EQ I had a sense of the challenges they faced, and I thought they came up with a really creative solution, even though I myself fear pvp.

Until people started screaming about the accuracy adjustment to SS and SJ a few months ago, these boards were the best boards in any game, and the players had the highest morale and best sense of humor anywhere. When I occasionally went and played other games, like WoW, I would come back here and admire the ambience.

To me it is sad that these forums have changed so much. I really hate it that people have become so rude and uncivil and that there's an element of people ragging on the devs and Statesman in particular and holding grudges and calling him a liar and overanalyzing every word he says and then complaining that he doesn't say enough.

It's really sad. I am so happy that people like Skunkwerks and Laser Jesus and Friggin Taser and Miss Kitty and others are here leavening the mood.

But it does wear on the spirit. I would so hate to see Statesman and the other developers so wearied by what happens here that they lose their creativity and start worrying about catering to the lowest common denominator and thinking in terms of PR and press release mentality.

Problem is that obviously they DO care and read these forums. I know how much it hurts to see people dissecting your words and interpreting what you say and do so it fits in with some preformed idea they have of you that shows you are wrong and they are right.

Oh yeah so now I will be dismissed as a fanboi and forum carebear. But I am not writing this to convince the ones who would do that, because they're beyond help and they aren't actually reading this sentence even. I am writing because I know there are others like me who are heartened when they read encouraging words.


[b]Virtue[/b]
Lady Mantis, Dark/empathy defender
Woman in Purdah, DM/regen scrapper
Gravity Monkey, Grav/kin controller
Stone Woman, Stone/stone tanker
Freyja Incarnate, Fire/invuln. tanker
Head Shrinker, Ill/FF controller
Blowup Doll, AR/dev blaster
Geek of Darkness, Dark/dark defender

 

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I would so hate to see Statesman and the other developers so wearied by what happens here that they lose their creativity and start worrying about catering to the lowest common denominator and thinking in terms of PR and press release mentality.


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So it's not okay to cater to the lowest common denominator when it comes to PR but it is okay to cater to the lowest common denominator when it comes to gameplay changes and balance decisions? Seems a bit backwards to me, but hey whatever floats your boat.