Dev Response - Badges


40Thieves

 

Posted

Sorry but this just sucks.

I was meaning to post this about badges for awhile and now seems like a good time.

My main problem with monster badges is that ONLY the team with the most damage to the monster would get the badge. This meant that id have to pit my team against others. Last time I fought Jurrasik this resulted in two problems-

1. I had to rush my team to attack so that we could do the most damage, which resulted in half my team, who did not yet make it to CF, miss the badge.

2. It resulted in at least 10 heros cursing about how they have been waiting for months for the badge...and they missed it. Again.

Taking down monsters is a TEAM effort- and by team I dont mean the 7 players with you, but ALL heros that assisted in taking him down.

I understand now that data-mining would be near impossible. But at least make changes in OTHER areas to make up for this.

1. Make it so that ALL heros that did X amount of damage to a monster get the badge.

2. Allow people who have done TFs like Moonfire present proof that they finished the TF (like presenting a screenshot).

(I know #2 is unlikely but i am VERY VERY pissed and im hoping that the Devs try and do SOMETHING to make up for this because as bad as I thought things were before, they are just terrible now.)

Please DEVS, think this over.


 

Posted

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I can verify this. I did numina's TF about a month and a half ago and did not get the badge for defeating Jurassik.

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Same. Did it about a month ago with two different characters about a week apart. Neither got the Solution badge.

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And same here. Couple of months ago. I was rather ticked at the lack, myself.


 

Posted

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I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]
Thanks for the info, although I'm still not happy about this.

BUT, we should be allowed to /petition for these badges, assuming that we have sufficient proof, that we can send in via e-mail (ie. Screenshots), of completion.


 

Posted

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I can verify this. I did numina's TF about a month and a half ago and did not get the badge for defeating Jurassik.

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Same. Did it about a month ago with two different characters about a week apart. Neither got the Solution badge.

[/ QUOTE ]

And same here. Couple of months ago. I was rather ticked at the lack, myself.

[/ QUOTE ]

Did Numina awhile back on an alt., didn't get the badge, petioned for it and they gave it to me. hehe

Cheers!


 

Posted

I don't like some of these answers at all. I'm a badgehound. But if you can't practically do it, I am OK with that. No problem. It sucks, but waiting two years... I'd just redo the damn TFs before that, anyhoo.

However, could you answer a question? How realistic would it be to allow one query per player? Or is that just as complicated as the whole shebang...


 

Posted

I don't like some of these answers at all. I'm a badgehound. But if you can't practically do it, I am OK with that. No problem. It sucks, but waiting two years... I'd just redo the damn TFs before that, anyhoo.

However, could you answer a question? How realistic would it be to allow one query per player? Or is that just as complicated as the whole shebang...

I can't wait to get my "Sorry we couldn't datamine" badge, though.

Hmm...

Call it "Lost Lore"? "Impossible Task"? "Forgotten Deeds, Remembered Heroes?" Or just "Forgotten Dees".

"Unknown Heroes".

I like that.


 

Posted

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They've got to kidding, nearly a damn week to do all four Shard TF's with almost NO reward, hell how many people have even done it, it can't take that much to data mine. That is a world class boner decision, well at least I5 gives 50's something new to do.......... oops my bad..

~A


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I don't understand these gripes... what if the Shard TFs were never intended to award badges of any kind? Ever? What would you complain about then? That you "wasted" all that time playing through a storyline you never read... in hopes that, someday, it might provide you with another lame looking badge that does nothing for you at all?
These TFs are game content. They're stories put together to add flavor and history to the game. Their sole purpose is NOT to provide you with a badge.


 

Posted

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I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]
You make a lousy target when you offer a reasonable explanation.

If it takes too long to datamine at this point, your efforts are better spent on other things. Thanks for the response.

My one request to you would be to go over the existing task forces in the Shadow Shard (as time permits) and if nothing else, just shorten them. This will make it more appealing for people to run them again to get the badges and it will make them more appealing in general. A few of the SS TF's have a reputation for being grindy, so cutting them back a bit will still keep them "epic" but not brutally so.

EDIT: Also want to throw my support to those suggesting the badges for TF's be reworked somehow to include the story text. A better way of presenting the story to all the players while the TF is happening would be welcome, too.


 

Posted

[ QUOTE ]
I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

umm those TF's havent been around for 18 months, for the shard TF's there is a level requirement to get in the shard..

Limit the parameters to L40+ toons and only from the date of release of the shadow shard onwards.

Auto award the TF badge to anyone that has the souveneer and eliminate that toon for that particular search.

work smarter not harder..

my question would be... since the souveneer would be a simple way to award that particular badge (i.e. if Shard tf 1 souveneer = 1 then Shard tf 1 badge = 1), then why are they no longer being awarded? I mean, after all, you still get the souveneers for other TF's.

Moonfire is much more redoable than the shard TF's. My worry is that since i got the shard TF souveneers, that if i redo the TF's , I wont be awared the badges. My defender only recently got the tranmorgified badge and 1st Terra Volta trial badges because I did it (and won respec) when they were first released, but the badge was broken. And only because I petitioned for it.


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Global - @Puretone

 

Posted

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I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

If CuppaJo had specifics like that to be given out with the first announcement, a lot of angst would be avoided.

I can understand the reasoning. But I'm disappointed for two reasons.

First, as soon as you realized that you (a) had taskforce badges and (b) taskforces without badges (which occurred to us when the first group completed a ShadowShard TF), you should have started collecting data immediately. If memory serves, the ShadowShard appeared at the same time as badges. How is it possible that they went without badges until I5, and how is it possible you don't already have a complete list of people who need it? And how is it even conceivable that Moonfire was added to the game without a badge?

Second...why are there never resources for things the players want, but always enough to nerf them? It had to take some serious hacking of the system to add clicks that automatically shut off after 30 seconds, but that was worth the effort. And yet no time to fix the bugs where some taskforces didn't give souveniers (so remove them from the task forces that was giving them). And no time to grant old badges.

When City of Heroes was released, the challenge of the fights was part of the game, but only part. I3 is the last issue where I really felt the devs care about anything but the fights.


My arcs are constantly shifting, just search for GadgetDon for the latest.
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Posted

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Some people asked me to post this as well -

You will not be able to /petition to get these badges if you completed the TF before I5. So please do not flood the GMs with /petitions trying to get the badges. They can NOT award them.

[/ QUOTE ]

Hmmm...

Is there a Dev petitioning Badge? Because if there is...


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Posted

Can't say I'm happy about it, but at least that's a real explanation. If the first TF mine was that much work, someone really should have thought to simplify the process along the way, given that it was obvious that if badges were added to the new TFs, people would want them retroactively awarded.

In reality, the fact that the badges weren't in place when the TFs were created is the core problem. Hopefully the fact that the new I5 TF doesn't have this issue is a sign that this oversight may not be occurring in the future.

And yes, the Shadow Shard TFs need reworking into something more than repetitive time-sinks, please. A 10 hour TF doesn't require any more skill than a 3-4 hour one, just a much greater store of patience, especially given how repetitve these things get. To the positive, the graphics for the new TF badges look very nice. Now maybe give the trial badges some graphic lovin'?

"Graphic lovin'", that's gonna get me banned, I just know it.


 

Posted

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[ QUOTE ]
I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

If CuppaJo had specifics like that to be given out with the first announcement, a lot of angst would be avoided.


[/ QUOTE ]

My sentiments exactly. Thank you Positron for clearing this up for us. Now, why wasn't CuppaJoe told this in the first place?
Obviously the development team already had this information. We should have been told at the beginning that there would be no datamining for the new taskforce badges.

I agree with many of the things that have been mentioned here. For example, I have the Soul Orb souvenir from the Moonfire taskforce which was awarded to me during the period of time before the 'No TF Souvenirs, Period' policy went into effect. Should I not be able to petition for my badge? I have sufficient proof that I have finished that taskforce.

Also, just this past Saturday, I completed the Quarterfield taskforce. I can give you the date, time, character, server, and the names of everyone who finished with me. Should I not be able to petition for my badge with this timestamp?

If not, then fine, but tell me why not.


 

Posted

God forbid, they should have to let a machine do the work for them

Don't you guys and gals see, this is just another plan of the dev team to get you to stay even longer to this game, at least thats how this poor choice makes me feel anyway. They know people play this game as part of collecting everything they can to complete the hero they spent so much time and money on, that they know you are hooked and will pay a few more months to get these badges so this is why they will not let a machine run its course.

So what if it takes 2 years, at least we would get it. We spent countless amount of time and money to complete these TFs which Im sure many enjoyed as well as myself and to expect a reward such as a badge for their collection is now going to be crushed because its a little extra work.

Devs, keep this in mind, some of these players here work a few extra hours a week to afford the things they come to enjoy such as this game so I dont think its too much to ask for you to do a little extra work to make us happy. Just remember where your money comes from!


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Posted

Thanks for the clarification, Positron. It certainly makes this decision considerably more understandable.

I wonder if you might try assigning TF badges retroactively on a case by case basis. The number of characters that have done the Shadow Shard TFs, for example, must be fairly small relative to the total server population; if those people who had completed the TFs already and were interested in the badges sent in a petition, it might be more plausible to verify TF completion for that relatively limited population than to go through the entire database.

Just a thought.

Although, I am curious how the SG mode datamine for prestige will be more feasible than a TF datamine.


 

Posted

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I understand your position so I propose this positron. Datamine the people with the 'souveniers' and award them for finishing the tfs. Then datamine those 'without souveniers' (2 months of data to mine), then whalaa you have very short time worth of datamining to do.

Petition A: I have such and such souvenier and should be awarded the badge. GM: Let me scan your file for 2 seconds... yep there it is badge awarded.

Petition B: I did the shadowshard tfs when I heard there was a badge and after the souveniers were cut off for no reason. GM: Let me take 5 minutes to scan your log in reference to the taskforces you said you finished on X day at Y time. Yep it is there badge awarded.

From experience most people logged the exact time and date they finished the tf so what the problem is?

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Maybe you should just leave it to the devs. They obviously know what they're doing since they're the ones doing the datamining. I don't see how your too-simple-to-be-thought-of-by-any-one-else solution could possibly work. Especially since you have no clue what you're talking about. You don't know how the datamining works. You don't know anything about what the devs have to do to figure out who deserves what. Why don't you let it go and let the people who know what's going on do their job?


 

Posted

[ QUOTE ]
I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

Still wondering why you guys put the Shard task forces out there w/out badges to start with.

The Hamster remains unpleased.

--------------------
Currently listening to Corey Harris' Greens from the Garden


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Rock, rock on Hamster.

 

Posted

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The Hamster remains unpleased.


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Oh please, you're harder to please than a brick.


 

Posted

[ QUOTE ]
I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

Well, in two years, I expect my Badges!

Cyclone Jack


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Posted

Thanks for the answers, Positron. That makes a lot more sense.

I suppose this means prestige won't be data farmed as well?


 

Posted

Prestige will be based on forum rank.

--------------------
Currently listening to Corey Harris' Greens from the Garden


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Rock, rock on Hamster.

 

Posted

I could give a rat's butt about prestige.


 

Posted

[ QUOTE ]
I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

And I thought my data base work was a pain. Ya know, you could just make life simpler, for everybody, by allowing the badge to go to anyone who contributes damage a Monster's defeat. I think that, more than anything else, would make people happier. Then people would feel they could Broadcast the appearance of a Monster once again (Lusca not included) instead of secretly hoping no one else who can out damage their team (or team they put together) arrives.

New target? *Pull*


CatMan - some form on every server

Always here, there, and there again.

 

Posted

[ QUOTE ]
I'll pop in here so you guys have a new target.

The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.

We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.

[/ QUOTE ]

Positron,

Umm - I can't attest to the magnitude of the problem, not knowing what "18 months of data" means in the context of CoH. But I have the impression that it is a large amount, and that it is a 'hard' (from a CS perspective) nut to crack.

However - the data is out there (don't you have it archived?) - so, couldn't these badges be issued retroactively, at some point in the future, if you provided:

a) the raw data (even if measured in terabytes), and
b) a challenge to the Computer-Science community at-large? Like: MIT, IBM , or heck, even Slashdot?

I mean, heck, explain that you have the raw data in hand, and that you have a bunch of people left out in the cold, and that you have a problem you don't currently have the capability/capacity to deal with, and have the humility to at least ask for a little help before dumping folks by the wayside, OK?

Thanks.


 

Posted

Although I understand the issue, Posi, I still think this isn't good. Why are we losing souveniers again? Why have the TF's in if you couldn't get the reward?

Ah well, I'm just lucky I didn't do any of the long ones in the SS yet.


Still this plan is both weak and lame.....it's wame!