Ghostwind_EU

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  1. Quote:
    Originally Posted by Willowpaw View Post
    Progress so far (not counting the Talk To missions):

    1st Mission: Easily stealthed
    2nd Mission: Failed. Could not make a dent in Trapdoor and ended up running out of inspirations

    And that is it for this arc for me for now. Guess it is time to go for extensive sets after all.

    About the 2nd - you did kill all his little clones, right? Otherwise his regen shoots up. With blaster damage you could probably damage him through one or two clones but you'd be better off just killing them.
  2. Perhaps some money sink like in EVE - 1 billion inf for a month of game time?
  3. There are plenty of RPers about. Join the global chat "Union Roleplayers" (I think it's called).

    Also check out http://union.virtueverse.net/wiki/Main_Page
  4. Brutes can have their damage buffed more than a scrapper. This rarely comes into effect in actual play though.
  5. Ghostwind_EU

    SS/WP or SS/SR?

    Go for WP.

    The Rage crash will be a lot more painful for SR: lowering defences and hardly any resistance or regen - ouch!

    With WP you won't have to run from the fight when Rage crashes.
  6. Quote:
    Originally Posted by Luminara View Post
    Irrelevant. Everything is subject to change in this game. That doesn't invalidate current and verifiable information.
    We're talking about stuff that probably won't be in-game for at least a year...
  7. Ghostwind_EU

    Solo Dom Ideas

    It seems to me Dom melee powers are too good to play a Dom ranged...
  8. I'd say that guide is a bit dated. Damage as a Dom doesn't suck. In fact my Fire/fire dom is the most damaging toon I have. It beats my en/en blaster and my brutes easily. I rarely target minions at all as they are hit by AoEs and just melt.
  9. Quote:
    Originally Posted by Luminara View Post
    These are facts, provided by the development team. You owe Nox an apology. Get on it.
    These facts are probably not set in stone. They are likely subject to change, might be redesigned after some data mining.
  10. A chance of 1 in 10 is as random as 1 in 10000000. Perhaps they decided drops are too low and upped the probability? *hopes but realizes this is very unlikely*
  11. Quote:
    Originally Posted by Mr. DJ View Post
    This has been bugging me since I saw him again...

    Why isn't Frostfire accompanied by his Fire Imps and Jack Frost?
    You defeat him before he has time to summon them perhaps?

    I often defeat Desdemona before she has time to summon any minions at all... and she is a MM...
  12. Quote:
    Originally Posted by Misaligned View Post
    She's on Freedom, and I decided to move shop as I find the market on Freedom exceedingly annoying.
    The market is server-specific? For some reason I had another impression... *confused*

    No wonder there are so much stuff with either no sellers or no bidders on my server...
  13. Does the Naga have the same issue as other Razer mice with the un-intentional double-clicks and un-intentional unpressing the right mouse button?

    This annoys the hell out of me on my Copperhead. I so regret getting a Razer!
  14. Quote:
    Originally Posted by Bill Z Bubba View Post
    Sounds like my claws/sr scrapper.
    I haven't played either of SD or SR. What is it that makes SR so much better than SD? Is it just the combination with claws that makes it great or is SR better with other primaries as well?
  15. It seems your pic doesn't work if there isn't a file-extension in the url?

    I'm trying with http://www.warhammeralliance.com/for...ictureid=11519

    which doesn't work even with the tinyorl: http://tinyurl.com/35e3o2b

    nor the Imageshack: http://yfrog.com/jwmiargeincredibles100j

    What am I doing wrong?
  16. My idea for an inf sink:

    Change the statue of Atlas in Atlas Park for a statue of the Character who has donated the most inf to the City during the previous week. Change each new week. Public billboards where people can see who has donated what/when. Major vanity. :-D
  17. Ghostwind_EU

    Why A Blaster?

    I don't have a very high regard for the Blaster but that's probably because I'm not as l33t a player as the people around here. The Risk is in my opinion too high for the Reward, compared to the other ATs. I've mostly played CoV so I'm used to ATs that can take of themselves better...

    I recently played a nrg/nrg Blaster and a bot/traps MM to lvl 22. The Blaster was slower levelling for two reasons - needing to rest and trips to the hospital. Perhaps an unfair comparison... :-P
  18. Ghostwind_EU

    Why A Blaster?

    Quote:
    Originally Posted by Seldom View Post
    Some people need to get out of the number crunching and into the game. Honest fact:

    Scrappers and blasters can do about the same damage. Brutes somewhere near there too.

    However...melee vs. blasters: most melee archetypes cap targets at 10. Blasters can hit 16. Melee usually has a range of 7'. Blasts have 80'. Most blaster's aoe is 30' in diameter. Most melee is 16'. Melee cones? 7'. Blast cones? 40'.

    The places blasters fall behind is where they lack the Aim+build Up combo. when they do that, it's tough to compete with them. They can get a 162.5% damage boost before touching anybody with the highest dmage scales overall of any AT.

    It's true that corruptors can get further ahead...I know my rad/kin is absoluteley devastating. The trick is twofold, however; corrupters always need to aggro before hitting their highest damage. Also, whatever a corrupter can do effects the team...so in a team situation, anywhere there's a corruptor/defender, the blaster on the team is greatly ourgunning them and any scrapper, brute, or whatever around.

    This belies a little-appreciated blaster strength. Anytime a blaster is on a team, they are almost by rule the best to be buffed. Throw that fortitude on the scrap, or the blaster? Duh. The blaster goes from 'glass cannon' to higher damage, high defense cannon. Any shield power is better used on them; while melee survives well on its own, just about any ranged can hit more targets faster than their melee brethren, and blasters start way sooner. The weakness of 'no defenses' gets patched up? Fuggetabout it.

    Seriously, if you have some good buffs, a spare blaster on a team will help speed through big mobs faster than a melee archetype.

    Note: the above is based upon my experience with fire/mental, archery/energy, and assault rifle/energy blasters.
    On the other hand, sometimes a blaster is unable to attack for fear of getting too much aggro. This lowers damage considerably.
  19. Some ideas:

    * /Ninja could make for a natural secondary with both melee and ranged.

    * A Gadget/ primary could have stuff like zap-guns, tranquilizer darts, caltrops, traps, web grenades, flash bang grenades, smoke bombs...

    Yes, I would play a Natural set. I like my super heroes/villains fairly "low-powered" RP-wise (not game mechanics).
  20. Ghostwind_EU

    Why A Blaster?

    Quote:
    Originally Posted by Dysmal View Post
    The Blaster, at higher levels, is somewhat less forgiving, and is more challenged by things like mob mez that the easy-mode ATs (melee) don't even have to think about. However, they are still a viable AT.
    Ah, yes, Blaster is the only AT for any true, skilled gamer. All the other ATs have powers to help them defend themselves... Easy-moders, the lot of them! ;-)
  21. My Fire/fire deals huge damage in melee (I love HF) but has been a lot less safe than my mind/psi. So don't go fire for survival. :-P
  22. Ghostwind_EU

    Agree/Disagree

    Quote:
    Originally Posted by Please_Eddie View Post
    The archetype that allows access to the largest amount of content is the stalker.

    [Edited to add "while still gaining xp."

    Agree, or Disagree?
    Allows access sounds like other ATs have restricted access somehow. Thus I disagree.

    In practicality tho, my stalker easily has seen the most content of all my toons. Stealthing missions allowed me to complete almost all contacts red-side without turning off xp. So I kinda agree, based on experience.
  23. Quote:
    Originally Posted by Firewasp View Post
    You have defeated Longbow Ballista
    You gain 22,746 experience and 24,321 infamy.

    Had to eat a dozen greens to stay alive, but having Placate and Hasten sure did help. I'm also using a few temp powers.
    Maybe you should eat a purple or two occasionally instead of greens?