I honestly hope we haven't given up already. Have you given up?
3. I never once called people fools, idiots, or suggested people were suicidal over the closing of CoH.
Please don't put words in my mouth. |
Of course, you did not directly SAY that. But your point got across, very clearly. Then we have that unlikeable Thing That Should Not Be currently known as "Evil Legacy" chiming in, which isn't exactly making the "nay" side look any more attractive.
People who consistently rain on other people's parades usually are not liked all that much. I am sure you could not care less; just saying.
But here's my parting shot, "Evil Legacy" [*snerk* at that name btw...oooooo, scary]: Whereever you go, whatever you do, when one day something YOU love is snatched out from under your nose for no reason..... and when people give you "HAHA GET OVER IT!" for 50 pages of response to your grief.... think of this moment and know: "Yeah.... I bought that. Paid for it in full." Because with your behavior on these forums, you have done just that. And you are hardly some superbeing immune to personal loss, far from it. I never wanna be like some girls. You chief amongst 'em. I read what you post, and I feel disgust. |
Anyways, though there is nothing in this world I would grieve over. You know, Just got a phone call yesterday that a close immediately family died and the funeral is planned for the 26th. Now, I feel not a single bit of grief. And family is the thing I find important in this world. If I feel nothing in that case, what else in this world would I grief over. Family humans, I have an understanding that if a person is alive, it is all but guranteed that they will somedays die. That is my take and why would I be sad when they leave this crazy world? If anything I should be happy. My time I spent with them is good, but if they could live forever would we cherish the moments? Material things, can be replaced.
Nice try but I dont cry and grief when "toys" that are not even mine is taken away from me, but if you do, that is you and your grief to get over.
I dont consider myself a superbeing. I just look at things the way they are and dont pretend that something last forever. Not life, not relationships, not materials, nothing. So if I truely know that one day that these things will end or leave, then why would I grief when what I knew was going to happen one day, actually happens? You may not have that view but that is you. You might grief over a blade of grass dying for all I know and if your behavior is any indication of your behavior here, not only will you grief over anything that is taken from you even stuff that dont belong to you in the first place but will get angry at anyone that dont show as much grief as you do.
And of course my purpose here wasnt so you can be like me. If you choose to be or choose not to be that is not my worry.
Eventually, maybe not today, Bad_Influence, you will have to get up and drive on or you can stay on the ground curled into a ball and just waste away in your grief mad at the world because someone took away your game. Either way, I dont give a crap. It's your choice your life and someone will shed a tear, maybe. But if you find it that hard to continue life without this game, there is other way off this planet.
-Female Player-
You are correct-I do not care whether you like me or not.
You are incorrect in your inference of what I have said translating into me calling people fools or suggesting they were suicidal. Calling people over emotional is vastly different than calling someone a fool. If someone FEELS like I am calling them a fool for their emotional attachment to an MMO; that is their feeling, but it does not translate into me actually saying "You are a fool." If you want to attack me for what I have said; that is your prerogative, but have the decency to not attack me for what you think I was inferring. I say what I mean and don't sugar coat things. If I wanted to call people fools...I would.
...Except yeah..... you kind of did. You have been mocking people upset over closure, and people with the temerity to even try something like Plan Z [*clutches pearls* HOW DARE THEY!], for dozens and dozens of pages now, in multiple threads. After a while, the message does get across and the message I am getting from you is: "To hope, to feel emotion, to even try to make a difference or work through a loss: all these things are the province of fools and idiots."
Of course, you did not directly SAY that. But your point got across, very clearly. Then we have that unlikeable Thing That Should Not Be currently known as "Evil Legacy" chiming in, which isn't exactly making the "nay" side look any more attractive. People who consistently rain on other people's parades usually are not liked all that much. I am sure you could not care less; just saying. |
Given the choice between the two, I'd rather have the Beetle (or preferably a Super Beetle). I'd also take an AMC Pacer. And if I started with the Audi I could probably sell it and buy one of the latter cars with enough left over to make sure it's fixed up real good and have some money to play with.
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Le sigh...
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Unreasoned hope, yeah. Same reason I think religious people need to grow up. There's no sense "hoping" for something to happen when we all know it won't.
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I would rather believe in God and be wrong, than to believe there is no God and be wrong.
Enjoy your religion of "non-religion".
<snicker> You call that empathy? I think you and Webster's have very different definitions of that word.
There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"
I dont consider myself a superbeing. I just look at things the way they are and dont pretend that something last forever. Not life, not relationships, not materials, nothing. So if I truely know that one day that these things will end or leave, then why would I grief when what I knew was going to happen one day, actually happens? You may not have that view but that is you. You might grief over a blade of grass dying for all I know and if your behavior is any indication of your behavior here, not only will you grief over anything that is taken from you even stuff that dont belong to you in the first place but will get angry at anyone that dont show as much grief as you do.
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So yeah, that would explain the lack of empathy for what others are feeling, especially if you've never felt any of that yourself. Did you ever, even when you were young? I'm guessing now at whether this is just a philosophical construct on your part or if you're just hard-wired that way. Because I think most people are wired in such a way that it would be impossible for them to sustain.
Even to just get annoyed at certain things and bury the emotions is generally unhealthy. Most who block emotions are more prone to heart disease and high blood pressure. This is why the term "venting" is used for getting rid of emotion. A machine with no way to vent will eventually damage or destroy itself, and so will most humans (and I'm talking about organ damage, not ramming one's head against the wall in frustration).
Same goes for the religious issue. Are there some who can live without a deity, or even an afterlife? Sure. But they aren't the norm. I believe otherwise, I fully accept the possibility that there may be nothing beyond this world. But if I were to let "nothing" become a concrete truth in my head, I'd probably go out of my skull and spend the rest of my life sedated by strong anti-depressants.
And if it's a case of wiring, and it probably is, expecting everyone else to just have no emotion because you have a super-power (and that IS a super-power) that allows you not to, is an utter waste of time. It'd be no different than Superman calling everyone else wimps because they can't break a car in half with their bare hands.
In general, a limited time-frame, especially one that makes you cease to exist, is a pretty big deterrent to striving for anything. Take a look at how people have generally reacted to having all their MMO work erased with a single pen stroke. Imagine what would happen if you trivialized this living Hell we go through everyday IRL? If you could somehow magically take away everyone's belief in an afterlife, the end result would probably be similar to what happened in Serenity.
Wow... assuming this isn't BS, that's pretty impressive. I've heard of stone-cold people before, but they usually just sugar-coat everything with angst so they don't feel the other emotions.
|
Facet 1 Interpersonal (2)
- Glibness/superficial charm
- Grandiose sense of self-worth
- Pathological lying
- Cunning/manipulative
Facet 2 Affective (2)
- Lack of remorse or guilt
- Emotionally shallow
- Callous/lack of empathy
- Failure to accept responsibility for own actions
Facet 3 Lifestyle (2)
- Need for stimulation/proneness to boredom
- Parasitic lifestyle
- Lack of realistic, long-term goals
- Impulsiveness
- Irresponsibility
Facet 4 Antisocial (1)
- Poor behavioral controls
- Early behavioral problems
- Juvenile delinquency
- Revocation of conditional release
- Criminal versatility.
That link doesn't disprove what he said whatsoever. I read it carefully.
|
It's spacewar that you can download and play right now. The game never went away. If you want server based multiplayer games their are all kinds of Trek still around.
CoH never was destined for a short life. It took people who cared more about putting their imprint on things more than they cared about the game to kill it.
Wow... assuming this isn't BS, that's pretty impressive. I've heard of stone-cold people before, but they usually just sugar-coat everything with angst so they don't feel the other emotions.
So yeah, that would explain the lack of empathy for what others are feeling, especially if you've never felt any of that yourself. Did you ever, even when you were young? I'm guessing now at whether this is just a philosophical construct on your part or if you're just hard-wired that way. Because I think most people are wired in such a way that it would be impossible for them to sustain. Even to just get annoyed at certain things and bury the emotions is generally unhealthy. Most who block emotions are more prone to heart disease and high blood pressure. This is why the term "venting" is used for getting rid of emotion. A machine with no way to vent will eventually damage or destroy itself, and so will most humans (and I'm talking about organ damage, not ramming one's head against the wall in frustration). Same goes for the religious issue. Are there some who can live without a deity, or even an afterlife? Sure. But they aren't the norm. I believe otherwise, I fully accept the possibility that there may be nothing beyond this world. But if I were to let "nothing" become a concrete truth in my head, I'd probably go out of my skull and spend the rest of my life sedated by strong anti-depressants. In general, a limited time-frame, especially one that makes you cease to exist, is a pretty big deterrent to striving for anything. Take a look at how people have generally reacted to having all their MMO work erased with a single pen stroke. Imagine what would happen if you trivialized this living Hell we go through everyday IRL? If you could somehow magically take away everyone's belief in an afterlife, the end result would probably be similar to what happened in Serenity. |
Well, I'm not sure if the limited time frame is a deterrent for striving for anything applies to all people. Even outside me and my view, look, it's given now that the game is ending on Nov. 30th. yet people still are striving to get badges that they havent gotten yet, doing TFs they havent gotten around to or for some getting to level 50 knowing full well that it's ending. For some, it seems to increased the motivation now that time is short. Me, it's about the journey and all journeys msut come to and end. Some take years, decades, some a matter of minutes, and some end when the person is ready to get off, and some end rather abrupt and at any given time.
Not sure what Serenity is about though and what aspect of afterlife it touches on. It would be interesting with no belief in the afterlife but its not as abstract as it seems as some cultures even intoday's world do not believe in an afterlife and they get along fine it seems. It just seems alien to those that do believe in an afterlife. I seen how people reacted to that of their work being erased with a stroke of a pen. Yet, outside looking in, was it a bright idea to put their greatest heart and soul of work into something that could be gone wit ha stroke of a pen if that wasa worry and was not prepared for it? If it's worth that much I assume that they have that work locked away somewhere in a relatively safe place where it cannot go out the window with a stroke of a pen that they have no control over. And if not, why not? And who's folly was that truely was?
In a nutshell, we all are just the walking dead of a storyline that had the start and the end set. It's up to the person to fill in the middle but all of our stories end the same way.
-Female Player-
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Same goes for the religious issue. Are there some who can live without a deity, or even an afterlife? Sure. But they aren't the norm. I believe otherwise, I fully accept the possibility that there may be nothing beyond this world. But if I were to let "nothing" become a concrete truth in my head, I'd probably go out of my skull and spend the rest of my life sedated by strong anti-depressants.
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In general, a limited time-frame, especially one that makes you cease to exist, is a pretty big deterrent to striving for anything. Take a look at how people have generally reacted to having all their MMO work erased with a single pen stroke. Imagine what would happen if you trivialized this living Hell we go through everyday IRL? If you could somehow magically take away everyone's belief in an afterlife, the end result would probably be similar to what happened in Serenity. |
Also, not all of us consider daily life a 'living Hell'. I am truly sorry for anyone that does.
"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45
Some of these posts really are quite remarkable. Comparing City of Heroes to whether or not there is an afterlife? Saying your life is a living Hell and using this as a basis for belief in a greater being that refuses to prove its existence?
You know, I think this is why I love the internet. No matter how sad and pathetic you might feel from time to time, you can guarantee there's always at least person much MUCH worse than you.
Whilst I would never call someone a fool for being upset over the forced cessation of something they love, there is a line where this goes beyond enjoyment and enters the domain of unhealthy obsession.
City of Heroes is a GAME. I'm sorry that you don't want to hear this, but that is ALL it is. What some have you have made it or want it to be you should be able to transfer that to OTHER GAMES. If the community of City of Heroes is as incredible as you claim, then that community aspect should be able to transfer to OTHER GAMES as well. If it can't, then maybe it wasn't so great in the first place.
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
Part of what made the community WAS the game, though. The community that developed in CoH, a cooperative game with a relatively casual difficulty level, is not going to be the same community that develops in, say, more antagonistic games where you compete with your teammates for loot drops and compete with other players in PvP.
One cannot simply "transfer" the cooperative and laid-back atmosphere of CoH to another game where the main focus is beating other players up and taking their stuff.
P.S., by the way, folks, I'm still waiting for an answer. Again: my question a few pages back was not rhetorical. Either tell me what game has the same features I loved in CoH ("but better", or so the claims go), or stop insisting that it's easy to just go and find another game.
I'm sorry that you don't want to hear this, but that is ALL it is. |
I'm not saying the game was a religion or the cure for cancer or a job or someone's kid. Treating it that way is irrational.
However, to some people, the passtime engendered an investment (not a monetary one) that significantly exceeded that of "just a game".
What some have you have made it or want it to be you should be able to transfer that to OTHER GAMES. |
Can some of the community transfer to other games and keep said community? Sure. But, over time, the community tends to assume more and more of the characteristics of the new game's community. Or it stagnates into a clique.
If the community of City of Heroes is as incredible as you claim, then that community aspect should be able to transfer to OTHER GAMES as well. If it can't, then maybe it wasn't so great in the first place. |
So you're not really correct here. To your credit, you did try to keep your post somewhat civil. For that, thank you.
That was really well done but...
I've given up. I've been dealing with plenty of challenges in my life and losing CoH, however dear it is to me, is one challenge that I don't honestly have much energy to spend on right now. |
It's been a hell of an eight year ride for me. I've enjoyed so much of my time here. But I've said goodbye. There are things I fight for every day, year after year in my non-CoH life. Those investments of labor and love get priority, despite how much I've enjoyed this title, the members of my local community within it, and the development and community management teams.
To everyone still reading, I say a fond and earnest, "Goodnight and good luck."
If the community of City of Heroes is as incredible as you claim, then that community aspect should be able to transfer to OTHER GAMES as well. If it can't, then maybe it wasn't so great in the first place.
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For some people it wasn't "The Community" but that they were big fish in a really tiny pond.
All we really need is for some eccentric billionaire to drop a spare $10 million or so to buy this game outright from NCsoft - for what it's worth I heard that George Lucas just earned some extra cash recently. Ironically it'd be just that simple, but given that the odds of that happening are effectively nil I prefer to accept the reality that it's time to move on.
It's been a great 8.5 years and I wish everyone well. Good luck with whatever you find yourselves doing next...
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Uh yeah. As someone's who's DONE community building, it just DOESN'T work that way.
Can some of the community transfer to other games and keep said community? Sure. But, over time, the community tends to assume more and more of the characteristics of the new game's community. Or it stagnates into a clique. |
I'm looking to CO as my CoH replacement. One of my requirements for "the next game" was super sidekicking. CO has that.
One of the others is going for LotRO. He has no interest in CO*. I still play WoW and don't want another level and gear segregated game, so I have little interest in (as a group) playing LotRO. Another has basically shown no interest in any MMOs.
We played CoH almost nightly but now that the unifying force of CoH is gone there's not one replacement that has an automatic consensus.
*CO does a very good job of driving off first timers, especially CoHers, with its crippled character creator as the first thing you experience followed by the dreadful tutorial with no travel power to suppress that goofy run animation and if there was something in the store you wanted to start with, tough luck, get someone to 10, then do what you wanted. My sales pitch of "it really sucks until you've got your first level 6 and it mostly stops sucking once you've got your first ten" wasn't effective. If I hadn't heard elsewhere that it did indeed have super sidekicking, I'd never have touched it again after my first exposure.
In my case like many others here that have given up any hope of keeping this game alive. I have not only given up on this game, but also on NCsoft. I do not trust them anymore and will not play any games that have their name on them ever again. I think that the bone headed moves that they made, which is more than just closing this game down, will bit them in the butt really hard.
I have no doubt that there are many players here that will not have anything to do with NCsoft again like myself. This is the best way to tell them how stupid of a move it is to shut down this game along with all of the other bone headed moves that they have been making.
If they think that all of the players here will flock to their other games, fat chance on that, a snowball has more chances of surviving in hell before that would happen. Sure you might have a few that would migrate to their other titles but not all. What is worse than that is that some of us here were playing some of those other titles.
My lack of trust comes from the fact that from this day forward I will always believe that those in charge hate this game. But like any smart company they will say otherwise. They will give a tired old company line that they did everything in their power to save it. I do not believe that line from NCsoft.
Now if they meant that they allowed Paragon Studios to do everything in their power to save it then yes I do believe that the guys and girls in Paragon Studios would've tried anything to save this game. But still when did they let them start. What when they announced the shutdown. Smart move, why not let Paragon have some heads up on the matter and give them maybe as much time as a year or more.
I will always believe that they hate this game because it is a casual MMO that was developed by an American developer Cryptic (Jack Emmert) did far better than their own self developed and self published titles that were suppose to be casual MMO's. They no doubt were waiting for the time when they felt that they could shut down this game where it would not cost them hardly any money in the process. And they would have other games that would still give them more than enough to make up for the loss of this game.
I was one person that did not pre-order Guild Wars 2. So that bone headed move means that I will not be buying that game. I have already sent in an email to Arenanet telling them of my concern for them as a company. I firmly believe if Blade and Soul does really well here. And they find a way to get Aion, Lineage 2 and maybe another of their own personal games that they have planned where it is a game that is developed by Koreans. They will then shutdown Guild Wars 2 and maybe even Wildstar that is if it sees the light of day.
What hurts them more is that I would've tried Aion, Guild Wars 2, Blade and Soul, and maybe even Wildstar. Of the four I could easily say that I would've kept playing GW2 and maybe Blade and Soul if it really does live up to its expectations. But now I will not be touching any of those games at all. Even though I know that I do not have to spend any more on Blade and Soul. Just the thought of having an NCsoft game on any computer after the shutdown of this game will just remind me of how sad I am. I would be a waste of hard drive space that I could be using to play other games.
Ebony Fists: Level 50 DM/Regen Scrapper, Gloom Piston Robotics/Dark mastermind level 34, QueenFireMare: Level 34 Fire blaster (pure fire),
"The graveyards are full of indispensable men"
Look around not only will you find MMOs that do what CoH did but better, you will be truly upset at how our devs were copying the least fun parts of other MMOs. |
#1 The appearance of my character represents my character concept and my creativity, not my gear. The more flexibility the better, but if taking new gear means the appearance changes, this game is unacceeptable.
#2 There must be the ability to play at several levels - Solo, Small teams (2-8 in CoH), Large groups (Hami raid, iTrials)
#2a Most content should be instanced, so that when I'm soloing I'm not competing against other players. Also, it means the content scales to how many are participating - and when content requires teaming, it's clear from the start of the arc/mission/whatever they call it.
#2b Some mechanism for people of different levels to team together, similar to supersidekicking. Maybe not exactly that mechanism, but some way of "Oh, you're only level 20? I'm level 30, guess we can't team other than just you tagging along."
#3 I need to be able to be unquestionably the hero. Yes, in real life things are rarely black and white, lots of grey in most decision. I play games to avoid real life, I want to be the hero.
#3a From the start, in game terms, what I do must matter. I.E. a minimum of "hey, you know these things there are hundreds around, go slaughter five of them"
#4 I don't have to be a twitch gamer in combat. I'm old, my reflexes are bad, my ability to target manually isn't so good. If I wanted a FPS or a platformer I have a variety of choices open to me. I don't.
#5 I must be able to completely ignore PVP. No challenges to duel that I must dismiss before I continue on with my playing, none of "my" faction getting buffs or debuffs because of how the PVPers are playing, no good PVE content locked behind PVP experience. I get that some people enjoy PVP, more power to them, but I don't.
#6 Good community building tools are part of the game. Guilds, global channels, multiple chat channels. Moderation to deal with the worst of the jerks. And ideally the ability to use the game forums in community building which includes off-topic discussions.
I'm also not a big fan of swords and sorcery gaming, but if there was a game meeting those conditions, I might give it a try.
So, what MMO should I try? From my looking around, #1 is pretty rare. #3 and #4 are left behind in more modern MMOs (apparently MMO designers have decided that what players really want to play is villains or at least hopelessly morally confused heroes). If you've got a recommendation, Another_Fan, I'd seriously like to hear it. If your answer is "well, it's unrealistic to expect all those", no it isn't because I'm playing one now.
My arcs are constantly shifting, just search for GadgetDon for the latest.
The world beware! I've started a blog
GadgetMania Under Attack: The Digg Lockout
OK, here's what I want out of an MMO.
#3 I need to be able to be unquestionably the hero. Yes, in real life things are rarely black and white, lots of grey in most decision. I play games to avoid real life, I want to be the hero. #3a From the start, in game terms, what I do must matter. I.E. a minimum of "hey, you know these things there are hundreds around, go slaughter five of them" |
From the start in COH nothing you did mattered. I could arrest every villain in atlas and before you completed your circuit of the zone they would be back doing exactly what you stopped from doing 5 minutes ago. You didn't even get feedback on how well or poorly you were doing.
The only place your actions actually mattered one way or another was Recluce's victory and then they mattered for all of 6 minutes.
The post I18 story line did not leave me feeling like a hero at all. I remember someone in league chat describing the B.A.F. as "Oh Great we are stopping prisoners fleeing from a concentration camp". The magisterium left me feeling completely unheroic. Wonderful our actions have managed to not only destroy a civilization but a civilization that at the time was full of people sympathetic to our cause.
Oh just a P.S. I am old as well with physical conditions that make even CoH painful to play in the manner described in the EULA. PM me and I can give you links to programs that take much of the twitch out of twitch gaming.
I only really have 2 major issues with organized religion.
#1. Don't kill (or violate other human rights) in a deity's name. Especially since one of the main modern ones whose name has been used to justify much of the killing, specifically said NOT to kill in his name.
#2. Stop assuming the second coming is tomorrow. Assume it isn't. That way you can stop treating the car (Earth) like you can dent it as many times as you want because you 'think' a semi is going to plow into it the next day.
Most of the crimes that are declared as the evils of religion are more accurately described as the evils of the human species, functioning in many cases *against* the actual precepts of the faith they claim to hold.