Devs moving on
And it looks like Zwillinger landed at EA, aka the dark side.
Lady Deacon, 50 ill/ff
Cinder Imp, 50 fa/wm
and many more!
And it looks like Zwillinger landed at EA, aka the dark side.
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My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Fire Man (aka Bass Ackwards) is now at Trion.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
I'm glad they're landing on their feet. That's not something that's a given these days.
My COX Fanfiction:
Blue's Assembled Story Links
I'm glad they're landing on their feet. That's not something that's a given these days.
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Hehe, seriously though, I agree.
and round up everyone that knows more than they do"-Dylan
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
I keep sporadically checking Hosun Lee's, Melissa Bianco's and Matt Miller's twitters, but nothing yet.
I suspect they're trying to pull something together for a new project although who knows....but if they are, it may take them months longer, even into next year sometime, to fork over an announcement of any sort....
You know, after all this time, I still want to stab the NCSoft powers that be in their collective eye.... My anger over this situation has not resided in the least.
I can't wait until Blade & Soul is ready to launch: I'm going to continually spam-bomb every article and forum post about it that I can possibly get my hands on so that every potential player knows what NCSoft is really like to deal with.
Sermon
@sermon
One of Six, Cannibal 6
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
If this is true, and I hope it is, there is a lot to be gained (especially if crowd-funding is part of the process) by announcing it soon, while everyone is still paying attention. That said, there are hurdles even to crowd source, so I could imagine them being tangled in some kickstarter red tape.
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Assuming it's anything more substantial than an smartphone app.
Anyway, based on the history of the biggest Kickstarters, time isn't a barrier. In fact a little nostalgia might actually help their fundraising...
Even if they started on September 1, they're probably nowhere near ready to make a crowdfunding pitch yet.
Assuming it's anything more substantial than an smartphone app. Anyway, based on the history of the biggest Kickstarters, time isn't a barrier. In fact a little nostalgia might actually help their fundraising... |
I have to admit that I'm curious as to what they might come up with though if they DO form their own studio. I assume they'd have to license or build a whole new game engine. (I wouldn't expect Cryptic to license their engine to a competitor if they didn't have a legal obligation to do so.)
I would hope they would come out with SOME product ASAP. Not a full fledged game, necessarily, but something like a stand alone costume creator or even a web or phone based game. Something to show they're working towards a long term goal that would be profitable enough to attract investors.
My COX Fanfiction:
Blue's Assembled Story Links
I have to admit that I'm curious as to what they might come up with though if they DO form their own studio. I assume they'd have to license or build a whole new game engine. (I wouldn't expect Cryptic to license their engine to a competitor if they didn't have a legal obligation to do so.)
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Sermon
@sermon
One of Six, Cannibal 6
Sean "Dr. Aeon" McCann confirmed today he is working on Star Trek Online over at Cryptic, at least according to his Twitter account.
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Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
I'd love to see the devs do a superhero MMO with the Cryengine 3. Though doing a quick search seems to have a license cost of around 1.2 mil. Still it would be awesome to see that engine being used for a superhero MMO.
I hope that the devs can do something together with a small studio even if its just smaller games for now so that they fund larger games in the future. Perhaps jump on the turn based strategy influx that xcom reintroduced many players too and do something with that game genre that hasn't been done before or done lately theme wise.
I'd love to see the devs do a superhero MMO with the Cryengine 3. Though doing a quick search seems to have a license cost of around 1.2 mil. Still it would be awesome to see that engine being used for a superhero MMO.
I hope that the devs can do something together with a small studio even if its just smaller games for now so that they fund larger games in the future. Perhaps jump on the turn based strategy influx that xcom reintroduced many players too and do something with that game genre that hasn't been done before or done lately theme wise. |
Personally, I'd rather see a new superhero game from the PS dev team (under a new name of course) that was real-time like Tera, with some version of that gorgeous Unreal Engine 3 that Bluehole used. Granted, that engine is old by FPS standards and I think direct X 9-limited, but still, Tera is breathtaking graphically. And Tera's FPS-type interface with third person real-time combat in a massively multiplayer setting with little mirroring really hasn't been done much before. There's room for a high quality superhero game like that. And of course it would have to have CoH's level of customizability.... But the money it would take.... Eesh.
*sighs*
who is left over, meaning that havent found another job already, that is able to do this new studio thing if they wanted to?
I'm curious of what kind of ideas they could come up with for a new game without any restraints of the company that they work for.
-Female Player-
who is left over, meaning that havent found another job already, that is able to do this new studio thing if they wanted to?
I'm curious of what kind of ideas they could come up with for a new game without any restraints of the company that they work for. |
Mat Miller for one, so far as I know.
who is left over, meaning that havent found another job already, that is able to do this new studio thing if they wanted to?
I'm curious of what kind of ideas they could come up with for a new game without any restraints of the company that they work for. |
and yes, i know about infamous, but the character is already set for you, and powers are only lightning and ice/fire. close, but customization is a requirement for me.
who is left over, meaning that havent found another job already, that is able to do this new studio thing if they wanted to?
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Every other relevant position in the game has changed hands at least twice over the years, yet the game has always "felt" like home.
Mind you: any new game, even if done by the entire same team, will not be liked the same way by the same people. My only hope is for a team lead by Matt to make a super hero mmo that is superior to DCUO and Champions. I don't expect a replacement, sequel or clone, just a better super hero MMO than the other two (even if it borrows ideas from the other two.)
I'd love to see the devs do a superhero MMO with the Cryengine 3. Though doing a quick search seems to have a license cost of around 1.2 mil. Still it would be awesome to see that engine being used for a superhero MMO.
I hope that the devs can do something together with a small studio even if its just smaller games for now so that they fund larger games in the future. Perhaps jump on the turn based strategy influx that xcom reintroduced many players too and do something with that game genre that hasn't been done before or done lately theme wise. |
Couple that with the fact we have total freedom of movement in all 3 dimensions as oppose to the "run on rails" style that many FPS games with modern engines use to hide the fact that many of the buildings are nothing but a facade, a Potemkin village that only looks good from the angles you are allowed to view it from.
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
Tempus unum hominem manet
Everyone keeps saying they would love an MMO built around some high end FPS engine. The problem with that is it significantly reduces the number of machines that could possibly run it which in turn means you will need a fairly large percentage of owners of those machines to buy the game. And those who don't have the hardware will complain that the game looks ugly when they are forced to crank all the settings to minimum simply to get a playable frame rate at a non-native resolution. One of the reasons for WoW's success was that it played well on the integrated Intel, nVidia and AMD/ATI graphic solutions at the time, that you didn't need an expensive gaming desktop or laptop to play the game.
Couple that with the fact we have total freedom of movement in all 3 dimensions as oppose to the "run on rails" style that many FPS games with modern engines use to hide the fact that many of the buildings are nothing but a facade, a Potemkin village that only looks good from the angles you are allowed to view it from. |
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Sean "Dr. Aeon" McCann confirmed today he is working on Star Trek Online over at Cryptic, at least according to his Twitter account.
Andy "Zwillinger" Belford is now at Electronic Arts.
Fire Man (aka Bass Ackwards) is now at Trion Worlds.
Phil "Synapse" Zeleski is working for Cryptic Studios.
Hosun "Black Pebble" Lee is working for Epic Games.
Nate "Second Measure" Birkholz is working for Z2Live.
Jeff "Arbiter Hawk" Hamilton is also at Cryptic Studios.
Leo "Honey Badger" Braz de Cunha is at Gazillion Entertainment.
Destin Bales is a Senior Producer at Riot Games.
Neal Kettler is a Software Architect at Riot Games.
Jason Lee is a UI Engineer at Storm8.
Andy Maurer is Online Engineer at Sledgehammer Games.
Tim "Black Scorpion" Sweeney is at Capcom.
Keetsie "Tunnel Rat" Braz da Cunha is at Toys for Bob.
Who else has said what they are doing?
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom