Hypothetical: If the game was bought, But the only servers were virtue, Freedom and Union
Let's see...
Only three servers...
I've filled two and a half already...
OK, I still have room.
If those were the only choices and I could move characters over, ok.
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...Would you care?
Let's assume somehow your character miraculously remained, unharmed along with the servers. |
I think three servers should suffice.
-Female Player-
So that would mean only roughly 7.500 people could play at one time.... Not sure IF this ever happened that it would be an issue, but it could be.
If CoH were saved...and not just in a perma state of As/Is... this would not bother me.
*removed, misread thread, thought it was the *other* one about servers*
That how it should of been a long time ago. Most other servers were dead zones but alas, the coding and engine limitations and the way the servers were set up along with the problem of name transfers and people not wanting to risk having to rename their character kind of shut down that idea.
I think three servers should suffice. |
Ahh cityfolk, if there isn't 20,000 people per square foot it's a barren wasteland.
Union would be having some amazingly long queues.
For a "dead" server (of a dead game) Guardian has surprisingly good vital signs. 3 teams ran Sara Moore saturday night.
Ahh cityfolk, if there isn't 20,000 people per square foot it's a barren wasteland. Union would be having some amazingly long queues. |
When I'm talking about empty I'm more talking about actual activity overall not a team of friends planned a day to get together and run a TF. 3 teams running sara moore on one saturday is nice but sara moore can be and is ran about anytime any day on virtue/freedom and dont have to plan with an SG, or a bunch of friends to do it. Usually easy to form team and go. On many other servers, outside peak hours and sometiems during peak hours, the better part of an hour is trying to form a team. And redside on those lower population servers can just about forget about it unless you know a group of peopel that is planning on running something and have a spot. aka, dead server.
ah country folk, if there are 2 people within 300 miles, they think they are in a big city.
-Female Player-
three teams is 24 people.
When I'm talking about empty I'm more talking about actual activity overall not a team of friends planned a day to get together and run a TF. 3 teams running sara moore on one saturday is nice but sara moore can be and is ran about anytime any day on virtue/freedom and dont have to plan with an SG, or a bunch of friends to do it. Usually easy to form team and go. On many other servers, outside peak hours and sometiems during peak hours, the better part of an hour is trying to form a team. And redside on those lower population servers can just about forget about it unless you know a group of peopel that is planning on running something and have a spot. aka, dead server. |
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-Female Player-
Only those three servers? Well, it's better than nothing ... So sure, I could live with that.
@Nanas (on Defiant)
I might not LIKE it, but if they threw beefy enough servers to handle more than 3000 people at a time, I guess I could see transferring some toons over.
Seriously though, the number of servers is almost a non-issue. It's RIDICULOUSLY easy to virtualize that kind of stuff nowadays. And with even a semi-decent SAN back-end, you'd be hard pressed to ever tell the difference without diagnostic tools.
Oh yeah. The other evening:
Freedom TF channel: 8 people
Protector TF channel: 64 people
Make it Virtue, Freedom, Union, and Justice, and you've got a deal.
But if there's even one server available, me and my videographer will be there.
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Yes I would be there have to rethink on toons but that would be no problem to an altaholic like me
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If It meant I could Play CoX I'd do it for sure.
It would be nice to be able to transfer characters over (I have enough transfers to do it). But if I had to start from scratch I'd still do it.
Virtue is the only server I really played on, so it essentially wouldn't be much different to me.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
I play only on Union (with the exception of Unity Rallies), so it wouldn't be any concern to me. And I wouldn't mind moving to another server if Union was shut down either.
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Uh, I hate to break the news, but CoH has had virtual "merged server clusters" of sorts for years, since they moved to the "new" hardware. From what I understand, one cluster may be hosting Atlas 33 in Virtue, Croatoa in Freedom and Praetoria in Pinnacle, all simultaneously.
"Separate servers" have been a thing of the past in CoH for years now.
It would be nice to have enough warning to move my favorite characters. Given that, sure. No problem. Shame about the lost bases, though.
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As I see it the closure has hurt the game and at this point reducing the number of servers may be necessary to make it easy enough to find enough people to play with.
My understand is that with current technology, the names of the servers partitions are less important than in past years. It no longer has anything to do with hardware and solely has to do with virtual partitions of resources.
To a certain degree we already have consolidated servers when we get Atlas 5 because of the number of toons in one area on the same server.
I know people have good reasons to really like the non-populated servers, but even with my weak computer, I like the more populated servers where its easier to find a PUG. I play in spurts, so often when I come back my old SG's are different.
I don't mind renaming Toons.
I would hope that we got a lot more slots for Toons on each server because I have a lot of Toons I'd like to keep and I'd want room to make more.
Anything is better than losing the game.
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As mentioned several times already, the shards don't require dedicated hardware so there's very little cost savings by consolidating them, if any. The initial cost of merging them would probably be many times more than they would save, even over a multi-year period.
I assume this would also include developer time to increase the max number of character slots per server from 48 to 240? I don't have quite that many myself, but I have enough that they all wouldn't fit into 3 x 48.
For people complaining that it would be "too hard to find a team", that's what server transfers are for. Why alienate the people who prefer quieter servers just because you enjoy crowded zones and broadcast spam?
As someone who mostly does static teams, I could play an a completely empty server with only the eight of us in our little group and would be perfectly happy. Imagine that.
For people complaining that it would be "too hard to find a team", that's what server transfers are for. Why alienate the people who prefer quieter servers just because you enjoy crowded zones and broadcast spam?
|
Eventually the servers *could* get to a position where it would be impossible to form one of the "larger" requirement TF's/iTrials at peak time.
If server transfers were *free* (or far cheaper than they are currently), then there is no problem in having 15 servers up and running.
Should those who suffer from altitis be punished for having so many characters and yet be stuck on a dead server due to lack of funds?
Ok, we have the global chat facility which is *amazing* for keeping a community talking to each other, no matter the server they are on. However, if all of your friends are on another server, then you are smeg out of luck playing with them.
Sure you get 1 server transfer token a month (and you can buy another every 2 months with your stipend). But if the game is in that bad of a state, where most of the servers are *dead* at peak time, I would rather have them consolidate the player lists to higher population servers to at least keep the player base around.
Sure, with hindsight, I would probably keep one server around as a "low pop" one, but there are *no* guarentees that a server will stay like that.
Of course, players complained about being nickle and dimed when Freedom started, but this would be a serious kick in the teeth to the serious altitis players... Sorry, but you are stuck where you are due to lack of funds... save up and come back later.
I don't care what servers the game has, as long as I have the game.
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...Would you care?
Let's assume somehow your character miraculously remained, unharmed along with the servers.