Not Goodbye


.Viridian.

 

Posted

That's not a bug per say, just a ridiculously awesome occurance.


 

Posted

Quote:
Originally Posted by IndyStruck View Post
The double doors immediately by the ferry on Peregrine Island were flagged to activate Zone Wide Teleport menu when you clicked on it for a period of time.
As I recall, there was an outhouse in the Hollows with the same issue. Porta-potty to anywhere!


 

Posted

My favorite bug I can't even tell for sure if it was a real bug, but it didn't happen to me. I just remember seeing the picture from the CoV beta of a Kaiju-esque toon.

Wait, wait.. no, my favorite is getting the initial badges for the Invention tutorial on BOTH sides before it went live. One through the obviously missing ceiling in Steel, and the other through a really tiny crack in Cap that I respec'd my toon into TP just to get the badge even though it involved flying just right or you'd get auto-TP'd away.

After respecing I then got bored with the toon after awhile and deleted it.


 

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Quote:
Originally Posted by Arcanaville View Post
*snippet*
For those who have never seen it before, this video probably shows the delivery of the highest amount of damage the game could deliver reproducibly in a non-bugged situation: http://www.youtube.com/watch?v=jTAcSMg6gp0

That's the Protector server, doing what I suggested on the forums would be generating the most damage in a single attack: pulling Kronos onto a Steel Canyon building, and watching the detonation hit for about 24 million points of damage (unfortunately, no floating text).

We are crazy, crazy players.
O M F G that is awesome!
I got killed frequently trying to put out so many fires... I knew the building did a lot, but had no idea how extreme!

Thanks for sharing the vids

Also I remember reading long ago something on the forums about a rumour of a time where someone had this 'nerf bat' (or was it a gun?) and they were attacking people with it in Atlas Park & it would make the victims puke?
I've been searching but can't find it -_-


Quote:
Originally Posted by Forbin_Project
I was thrilled with the Science pack cuz I finally got payback on the creepy guy that kept trying to ERP with my tween heroine, by hitting the costume change and turning into a 10' tall monstrous escaped prisoner and telling him, "You gots a real purty mouf, now bendover and squeal like a pig fo yo daddy, cuz you my little puppy now!" Haven't seen him since.

 

Posted

Not a bug (well except that fire/kin trollers were OP & some of them became ego-maniacs), anyhow...

This one time, in Atlas Park, this tard was carrying on like he was god of the game, lord of all fire kins, rulorz of the universe and then brought his ego to the forums and continued to carry on like said 'tosser'.

He inspired me to make a picture of his sheer awesomeness.
Enjoy


Quote:
Originally Posted by Forbin_Project
I was thrilled with the Science pack cuz I finally got payback on the creepy guy that kept trying to ERP with my tween heroine, by hitting the costume change and turning into a 10' tall monstrous escaped prisoner and telling him, "You gots a real purty mouf, now bendover and squeal like a pig fo yo daddy, cuz you my little puppy now!" Haven't seen him since.

 

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LOOOOL.

I'm going through my picture archive and found another one.


I see things... things that other people don't quite see.
I see things in things like faces in places >.>


And ever since they revamped the RWZ and added all the NPCs & missions there, they had these new map layouts with Rikti decor inside.


And I used to see faces in the decor, and it always used to make me giggle.

The first time I went in one of these maps, I actually wondered if the 'thing' I was seeing would actually stand up and attack me. Then I discovered it was part of the decor. >.>


This is the object, and the face I saw on it:





Which inspired me when I saw a room full of them, of what they were telepathically saying to one another:



Quote:
Originally Posted by Forbin_Project
I was thrilled with the Science pack cuz I finally got payback on the creepy guy that kept trying to ERP with my tween heroine, by hitting the costume change and turning into a 10' tall monstrous escaped prisoner and telling him, "You gots a real purty mouf, now bendover and squeal like a pig fo yo daddy, cuz you my little puppy now!" Haven't seen him since.

 

Posted

Back in the fall of 2005, back when The Hollows was a dangerous place, I took my lowbie elec/elec blaster there and was (surprise) promptly trounced. So I clicked on the "Go to Hospital" button. I went to a hospital all right. In Outbreak!
I had to petition to get out, but in the meantime, I defeated the 100 infected to get the badge.


 

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Quote:
Originally Posted by CaffeineAddict View Post
I see things... things that other people don't quite see.
Me, too, and so far I've defeated all the medication they've thrown at me!

One of my favorite positional jokes is in the second episode of Who Will Die. You fight your way through caverns of Rulu-shin, and if you stand in the right place at the entrance to the final room (with the exit on the other side), the room turns into a smiley face. I have a screenshot somewhere, but damned if I can find it right now.


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

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Quote:
Originally Posted by Ashcraft View Post
Oh, thought of another one! Does anyone remember when the Ghost Ship would follow you around? That was my favorite pet.
Ooh, I never saw that. I just remember the eternity it got stuck in the Talos wall by the entrance to Dark Astoria, and the ground would be covered with ghosts.


@Glass Goblin - Writer, brainstormer, storyteller, hero

Though nothing will drive them away
We can beat them, just for one day
We can be heroes, just for one day

 

Posted

Get just the right angle in a corridor and the geometry went away. I always thought this made for the best screenshots.


 

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Quote:
Originally Posted by Phillygirl View Post
This was possibly one of the best kept PvP IO farming secret. As you can see I am not on the map at all.



Heard about that one from XFunk, he knew the map glitches and would transfer from server to server to "bounty" people to keep their farms alive. Hahaha, good times. =)


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Quote:
Originally Posted by Arcanaville View Post
I have to mention two more bugs, one of the oldest and one of the newest.

A bug that existed from the very beginning was the fact that actually, when we zone into missions, we aren't really "moving" anywhere. We're actually being destroyed and recreated within the instance.

That means we are not the same entity when we are inside a mission as when we are outside. And that means powers that "do not stack from same caster" WILL stack if you apply them outside, then go inside, then apply them again.

A friend of mine used to love to exploit that bug: it was a ritual for her when running teams to tell everyone to wait outside the door, then she'd buff everyone with force fields, then we'd all go inside, she'd tell everyone to wait at the door for everyone to zone in, and then she'd buff us all again. For a brief period, we were all totally unhittable (and this was long before I7 and base tohit normalization, so that ultrahigh defense meant something).
I used to do this all the time (and still do unless they fixed it?). Thought this was working as intended, pretty sure you could stack Fortitude and other stuff as well.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Quote:
Originally Posted by TiberianFiend View Post
I just remembered that particularly nasty bug that made all of a character's enhancements stop working at random. I'd enter a mission and suddenly become weaksauce, and didn't have a clue as to why.
Thanks a lot for mentioning this. I thought I was insane when this happened to me twice in one day and that was it. Imagine how miserable an LRSF is as lead tank and having this happen.


Behind The Veiled Mask
Arc# 526759

 

Posted

Quote:
Originally Posted by Orthicon View Post
So. Commander, you got Bug Hunter twice? One for Ouro and one for bases?
Yep. At least I believe so.

The first Bug Hunter was either for the bases (mostly for the ability to keep a hero in a villain zone if there were multiple Atlas Parks open) or for being able to get the character transfer beta to grant players dev access. I submitted those on the same day so it was never clear to me which bug got me Bug Hunter. I was more inclined to believe it was for getting Dev access, because they had already fixed a Dev access bug on beta the day before.

Dev access was granted to anyone that transferred an alt to the second beta server. But they cleared it. The one I found was transferring, in rapid succession, the same alt about 15 times from one server to another triggered some kind of dev/admin rights. I was just trying to see if I could break the transfer system by seeing if it could handle 15 of the same character transfers from one server to another. (I did this because other MMO's stated that you can only transfer an alt once every 30 days, so I figured there had to be something behind that.)

After I logged back into the alt, I had a new, tiny UI window on the screen. Had no idea what it was, so I did a /cmdlist and instead of the normal list that players see, there were a ton of Dev commands. Just for giggles, I tried the /goto command.

Playing my lvl50 MM, and knowing that a friend just created a hero and was in the Outbreak tutorial, I used the "/goto *friendname*" command and instantly I was teleported into Outbreak, as a level 50 villain.

Seeing that I could use /goto to get anywhere, I sent my MM on a tour of Paragon and collected ALL of the hero exploration badges. I was able to turn off collision so i could pass through buildings and war walls. Oh yeah, could also turn "dev" invis on, so was able to sneak past all of the drones undetected.

The last thing I did (which all of this took place in less than 45 minutes) was go into the costume creator and was able to recreate Tyrants costume on my MM. Tinkered around with the back details set, which was funny as some back details were face details.

I logged off and sent ExLibris a messge saying, "Shut down beta, I have dev access and here's some screenies." That was the fastest reply I ever got from her, with "OMG, telling production now!"

Within a few minutes, beta and LIVE was taken down and was down for about 2 hours that night. I remember seeing people post in the General Discussion area with things like "omg, we were given no notice! so unfair! not cool!" I felt bad because they took live down too.

Turns out, Ex mentioned that the transfer tool was linked with live. She didn't get too much into it, but I think the ability was there to queue a "dev" alt from beta to live via the ingame commands.

*Side note about Ouroboros exploit: it took almost 2 years (two years) for them to fix this. I sent this bug in on a weekly basis but no one took it seriously. Every dev that responded with said either "can't reproduce" or "looking into it."

Then when I got Ghost Falcon by the ear, I sent him the exploit and said "been reporting this for 2 years. get a level 25 to 50 in hours. 8 times the mission complete XP, inf., prestige and 8 orange recipes awarded."

The next day, got another email asking what alt I'd like my 2nd Bug Hunter on.

tl;dr:
1.) yes, either I got Bug Hunter #1 for the base exploit or for a Dev access bug


2.) yes, Bug Hunter #2 was from the Ouroboros exploit that could earn one player up to 8 mission complete bonuses (depending on the amount of players on a team.)


pohsyb: so of all people you must be most excited about the veats
Arachnos Commander: actually, I am
pohsyb: I mean you kinda were one already anyways ^_^
Arachnos Commander:

 

Posted

Quote:
Originally Posted by Ashcraft View Post
Oh, thought of another one! Does anyone remember when the Ghost Ship would follow you around? That was my favorite pet.
i had that happen a couple times and would lead the Ghost Ship around the island for a while. The one time I accidentally lead it too close Wentworth's. It was kind of funny to see it get droned. Imagine it popping up in the Zig after getting drone teleported.


Dr. Todt's theme.
i make stuff...

 

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Quote:
Originally Posted by Chad Gulzow-Man View Post
The one near the tram in King's Row?

Once they fixed that pathing error, they put in a plaque nearby which said something to the effect that the poor NPCs were caught in a mental feedback loop from a Lost psychic, causing them to confusedly run in circles for hours. I always loved that they left mention of it in-game.
That was one of them, and not sure why those NPCs were taken out, but there was also another one that happened by accident from a patch a while ago that lead to NPCs running around in one part of a map that was pretty funny to see.


Behind The Veiled Mask
Arc# 526759

 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
OH, I just remembered an old favorite. In times past, one could form a team and start a mission, and once everyone was inside, you could disband and invite OTHER people from outside the mission. But if you'll indulge me for a bit, I have a story to tell about this...

I once held a "Create your Praetorian counterpart" event for my SG. (Side note: We used to have "field trip" events to other servers, to show others how awesome and friendly we are on Victory. This particular story takes place on the Liberty server.)

One day in September 2006, a swarm of twenty or so low-level villains trekked across Mercy Island and into Port Oakes, beating the bejeezus out of everything that crossed their path and led by Null Gulzow-Man*, Devastation X**, Stained Glass Harlot*** and Lord Ouroboros****. They (by which I mean "we") then all piled into a single mission door in batches of 6 or so, much to onlookers' curiosity.

What was actually going on is that I, as the mission owner, took the three other characters named above inside, then they manually quit the team. I then invited everyone else in, a few at a time, who in turn disbanded and joined up with the officers above. I think we ended up with three teams of 6 and a team of 5, all inside the "Stone Cold" badge mission.

We DESTROYED the Council inside. It was glorious. And everybody involved earned the badge once the mission was completed.

Afterwards, we did some more street sweeping and held a costume contest in Pocket D (I actually bought a real-life teeshirt for the contest's winner and had it shipped to him!).

For years afterwards, people would bring up that event. It was probably the most fun I've had the entire time playing, which is not a phrase to be taken lightly.



Also, our villain group nearly doubled in membership and activity as a result of the event; many of our SG members didn't have a taste for villainy until they'd been inspired to create an evil mirror universe counterpart of their primary heroes.

* Praetorian version of Chad Gulzow-Man (aka, me)
** Praetorian version of Destination X (my at-the-time girlfriend)
*** Praetorian version of Stained Glass Scarlet, aka Eric Nelson, leader of the Legion of Valor
**** Praetorian version of Palindrome, EN's best friend and right-hand man


EDIT: Found an image with at least 17 semi-visible player characters in that mish:
LOL! I forgot about that one! That was awesome! Creating leagues long before leagues were in the game.

That also reminds me of another bug. Well, an exploit I figured out that was pretty crazy that was possible because of a similar team based bug. I never reported it and did test it out to verify it worked so I'll post the details about it before the end as I don't need to get banned now lol


Behind The Veiled Mask
Arc# 526759

 

Posted

I recall the door into the Midnight Squad headquarters being bugged for a while, too - this happened to me a few times:


 

Posted

Quote:
Originally Posted by Scheol View Post
Thanks a lot for mentioning this. I thought I was insane when this happened to me twice in one day and that was it. Imagine how miserable an LRSF is as lead tank and having this happen.
As I recall, you had to re-log to fix it, which made it doubly annoying.


The Titantic Tiberian Fiend

 

Posted

Some of my other favorite bugs were :

City of Heroes version of Mine Sweeper. I can't remember playing it in another map (other than my own), so maybe I figured it out? Who knows, like all farms it spread and eventually got fixed. You could spawn the arachnos flyer missiles as your base foe group, then a large as possible ambush of level 54 AV's. With a tank, drag them through the mine field and basically nuke them for XP in under a minute. I couldn't help but snicker at the constant explosion of hundreds of those things as you watched AV health plummet. It was even funnier watching some other people try it and getting nuked themselves.

Halloween Trick or Treat mobs not respecting the aggro cap. It brought back the good old days even it it took a while to build up the spawns.

http://www.wegame.com/watch/Elec_SD_Claws_SR/ (up until around 2:40 its just ToT'ing to herd things up)

No pics of this one but after the aggro cap was lowered to 17, there was a time where you could still break it with force bubble. I can remember herding up the hollows with it, fun times!

*edit* Oh! In PvP for the short time were blaster melee attacks would detoggle an insane amount of toggles. I can remember hitting stalkers with bone smasher, detoggling their mez protection and stunning them in the same instant, then blazing their face. The cries of "Blasters are OP" were hilarious from the most common vill character in zones who for the longest time had ET with a 50% stun and insane damage and TF with 100% stun and some nice damage. Suddenly blasters weren't the only ones who had to bring BF's to zone.


 

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Quote:
Originally Posted by TheNet View Post
Loving the your favorite bugs you are all posting. Let me hear more.
Well, there's this pic, showing my favorite costume glitch (Can you say Rayman?), along with the mysterious floating plank in Perez behind the lake house. Thing's been there forever, don't know how many times I reported it. EDIT: And this pic is from today, so it's still around.



And, of course, this thread from forever ago that ended up being a graphics driver problem, not a true bug. Still, it was pretty funny.


"If this is to be our end, then I would have them make such an end, as to be worthy of remembrance."
In-game at @AYB
Check it out: http://youtu.be/gAJlQ6o8p9g

 

Posted

Even when things dont work this community can find the fun in it. Some wonderful bugs Lets see...

Way back when the game released the maps were not set up right so you would often see bad guys just leap through a wall. I remember having to petition those a few times.


Proud ex-member of Paragon QA.

 

Posted

FPARN! (Woot my first!)

A horrible bug was coming out of a mission and then fall through the floor. Only re logging cured it.

Happened to me at least 3 times, it was really creepy to see me fall from the map


"What counts is not what sounds plausible, not what we would like to believe, not what one or two witnesses claim, but only what is supported by hard evidence rigorously and skeptically examined. Extraordinary claims require extraordinary evidence." - Carl Sagan