Scheol

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  1. Quote:
    Originally Posted by Vice_Virtuoso View Post
    Dispute the charges with your credit card company or Paypal.
    This. Dispute the charges. You paid for a service that NCSoft will no long provide. Get your money back.
  2. Scheol

    Not Goodbye

    Quote:
    Originally Posted by Scheol View Post
    Not exactly a CoH bug, but did anyone happen to see the NCSoft website I think it was Sunday night? I went to see if CoH was still up there under 'Products' and both Aion and Lineage II were removed as NCSoft products. It was pretty quickly fixed. Makes you wonder...............
    They did it again.




  3. Very cool! I always thought it would be great to be able to go into the old building on a TF or something.

    And I'm not sure what the full back story to War Witch is, but for some reason I see her as like a hero version of Ghost Widow.
  4. My main account is set to expire Sunday so I'll let you know.
  5. Scheol

    Not Goodbye

    Quote:
    Originally Posted by UberGuy View Post
    I, too, have to nominate the Gauntlet AoE bug as the most memorable of the bugs I ever encountered. I can't tell you how many times I killed my Inv/EM Tanker in the back of Crey's Folly, herding Freakshow into cargo containers or around corners and blasting all of us into oblivion.

    Anyone remember how often stuff like Spectral Daemon Lords and things like that used to get stuck in the map geometry and you'd have to petition to get them unstuck? God, so many Positron (original) TFs were hosed up by that. Whoever all finally (a) made mobs do that far less and (b) gave them AI that usually works its way free when they do get stuck deserves a medal.
    Yea that was annoying. Then there was for a time the one baddy that would always fall through the floor on I think it was the Numina TF.
  6. Quote:
    Originally Posted by Electric-Knight View Post
    Oh, you forgot to mention that they answered my important question...
    About whether they like movies about gladiators.
    And they added a bonus question and answer about staying in a Turkish prison (Not recently, apparently).
    And they answered my question about a Bacon Mastery powerset. Unfortunately, it's a no go
  7. Quote:
    Originally Posted by Scheol View Post
    If that's what they're looking to do, and that does make sense to try and branch out as a new studio, I'm meeting up with someone tomorrow who's a funds manager for a large venture capital firm and I'll get it in his ear. At the very least I can pick his brain on what the market looks like from the inside for that kind of venture in this market.
    Just got home now. We had a long talk and he said the venture capital market right now has been contracting, but after telling him about the situation with as many details as I have (which isn't a lot), he did say that investors either private or institutional should show signs of interest based on the fact that a lot of the infrastructure could potentially be maintained and a marketable product with a black track record acquired. He's going to try and get me a list of a few people and firms he knows of in the NorCal area but no promises. At the very least, some positive words from a big financial insider is good.
  8. Quote:
    Originally Posted by Obsidius View Post
    This is generally what most software studios/ publishers do. It's perfectly legal under the purview of protecting "trade secrets". In other words, they don't want to let the competition know their business strategies, secret projects, etc. Disgruntled employees would have nothing to keep them mum if not for NDAs, which is what they have to agree to upon employment in the first place. Basically, if you want to work for a studio, you have to agree to these sort of contractual stipulations.

    Yea it's pretty common in a lot of fields. Automakers do that, manufacturing companies do that, government contracting companies do that, etc. One place I worked made us sign a 12 month no compete clause which meant once we left, we couldn't gain new employment in that industry for a year after leaving.
  9. Quote:
    Originally Posted by Father Xmas View Post
    I'm not claiming it didn't happen, just that I don't remember that.
    There was a contest to create a Conan toon in CoH and submit it. If I remember correctly, the winning toon was on the show. I was away for work and missed the deadline. I made a 'Conan meets the Terminator' toon called "The Conanator". Still pissed I missed the deadline for submission.
  10. If that's what they're looking to do, and that does make sense to try and branch out as a new studio, I'm meeting up with someone tomorrow who's a funds manager for a large venture capital firm and I'll get it in his ear. At the very least I can pick his brain on what the market looks like from the inside for that kind of venture in this market.
  11. Quote:
    Originally Posted by JayboH View Post
    Oh man I remember those forums.
    Me too. Customer support never gave me back my old log in ID lol
  12. I could see Conan O'Brien taking notice. He does have a history with the game. Remember that CoX contest he was a part of a few years ago?
  13. Scheol

    Not Goodbye

    Not exactly a CoH bug, but did anyone happen to see the NCSoft website I think it was Sunday night? I went to see if CoH was still up there under 'Products' and both Aion and Lineage II were removed as NCSoft products. It was pretty quickly fixed. Makes you wonder...............
  14. Scheol

    Not Goodbye

    Quote:
    Originally Posted by Chad Gulzow-Man View Post
    OH, I just remembered an old favorite. In times past, one could form a team and start a mission, and once everyone was inside, you could disband and invite OTHER people from outside the mission. But if you'll indulge me for a bit, I have a story to tell about this...

    I once held a "Create your Praetorian counterpart" event for my SG. (Side note: We used to have "field trip" events to other servers, to show others how awesome and friendly we are on Victory. This particular story takes place on the Liberty server.)

    One day in September 2006, a swarm of twenty or so low-level villains trekked across Mercy Island and into Port Oakes, beating the bejeezus out of everything that crossed their path and led by Null Gulzow-Man*, Devastation X**, Stained Glass Harlot*** and Lord Ouroboros****. They (by which I mean "we") then all piled into a single mission door in batches of 6 or so, much to onlookers' curiosity.

    What was actually going on is that I, as the mission owner, took the three other characters named above inside, then they manually quit the team. I then invited everyone else in, a few at a time, who in turn disbanded and joined up with the officers above. I think we ended up with three teams of 6 and a team of 5, all inside the "Stone Cold" badge mission.

    We DESTROYED the Council inside. It was glorious. And everybody involved earned the badge once the mission was completed.

    Afterwards, we did some more street sweeping and held a costume contest in Pocket D (I actually bought a real-life teeshirt for the contest's winner and had it shipped to him!).

    For years afterwards, people would bring up that event. It was probably the most fun I've had the entire time playing, which is not a phrase to be taken lightly.



    Also, our villain group nearly doubled in membership and activity as a result of the event; many of our SG members didn't have a taste for villainy until they'd been inspired to create an evil mirror universe counterpart of their primary heroes.

    * Praetorian version of Chad Gulzow-Man (aka, me)
    ** Praetorian version of Destination X (my at-the-time girlfriend)
    *** Praetorian version of Stained Glass Scarlet, aka Eric Nelson, leader of the Legion of Valor
    **** Praetorian version of Palindrome, EN's best friend and right-hand man


    EDIT: Found an image with at least 17 semi-visible player characters in that mish:
    LOL! I forgot about that one! That was awesome! Creating leagues long before leagues were in the game.

    That also reminds me of another bug. Well, an exploit I figured out that was pretty crazy that was possible because of a similar team based bug. I never reported it and did test it out to verify it worked so I'll post the details about it before the end as I don't need to get banned now lol
  15. Scheol

    Not Goodbye

    Quote:
    Originally Posted by Chad Gulzow-Man View Post
    The one near the tram in King's Row?

    Once they fixed that pathing error, they put in a plaque nearby which said something to the effect that the poor NPCs were caught in a mental feedback loop from a Lost psychic, causing them to confusedly run in circles for hours. I always loved that they left mention of it in-game.
    That was one of them, and not sure why those NPCs were taken out, but there was also another one that happened by accident from a patch a while ago that lead to NPCs running around in one part of a map that was pretty funny to see.
  16. Scheol

    Not Goodbye

    Quote:
    Originally Posted by TiberianFiend View Post
    I just remembered that particularly nasty bug that made all of a character's enhancements stop working at random. I'd enter a mission and suddenly become weaksauce, and didn't have a clue as to why.
    Thanks a lot for mentioning this. I thought I was insane when this happened to me twice in one day and that was it. Imagine how miserable an LRSF is as lead tank and having this happen.
  17. Scheol

    Not Goodbye

    Here's my secret stash of bugs that I remember off the top of my head:


    1. The infinite KB bug from the very beginning of the CoV beta where you would hit an enemy and they'd sail off into infinity. Or just walking out of the base in Mercy and everything was floating away. That was trippy.

    2. The NPC Halloween ToT bug where NPC civilians would sometimes spawn coming out of doors and run around then back in. Don't think I ever reported that because it was just so damn funny.

    3. The bug on the last mish of the Darrin Wade arc redside that had the badge for completion where you would fall through the floor, yet still be able to target everything in the room and kill all the enemies without being targetable.

    4. Being able to hide in the enemy bases in Recluse's Victory and kill whoever came through.

    5. That very brief bug in RV where all the AVs and pets dropped down in rank and level, so all the AVs became EBs and the heavies became bosses. Solo'd the entire zone including every pillbox and AV in just a few minutes. I think this only lasted 24 - 48 hours if that.

    6. Another RV bug (I spent a lot of time in there lol) where the pillbox turrets rewarded WAY too much XP for defeat. I believe the highest reward I had was just over 250,000 XP for one turret. Solo'd the map with an Emp defender by buffing the heavy and got to 50 in just a few minutes from I believe lvl 44.

    7. The very brief time back when AE was still new when you could somehow put the Elementals on maps and gravity herd them to a corner and they would reward one million XP per kill. You could get a fresh toon from lvl 1 to 50 in a few minutes. That didn't last long.

    8. The double-bridging trick where on a team of 8, you could have six players getting XP as if they were at -6.

    9. The bases turning aggressive against their members deal not long ago was pretty funny.

    10. The very brief backdoor into The Shadow Shard from Grandville. Was pretty fun surprising the heck out of heroes by having a villain show up out of nowhere in a blue zone.

    11. Wasn't fond of the 50 mag stun Hami had on the LGTF for a while.

    12. I wasn't one to use it, but I give props to the creativity of the CEBR bug.

    13. The Warburg AFK PvP recipie drop.

    14. One of my all time favorites: The great 'Romy mass spawn' at the end of the first mish on an ITF where you'd get a wave of Romys coming at you when you got to the top of the Oracle.

    15. Did not appreciate the Avatar of Hamidon bug where it would not reward the badge for killing him. Still have a toon that killed him and never got it.

    16. I know it was never acknowledged, but I know Reichsmann was bugged for a short time. I remember several Khans where he would hit that Invincible power over and over forever and would never lose hit points. He had it recharge like it was a Tier 1 power.

    17. It was a long time ago so I don't remember the specifics, but there was a blueside zone where if you stood on a certain spot, you'd fall through the map and die.

    18. Being able to go outside of the limits of the map in Pocket D.

    19. I don't remember the specifics, but there was a certain place where all of the NPC civilians went insane and were running around.

    20. Somehow zoning into Rogue Isles from Paragon City and getting immediately killed by the NPC drones.

    21. Spawning Kronos Titan I think it was in Atlas and wiping the entire map.

    22. The original CoP glitch that took the trial offline for years.

    23. The radio mish in FF that told you the mish was in the AE building.

    24. The base editing bug that led to hallways.

    25. The MM pet bug that still exists on a Lambda Trial.

    26. Killing Emperor Cole in the Going Rogue beta.

    27. The Perez Park bug.


    Those are the ones I remember right now. I know there's more.
  18. I was on Infinity.Was it just Infinity, or did it start snowing in Atlas on all servers at like 8:05?
  19. Quote:
    Originally Posted by DaleMan View Post
    In 1986, The Midnight Squad, Statesman and Back Alley Brawler found a Superadine lab in Baumton. Little is known about the lab's contents. It is simply known that the Back Alley Brawler and the Statesman swore their comrades to secrecy after the battle.

    What did they find?
    This. I've always been curious after finding that exploration badge. I'm wondering if it has anything to do with the exploration badge in Terra Volta, and/or the one in King's Row.
  20. Gate, it was a real pleasure teaming with you over the years. I was hopping alts a lot of the time, but we teamed a lot. The first time I teamed with you was on that MoKhan right after I15 went live. I was on the Saturday Taxi Tfs starting as Escapee No. 13, then many other toons including Superhobo. I also ran the Tuesday TFs with you from the start until my work schedule interfered.

    I started out in CoH in April 2004 when my brother got me into the beta. I ran from that day until late 2008 on Liberty. It was Johnny and the Saturday TFs that made me decide to switch over to Infinity as my new home, and I never left.

    I really enjoyed running with you, and if we ever cross paths out in the world, we'll have a drink and laugh about these days.
  21. Scheol

    Not Goodbye

    Quote:
    Originally Posted by Obsidian_Light View Post
    Here's a question from one of my favorite events...

    In the Praetorian Invasion, which Dev played which Signature character from the invasion?

    I know I chased Anti-Matter around in PI on Freedom, and I actually gasped when I came face to face with Emperor Cole. And I remember everyone trying desperately to do damage to the invaders (We all had the mentality of 'To hell with the minions! Take out the head honchos' and everything will go away! LOL)
    Yea, whichever Dev played Mother Mayhem on the Infinity server for that, I apologize. I chased you from zone to zone on my toon Mechaniclism telling you to spank me.
  22. Quote:
    Originally Posted by Kyle_Al_Mordu View Post
    What level are you? Night Ward opens at 30, you'll get an pop-up for the new contacts then. Vanessa doesn't introduce you to anyone, she's the last contact in the First Ward chain.
    Thanks a lot for the info. And that kinda sucks. I just dinged 24 lol I guess I have to street hunt for 6 levels?