To Positron and the devs (even Jack!)


Ad Astra

 

Posted

Quote:
Originally Posted by Shubbie View Post
This might be in poor taste.

But I always said blasters would never get fixed....
I have to sig this.


 

Posted

To the Devs,

Thank you so very much for nearly a decade of quality entertainment. New friends. The costume creator (I would seriously buy just that). My dozens of alts. Never giving up when everything was telling you maybe you should. My wife and I have played this game since issue 2, we've been on the same server, with the same people all that time. We'll stay friends outside the game, but the game was what drew us together. I'll miss the memories, the people, the alts... so many alts.

I'm very sorry for how NCSoft handled this. Putting people out of work, suddenly announcing the end of an era in MMO's and giving us little reason as to why. I will personally not be trying any NCSoft products for quite a while if at all. This is my first and so far only MMO, and I don't see many options to fill the void for me or my wife.

Adam
@Sylver Bayne
Pinnacle Server since Issue 2


@Sylver Bayne

Pinnacle Server

 

Posted

Just to rub salt in the wound, my desktop's HD was dying (judging from the noise it was making during drive activity) so I installed a new one. Now the system won't even POST and I can't figure out why. I'll have another stab at it in the morning but it just sucks not being able to log in now.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Second Measure View Post
Thanks, everyone. We spent lunch reading the forums and reminiscing. I would like to say that it is a testament to the team that the mood in the office today was celebratory of our successes and camaraderie and not sad or angry.
Cheers to my MAST homies still around: you, Television, and Black Scorpion. Its been fun.

Drop me an email when you get a chance so I can get you to spill the beans on Project-X.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
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Posted

Quote:
Originally Posted by Shubbie View Post
This might be in poor taste.

But I always said blasters would never get fixed....
Stratonexus must be having some mixed feelings today.


[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]

In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)

 

Posted

Quote:
Originally Posted by Second Measure View Post
Thanks, everyone. We spent lunch reading the forums and reminiscing. I would like to say that it is a testament to the team that the mood in the office today was celebratory of our successes and camaraderie and not sad or angry.
And what was the mood like when the bombshell was actually dropped?
I'm guesisng shocked and silent.


@Golden Girl

City of Heroes comics and artwork

 

Posted

I kinda just posted my whole thing in the "Thank You" thread and so probably shouldn't repeat it all here, but this thread has better epic/legendary status.

Man. I've been playing City so long, I don't remember what I did in the evenings when I wasn't speeding through Atlas. If you guys ever form your own studio and make another game, I guarantee I'll sign up for it.

Even if it has elves.

Regards,
FCM


Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.

 

Posted

My most heartfelt thank you, creators of this game.

I was soooo excited when I read my Closed Beta invitation mail years ago, and was beside myself with anticipation when I was loading the test client. It felt like it was taking forever (which it did, because DSL wasn't in wide use yet).

The moment I was able to create a character, my jaw hit the ground. All the options... I knew this game was pure magic from the start.

I'm right there with some of the other posters that have said they feel a huge loss in reading the news. This is like... I don't know how to describe it. It's like reading through your favorite series of books (for me, Robin Hobb's 9 books of Royal Assassin series) or coming to the end of your favorite anime series. And loving everything you absorbed from it, but also knowing that you're at the end. That's it. There isn't any more to it.

You'll be badly missed. The community especially will be badly missed. This wasn't a game to play through the years... It was a place to BE.


 

Posted

I can't wait Posi



 

Posted

Quote:
Originally Posted by Tic-Toc View Post
BABs here. Thanks EG.
BABs was Tic-Toc?!?!?!? Wow. <carson>I did not know that.</carson>


 

Posted

Count me in as floored that Tic Toc is BAB. I always wondered where that avatar went.

All throughout college, my dream was to work for Paragon Studios. I wanted nothing more than to help make the game I loved. For the last few years, I've been working with three friends to create a tabletop game, based on Eden Studios' original model, in the hopes that we could demo it for the devs and the forums and maybe, just maybe, weasel our way in.

So, thank you, Positron, War Witch, Castle, Synapse, Second Measure, Doc Aeon, Black Scorpion. Thank you for giving me a dream.

And what about us? We'll always have Paragon.


We'll always have Paragon.

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Are you guys all only allowed to post from your own game accounts now? Why no redname posts since the announcement? Sad to see you guys relegated to your alter-egos at a time like this.
Castle and BABs were players before they started working for Cryptic -> Paragon Studios. I remember Castle asking about San Jose on his SG forums just before he moved out there. And I know that BAB played on Justice, but I has NO idea it was Tic-Toc. But in looking back, all the clues were there plain to see.

Even though I have not played as much recently, I did come back from time to time to visit. Now I'm gonna miss my Kehldians, CoH, Justice SErver and all of my friends and all of the Devs.


 

Posted

From someone who has been here since the original CoH beta:

Thanks to all the developers who have poured their blood sweat and tears into what has been, hands down, my most treasured gaming experience of the last 8 years. No other game has allowed me to be so creative while in the company of such a passionate community. I know I'm a lurker extraordinaire, but the game and these forums have been there for me for years.

I was lucky enough to meet War Witch, Positron and Noble Savage in San Diego, and the passion they and the other devs put into this game will not be forgotten.

Thanks to the wonderful community that made this game a joy to play every single time I logged in. If there's any of you left, thanks to Mayhem Incorporated, the SG from my early days. Thanks to Safe Harbor, who have seen me to the end of the game. I may not even be close to being a member of the Forum Cartel, but I'm still going to miss this place.

Take care citizens of Paragon City, dwellers of the Rogue Isles and those in Praetoria's thrall.

It's been grand!


@Olympia XLI - 102 months and counting until the end!
Chicks dig giant robots.

SDCC 2010 Sketch by David Nakayama: my most venerable brute, Handle Smasher

 

Posted

Quote:
Originally Posted by FlyingCodeMonkey View Post
Man. I've been playing City so long, I don't remember what I did in the evenings when I wasn't speeding through Atlas.
I completely know how you feel. Im sitting here thinking "now what?" I havent touched a console game since I started playing CoH. The last MMO I played was Everquest, 8 years ago. I came here during 3rd wave beta. I remember reading the old boards and all the speculation and news about how the game was coming along. Eagerly awaiting the day I could play. I wasnt disappointed.

Paragon City is my escape. If Im having a bad day or dont feel like I cant do anything right. I could just log on, punch some baddie in the face and rescue a citizen who then proceeded to thank me for my good deeds. Good triumphs over evil. I save the day and all is right in the world. It was a great way to make me feel a little better. CoH has always been a constant. Always just there when I wanted to let my imagination run wild and relive those childhood dreams of being a super hero.

Thank you devs, you all are the best. You will never truly know how much this game meant to me. I knew it had to come to an end at some point. I just never imagined it would happen like this. This game and the people who made it happen, developers, staff and fans, deserve better than this.


 

Posted

Thanks for the memories


Chief of Domestic Affairs. Bring on the ladies.

@TurboninjaBK

I11 - The Last Issue

 

Posted

Thanks for all the effort put into making a great game that I have enjoyed for almost 7 years.

Thanks for all the time and late nights working on new content and bug fixes.

Thanks for each system that added a new wrinkle to the game to keep me around this long.

Thanks for all the stories that I didn't mind playing over and over again.

I wish you all nothing but the best of luck.


Global: @Kelig

 

Posted

+1










(no mods left to tell us +1 and jranger are no no's so why not! )


 

Posted

Seriously though, thanks to all the devs for all the toys. Countless hours of fun and escape. At times a mere diversion and whimsy. At others essential relief from horrible chronic pain.

Your work helped make my life better.


 

Posted

It's been a great run. Thanks to Statesman, Positron, War Witch, Geko (not Evilgeko, the real Geko) and all the rest of the devs, old and new.


 

Posted

Wow, I'm... literally dumbfounded.

I played Ultima Online through it's murder at EA's hand when they introduced Trammel.
I played Star Wars Galaxies until the day Sony killed it with the New Game Enhancements.
I played Shadowbane until Ubisoft shut the servers down.

I have never been even remotely as crushed by the death of a game as I am by this announcement. City of Heroes has been a passion and a joy of mine for as long as it has existed. The unique and innovative design of this game has been one that resonated with me like no other.

My heart breaks for the employees at Paragon Studios. I really wanted to work with you all there some day, but the death of that dream is nothing compared to the loss you all must be going through right now. I am deeply sorry that NCSoft has pulled the plug on you all, and thank you all with every bit of sincerity in the world for the amazing work you have done these last 8+ years. A great thanks also to Castle and Back Alley Brawler. Your involvement in the community during your time working for the game really made me love reading these forums.

To my fellow forumites: I have not been the most active poster, but I am an avid reader. It has truly been a pleasure getting to know you all in at least the limited fashion that we interact here. I would especially like to thank:

  • Arcanaville, for her brilliant mathematics and witty posts
  • Aggelakis, Thirty7, Guy Perfect, Eabrace, Blondeshell, and all the other wiki editors for their efforts to the community (and all the help you've all given me with my own contributions over the years)
  • Diellan, CodeWalker, and everyone else who's worked on Mid's Hero Designer over the years before them
  • Memphis Bill, Samuel Tow, and JayboH for the entertaining conversations we've had on the forums here and there
  • Everyone I've ever played with on Virtue. You've all been marvelous.

It has truly been a pleasure and an honor. I am deeply saddened that it has to end this way.
-Draeth Darkstar


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

I am so...disappointed...right now...upset...

Thanks to all the developers who have worked on this over the years. Thanks to everyone else here on the forums and those I knew in game, I have come to respect and appreciate all of you as much as I hope you respect and appreciate me.

This game was more than just an MMO, or even a group or community, it was a living breathing entity that sucked you in, and kept you coming back.

Even after life got in the way for a while, I have to say this game drew me back to it, as I knew it would. It was the only game and community that I really could say was my gaming home. No matter what I played over the last 9 years, I always played CoH, if I was playing at all. I know that you will all find your way along after this game has come and gone, and I know that all the developers will bring their passion and talent to new endeavors that will be ground breaking and amazing in their own right. But CoH will always be something special, and nothing can ever take that away, I am just deeply saddened that the gaming world will be a little darker now without this fantastic game, and the people who poured their hearts and souls into making it what it is.

We as the community were inspired, and the developers as a group inspired us to become a part of their processes and ideas. The 2 groups functioned together so eloquently, that I don't think anything will ever touch this community or the game for being the online entity that it is/was.

I wish you all the best of luck, sorry that I am not terribly composed at this point, but I had to vent my emotions; and I hope NCSoft realizes the grievous error they made in judgement before it becomes hindsight.


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Quote:
Originally Posted by Golden Girl View Post
And what was the mood like when the bombshell was actually dropped?
I'm guesisng shocked and silent.
I mean after the announcement, GG.


 

Posted

I don't really know what to say. City of Heroes has been my favorite game since the moment I started playing, somewhere shortly after the release of CoV. The game has always been the thing I go back to for fun and entertain and the fact that it's going away leaves me literally in tears.

This is the only community in which I've participated to the degree that I have in the past decade or so. I'm not the most social person and spent the majority of my time soloing, but checking the CoH forums several times a day has been something I've done just about forever.

CoH was my game and this was my community. Wednesdays and the weekly coffee talk have been the highlights of my week, even when health issues have essentially forbidden me from my weekly rounds as Dev Chat Transcriptionist.

I don't know what I'm going to do from here. Once the game shuts down there is going to be a big, empty hole in my life where this game and this community used to be.

I was looking forward to the future stories, the future powers, the revamped Blaster that actually had me playing an AT that wasn't a Brute. I spent a lovely few hours on Beta with a Water/Fire Blaster (who had neon orange particle effects, who I dubbed Death By Tang) and was looking forward to trying out the new AT on live.

I was looking forward to the forthcoming Bio Armor, and it being possible that a/Bio Brute might be the character that would be the next character I cared about enough to bring to Level 50.

I was looking forward to a little project of mine, creating and playing undead versions of the Freedom Phalanx from another dimension. I was going to actually sit down and write about the characters, about to dip my toe into yet another facet of the City of Heroes community.

And now all of that is gone. As is my silly little dream of one day getting something of mine into the game. A costume, a character, a power. Something I could point to as a pile of pixels on the screen and say "I made that."

I guess with my disabilities that combine to me being pretty much unable to leave the house without assistance and pretty much ruining any chances I'll have of a career, that I kind of looked at City of Heroes and my interaction with the community, helping others via the various forums, writing up the Coffee Talk highlights (which I did because no one else seemed to), as something akin to it.

I don't want this to be gone.

There is nothing I can do about it.

City of Heroes empowered me to be able to overcome some of the obstructions that my life has dealt me.

But now I feel powerless. And it hurts.

-Aaron Kehl
@Von Krieger


Quote:
Originally Posted by reiella View Post
Until I see something that states to the contrary, going to assume VK is right .

 

Posted

Thank you all so much for all you have done, for the game that took up all my video-gaming time for seven plus years. I started playing at launch, but stopped during the last Halloween event. But there is no way I am not going to play the hell out of the game from now until the servers are shut off. There are to many fantastic memories, to let it go away quietly.

While I have not agreed with all the development choices, I honestly can say you spoiled me so much, that no other MMO will ever match the enjoyment I've had over my time here. I love making characters, and you gave us the freedom to practically make anything the heart desires. I can't think of any PM I sent to any developer that was ignored. I hope you all bounce back and continue doing what you clearly loved doing as soon as possible.

Now what to do (well once this updater finishes)...


 

Posted

Quote:
Originally Posted by Arcanaville View Post
Stratonexus must be having some mixed feelings today.
I logged in this morning and saved two of my costumes out to email to you, so you could do what you will. I wish my feelings were mixed.

I still can't believe its true.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.