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Can someone confirm this? When I ran my main through the alpha unlock arc I used telekinesis to push and hold Trapdoor into the lava to defeat him. Also used it one some of the baddies at the end of the first SSA. Would be a shame if this fun "technique" was no longer doable.
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"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).
I actually see no harm in the proc as it is an OPTIONAL mechanic. No one is forcing anyone to take this proc and only those who want it for their own reasons will take it.
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Except not. I can fully see people kicking someone with KB from the team with the reasoning being "you don't have the converter proc. And I hate KB."
I have in the past been kicked from teams simply because I did not have a certain power that everyone else picks or an "optimal" build that softcaps all positional defense ratings.
I'm sorry, but I don't find playing "cookie cutter" builds fun. If everyone is running around with the same powers/set bonuses/etc., where is the individuality to the game?
KB is the devil. The rest is up to you. For me it means there are powers I can now enjoy on my scrappers and stalkers. This will go right into Crane Kick on my MA toons. CK has kept me from enjoying the MA set for 8 years now. Finally I can enjoy that power set.
Not to mention my PB, the cone I skipped in KM, Shockwave! WOW I am so excited by this! |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
It's true and has been true for a while. It won't damage enemies or you.
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WHAAAT?!?!?!
also, yay i'll use this in bonfire.
but for serious i LOVE kb, and it is very useful, if you know how to use it. it's like reverse-taunt. and it IS a staple of comicbook and superhero fighting. smash 'em and they fly across the room then you charge back in while they are still getting up.
you dont HAVE to stand in one spot for each mob. it IS fun to run around a little bit. or pin them all in a corner and unleash rain/ice storm/blizzard/frost breath/gale/hurricane and watch ginormous mobs melt away.
@Golden Girl
City of Heroes comics and artwork
Except not. I can fully see people kicking someone with KB from the team with the reasoning being "you don't have the converter proc. And I hate KB."
I have in the past been kicked from teams simply because I did not have a certain power that everyone else picks or an "optimal" build that softcaps all positional defense ratings. I'm sorry, but I don't find playing "cookie cutter" builds fun. If everyone is running around with the same powers/set bonuses/etc., where is the individuality to the game? |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
It's optional... yes. Until it isn't. I think what has McNum mad is the idea that there is already friction against folks with knockback powers... and the mere fact that this IO exists may convince some that it is required, and kick folks who don't have it slotted on their PBs, etc.
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Except not. I can fully see people kicking someone with KB from the team with the reasoning being "you don't have the converter proc. And I hate KB."
I have in the past been kicked from teams simply because I did not have a certain power that everyone else picks or an "optimal" build that softcaps all positional defense ratings. I'm sorry, but I don't find playing "cookie cutter" builds fun. If everyone is running around with the same powers/set bonuses/etc., where is the individuality to the game? |
You. Are. Wrong.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Aegis Rose, Forcefield/Energy Defender - Freedom
"Bubble up for safety!"
A note on the KB proc: by the looks of it, you can only have one. So it's not "buy 9 of them for your energy blaster." It's just put it in one that's always really annoyed you. Heck, I see the addition of Knockdown to a power without Knockbacks as a bigger deal. Why? Because I might just go and throw it, say, in Caltrops.
And sit back and watch the hilarity.
But really, to me? The proc is just gravy. I don't have any plans to use it on my Plant/Storm controller to knock down Tornado's KB. Why? Because I took the set for the knockback, and I'm gonna damn well get it!
Might throw it in my Tanker's Laser Beam Eyes though.
You want to know the secret of the world? It's this: Save it, and it'll repay you, every second of every day.
@Dr. Reverend - My DeviantArt Gallery
Crow Call - Gods of the Golden Age
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
@Golden Girl
City of Heroes comics and artwork
A note on the KB proc: by the looks of it, you can only have one. So it's not "buy 9 of them for your energy blaster." It's just put it in one that's always really annoyed you. Heck, I see the addition of Knockdown to a power without Knockbacks as a bigger deal. Why? Because I might just go and throw it, say, in Caltrops.
And sit back and watch the hilarity. But really, to me? The proc is just gravy. I don't have any plans to use it on my Plant/Storm controller to knock down Tornado's KB. Why? Because I took the set for the knockback, and I'm gonna damn well get it! Might throw it in my Tanker's Laser Beam Eyes though. |
OMG...just so excited!
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
If you get kicked because you don't have the proc, you would have still been kicked if the proc didn't exist. There is literally no difference. Sorry, but your reaction to this is completely overblown, ridiculous, and based in no existing reality.
You. Are. Wrong. |
I actually hope you're right. But...my actual -experience- with elitist gamers tells me this will happen. Call it a gut feeling that it will happen when this goes live, unless they change the proc before then. *shrug*
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
It's 4 people - that's a small team even in normal mission content
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And as usual, you chose to respond to someone you KNOW does not team with an insipid comment that "it's a small team event".
For anyone wondering, this post has been heavily edited multiple times before hitting Submit Reply. The first 4 versions were much harsher.
Those versions also would have required moderator action.
When people purposely make responses like that because they know it will bait me into responding, they get what they get.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Given the proc only works in -one- power and it's level 47+, probably not going to make a major difference in the overall scheme of teaming. The proc will make a difference to you, but to the team you'll still be throwing out knockback from your other powers, so if they're going to kick you for it they'll likely do it anyway regardless of having the proc. Unless they're anal retentive enough to tell you to -only- spam the proc'ed powers, in which case, do yourself a favor and quit the team and one star the dude, he wouldn't be worth playing with anyway.
I actually hope you're right. But...my actual -experience- with elitist gamers tells me this will happen. Call it a gut feeling that it will happen when this goes live, unless they change the proc before then. *shrug*
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And all of that aside, in the 6+ years I've been playing the game I have never been kicked from a team because of my powers or build. Ever. EVER. So y'know, maybe find people to team with who aren't complete jerks, or maybe the problem lies with you and you need to learn how to conrol your knockback better. I dunno, I don't know anything about you, I'm not casting judgment, just laying out the possibilities. Either way, the fault does not lie with the devs.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Eh, I just want a companion IO set just for Knockback powers. With a +1 mag KB (unresistable) IO in it. (Call it "Irresistible Force") I'd slot Force Bolt with that in a heartbeat. Of course, it would make knockback universally useful to do that, so we'll never get one of those. Or will we? Surprise me! A purple Knockback set would be funny.
And yes, I do see how useful this IO is, it's why I'm being so loud about it. Yes, it's "optional", except, you know, not. And that is a problem. If there's going to be a KB/KD tradeoff, it needs to be an actual tradeoff, not a no-brainer. So my question is, really, what are the devs going to do to improve knockback so this IO is no longer a no-brainer to slot? Knockback needs help, it's needed it for a long, long time. And this IO? It's not helping, at all. It just makes the problem even more obvious. But maybe that's for another thread, really, a bit of a brainstorm on how to fix this, properly, not just put a band-aid over a gunshot wound. |
Types of Swords
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Can someone confirm this? When I ran my main through the alpha unlock arc I used telekinesis to push and hold Trapdoor into the lava to defeat him. Also used it one some of the baddies at the end of the first SSA. Would be a shame if this fun "technique" was no longer doable.