All Things Character Art
How about the ability to use the Large Beard with the Hood?
Oh, and the think tank back in the shop.
@Golden Girl
City of Heroes comics and artwork
Hi Dink, and other forumites....
I'm not sure I could find this covered necessarily, but I noticed when dealing with the Barbarian 'shorts', with the options being Skin or Tights, I noticed in the Tights section there was no accepting of any patterns other than a color, and with Skin, you couldn't take a particular texture, such as Bioluminescence for example. This essentially means you just have colored legs or well...skin.
This goes against what you can do with Kilts and Shorts which can retain patterns and textures, which makes me wonder if the Barbarian 'shorts' shouldn't be moved into that category and have those options applied? I'm sure I can't be the first person to have noticed this. Which leads to one other thing....
When using Kilts, Skirts and Shorts, the scaling on the legs changes to much thinner than if using Tights, for example. Is this just to accomodate the pieces in question? It's a noticeable change on Huge characters, for example. I tried this on one character and his massive upper body didn't look like it was going to be supported by his spindly thighs....
S.
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There is nothing we can do about the main geo ie: Male, Female and Huge bodies, they cannot be touched as everything in the game was built around them so if one thing is messed with it will be a domino effect and effect everything in the game.
Believe me, if there was anything I can do I would have done it already ^_^ |
I had a suspicion this wierdness couldn't be fixed, but I had to grouch about it anyway...I'm more shocked (and impressed) you responded at all. Thanks for the confirmation.
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Unfortunately we cannot since everything in this game is based off of those base models, so for instance, if we up rezed the face, then every piece that was built off of that face will no longer fit to the new face. Hope this makes sense ^_^
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The current bodysuit set on beta doesn't have the right stretchiness, or any neckline options.
@Golden Girl
City of Heroes comics and artwork
I would just like to see all of the awesome glove options (like Ascension) have a monstrous version. :/
Also, monstrous versions of the Kilts, Shorts, and Barbarian briefs.
Types of Swords
My Portfolio
In that case, can we improve the look of our chests when wearing spandex by getting something like the witch top or Mother Mayhem's top that gives the impression of having more normal looking curves?
The current bodysuit set on beta doesn't have the right stretchiness, or any neckline options. |
The Witch top is is not more geo it's a texture just like the rest but it is just better quality than some of the older pieces. Since Mother Mayhem is an NPC she does not have to follow the costume creator so she can have more poly's.
So I hope this makes sense as well ^_^
In that case, can we improve the look of our chests when wearing spandex by getting something like the witch top or Mother Mayhem's top that gives the impression of having more normal looking curves?
The current bodysuit set on beta doesn't have the right stretchiness, or any neckline options. |
BrandX Future Staff Fighter
The BrandX Collection
Hi Dink, and other forumites....
I'm not sure I could find this covered necessarily, but I noticed when dealing with the Barbarian 'shorts', with the options being Skin or Tights, I noticed in the Tights section there was no accepting of any patterns other than a color, and with Skin, you couldn't take a particular texture, such as Bioluminescence for example. This essentially means you just have colored legs or well...skin. This goes against what you can do with Kilts and Shorts which can retain patterns and textures, which makes me wonder if the Barbarian 'shorts' shouldn't be moved into that category and have those options applied? I'm sure I can't be the first person to have noticed this. Which leads to one other thing.... When using Kilts, Skirts and Shorts, the scaling on the legs changes to much thinner than if using Tights, for example. Is this just to accomodate the pieces in question? It's a noticeable change on Huge characters, for example. I tried this on one character and his massive upper body didn't look like it was going to be supported by his spindly thighs.... S. |
-Moon Fyire
We can only port over the smooth/bare options over to Monstrous (which is what I am doing as we speak ^_^) since the Monstrous gloves have different geo we would basically have to rebuild another version to go into monstrous.
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I hope in the future you guys consider the monstrous hands when making new gloves.
Types of Swords
My Portfolio
-Moon Fyire
Fixed the Celestial Armor discoloration, will be in next update ^_^
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
oo man that is soo much better than what we currently - Thanks!
Issue 24 PPM Calculator // The Great Makeover: The Vindicators
Dink dink dink dink can you plleeeeeaasee make an "always open" option for other wings mainly the dragon ones??? <3
Changing parts out from under us instead of making them new options has a long history of being very unpopular with the playerbase. For every person that asked for this to change there was at least one that liked it the way it was (Hi!).
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
The one piece I've always wanted is a large cloak/cape that extends to the feet and wraps around the shoulders. Something like this.
The high collar cape actually comes very close. In fact it would be perfect if we had the option to use it without the collar! Any love for something like this?
(PS - Amazing work on the Celestial Armor fix. Can't wait to use!)
The Grim Saint - Virtueverse [1323 Badges]
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I'm making a suggestion to add one or two additional options to the Elemental Order belt. The current one barely takes advantage of the secondary color which could be put to greater effect. Forgive the low grade image manipulation:
can we get a new mastermind pool with a dumbed down version of the costume creator for our minions?
-Moon Fyire