Just to be clear, there's other origins and story themes than magic, k?
Both the Hamidon Pasalimas used dark magic blended with science to transform themselves.
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http://paragonwiki.com/wiki/Hamidon
The Hamidon was once a zealous scientist named Hamidon Pasalima. Using hideous dark magic and his own genetic genius, he transformed himself into the god-like monster that would spawn the Devouring Earth and threaten the entire world. In a Q&A done by Razer, developer Black Scorpion implied that Hamidon had somehow been able to tap into the Well of The Furies and turned himself into an Incarnate, which could explain his appearance and massive power.
I always thought he was just a Mad scientist gone wrong. lol
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I only knew of it from when my friend was telling me what Hamidon is. I wasn't playing the game back then but was interested.
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Is Galactus magical? Is the Phoenix Force? The High Evolutionary? Darkseid?
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I used to think of the Well as magic, but by the time I got to this post, I realized that cosmic power is what fits the best from the superhero genre. I just re-read Infinity Gauntlet the other day, and the Infinity Gems are things that behave like magical artifacts, but are not magical. In fact, they're very comparable to the Well if you include the crossover with the Ultraverse, because there is another gem that, when combined with the other six, form a cosmic entity.
That entity's name, by the way, is Nemesis (I am not joking).
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Really, this whole thread is just one big excuse to invoke Arthur C Clarke.
And going by both developer random comments and the general gist of in-game stuff, Incarnate content is supposed to be our equivalent to "Cosmic Marvel".
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Slow brain, though. I can't believe that I didn't see it until just now.
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There's a passing mention of magic in the Hamidon's rarely-read origin story, but in-game, the Devouring Earth is almost always dealt with non-magically. They drop tech salvage, for example. Praetoria keeps them at bay with sonic fences, not runed walls. Scientists work to cure the transformed, not mages. Overall, I feel pretty confident calling it a sciency bio-threat, not a magical one. It's eco-terrorism on an apocalyptic scale, not angry nature spirits.
Edit: Moreover, when I think of the big plot twists in Praetoria, the first things that come to mind are Enriche, the War Walker invasion reveal at the end of the Loyalist line, and interdimensional portals, which are all definitely not magical.
There's a passing mention of magic in the Hamidon's rarely-read origin story, but in-game, the Devouring Earth is almost always dealt with non-magically. They drop tech salvage, for example. Praetoria keeps them at bay with sonic fences, not runed walls. Scientists work to cure the transformed, not mages. Overall, I feel pretty confident calling it a sciency bio-threat, not a magical one. It's eco-terrorism on an apocalyptic scale, not angry nature spirits.
Edit: Moreover, when I think of the big plot twists in Praetoria, the first things that come to mind are Enriche, the War Walker invasion reveal at the end of the Loyalist line, and interdimensional portals, which are all definitely not magical. |
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I know technically Incarnate and Magic are separate in CoH lore, but let's face it. Incarnate is magic.
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The most precise definition we have ingame for 'magic' is given by War Witch in Percy Winkley's arc:
She had discovered magic through her own worshipers: the ability to bend, shape and tear reality through sheer force of will. |
I think pretty much everyone now can agree that the, eh, ingame explanation is that the Well is what is powering super powers. Anybody who has super powers has made the decision to take some part of humanity's potential from the Well; anybody who wants to become Incarnate needs to find some way to get more of that potential from the Well. There's not really any mention of the mechanism behind how we use whatever Incarnate abilities we get. Not even in the Lore power descriptions. No, it just says where the essences come from, not how we access them.
So what's powering the Well? Apparently, it's humanity creativity and imagination, and that stuff goes into the Well somehow. Humanity wants people with super powers, so there are people with super powers. You could say that this is people bending, shaping, and tearing reality through their own will again through the Well, and I would agree with that.
What I'm saying is that I believe the explanation for how the Well works is more definitive and satisfying than the explanation for how Magic works. The Well is meta; we don't know what the heck Magic is, and I think that's the root of the problem behind why people are having trouble telling the difference.
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I think it seems magic is such a dominating force in our universe, because it seems to require the most effort to utilize. Every other origin, Science, Tech, Mutation, and even Natural have some form of catalyst to being super, but magic needs you to want to be powerful with just your own will power. I think because of this will power, it taps directly into the conduits between humanity and it's Well. It's the hardest Origin to master, but you get closer to the source when you do.
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I'm betting Batallion isn't going to be magical. Just sayin',
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I couldn't agree more.
I'm betting Batallion isn't going to be magical. Just sayin',
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Yep. Intergalactic marching band destroys reality, film at 11.
Is Galactus magical? Is the Phoenix Force? The High Evolutionary? Darkseid?
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But the answer to your question is that in the Marvel Universe, the Phoenix Force is a naturally occurring phenomenon. Attempts to *tap* it have generally involved either high technology or magic, but it is not magical itself. But that's because its natural. The Marvel Universe doesn't attempt to describe the Phoenix Force as something that is beyond classification: something beyond science, beyond magic, and beyond natural existence.
Galactus, as generally depicted in the Marvel Universe, is a naturally cosmic powered being that uses high technology.
The writers were skating on thin ice when they claimed Science and Technology were totally different things, but at least Origins were mostly hand waved originally anyway. But saying that there exists something that is not natural and not supernatural, something that is not science and not magic, that is believing that if you write a random string of words on a piece of paper, they always mean something. You might as well talk about sounds that have no frequency, or motion that has no velocity.
In physics, there is the idea of unification. There are four fundamental forces in physics: gravity, electromagnetism, the weak force, and the strong nuclear force. Each is, at a glance, a completely different force. And they are different forces. But there's a theory that they are all aspects of a single force. But not in the sense that the one creates the many. How that's possible is through a process called symmetry breaking. The idea is that at very high energies, all the four forces appear to be the same. But at lower energies, differences in how they are mediated (transmitted) mean that the forces start to look different. The important thing to note is that the four individual forces don't disappear and get replaced with something else: rather they all remain and become indistinguishable.
That would have been a wonderful model for the origins, because it would amplify the idea that in a real sense, it doesn't matter what your origin is. If you pursue it high enough in power, eventually your capabilities expand to include everything everyone else can do. Instead, the opposite occurred. Canonically, the five origins are inferior constructs of a higher power, which makes the "incarnate origin" a super-origin, and not just what happens when natural or tech superpowers become so powerful they become indistinguishable.
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You're going to claim that video games don't have a staggering representation of things magical?
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If you're a fan of the 800lb gorilla mmorpg then go play it. There's no reason CoH should look to it for inspiration. Absolutely none.
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I tend to, when being as broad as possible, group things in only two ways.
Science: Wherein the way current real-world science understands things to work is either used as the hard rules or as the basis of the hard rules of a setting.
and
Magic/Not-Science: Wherein brand new rules for how things work. exist that do not have to have any connection with the real world at all.
The whole idea that "Cosmic" is anything other than magic is kind of odd considering Science doesn't say jack crap about these concepts and tends to go against them.
Things like
A giant wall filled with dead gods at the end of the universe
a god that is the conscious, living, sentient, LITERAL personification of entropy and eats planets.
ANOTHER sentient force that is ALSO a LITERAL embodiment of the concept of "Speed"
What crazy world do we live in, or what Scientific journal have I missed where this wasn't anything other than pseudo-religious stuff, AKA MAGIC?(remember, your "magic mumbo-jumbo" is someone else's religion)
Ten years down the line if we find Galactus nomming on Jupiter we can call this science fiction. If he refuses to tell us hos origin and we come up with "Lived before the big bang and is the living embodiment of entropy" we can even call it some speculation on grand cosmic forces. but right now? tastes like magic.
That said I still go with the side that says it's been a pretty even split between magic and science the last few issues. Science and Not-Science are pretty ubiquitous throughout the CoH world and you can never get too far away from either in your adventures. I think it's important, when judging which has the most significance in a story to think of
1: The explicit nature of the enemy/conflict in a story
2: The explicit nature of the solution to the enemy/solution
3: the explicit nature of the Supporting cast/Contact in the story
Judging from there, Magic is non-existent in Praetoria until First Ward. That's three zones and their stories right off the bat. Atlas has the hellions but none of their magic ever really comes up and their story is more tied to Arachnos and the Shivan aftermath than anything else.
Dark Astoria is Very Strongly magical without question
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Even First Ward, the last bastion of magic in Praetoria went out of it's Way to tell us it's "Ghosts" weren't really magical ghosts but some crazy sci-fi psychic thing, before delving into the realm of it's ultimately magic-oriented story.
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The whole idea that "Cosmic" is anything other than magic is kind of odd considering Science doesn't say jack crap about these concepts and tends to go against them.
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The question should be: what's normal for those fictional universes. If something is natural in that universe, and it obeys rules that the scientific method could unravel, then it ought to be considered non-magical for that fictional universe. Otherwise, in your first picture calling the source wall magic, but not the flying, invulnerable, laser beam eyed superstrong guy not magical is tunnel-visioned.
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The science of fictional worlds doesn't have to be identical to the science of our world. Otherwise, lightsabers are magic. Warp drive is magic. Iron Man's suit of armor is magic: our science doesn't allow for any of them as explicitly described in those fictional universes. Mutant powers are also magic, because mutations don't allow people to violate the laws of physics: Magneto is magic. Cyclops is magic. Storm is magic. Even Wolverine is magic.
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Here.
Science: Wherein the way current real-world science understands things to work is either used as the hard rules or as the basis of the hard rules of a setting. and |
In other words it has to originate from some basic scientific concept even if it branches off.
The question should be: what's normal for those fictional universes. If something is natural in that universe, and it obeys rules that the scientific method could unravel, then it ought to be considered non-magical for that fictional universe. Otherwise, in your first picture calling the source wall magic, but not the flying, invulnerable, laser beam eyed superstrong guy not magical is tunnel-visioned. |
This is where we disagree.
I feel Magic doesn't have to be a "Deviation from the norm" to be magic it just has to be COMPLETELY made up(compared to our real world) versus "only slightly/mostly" made up the way science fiction is. It doesn't have to be completely mysterious that would be as if saying a well-thought out system of magic in a setting is no longer magic because it is understood. Wizards in fantasy worlds study magic and come to understand it and how it works. Is it then science? As you say, the rules of what a thing is don't have to necessarily follow our own.
Superman is powered by Solar energy. My calculator is also powered by solar energy. It's a real-world thing that I can see. The Source-wall is a completely original concept made-up by the writers.
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These threads make a lot more sense if you replace "superheroes" with "the sort of writing I like" and "magic" with "the sort of writing I dislike".
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Wizards in fantasy worlds study magic and come to understand it and how it works. Is it then science?
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However a programmer may be able to break the fundamentals of magic down to the point where it could be compiled.
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Maybe. The manga/anime series Full Metal Alchemist approaches alchemy as a science even though the truth is stranger.
However a programmer may be able to break the fundamentals of magic down to the point where it could be compiled. |
Edit: and further, with both approaches It was more using magic to make science than science to do magic, as both "Methods" relied on pretty fantastic sources of "power" to fuel alchemic reactions in the first place. It was very complicated stuff, but my point remains that it was very much fantastical, branching from non-scientific ideas. then looped back (like an ouroboros XD) to science
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